• Title/Summary/Keyword: 표정 요소

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Toward an integrated model of emotion recognition methods based on reviews of previous work (정서 재인 방법 고찰을 통한 통합적 모델 모색에 관한 연구)

  • Park, Mi-Sook;Park, Ji-Eun;Sohn, Jin-Hun
    • Science of Emotion and Sensibility
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    • v.14 no.1
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    • pp.101-116
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    • 2011
  • Current researches on emotion detection classify emotions by using the information from facial, vocal, and bodily expressions, or physiological responses. This study was to review three representative emotion recognition methods, which were based on psychological theory of emotion. Firstly, literature review on the emotion recognition methods based on facial expressions was done. These studies were supported by Darwin's theory. Secondly, review on the emotion recognition methods based on changes in physiology was conducted. These researches were relied on James' theory. Lastly, a review on the emotion recognition was conducted on the basis of multimodality(i.e., combination of signals from face, dialogue, posture, or peripheral nervous system). These studies were supported by both Darwin's and James' theories. In each part, research findings was examined as well as theoretical backgrounds which each method was relied on. This review proposed a need for an integrated model of emotion recognition methods to evolve the way of emotion recognition. The integrated model suggests that emotion recognition methods are needed to include other physiological signals such as brain responses or face temperature. Also, the integrated model proposed that emotion recognition methods are needed to be based on multidimensional model and take consideration of cognitive appraisal factors during emotional experience.

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Development of GPS/IMU/SPR Integrated Algorithm and Performance Analysis for Determination of Precise Car Positioning (정밀 차량 위치결정을 위한 GPS/IMU/SPR 통합 알고리즘 개발 및 성능 분석)

  • Han, Joong-Hee;Kang, Beom Yeon;Kwon, Jay Hyoun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.32 no.2
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    • pp.163-171
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    • 2014
  • Based on the GPS/IMU integration, the car navigation has unstable conditions as well as drastically reduces accuracies in urban region. Nowadays, many cars mounted the camera to record driving states. If the ground coordinates of street furniture are known, the position and attitude of camera can be determined through SPR(Single Photo Resection). Therefore, an estimated position and attitude from SPR can be applied measurements in Kalman filter for updating errors of navigation solutions from GPS/IMU integration. In this study, the GPS/IMU/SPR integration algorithm was developed in loosely coupled modes through extended Kalman filters. Also, in order to analyze performances of GPS/IMU/SPR, simulation tests were conducted in GPS signal reception environments and the GCPs (Ground Control Points) distributions. In fact, the position and attitude gathered from GPS/IMU/SPR integration are more precise than the position and attitude from GPS/IMU integration. When IPs (image points), corresponded to GCPs, were concentrated in the center of image, the position error in the optical axis respectively increased. To understand effects from SPR, we plan to carry additional test on the magnitude of GCP, IP and initial exterior orientation errors.

Calibration Comparison of Single Camera and Stereo Camera (단일 카메라 캘리브레이션과 스테레오 카메라의 캘리브레이션의 비교)

  • Kim, Eui Myoung;Hong, Song Pyo
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.4
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    • pp.295-303
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    • 2018
  • The stereo camera system has a fixed baseline and therefore has a constant scale. However, it is difficult to measure the actual three-dimensional coordinate since the scale is not fixed when relative orientation parameters are determined through the key-point matching in the stereo image each time. Therefore, the purpose of this study was to perform the stereo camera calibration that simultaneously determines the internal characteristics of the left and right cameras and the camera relationship between them using the modified collinearity equation and compared it with the two independent single cameras calibration. In the experiment using the images taken at close range, the RMSE (Root Mean Square Error) of ${\pm}0.014m$ was occurred when the three dimensional distances were compared in the single calibration results. On the other hand, the accuracy of the three-dimensional distance of the stereo camera calibration was better because the stereo camera results were almost no error compared to the results from two single cameras. In the comparison of the epipolar images, the RMSE of the stereo camera was 0.3 pixel more than that of the two single cameras, but the effect was not significant.

Comparison of the Accuracy of Stereo Camera Calibration According to the Types of Checkerboards (체커보드의 유형에 따른 스테레오 카메라 캘리브레이션의 정확도 비교)

  • Kim, Eui Myoung;Kwon, Sang Il
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.511-519
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    • 2020
  • For camera calibration, a checkerboard is generally used to determine the principal point, focal length, and lens distortions. The checkerboard has a planar and three-dimensional shape, and camera calibration parameters are affected by the size of the checkerboard, the placement of the target, and the number of target points. In this study, the accuracies of the types of checkerboards were compared using checkpoints for stereo camera calibration, and the purpose of this study was to propose the best performance checkerboard. The checkerboard with large flat shape showed comparatively high accuracy through comparison with the check points. However, due to the size of the checkerboard, it was inconvenient to move and rotate, and there was a disadvantage in that it was difficult to shoot so that the target points could all appear in the stereo camera. The checkerboard, which was manufactured in a small size in a flat shape, was easy to move and rotate but had the lowest three-dimensional accuracy. The checkerboard with targets with height values had the hassle of having to determine the three-dimensional coordinates of the target points by using observation equipment for camera calibration, but it was small in size, convenient to move and rotate, and showed the highest three-dimensional accuracy.

Analyzing the Efficient Elements on Multi-Touch Based Device for Web Application (웹 어플리케이션을 위한 멀티터치 기반 시스템의 효율적 요소 분석)

  • Cho, Jae-Joon;Jang, Hyun-Su;Cho, Ok-Hue;Lee, Won-Hyung
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.915-920
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    • 2009
  • In terms of development of intelligent information devices, the most important element is the function which is able to deliver the information user wants to input on the device without complexities. By using the mean such as our voice, expression, gesture and physical contact we use in our daily routine, we are able to interact with device easily and simply. In this paper, we are initiated to present interactive surface system, in which allows users to use their hand gesture as a function of mouse and keyboard free, to be interacted within the platform of web application.

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Structural Study on Dance Story-Telling (무용의 스토리텔링 구조연구)

  • Kim, Ki-Hwa;Baek, Hyun-Soon
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.265-274
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    • 2012
  • This study aims to examine the physical language of dance art's acceptability of the discourse method of story-telling as a narrative discourse system from the view of story-telling of cultural contents. Dance, through the establishment of relationship between dancers and stage art, can form a discourse system with various literary devices including figures of speech, metaphors, and symbols. The argument over manifestation of dance's narrative components in the concept of story-telling is shown as follows; the background as an object can offer time and spatial backgrounds through stage art and the dancers' performance elements; and, for the character, the dancer himself can be the first-person-narrator and possibly makes plane personality descriptions. As for the elements of main affairs of dance, the stage art components present the background of primary motif of incident and the dancer's diverse relationships form conflicts through the correlation of solo dance, duet, and group dance. The plot as a process of developing the main affair is led by actant such as the dancer's mime actions, gestures, facial expressions, etc. The element of dance's revealing narration is the dance art itself and the developing structure of narration is the dance language's own grammar. Choreographers should compose persuasive dance texts to convey stories efficiently through character decisions, their actions, stage art's elements that display the time and spatial backgrounds, and the development of plot, as a narrative discourse of dance.

Facial Feature Detection and Facial Contour Extraction using Snakes (얼굴 요소의 영역 추출 및 Snakes를 이용한 윤곽선 추출)

  • Lee, Kyung-Hee;Byun, Hye-Ran
    • Journal of KIISE:Software and Applications
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    • v.27 no.7
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    • pp.731-741
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    • 2000
  • This paper proposes a method to detect a facial region and extract facial features which is crucial for visual recognition of human faces. In this paper, we extract the MER(Minimum Enclosing Rectangle) of a face and facial components using projection analysis on both edge image and binary image. We use an active contour model(snakes) for extraction of the contours of eye, mouth, eyebrow, and face in order to reflect the individual differences of facial shapes and converge quickly. The determination of initial contour is very important for the performance of snakes. Particularly, we detect Minimum Enclosing Rectangle(MER) of facial components and then determine initial contours using general shape of facial components within the boundary of the obtained MER. We obtained experimental results to show that MER extraction of the eye, mouth, and face was performed successfully. But in the case of images with bright eyebrow, MER extraction of eyebrow was performed poorly. We obtained good contour extraction with the individual differences of facial shapes. Particularly, in the eye contour extraction, we combined edges by first order derivative operator and zero crossings by second order derivative operator in designing energy function of snakes, and we achieved good eye contours. For the face contour extraction, we used both edges and grey level intensity of pixels in designing of energy function. Good face contours were extracted as well.

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Development of Emotion Recognition and Expression module with Speech Signal for Entertainment Robot (엔터테인먼트 로봇을 위한 음성으로부터 감정 인식 및 표현 모듈 개발)

  • Mun, Byeong-Hyeon;Yang, Hyeon-Chang;Sim, Gwi-Bo
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.11a
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    • pp.82-85
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    • 2007
  • 현재 가정을 비롯한 여러 분야에서 서비스 로봇(청소 로봇, 애완용 로봇, 멀티미디어 로봇 둥)의 사용이 증가하고 있는 시장상황을 보이고 있다. 개인용 서비스 로봇은 인간 친화적 특성을 가져야 그 선호도가 높아질 수 있는데 이를 위해서 사용자의 감정 인식 및 표현 기술은 필수적인 요소이다. 사람들의 감정 인식을 위해 많은 연구자들은 음성, 사람의 얼굴 표정, 생체신호, 제스쳐를 통해서 사람들의 감정 인식을 하고 있다. 특히, 음성을 인식하고 적용하는 것에 관한 연구가 활발히 진행되고 있다. 본 논문은 감정 인식 시스템을 두 가지 방법으로 제안하였다. 현재 많이 개발 되어지고 있는 음성인식 모듈을 사용하여 단어별 감정을 분류하여 감정 표현 시스템에 적용하는 것과 마이크로폰을 통해 습득된 음성신호로부터 특정들을 검출하여 Bayesian Learning(BL)을 적용시켜 normal, happy, sad, surprise, anger 등 5가지의 감정 상태로 패턴 분류를 한 후 이것을 동적 감정 표현 알고리즘의 입력값으로 하여 dynamic emotion space에 사람의 감정을 표현할 수 있는 ARM 플랫폼 기반의 음성 인식 및 감정 표현 시스템 제안한 것이다.

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A Study on 3D Character Animation Production Based on Human Body Anatomy (인체 해부학을 바탕으로 한 3D 캐릭터 애니메이션 제작방법에 관한 연구)

  • 백승만
    • Archives of design research
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    • v.17 no.2
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    • pp.87-94
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    • 2004
  • 3D character animation uses the various entertainment factors such as movie, advertisement, game and cyber idol and occupies an important position in video industry. Although character animation makes various productions and real expressions possible, it is difficult to make character like human body without anatomical understanding of human body. Human body anatomy is the basic knowledge which analyzes physical structure anatomically, gives a lot of helps to make character modeling and make physical movement and facial expression delicately when character animation is produced. Therefore this study examines structure and proportion of human body and focuses on character modeling and animation production based on anatomical understanding of human body.

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The Accuracy of Stereo Digital Camera Photogrammetry (스테레오 디지털 카메라를 이용한 사진측량의 정확도)

  • Kim, Gi-Hong;Youn, Jun-Hee;Park, Ha-Jin
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.28 no.6
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    • pp.663-668
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    • 2010
  • In this study a stereo digital camera system was developed. Using this system, we can collect informations such as coordinates, lengths of all objects shown in the photo image just by taking digital photograph in field. This system has the advantage of obtaining stereo images with settled exterior orientation parameters, while the accuracy slightly worsen because in a close range photogrammetry with stereo digital camera system, the base line distance is restricted within about 1m. We took images with various exposure distances and angles to objects for experimental error assessment, and analyzed the affection of image coordinates errors.