• 제목/요약/키워드: 프로젝트접근법

Search Result 75, Processing Time 0.025 seconds

A Numerical Study on Wind Pressure Characteristics of Super-tall Protype Model considering the Effect of Turbulence Intensity (난류강도의 영향을 고려한 초고층 프로토타입 모델의 풍압특성에 관한 수치 해석적 연구)

  • Jeong, So-Young;Lee, Kyung-Soo;Han, Sang-Eul
    • Journal of Korean Society of Steel Construction
    • /
    • v.23 no.6
    • /
    • pp.659-667
    • /
    • 2011
  • Wind tunnels tests have been evaluating wind load estimation by discussing the most important design elements in very tall buildings. Such tests have some uncertainties, however, with respect to the data of the reduced model and the calculated empirical values. In contrast, CFD analysis can simulate the actual scale and shorten the time of simulation. Nevertheless, the utilization of CFD analysis is negligible because of its low reliability. In this paper, the reliability of CFD analysis will be proven by comparing the results of a wind tunnel test and CFD analysis for the prototype models shown in previous studies. The effect of the turbulence intensity on the reliability is also presented.

Modeling and Simulation Analysis of the Setup Reduction Method in Automobile Painting Process (자동차 도장 공정의 셋업 감소 방법 모델링 및 시뮬레이션 분석)

  • Han, Yong-Hee
    • Journal of the Korea Society for Simulation
    • /
    • v.18 no.3
    • /
    • pp.147-154
    • /
    • 2009
  • In this study we investigate the problem of reducing color change cost at painting operations in an automobile assembly plant. Changing control logic at conveyor junction points prior to the top coat line has been proposed and analyzed using the discrete event simulation model we developed using AutoMod. We also discussed the project which initiated this research as well as the details of painting operations. Simulation analysis showed that the grouping ratio increases from 1.8 to 2.5 if the proposed control logic change is applied to the plant. Contrary to other approaches such as using dedicated equipment for resequencing, our approach has the merit of less investment cost, no need for additional space consumption. We finally note that the grouping ratio can be further increased if our algorithms is implemented as well as CRS (Color Rescheduling Storage) is installed.

Parsimonious Neural Network and Heuristic Search Method for Software Effort Estimation Model (축약형 신경망과 휴리스틱 검색에 의한 소프트웨어 공수 예측모델)

  • Jeon, Eung-Seop
    • The KIPS Transactions:PartD
    • /
    • v.8D no.2
    • /
    • pp.154-165
    • /
    • 2001
  • A number of attempts to develop methods for measuring software effort have been focused on the area of software engineering and many models have also been suggested to estimate the effort of software projects. Almost all current models use algorithmic or statistical mechanisms, but the existing algorithmic effort estimation models have failed to produce accurate estimates. Furthermore, they are unable to reflect the rapidly changing technical environment of software development such as module reuse, 4GL, CASE tool, etc. In addition, these models do not consider the paradigm shift of software engineering and information systems(i.e., Object Oriented system, Client-Server architecture, Internet/Intranet based system etc.). Thus, a new approach to software effort estimation is needed. After reviewing and analyzing the problems of the current estimation models, we have developed a model and a system architecture that will improve estimation performance. In this paper, we have adopted a neural network model to overcome some drawbacks and to increase estimation performance. We will also address the efficient system architecture and estimation procedure by a similar case-based approach and finally suggest the heuristic search method to find the best estimate of target project through empirical experiments. According to our experiment with the optimally parsimonious neural network model the mean error rate was significantly reduced to 14.3%.

  • PDF

An Introduction to the DECOVALEX-2019 Task G: EDZ Evolution - Reliability, Feasibility, and Significance of Measurements of Conductivity and Transmissivity of the Rock Mass (DECOVALEX-2019 Task G 소개: EDZ Evolution - 굴착손상영역 평가를 위한 수리전도도 및 투수량계수 측정의 신뢰도, 적합성 및 중요성)

  • Kwon, Saeha;Min, Ki-Bok
    • Tunnel and Underground Space
    • /
    • v.30 no.4
    • /
    • pp.306-319
    • /
    • 2020
  • Characterizations of Excavation Damage Zone (EDZ), which is hydro-mechanical degrading the host rock, are the important issues on the geological repository for the spent nuclear fuel. In the DECOVALEX 2019 project, Task G aimed to model the fractured rock numerically, describe the hydro-mechanical behavior of EDZ, and predict the change of the hydraulic factor during the lifetime of the geological repository. Task G prepared two-dimensional fractured rock model to compare the characteristics of each simulation tools in Work Package 1, validated the extended three-dimensional model using the TAS04 in-situ interference tests from Äspö Hard Rock Laboratory in Work Package 2, and applied the thermal and glacial loads to monitor the long-term hydro-mechanical response on the fractured rock in Work Package 3. Each modelling team adopted both Finite Element Method (FEM) and Discrete Element Method (DEM) to simulate the hydro-mechanical behavior of the fracture rock, and added the various approaches to describe the EDZ and fracture geometry which are appropriate to each simulation method. Therefore, this research can introduce a variety of numerical approaches and considerations to model the geological repository for the spent nuclear fuel in the crystalline fractured rock.

A Design and Adaptation Technique of UML-based Layered Meta-Model for Component Development (컴포넌트 개발을 위한 UML 기반의 계층형 메타 모델 설계 및 적용기법)

  • Lee, Sook-Hee;Kim, Chul-Jin;Cho, Eun-Sook
    • Journal of the Korea Society for Simulation
    • /
    • v.15 no.2
    • /
    • pp.59-69
    • /
    • 2006
  • Component-based software development is introduced as a new development paradigm in software development method. This approach is different from existing software development approach because it is based on reusable and autonomous unit, component. Therefore, component-based development(CBD)is divided into two stages; component development process and component assembly process; application development process. Component development process is the core of CBD because component has a key for good software. Currently many methodologies or tools have been introduced by various academies or industries. However, those don't suggest systematic and flexible modeling techniques adaptable easily into component development project. Existing approaches have a unique orarbitrary modeling technique or provide heuristic guidelines for component modeling. As a result, many component developers are faced with a difficult problems; how to developcomponent models, when develop which diagrams, and so on. In order to address this problem, we suggest a meta-model driven approach for component development in this paper. We provide meta-models according to both layer and development phase. We expect that suggested meta-models allow component developers to develop appropriate models of the time.

  • PDF

A Study of Visualizing Relational Information - In Mitologia Project - (관계형 정보의 시각화에 관한 연구 - 미톨로지아 프로젝트를 중심으로 -)

  • Jang, Seok-Hyun;Hwang, Hyo-Won;Lee, Kyung-Won
    • Journal of the HCI Society of Korea
    • /
    • v.1 no.1
    • /
    • pp.73-80
    • /
    • 2006
  • Mitologia is about visualizing relations of information in user-oriented method. Most information given in life has invisible relations with each other. By analyzing the common characters and relations of information, we can not only measure the importance of the information but also grasp the overall properties of the information. Especially human relations are the major concerns of social network having several visualization methodologies shown by analyzing relations of each individual in society. We applied social network theory to grasp relationships between characters in Greek mythology representing a limited society. But the current tools of social network analysis have limits that they show the information one-sided way because of the ignorance of user-oriented design. Mitologia attempts to suggest the visual structure model more effective and easy to understand in analyzing data. We extracted connections among myth characters by evaluating classes, frequencies of appearance and emotional links they have. And we raised the understanding of users with furnishing the proper interaction to the information. The initial interface offers 4 kinds of indexes helping to access character nodes easily, while zoom-in function can be used for the detailed relations. The Zoom-in is quite different from usual filtering methods. It makes the irrelative information invisible so that users can find out the characters' relation more easily and quickly. This project suggests the layout to show overall information relationships and the appropriate interactions to present detailed information at the same time.

  • PDF

A Study on Positioning Strategy for Korean Animation Industry in the Chinese Market (한국 애니메이션 산업의 중국시장 진출전략 : 포지셔닝(Positioning)전략 및 실행방안)

  • Kim, Young-Jae
    • Cartoon and Animation Studies
    • /
    • s.11
    • /
    • pp.55-72
    • /
    • 2007
  • Entering the Chinese animation market is a requirement for the survival and growth of Korean animation industry. While the size of Korean domestic animation market is not big enough to explain the investment for the production of animation project, the rapidly growing Chinese market provides a great potential for Korean animation. However, in recent few years, a high entrance barrier has been raised by Chinese government who aggressively enforce the strong policy to protect and develop the Chinese animation industry, by blocking the foreign animations out of Chinese domestic TV broadcasting. As a result, Chinese animation industry has witnessed a rapid growth enough to satisfy the domestic TV programming needs, and there seems no room for Korean animation to be exposed to Chinese animation consumers, whether through export of the program or co-production with Chinese companies. Through the study on Chinese government's policies and recent development of Chinese animation industry, this article is suggesting a new strategy for Korean animation industry to effectively exploit the Chinese market. In order to overcome the entrance barrier, Korean animation industry should satisfy the needs of Chinese government and industry for mutual benefit of both countries, and it can be accomplished by positioning Korean animation industry as a partner for Chinese industry, helping China in its way to the No.1 position in the global animation market. By providing the creative development capability, business knowhow and global marketing network for the co-production project, Korean animation industry can make a win-win situation for both countries, and at this point of stage, it would be the most effective way to make a meaningful presence of Korean animation industry in Chinese market.

  • PDF

Development of A Prototype for Wall Formwork Designs using Open BIM (개방형 BIM을 활용한 벽체 거푸집설계 프로토타입 개발)

  • Jin, Chengquan;Kim, Hyunjoo;Hyun, Chang-Taek;Han, Sang-Won
    • Korean Journal of Construction Engineering and Management
    • /
    • v.19 no.6
    • /
    • pp.3-13
    • /
    • 2018
  • The formwork cost amounts for a significant proportion of project construction costs. It costs 10-15% of the total construction cost and 30-40% of the frame structure construction cost. In addition, the formwork collapse accidents are frequently causing deaths in the construction industry, and thus, is known to be of relatively high degree of risk. As so, the accuracy of structural calculation and quantity take-off when planning the formwork in a construction project are a very important matter. Accordingly, this study develops a BIM based formwork design prototype, that enables the construction manager to optimize the design through applying the proposed new IFC entities associated with the formwork design. The approach proposed in this study is expected to support the construction manager with accurate quantity calculation and rapid planning and construction. Since this study considered specific small-scale buildings using Euro-form and show the possibility of utilizing BIM entities in the formwork design process, further research is recommended towards the limitations in applying the system to other types of formworks.

Exploration into Better College Cultural Contents Education for Manifestation of Creativity (대학에서의 창의성 발현을 위한 문화콘텐츠 교육 개선방안 탐색)

  • Lee, Byung-Min
    • The Journal of the Korea Contents Association
    • /
    • v.13 no.4
    • /
    • pp.481-496
    • /
    • 2013
  • The purpose of this study was to make a basic research on college cultural contents education in an effort to step up the manifestation of the creativity of cultural contents experts in line with the development of the fast-changing era of creative economy. It's basically meant to analyze the characteristics of cultural contents education in relation to creative idea to seek practical ways of improving that education. What problems there were with cultural contents education and how that education was actually provided were analyzed to suggest some of the right directions for client-centered cultural contents education. Earlier studies were analyzed, and the results of a survey that was conducted on students whose major was linked to cultural contents were analyzed as well. As a result, current cultural contents education was considered not to be satisfactory due to existing teaching methods, learning process and curriculums that were devoid of creativity. To rectify the situation, interdisciplinary attempts should be made such as multi-major, interdisciplinary programs or convergence education, and plenty of experiments, sufficient practice and an increase in the number of faculty members are all required. In terms of education, existing curriculums and courses should urgently be revamped to strengthen field placement and creative discussions. As for educational methods, the lecture method should be avoided, and specialized education should be offered instead, which should strike a balance between discussion, team play and project education. It is expected to produce good results if there are appropriate connection among different major fields of study and the harmonious implementation of diverse internship, convergence and field placement programs.

Exploring the Formation Process and Key Drivers of a Creative Milieu in the Early Arts and Cultural Ecosystem: The case of Seongsu-dong, Seoul, Korea (초기 문화예술생태계에서 창조적 환경의 형성과정과 추동요인: 서울시 성동구 성수동 지역을 사례로)

  • Lee, Jiwon
    • Journal of the Korean Geographical Society
    • /
    • v.51 no.5
    • /
    • pp.691-711
    • /
    • 2016
  • Recently, Economic spaces around the world have changed dynamically. Creative arts and cultural actors have begun to emerge in old industrial neighborhoods of major metropolitan cities. These new actors can be seen as creative actors in arts and culture, as well as non-economic actors that have been somewhat overlooked in the traditional approaches of economic geography. They contribute to overcoming regional economic crisis, as these actors bring a particular deviant and creative atmosphere in the neighborhood. Especially, informal gatherings of artistic communities play a pivotal role in knowledge platforms for dynamics of knowledge creation and creativity, which has a significant effect on shaping a creative milieu in the initial stage of formation of a regional ecosystem. In this regard, this paper will investigate the fundamental mechanisms and driving forces of urban spatial restructuring through a case study of the creative arts and cultural ecosystem in Seongsu-dong, Seoul, Korea. Thus, the main purpose of this study is to identify the formation process and key drivers behind the development of the early arts and cultural ecosystem in Seongsu-dong from an evolutionary perspective.

  • PDF