• Title/Summary/Keyword: 트래픽 라우팅

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Performance Analysis of Cellular If Using Combined Cache and Alternative Handoff Method for Realtime Data Transmission (실시간 데이터를 지원하는 통합 캐시 및 차별화된 핸드오프를 이용한 셀룰러 IP의 성능분석)

  • Seo, Jeong-Hwa;Han, Tae-Young;Kim, Nam
    • The Journal of the Korea Contents Association
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    • v.3 no.2
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    • pp.65-72
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    • 2003
  • In this paper, the new scheme using a Combined Cache(CC) that combing the Paging and Routing Cache(PRC) and an alternative handoff method according to the type of data transmission for achieving the efficient realtime communication. The PRC and quasi-soft handoff method reduce the path duplication. But they increase the network traffic load because of the handoff state packet of Mobile Host(MH). Moreover the use the same handoff method without differentiating the type of transmission data. Those problems are solved by operating U with a semi-soft handoff method for realtime data transmission and with a hard handoff method for non-realtime data transmission. As a result or simulation a better performance is obtained because of the reduction of the number of control packet in case that the number of cells are below 20. And the packet arrival time and loss of packet decreased significantly for realtime data transmission.

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A Fast Route Selection Mechanism Considering Channel Statuses in Wireless Sensor Networks (무선 센서 네트워크에서 채널 상태를 고려하여 빠른 경로를 선택하는 기법)

  • Choi, Jae-Won
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.7
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    • pp.45-51
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    • 2009
  • We have presented a routing mechanism that selects a route by considering channel statuses in order to fast transfer delay-sensitive data in WSNs (Wireless Sensor Networks). The existing methods for real-time data transfer select a path whose latency is the shortest or the number of hops is the smallest. An algorithm to select a real-time transfer path based on link error rates according to the characteristic of wireless medium was also suggested. However, the propagation delay and retransmission timeout affected by link error rates are shorter than channel assessment time and backoff time. Therefore, the mechanism proposed in this paper estimated the time spent in using a clear channel and sending out a packet, which is based on channel backoff rates. A source node comes to select a route with the shortest end-to-end delay as a fast transfer path for real-time traffic, and sends data along the path chosen. We found that this proposed mechanism improves the speed of event-to-sink data transfer by performing experiments under different link error and channel backoff rates.

A Reputation Compensation Protocol For Mobile Ad Hoc Networks (모바일 Ad hoc 네트워크를 위한 신용 평가 보상 프로토콜)

  • Lei, Zhu;Kang, Jeon-Il;Nyang, Dae-Hun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.16 no.1
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    • pp.35-44
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    • 2006
  • The area of ad hoc networking has been receiving increasing attention among researchers in recent years and a variety of routing protocols targeted specifically at the ad hoc networking environment have been proposed. Selfish nodes are those which do not perform certain operations that the protocol specifies that they should, through a wish to conserve power. We propose a scheme as a mean to mitigate the detrimental effect of selfish nodes. We also propose a new area that might affect nodes' behavior - the environment's influence. In order to let nodes fairly be able to communicate in the networks we proposed solution to this problem. And our scheme can be applied to other reputation methods. We also contain the simulation results in our paper, and through the result, we can conclude that we can solve the problem by adding a little overhead.

Blocking Intelligent Dos Attack with SDN (SDN과 허니팟 기반 동적 파라미터 조절을 통한 지능적 서비스 거부 공격 차단)

  • Yun, Junhyeok;Mun, Sungsik;Kim, Mihui
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.1
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    • pp.23-34
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    • 2022
  • With the development of network technology, the application area has also been diversified, and protocols for various purposes have been developed and the amount of traffic has exploded. Therefore, it is difficult for the network administrator to meet the stability and security standards of the network with the existing traditional switching and routing methods. Software Defined Networking (SDN) is a new networking paradigm proposed to solve this problem. SDN enables efficient network management by programming network operations. This has the advantage that network administrators can flexibly respond to various types of attacks. In this paper, we design a threat level management module, an attack detection module, a packet statistics module, and a flow rule generator that collects attack information through the controller and switch, which are components of SDN, and detects attacks based on these attributes of SDN. It proposes a method to block denial of service attacks (DoS) of advanced attackers by programming and applying honeypot. In the proposed system, the attack packet can be quickly delivered to the honeypot according to the modifiable flow rule, and the honeypot that received the attack packets analyzed the intelligent attack pattern based on this. According to the analysis results, the attack detection module and the threat level management module are adjusted to respond to intelligent attacks. The performance and feasibility of the proposed system was shown by actually implementing the proposed system, performing intelligent attacks with various attack patterns and attack levels, and checking the attack detection rate compared to the existing system.

Violation Detection of Application Network QoS using Ontology in SDN Environment (SDN 환경에서 온톨로지를 활용한 애플리케이션 네트워크의 품질 위반상황 식별 방법)

  • Hwang, Jeseung;Kim, Ungsoo;Park, Joonseok;Yeom, Keunhyuk
    • The Journal of Korean Institute of Next Generation Computing
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    • v.13 no.6
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    • pp.7-20
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    • 2017
  • The advancement of cloud and big data and the considerable growth of traffic have increased the complexity and problems in the management inefficiency of existing networks. The software-defined networking (SDN) environment has been developed to solve this problem. SDN enables us to control network equipment through programming by separating the transmission and control functions of the equipment. Accordingly, several studies have been conducted to improve the performance of SDN controllers, such as the method of connecting existing legacy equipment with SDN, the packet management method for efficient data communication, and the method of distributing controller load in a centralized architecture. However, there is insufficient research on the control of SDN in terms of the quality of network-using applications. To support the establishment and change of the routing paths that meet the required network service quality, we require a mechanism to identify network requirements based on a contract for application network service quality and to collect information about the current network status and identify the violations of network service quality. This study proposes a method of identifying the quality violations of network paths through ontology to ensure the network service quality of applications and provide efficient services in an SDN environment.

Fast Join Mechanism that considers the switching of the tree in Overlay Multicast (오버레이 멀티캐스팅에서 트리의 스위칭을 고려한 빠른 멤버 가입 방안에 관한 연구)

  • Cho, Sung-Yean;Rho, Kyung-Taeg;Park, Myong-Soon
    • The KIPS Transactions:PartC
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    • v.10C no.5
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    • pp.625-634
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    • 2003
  • More than a decade after its initial proposal, deployment of IP Multicast has been limited due to the problem of traffic control in multicast routing, multicast address allocation in global internet, reliable multicast transport techniques etc. Lately, according to increase of multicast application service such as internet broadcast, real time security information service etc., overlay multicast is developed as a new internet multicast technology. In this paper, we describe an overlay multicast protocol and propose fast join mechanism that considers switching of the tree. To find a potential parent, an existing search algorithm descends the tree from the root by one level at a time, and it causes long joining latency. Also, it is try to select the nearest node as a potential parent. However, it can't select the nearest node by the degree limit of the node. As a result, the generated tree has low efficiency. To reduce long joining latency and improve the efficiency of the tree, we propose searching two levels of the tree at a time. This method forwards joining request message to own children node. So, at ordinary times, there is no overhead to keep the tree. But the joining request came, the increasing number of searching messages will reduce a long joining latency. Also searching more nodes will be helpful to construct more efficient trees. In order to evaluate the performance of our fast join mechanism, we measure the metrics such as the search latency and the number of searched node and the number of switching by the number of members and degree limit. The simulation results show that the performance of our mechanism is superior to that of the existing mechanism.