• Title/Summary/Keyword: 학습자 대화

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Design of the Interactive Educational Game using the Digital Game-based Learning Methodology (디지털 게임 기반 학습 방법을 이용한 대화형 교육 게임의 설계)

  • Wahyutama, Aria Bisma;Agustin, Ririn Dwi;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.10
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    • pp.1337-1344
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    • 2021
  • This paper presents an interactive educational game design procedure using the DGBL (Digital Game-based Learning) methodology that will help developers to design a multipurpose educational game. The DGBL consists of five stages, which are Analysis, Design, Development, Quality Assurance, and Implementation & Evaluation. This paper is focusing only on the specific technologies included in the Analysis and Design stages based on the DGBL. The first Analysis stage consists of gathering requirements, determining game ideation and learning objectives, and the second Design stage consists of defining the game architecture and database scheme. In this paper, we have designed a lecturers introduction game for a new student or freshmen as a case study to apply the Analysis and Design stages based on DGBL, as well as showing the prototype result in the form of a storyboard.

A Multi-speaker Speech Synthesis System Using X-vector (x-vector를 이용한 다화자 음성합성 시스템)

  • Jo, Min Su;Kwon, Chul Hong
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.675-681
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    • 2021
  • With the recent growth of the AI speaker market, the demand for speech synthesis technology that enables natural conversation with users is increasing. Therefore, there is a need for a multi-speaker speech synthesis system that can generate voices of various tones. In order to synthesize natural speech, it is required to train with a large-capacity. high-quality speech DB. However, it is very difficult in terms of recording time and cost to collect a high-quality, large-capacity speech database uttered by many speakers. Therefore, it is necessary to train the speech synthesis system using the speech DB of a very large number of speakers with a small amount of training data for each speaker, and a technique for naturally expressing the tone and rhyme of multiple speakers is required. In this paper, we propose a technology for constructing a speaker encoder by applying the deep learning-based x-vector technique used in speaker recognition technology, and synthesizing a new speaker's tone with a small amount of data through the speaker encoder. In the multi-speaker speech synthesis system, the module for synthesizing mel-spectrogram from input text is composed of Tacotron2, and the vocoder generating synthesized speech consists of WaveNet with mixture of logistic distributions applied. The x-vector extracted from the trained speaker embedding neural networks is added to Tacotron2 as an input to express the desired speaker's tone.

Nudge of VTS

  • Kim, Bong-Hyun
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2011.06a
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    • pp.132-134
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    • 2011
  • In Communications are intended elicit respondses through a conversation or communication styles between speaker and audience. VTSO and the ship operator's intent to communicate well with each other thus leading to the conclusion that must be accomplished It should be completed with MRC which is a poor means to understand and persuasive manner, and conclusions expressed are easily able to derive strategic communication skills. Forever, but these expression and technic can not force where the operator deciding factor in the law frame should not spiral out of the border. VTSO communication skills should be taken into such factors would be high level technic. Now here's I'd like to study that occured in the maritime communications field to be studied deeper issues and a category of expression technic, expression for the VTSO.

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비대면 창업 멘토링 방식이 멘티의 만족도에 미치는 영향 분석

  • Hwang, Bo-Yun
    • 한국벤처창업학회:학술대회논문집
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    • 2021.04a
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    • pp.79-83
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    • 2021
  • 2020년 2월 중순 이루 코로나 바이러스 2019(Covid-19)로 인하여 정부의 기술창업기업 지원 방식도 전반적으로 기존의 대면 방식에서 비대면 방식으로 전환하여 현재까지 대부분 진행되어 오고 있다. 창업기업에 대한 멘토링은 특히 멘티인 창업자와 멘토가 기존에 알고 있는 관계가 아닌 대부분 처음 만나는 관계의 확률이 높음에 따라 사전에 상호간에 라포(Rapport)가 형성되지 않은 상태에서 멘토링이 이루어진다. 이로 인해 Rapport가 형성이 안된 상태에서는 서로 호감을 느끼거나, 나아가 공감대 형성, 그리고 터놓고 이야기 하여, 서로 간의 대화가 충분히 감정적으로나 이성적으로 이해하기가 어려운 경우가 대부분이다. 이러한 경우에는 충분한 멘토링이 어려울 것으로 예상할 수 있다. 따라서 본 연구는 창업 멘토링의 특수성을 감안해 볼 때 정부 기술창업지원 방식 중 기업의 성과를 높이기 위한 멘토링 과정에서 대면 또는 비대면 방식의 방법 차이가 멘토링 만족도에 영향을 주는 것을 그 목적으로 한다. 본 연구는 창업 기업의 성과를 높이기 위한 중소벤처기업부의 도약패키지 사업 중 2019년과 2020년의 제품 아카데미 사업에 참여한 283명을 대면 방식이었던 2019년 211명과 비대면 방식이었던 2020년 72명의 창업 기업 멘티들의 학습 과정에서 발생하는 배운 내용을 실천하고자 하는 학습 전이 효과 경로에 차이가 발생하는 지에 대하여 분석하였다. 자기 기입 설문 방식으로 인해 발생할 수 있는 동일방법편의를 해결하고자 구조화된 설문지 구성할 때부터 응답자의 일관성 동기를 줄이려고 하였고, 통계분석 단계에서도 다수이 방법으로 측정하는 일반 CFA 모형을 활용하였다. 실증 분석결과 비대면 방식의 창업 멘토링 방식을 학습 전이 효과 경로 결과에 있어서 조절효과가 있음을 유의한 통계적 결과고 확인하고, 사후 검증을 통해 볼 때 등분산 가정이 되지 않은 상황에서 차이가 있음을 통계적으로 유의하게 나타났다.

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A Relationship among Facilitating Discourse, Students' Perceived Challenge, and Learning Outcomes in an Online Science Gifted Education (온라인 영재교육에서 담화촉진, 도전감, 학습결과간의 관계)

  • Choi, Kyoung Ae;Lee, Sunghye
    • Journal of Gifted/Talented Education
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    • v.26 no.3
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    • pp.541-559
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    • 2016
  • This study investigated a relationship among facilitating discourse, students' perceived challenge, and learning outcomes(persistent intention and learning achievement) in an online science gifted education program. Two hundreds and forty-two middle school students participated in the study. A survey questionnaire which was consisted of 6 items of facilitating discourse from teaching presence questionnaire(Shea, Swan, & Pickett, 2005) and 5 items of challenge from Student Perceptions of Classroom Quality(Gentry & Owen, 2004) was administered. First, the findings of this study showed that students' perceived facilitating discourse as a part of teaching presence was positively related to students' perceived challenge in an online course. Second, students' perceived facilitating discourse were positively related to persistent intention, but were negatively related to students' achievement. Third, students' perceived challenge was positively related to persistent intention and achievement. Finally, challenge mediated the relationship between students' perceived facilitating discourse and persistent intention, and the relationship between students' perceived facilitating discourse and students' achievement as well. This results suggested that online program should be designed to increase the levels of facilitating discourse.

Creating Change in the Ecology of Religious Education for Overcoming Racism (인종주의 극복을 위한 종교교육 생태의 창조적 변화에 관한 연구)

  • Son, Moon
    • Journal of Christian Education in Korea
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    • v.61
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    • pp.109-129
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    • 2020
  • This study reflects the regional context of Northeast Asian countries embodied in US-North Korean nuclear tension. The researcher uses the methodological inquiry of practical theology to analyze the political affairs and intertwine with religious education. The ecology of religious education to dismantle the threat of ethnic and racial discrimination such as white supremacy supports a shared pedagogy between students and their teachers in the narrative of Jesus to challenge all forms of oppression as the democratic presence of God.

PRAAT Software: A Spech Interaction Tool to Analyze Teacher Voices (PRAAT 소프트웨어: 교사 목소리 분석을 위한 맞춤법 상호작용 도구)

  • Kidd, Ella Jane
    • Journal of Convergence for Information Technology
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    • v.9 no.9
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    • pp.158-165
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    • 2019
  • Through the use of speech software technology, this paper examines the effects of voice interactions within the inner circle of English. The fundamental frequency (F0) was obtained by analyzing native speakers (aged 30-55) speech effects based on nationality, age, and gender. The findings within this study reveal that the Caucasian British female (age 33) and the Caucasian American male (age 55) produced the most interactive speech. The contributing factor is the students' experience with various language styles throughout their language acquisition studies. The results of this study are compatible with $Traunm{\ddot{u}}eller$ & Eriksson (1995) and previous studies which agree that continuous speech above average is paramount towards student engagement and interactions.

Collaborative Information Retrieval (협동에이전트를 이용한 정보검색)

  • 명순희
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.2
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    • pp.43-49
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    • 2000
  • The World Wide Web has become a vast information resource where virtually any information can be found. There is a pressing need for appropriate Web search tools due to the very vastness of information space, the rate of growth, and the volatility of data. The agent technology has been studied to address these issues and led to the creation of an adaptive, Proactive. personalized search tools. This study looks into the mechanism of collaborative filtering of information and suggests a decentralized collaborating agents model for information discovery.

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A Study on acceptance of Hae-Dong-Yu-Yo(海東遺謠) as a form of poetry -focus on reception of songs into poetry- (《해동유요(海東遺謠)》에 나타난 19세기 말 20세기 초 시가(詩歌) 수용 태도 고찰 -노래에서 시문학으로의 시가 향유를 중심으로-)

  • Chung, So-yeon
    • Journal of Korean Classical Literature and Education
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    • no.32
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    • pp.287-326
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    • 2016
  • This study describes the acceptance of Hae-Dong-Yu-Yo(海東遺謠), which is a book the 19th century to 20th century, into the genre of poetry. In chapter 2, I searched for lists, constructions and arrangement of poems in Hae-Dong-Yu-Yo(海東遺謠). The book has not only 39 poems (gasa) in Korean, but also more than 20 poems (hansi) in Chinese. I also found two new poems by the editor of the book. This shows that the receiver fully accepts the poetry and that he has equal consideration for Korean songs as well as hansi ones. In chapter 3, I focused on the red and blue points inside letters. When we read only the red and blue points within the poetry, I realized that Hae-Dong-Yu-Yo(海東遺謠) created these for poetry's literary value, not for music or songs. This reveals how the editor of Hae-Dong-Yu-Yo(海東遺謠) received the older famous poems as his own. This shows us the degree of acceptance of Korean classical poetry and songs, and therefore leads us to believe that this can be of use to present learners as well.

Christian Education Aiming for Homo Creators (호모 크레토스를 지향하는 기독교교육)

  • Kim, Hyung Hee
    • Journal of Christian Education in Korea
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    • v.70
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    • pp.141-173
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    • 2022
  • The purpose of this study is to illuminate depersonalization in the flow of technological revolution and to present a Christian SARAMDAUM education that aims for a new human image. It represents the Christian SARAMDAUM education that adapts to, mediates, and offers alternatives to the technological and human evolutionary flow of the machine age. The purpose of education for this purpose is to aim for 'Homo Creators', creative human beings presented as a new human image in the age of technological revolution. The educational goal is to nurture creative human beings through creative interpretation, creative integration between disciplines, and personal dialogue in the post-mechanical/ post-conventional paradigm. The content of the education is a conversation with the SARAMDAUM that consiliences the characteristics of post-machine and post-convention. The educational method utilizes Edu-Tech and AIED(Artificial Intelligence in Education) to realize systemic thinking and SARAMDAUM dialogue of technology. In addition, the composition of teachers and learners, educational environment and educational evaluation is presented. The significance of this study is that from the point of view of Christian education, the identity of human beings in the era of the technological revolution has been identified, and research on the creative image of the human being is newly attempted, and the direction of Christian SARAMDAUM education aimed at this is presented. This can be said to be a Christian education that emphasizes the essential characteristics of human beings while accommodating the era of technological revolution.