• 제목/요약/키워드: 포켓

검색결과 175건 처리시간 0.028초

프리캐스트 바닥판의 전단포켓 형상에 관한 해석 연구 (Analytical Studies on Shape of Shear Pocket of Full-Depth Precast Slab)

  • 한상윤;이만섭;이승록;송재준;강영종
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2004년도 추계학술대회 논문집
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    • pp.1119-1124
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    • 2004
  • Full depth precast concrete bridge deck system can be advantageously to reduce construction time, hence lowering the cost. This system has several significant design and construction component. To connect between the concrete slab and steel girder, precast deck has shear pocket. Post-tensioning tightens the joints and prevents any leakage though the joint. When post-tensioning is applied, stress concentration occurs in the edge of shear pocket. In this study, precast decks using four types of shear pocket is analyzed by F.E.M.

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지그재그 포켓 가공에서 공구후퇴 횟수를 줄이기 위한 영역 분할법 (A Partitioning Method Recucing the Number of Tool Retractions in Zigzag Pocket Machining)

  • 서경천;김재정
    • 한국CDE학회논문집
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    • 제6권4호
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    • pp.215-221
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    • 2001
  • In the zigzag milling of a pocket having islands, tool retraction is one of the primary factors that decrease productivity. Therefore, tool path with minimum number of tool retraction has been needed. Most researches about this topic have been concentrated on obtaining the optimum solution formulated through the geometric reasoning off pocket. Recently, several attempts were made to simplify this problem into region partitioning in order to get the numerically expressed minimum solution. In this research, a method reducing the number of tool retractions extended from existing region partitioning is provided. Applying the segment that is normal to the reference direction of zigzag milling, region partitioning is carried out and structural elements of the region are searched via graphs of islands and characteristic points. Through the processes presented, the number of region partitioned is less than that of existing processes.

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실외 AR FPS 게임을 위한 모션 컨트롤 시스템 개발 (Development of Motion Control System for Outdoor AR FPS Game)

  • 김지은;이헌주
    • 한국게임학회 논문지
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    • 제17권4호
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    • pp.47-54
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    • 2017
  • 포켓몬고 게임의 인기로 실외 증강현실 게임에 대한 관심이 높아졌다. 본 논문은 실외 증강현실 슈팅 게임을 위한 권총형 모션 컨트롤러와 이와 연동하는 증강현실 게임 콘텐츠를 소개한다. 기존의 증강현실 게임용 총 컨트롤러는 방아쇠 인터랙션만 지원하고 있지만, 제안하는 장치는 모션 인터랙션으로도 게임을 조작할 수 있어, 실외에서도 총기류를 이용한 슈팅 게임을 몰입하여 즐길 수 있다.

바이오센서 (Biosensors)

  • 김의락
    • KSBB Journal
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    • 제15권5호
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    • pp.423-427
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    • 2000
  • 바이오센서의 구조와 기능 그리고 종류에 대해 소개하였다. 이 분야의 연구가 과거 15년간 각국에서 경쟁적으로 연 구하였으나 glucose sensor가 상품화되 었을 뿐 연구결과를 상 품화한 것은 극히 적은 수였다. 그러나 최근 몇 년간 특히 포켓용 i-STAT point-of-care system의 도입 그리고 surface plasmon resonance와 evanescent wave 측정 장치 의 출현으로 상품화된 바이오샌서의 수가 크게 증가하는 추세에 었다. 이들 중 의료임상과 생물공정 그리고 환경오염 측정용으로 응 용되고 있는 몇 가지 상품에 대하여 약술하였다.

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디지털 애니메이션 제작 및 실습에 대한 연구 (A Study on the Digital Animation Production and Practice)

  • 홍성수;최용엽;권오삼
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2002년도 추계학술발표논문집 (상)
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    • pp.3-6
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    • 2002
  • 애니메이션은 세계 어느 나라이든지 해외 판매를 인식하고 있으므로 국제적 소재와 내용이 중요하다. 이러한 애니메이션 필요성에 따라서 국내에서도 이와 관련된 학과들이 수없이 말이 생겨나고 있으나 애니메이션 제작에 대한 디지털 컨텐츠가 매우 부족해서 수작업이나 과거 만화 애니메이션 형태에 국한하고 있는 곳이 대부분이다. 본 논문은 이러한 점에 착안해서 애니메이션 제작과 실습 모델을 개발했으며, 그 내용은 다음과 같다. "세계의 애니메이션 동향", "애니메이션 제작 방식", "카메라웍크", "세계의 애니메이션 작품소개", "애니메이션 제작 및 실습"의 주 메뉴와 7가지의 보조버튼 "한국의 3D 애니메이션", "북한 애니메이션 실상", "특집 포켓 몬스터", "애니메이션을 위한 포토샵", "애니메이션을 위한 플래쉬", "애니메이션을 위한 라이브 모션", "애니메이션과 디자인" 등이다.

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포켓컴용 Tiny-C에 의한 로봇제어에서의 귀환제어 시스템 구현 (Feedback Control System Embodyment of Robot Control by Tiny-C of Specific Pocketcom)

  • 송자윤
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1996년도 하계학술대회 논문집 B
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    • pp.987-989
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    • 1996
  • This paper presents feedback control?method of educational robot made up of step motor by specific Tiny-C at PPI 8255 board of pocketcom(pocket computer; PC-E200). Machine language capacity of Tiny-C compiler(Ver 1.0) is about 22kbyte, and so it is easily transmitted from personal computer to pocketcom of conventional memory 32 kbyte. This experimental results show that Tiny-C control programs are practised on the pocketcom connected to PPI 8255 board for educational robot and X-Y plotter, and these are presented to show the effectiveness of the proposed algorithm.

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SCM415강의 원형포켓 가공시 치수정밀도에 관한 연구 (A Study on Dimensional Accuracy in Circular Pocket Machining of SCM415 Steel)

  • 신미정;최철웅
    • 한국기계가공학회지
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    • 제18권9호
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    • pp.58-63
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    • 2019
  • In this research, we examine the change of dimensional accuracy in the cutting process while changing cutting conditions such as feed rate and spindle rotational speed with chromium molybdenum steel (SCM415) material and TiCN- and TiAlN-coated end mill tools. According to dimensional accuracy measurement, TiCN-coated tool displays the most accurate dimensional tolerance at ${\varnothing}20mm$ at feed rates of 200 mm/min and 250 mm/min at a spindle rotation speed of 4,000 rpm. The largest dimension of the coating tool was able to make the TiAlN-coated tool suitable when comparing the smallest dimension.

SCM415강의 원형포켓 가공시 직각도에 관한 연구 (A Study on the Squareness of Circular Pocket Machining of SCM415 Steel)

  • 김진수;최철웅;신미정
    • 한국기계가공학회지
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    • 제18권7호
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    • pp.42-47
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    • 2019
  • In this research, we try to study the change of squareness in the cutting process while changing cutting conditions such as feed rate and spindle rotational speed with chromium molybdenum steel (SCM415) material and TiCN, TiAlN coated end mill tool. The TiCN coating tool had the best straightness at 4,000 rpm at a feed rate of 200 mm/min. The TiAlN coating tool was best measured at 3,000 rpm at a feed rate of 200 mm/min. TiAlN coated tools had excellent dimensional tolerance when comparing the coating tool specifics.

SCM415강의 원형포켓 가공시 표면 거칠기에 관한 연구 (A Study on Surface Roughness in Circular Pocket Machining of SCM415 Steel)

  • 최철웅
    • 한국기계가공학회지
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    • 제18권7호
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    • pp.77-82
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    • 2019
  • In this study, we study the change of surface roughness during cutting machining by changing the cutting conditions such as feed rate and spindle velocity with chromium molybdenum steel (SCM415) material and TiCN and TiAlN coated end mill tools. The surface roughness value of the test specimen for SCM415, was found to be 3,000 rpm in TiCN coated end mill and $0.634{\mu}m$ in surface roughness at a feed rate of 100 mm/min. In the TiAlN coated end mill, 300 mm/min, the surface roughness was the best at $0.699{\mu}m$. The overall average surface roughness of each coating tool was better than that of TiAlN.

냉장고 식재료 관리 시스템 '포켓스캐너' 디자인 및 구현 (Refrigerator Food Ingredient Management System 'Pocket Scanner' Design and Implementation)

  • 정혜경
    • 반도체디스플레이기술학회지
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    • 제20권1호
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    • pp.42-47
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    • 2021
  • In this study, we developed an application that can efficiently store and manage food ingredients in refrigerators. Rather than purchasing a new smart refrigerator, a small 'pocket scanner' is inserted inside the refrigerator using an existing refrigerator to track the location of food entering and leaving the refrigerator to efficiently organize the refrigerator and save time searching for ingredients. In addition, since it can automatically record the distribution period and purchase date, it notifies users through an alarm when the distribution period expires or is shortly left. As for the research method, after discovering the needs of users through in-depth interviews, the reactions of users were investigated by adding functions that fit those needs. Users felt satisfied with managing food efficiently through the 'pocket scanner' attached to the refrigerator and answered that it was very economical because various smart functions could be used without changing to a smart refrigerator. In the next study, we will also examine the usability of the application through usability evaluation.