• Title/Summary/Keyword: 하드코어

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단일칩시스템 설계검증을 위한 가상프로토타이핑

  • Gi, An Do
    • The Magazine of the IEIE
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    • v.30 no.9
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    • pp.59-59
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    • 2003
  • 여러기능들이 복합적으로 통합되고 있는 단일칩시스템을 설계하는데 있어 소프트웨어와 하드웨어를 가능한 일찍 통합하여 검증하는 것이 무엇보다 중요하다. 이러한 조기 통합검증에 필요한 것이 가상프로토타입(Virtual-Prototype) 이다. 본 고에서는 IP(Intellectual Property) 와 단일칩시스템(SoC : System-on-a-Chip) 설계 및 검증에서 가상프로토타입의 필요성과 역할 그리고 이에 관련된 기술들에 대해 정리하고, 프로세싱 코어가 있는 단일칩시스템을 SystemC로 가상프로토타이핑한 사례를 통해 그 유용성을 설명한다.

단일칩시스템 설계검증을 위한 가상프로토타이핑

  • 기안도
    • The Magazine of the IEIE
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    • v.30 no.9
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    • pp.965-975
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    • 2003
  • 여러기능들이 복합적으로 통합되고 있는 단일칩시스템을 설계하는데 있어 소프트웨어와 하드웨어를 가능한 일찍 통합하여 검증하는 것이 무엇보다 중요하다. 이러한 조기 통합검증에 필요한 것이 가상프로토타입(Virtual-Prototype) 이다. 본 고에서는 IP(Intellectual Property) 와 단일칩시스템(SoC : System-on-a-Chip) 설계 및 검증에서 가상프로토타입의 필요성과 역할 그리고 이에 관련된 기술들에 대해 정리하고, 프로세싱 코어가 있는 단일칩시스템을 SystemC로 가상프로토타이핑한 사례를 통해 그 유용성을 설명한다.

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An Empirical Study on Online Game Players' Characteristics in Japan : Hardcore versus Casual Gamers (일본 온라인 게임시장에의 성공적 진출을 위한 기반 연구 - 게이머 유형별 특성 차이를 중심으로 -)

  • Um, Myoung-Yong;Kim, Tae-Ung;Kim, Young-Ki
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.26
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    • pp.285-313
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    • 2005
  • Online game business has emerged as the most lucrative entertainment industry, with over 10 million players in South Korea and over 30 million in Japan in 2005. The popularity of online games can be attributed to the availability of broadband network, pushing online games into the mainstream entertainment culture. The age distribution of online game players is expanding and a variety of new games are under development to target certain age groups. While the interactive entertainment market continues to expand, with many new online game publishers entering Japan, relatively little is known about which factors influence online game players' behavioral intentions to play continuously in this area. It appears that in this extremely attractive and growing services segment, academics, as well as practitioners, would benefit from investigating the difference, among the types of players, in demographic and social trends, perceptions related to game-design factors, and attitude toward the games. Based on data collected from online questionnaire survey, the differences between hardcore and casual players have been analyzed, and interesting conclusions have been provided concerning the online-game design and development strategies for Japan online-game players.

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A Self-Description File System for NAND Flash Memory (낸드 플래시 메모리를 위한 자기-서술 파일 시스템)

  • Han, Jun-Yeong;Park, Sang-Oh;Kim, Sung-Jo
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.2
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    • pp.98-113
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    • 2009
  • Conventional file systems for harddisk drive cannot be applied to NAND flash memory, because the physical characteristics of NAND flash memory differs from those of harddisk drive. To address this problem, various file systems with better reliability and efficiency have also been developed recently. However, those file systems have inherent overheads for updating the file's metadata pages, because those file systems save file's meta-data and data separately. Furthermore, those file systems have a critical reliability problem: file systems fail when either a page in meta-data of a file system or a file itself fails. In this paper, we propose a self-description page technique and In Memory Core File System technique to address these efficiency and reliability problems, and develop SDFS(Self-Description File System) newly. SDFS can be safely recovered, although some pages fail, and improves write and read performance by 36% and 15%, respectively, and reduces mounting time by 1/20 compared with YAFFS2.

Design Technique and Application for Distributed Recovery Block Using the Partitioning Operating System Based on Multi-Core System (멀티코어 기반 파티셔닝 운영체제를 이용한 분산 복구 블록 설계 기법 및 응용)

  • Park, Hansol
    • Journal of IKEEE
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    • v.19 no.3
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    • pp.357-365
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    • 2015
  • Recently, embedded systems such as aircraft and automobilie, are developed as modular architecture instead of federated architecture because of SWaP(Size, Weight and Power) issues. In addition, partition operating system that support multiple logical node based on partition concept were recently appeared. Distributed recovery block is fault tolerance design scheme that applicable to mission critical real-time system to support real-time take over via real-time synchronization between participated nodes. Because of real-time synchronization, single-core based computer is not suitable for partition based distributed recovery block design scheme. Multi-core and AMP(Asymmetric Multi-Processing) based partition architecture is required to apply distributed recovery block design scheme. In this paper, we proposed design scheme of distributed recovery block on the multi-core based supervised-AMP architecture partition operating system. This paper implements flight control simulator for avionics to check feasibility of our design scheme.

Accelerated Large-Scale Simulation on DEVS based Hybrid System using Collaborative Computation on Multi-Cores and GPUs (멀티 코어와 GPU 결합 구조를 이용한 DEVS 기반 대규모 하이브리드 시스템 모델링 시뮬레이션의 가속화)

  • Kim, Seongseop;Cho, Jeonghun;Park, Daejin
    • Journal of the Korea Society for Simulation
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    • v.27 no.3
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    • pp.1-11
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    • 2018
  • Discrete event system specification (DEVS) has been used in many simulations including hybrid systems featuring both discrete and continuous behavior that require a lot of time to get results. Therefore, in this study, we proposed the acceleration of a DEVS-based hybrid system simulation using multi-cores and GPUs tightly coupled computing. We analyzed the proposed heterogeneous computing of the simulation in terms of the configuration of the target device, changing simulation parameters, and power consumption for efficient simulation. The result revealed that the proposed architecture offers an advantage for high-performance simulation in terms of execution time, although more power consumption is required. With these results, we discovered that our approach is applicable in hybrid system simulation, and we demonstrated the possibility of optimized hardware distribution in terms of power consumption versus execution time via experiments in the proposed architecture.

A Cortex-M0 based Security System-on-Chip Embedded with Block Ciphers and Hash Function IP (블록암호와 해시 함수 IP가 내장된 Cortex-M0 기반의 보안 시스템 온 칩)

  • Choe, Jun-Yeong;Choi, Jun-Baek;Shin, Kyung-Wook
    • Journal of IKEEE
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    • v.23 no.2
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    • pp.388-394
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    • 2019
  • This paper describes a design of security system-on-chip (SoC) that integrates a Cortex-M0 CPU with an AAW (ARIA-AES- Whirlpool) crypto-core which implements two block cipher algorithms of ARIA and AES and a hash function Whirlpool into an unified hardware architecture. The AAW crypto-core was implemented in a small area through hardware sharing based on algorithmic characteristics of ARIA, AES and Whirlpool, and it supports key sizes of 128-bit and 256-bit. The designed security SoC was implemented on FPGA device and verified by hardware-software co-operation. The AAW crypto-core occupied 5,911 slices, and the AHB_Slave including the AAW crypto-core was implemented with 6,366 slices. The maximum clock frequency of the AHB_Slave was estimated at 36 MHz, the estimated throughputs of the ARIA-128 and the AES-128 was 83 Mbps and 78 Mbps respectively, and the throughput of the Whirlpool hash function of 512-bit block was 156 Mbps.

A Design of Security SoC Prototype Based on Cortex-M0 (Cortex-M0 기반의 보안 SoC 프로토타입 설계)

  • Choi, Jun-baek;Choe, Jun-yeong;Shin, Kyung-wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.251-253
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    • 2019
  • This paper describes an implementation of a security SoC (System-on-Chip) prototype that interfaces a microprocessor with a block cipher crypto-core. The Cortex-M0 was used as a microprocessor, and a crypto-core implemented by integrating ARIA and AES into a single hardware was used as an intellectual property (IP). The integrated ARIA-AES crypto-core supports five modes of operation including ECB, CBC, CFB, CTR and OFB, and two master key sizes of 128-bit and 256-bit. The integrated ARIA-AES crypto-core was interfaced to work with the AHB-light bus protocol of Cortex-M0, and the crypto-core IP was expected to operate at clock frequencies up to 50 MHz. The security SoC prototype was verified by BFM simulation, and then hardware-software co-verification was carried out with FPGA implementation.

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Implementation of LTE Transport Channel on Multicore DSP Software Defined Radio Platform (멀티코어 DSP 기반 소프트웨어 정의 라디오 플랫폼을 활용한 LTE 전송 채널의 구현)

  • Lee, Jin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.4
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    • pp.508-514
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    • 2020
  • To implement the continuously evolving mobile communication standards such as Long Term Evolution (LTE) and 5G, the Software Defined Radio (SDR) concept provides great flexibility and efficiency. For many years, a high-end Digital Signal Processor (DSP) System on Chip (SoC) has been developed to support multicore and various hardware coprocessors. This paper introduces the implementation of the SDR platform hardware using TI's TCI663x chip. Using the platform, LTE transport channel is implemented by interworking multicore DSP with Bit rate Coprocessor (BCP) and Turbo Decoder Coprocessor (TCP) and the performance is evaluated according to various implementation options. In order to evaluate the performance of the implemented LTE transport channel, LTE base station system was constructed by combining FPGA main board for physical channels, SDR platform board, and RF & Antenna board.

Error Recovery Schemes with IPv6 Header Compression (IPv6 헤더 압축에서의 에러 복구방안)

  • Ha Joon-Soo;Choi Hyun-Jun;Seo Young-Ho;Kim Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.7
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    • pp.1237-1245
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    • 2006
  • This paper presented a hardware implementation of ARIA, which is a Korean standard l28-bit block cryptography algorithm. In this work, ARIA was designed technology-independently for application such as ASIC or core-based designs. ARIA algorithm was fitted in FPGA without additional components of hardware or software. It was confirmed that the rate of resource usage is about 19% in Altera EPXAl0F1020CI and the resulting design operates stably in a clock frequency of 36.35MHz, whose encryption/decryption rate was 310.3Mbps. Consequently, the proposed hardware implementation of ARIA is expected to have a lot of application fields which need high speed process such as electronic commerce, mobile communication, network security and the fields requiring lots of data storing where many users need processing large amount of data simultaneously.