• Title/Summary/Keyword: 페이지 오브젝트

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A Novel Branch Method for Designing Educational Contents (교육용 컨텐츠 설계를 위한 새로운 분기방법)

  • 오용선
    • The Journal of the Korea Contents Association
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    • v.2 no.4
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    • pp.1-8
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    • 2002
  • In this paper, we propose a novel branch method which improve learning effects of the digital contents using a user-friendly access method by taking any conceptual object as the unit of interface. The conceptual objects may exist as a part of one or more contents pages, and we can access them to repeat, replay or return to the original branch point, that elevates the interactions of the digital contents. This method is useful for all kinds of digital contents, but it is especially effective to make educational contents in the field of science, engineering, and language courses because they contain various conceptual elements such as blocks of modeling, mathematical equations, and memorizing units. In addition, if we realize the blanch method proposed in this paper with the conventional page-branch or title-branch methods in the same contents, user interaction will be maximized and learning effects of the contents maybe beautifully improved.

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Design and Implementation for Local Newsletter Using Mobile Web crawler and GPS (모바일 웹 크롤링과 GPS를 이용한 지역 뉴스레이터 설계 및 구현)

  • Jaung, Dongyou;Kim, Yongtae;Park, Geunyong;Shin, Jaesik;Park, Eunju;Lim, Hankyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.152-155
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    • 2017
  • 본 논문은 지역에 관심이 많은 사용자들이 실시간으로 모바일 웹페이지 형태의 뉴스를 제공 받을 수 있는 시스템을 설계하고 이를 제작하였다. 사용자는 실시간으로 본인이 위치한 지역을 대상으로 종합되어지는 뉴스를 모바일 웹페이지 형태의 오브젝트로 제공받는다. 본 연구를 통해 지역 관심도 향상 및 지역 개발 촉진 및 관광시설 피드백 활성화 효과의 기대가 가능하다.

Automatic Conversion of Large Comic Pictures on Mobile Devices (모바일 단말기를 위한 만화 영상 자동 변환)

  • Han, Eun-Jung;Chun, Sung-Kuk;Jung, Kee-Chul
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.640-642
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    • 2005
  • 모바일 기술의 발전으로 인쇄 매체가 아닌 온라인 매체로 만화 콘텐츠를 제공받는 수요층이 늘어나고 있고, 모바일 단말기의 작은 화면 위에 기존 오프라인 만화를 브라우징하기 위한 새로운 기술에 대한 연구가 많이 진행되고 있다. 본 논문에서는 큰 만화 콘텐츠를 영상의 의미 정보(배경이 아닌 모든 부분: 사람, 중요한 오브젝트, 문자)의 손실을 최소화하여, 기존의 오프라인 만화 콘텐츠를 모바일 단말기에 맞게 자동 변환 시스템 (Automatic Comics Conversion System: ACCS)을 제안한다. ACCS는 기존 만화 콘텐츠 영상의 각 페이지를 프레임 단위로 자르고 잘라진 프레임을 분할, 확대, 축소 등을 통해 모바일 단말기 화면 크기에 맞게 자동으로 변환한다.

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MOC: A Multiple-Object Clustering Scheme for High Performance of Page-out in BSD VM (MOC: 다중 오브젝트 클러스터링을 통한 BSD VM의 페이지-아웃 성능 향상)

  • Yang, Jong-Cheol;Ahn, Woo-Hyun;Oh, Jae-Won
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.6
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    • pp.476-487
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    • 2009
  • The virtual memory system in 4.4 BSD operating systems exploits a clustering scheme to reduce disk I/Os in paging out (or flushing) modified pages that are intended to be replaced in order to make free rooms in memory. Upon the page out of a victim page, the scheme stores a cluster (or group) of modified pages contiguous with the victim in the virtual address space to swap disk at a single disk write. However, it fails to find large clusters of contiguous pages if applications change pages not adjacent with each other in the virtual address space. To address the problem, we propose a new clustering scheme called Multiple-Object Clustering (MOC), which together stores multiple clusters in the virtual address space at a single disk write instead of paging out the clusters to swap space at separate disk I/Os. This multiple-cluster transfer allows the virtual memory system to significantly decrease disk writes, thus improving the page-out performance. Our experiments in the FreeBSD 6.2 show that MOC improves the execution times of realistic benchmarks such as NS2, Scimark2 SOR, and nbench LU over the traditional clustering scheme ranging from 9 to 45%.

Implementation of Non-SQL Data Server Framework Applying Web Tier Object Modeling (웹티어 오브젝트 모델링을 통한 non-SQL 데이터 서버 프레임웍 구현)

  • Kwon Ki-Hyeon;Cheon Sang-Ho;Choi Hyung-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.4B
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    • pp.285-290
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    • 2006
  • Various aspects should be taken into account while developing a distributed architecture based on a multi-tier model or an enterprise architecture. Among those, the separation of role between page designer and page developer, defining entity which is used for database connection and transaction processing are very much important. In this paper, we presented DONSL(Data Server of Non SQL query) architecture to solve these problems applying web tier object modelling. This architecture solves the above problems by simplifying tiers coupling and removing DAO(Data Access Object) and entity from programming logic. We concentrate upon these three parts. One is about how to develop the DAO not concerning the entity modification, another is automatic transaction processing technique including SQL generation and the other is how to use the AET/MET(Automated/Manual Execute d Transaction) effectively.

Design and Implementation of a Speech Synthesis Engine and a Plug-in for Internet Web Page (인터넷 웹페이지의 음성합성을 위한 엔진 및 플러그-인 설계 및 구현)

  • Lee, Hee-Man;Kim, Ji-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2
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    • pp.461-469
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    • 2000
  • In the paper, the design and the implementation of the netscape plug-in and the speech synthesis enginegenerating the speech sounds from the text information of the web pages are described. The steps of the generating speech sound from an web pages are the speech synthesis plug-in is activated when the netscape finds the audio/xesp MIME data type embedded in the browsed web page; the HTML file referenced in the EMBED MTML tag is down loaded from the referenced URL to send to the commander object located in the said plug-in; The speech synthesis engine control tags and the text characters are extracted from the down loaded HTML document by the commander object the synthesized speech sounds are generated by the speech synthesis engine. The speech synthesis engine interprets the command streams from the commander objects to call the member functions for the processing of the speech segment data in the data banks. The commander object and the speech synthesis engine are designed as an independent object to enhancethe flexitility and the portability.

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Design of e-Learning System for Spectral Analysis of High-Order Pulse (고차원펄스 스펙트럼 분석을 위한 이러닝 시스템의 설계)

  • Oh, Yong-Sun
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.475-487
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    • 2011
  • In this paper, we present a systematic method to derive spectrum of high-order pulse and a novel design of e-Learning system that deals with deriving the spectrum using concept-based branching method. Spectrum of high-order pulse can be derived using conventional methods including 'Consecutive Differentiations' or 'Convolutions', however, their complexity of calculation should be too high to be used as the order of the pulse increase. We develop a recursive algorithm according to the order of pulse, and then derive the formula of spectrum connected to the order with a newly designed look-up table. Moving along, we design an e-Learning content for studying the procedure of deriving high-order pulse spectrum described above. In this authoring, we use the concept-based object branching method including conventional page or title-type branching in sequential playing. We design all four Content-pages divided into 'Modeling', 'Impulse Response and Transfer Function', 'Parameters' and 'Look-up Table' by these conceptual objects. And modules and sub-modules are constructed hierarchically as conceptual elements from the Content-pages. Students can easily approach to the core concepts of the analysis because of the effects of our new teaching method. We offer step-by-step processes of the e-Learning content through unit-based branching scheme for difficult modules and sub-modules in our system. In addition we can offer repetitive learning processes for necessary block of given learning objects. Moreover, this method of constructing content will be considered as an advanced effectiveness of content itself.