• Title/Summary/Keyword: 투어

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A study on the Residential Satisfaction of Environmental Condition for Housing Complexes located in Coastal Areas (연안역에 입지하는 주거단지 생활자의 거주환경 만족도에 관한 연구)

  • Lee, Myung-Kwon
    • Journal of Navigation and Port Research
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    • v.32 no.6
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    • pp.505-513
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    • 2008
  • Regarding the developmental plans for the coastal areas and marine architectures, this study deal with the overall planning of apartment complexes in waterfront areas, focusing upon the analysis of their comfort and convenience factors from the perspective of the potential residence. It also analysis the intra-complex comfort and satisfaction conditions in terms of their floor-by-floor, directional. and location factors. The results of the study are as follows: 1) The order of respondents' preference on directional factor has been found to be: South > Southeast > Southwest > East > others. 2) 67% of the people surveyed on scenery responded that outward view is considered more significant than the directional factor. 3) A comprehensive analysis of floor zone-specific view preference shared that there were only minor differences among quay wall, arc, and river-seashore types. The impact of the characteristics of the marine environments turned out to be a greater point of consideration; showing that the other of floor-preference is: high-level > ultra-high level > middle level > low level.

3D virtual shopping mall implementation based on the rich media technology (리치미디어 기술 기반의 3D 가상쇼핑몰 구현)

  • Lee, Jun;Kang, Eung-Kwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.2
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    • pp.229-238
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    • 2007
  • Cyber shopping mall is based on technique of the Internet that is purpose in a new business form from cyber space. Cyber shopping mall's economic activity will be much grow up and upswing compare than past object economy. Therefore we proposed the interactive Internet shopping mail system. Especially, the proposed shopping mali is 3D interaction Cyber Shopping mall based on 'Rich media Technique' and it different with existing shopping mall. This system is represent to Hyper view when the customer click the object what they want to buy during cyber space tour. This system can be Move, Rotate, Zoom in, Zoom out and Play the object. This system can increase customer's feeling more interesting, immersion, etc. And 3D objects look like a real thing get out of the conventional 2D image form is great contribute to increase customer's interest.

The Impact of Tourism Professionals' Selection Attributes and Perception on Recommodation -focused on Slow City- (여행업 종사자의 관광목적지 선택속성과 인식이 추천의도에 미치는 영향 -슬로시티를 대상으로-)

  • Jeong, So-Young;Park, Hee-Jung;Jang, Hee-Jung
    • The Journal of the Korea Contents Association
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    • v.19 no.2
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    • pp.317-327
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    • 2019
  • A tourist destination where nature and people coexist is needed for today's tourists who crave for various new experiences and attractions. In this respect, Slow city has its attractiveness as a good tourist destination and its potentials are being verified. The purpose of this study is to identify selection attributes of slow city which influence the perception of tourism professionals and finally to figure out its growth potential as a tourism destination. This study approaches and considers tourism industry worker's perception about slow city which previous studies have not been discussed. We examined that travel and tourism employees working on the tourism industry frontline, planning travel goods, providing information on tourist destinations, are less aware than the general public about slow city as a tourism destination.

Production of fusion-type realistic contents using 3D motion control technology (3D모션 컨트롤 기술을 이용한 융합형 실감 콘텐츠 제작)

  • Jeong, Sun-Ri;Chang, Seok-Joo
    • Journal of Convergence for Information Technology
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    • v.9 no.4
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    • pp.146-151
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    • 2019
  • In this paper, we developed a multi-view video content based on real-world technology and a pilot using the production technology, and provided realistic contents production technology that can select a desired direction at a user 's view point by providing users with various viewpoint images. We also created multi-view video contents that can indirectly experience local cultural tourism resources and produced cyber tour contents based on multi-view video (realistic technology). This technology development can be used to create 3D interactive real-world contents that are used in all public education fields such as libraries, kindergartens, elementary schools, middle schools, elderly universities, housewives classrooms, lifelong education centers, The domestic VR market is still in it's infancy, and it's expected to develop in combination with the 3D market related to games and shopping malls. As the domestic educational trend and the demand for social public education system are growing, it is expected to increase gradually.

Residual Stress Analysis of New Rails Using Contour Method (굴곡측정법을 이용한 신 레일의 잔류응력 분석)

  • Song, Min Ji;Choi, Wookjin;Lim, Nam-Hyoung;Kim, Dongkyu;Woo, Wanchuck;Lee, Soo Yeol
    • Journal of The Korean Society For Urban Railway
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    • v.6 no.4
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    • pp.393-399
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    • 2018
  • It is well recognized that residual stresses of the rails, generated from the manufacturing process including roller straightening and heat treatment, play an important role in determining fatigue and fracture properties of the rails. Thus, it has been a challenge to measure the residual stresses accurately. In this work, contour method was employed to evaluate the residual stresses existing in interior of the rails. The cross section perpendicular to the longitudinal direction of the rail was cut at a very slow rate using electric discharge machining (EDM), after which a laser-based flexural measuring instrument enabled us to precisely measure the flection of the cross section. The measured data were converted into the residual stresses using the commercial finite element package, ABAQUS, through a user-defined element (UEL) subroutine, and the residual stresses of the new rails (50N, KR60, UIC60) with three different specifications were compared.

Development of virtual reality contents for vocational education Research on Semiconductor production line Clean Room Tour (직업교육을 위한 가상현실 콘텐츠 구현 반도체 생산라인 클린룸 투어 VR 중심으로)

  • Lee, Sun-Min
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.191-197
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    • 2023
  • The purpose of the study was to provide an educational environment for designing and producing virtual reality practice contents that can be used in semiconductor production lines and clean rooms. Through this process, the user can acquire practical knowledge through experiences close to reality, such as experiencing the main semiconductor solar cell manufacturing facilities as well as procedural knowledge before and after entering the clean room.. In particular, it provides users with an immersion experience close to reality by creating an environment for experiential content necessary for semiconductor and solar cell manufacturing processes and clean room entrance procedure experiential content, which is expected to improve education immersion, realism, cost, efficiency, and education satisfaction. Depending on the characteristics of Dangerous, Impossible, Counter-productive etc, immersive content makes learners immersed in the learning content, induces proactive/active learning, and embodies the learning content, resulting in positive results in the field of improving educational effectiveness.

A Study on the Development of Rural Tourism Products in Jeju Island Using Smart Glass - Attracting Group Tourists and Strategies through the Development of Realistic Media Education Contents (스마트글라스를 활용한 제주도 농촌 관광 상품 개발에 관한 연구 - 실감미디어 교육콘텐츠 개발을 통한 단체관광객 유치 및 전략)

  • Seung-Hyun Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.45-51
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    • 2023
  • As COVID-19 made it difficult to travel abroad and attract domestic tourists to foreigners, the phenomenon of MZ generations flocking to Jeju through consumption patterns occurred. In this study, if Jeju Island uses Jeju's rural tourism and smart glasses to study how to attract and cope with domestic tourists after the pandemic and build a mobile application or smart glass to tour based on village maps, the docent guide service through smart glasses will help tourists. Furthermore, it would be very beneficial to introduce a location-based service to provide the necessary information at the location according to the movement path of tourists. In fact, we conclude that it can be implemented through the development of the Hansung Baekje Museum, and hope that the actual media can be applied to free tourist courses such as Jeju Olle Trail, as it provides various contents in selective development such as AR and VR.

Isosurface Component Tracking and Visualization in Time-Varying Volumetric Data (시변 볼륨 데이터에서의 등위면 콤포넌트 추적 및 시각화)

  • Sohn, Bong-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.10
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    • pp.225-231
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    • 2009
  • This paper describes a new algorithm to compute and track the deformation of an isosurface component defined in a time-varying volumetric data. Isosurface visualization is one of the most common method for effective visualization of volumetric data. However, most isosurface visualization algorithms have been developed for static volumetric data. As imaging and simulation techniques are developed, large time-varying volumetric data are increasingly generated. Hence, development of time-varying isosurface visualization that utilizes dynamic properties of time-varying data becomes necessary. First, we define temporal correspondence between isosurface components of two consecutive timesteps. Based on the definition, we perform an algorithm that tracks the deformation of an isosurface component that can be selected using the Contour Tree. By repeating this process for entire timesteps, we can effectively visualize the time-varying data by displaying the dynamic deformation of the selected isosurface component.

T-S fuzzy PID control based on RCGAs for the automatic steering system of a ship (선박자동조타를 위한 RCGA기반 T-S 퍼지 PID 제어)

  • Yu-Soo LEE;Soon-Kyu HWANG;Jong-Kap AHN
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.59 no.1
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    • pp.44-54
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    • 2023
  • In this study, the second-order Nomoto's nonlinear expansion model was implemented as a Tagaki-Sugeno fuzzy model based on the heading angular velocity to design the automatic steering system of a ship considering nonlinear elements. A Tagaki-Sugeno fuzzy PID controller was designed using the applied fuzzy membership functions from the Tagaki-Sugeno fuzzy model. The linear models and fuzzy membership functions of each operating point of a given nonlinear expansion model were simultaneously tuned using a genetic algorithm. It was confirmed that the implemented Tagaki-Sugeno fuzzy model could accurately describe the given nonlinear expansion model through the Zig-Zag experiment. The optimal parameters of the sub-PID controller for each operating point of the Tagaki-Sugeno fuzzy model were searched using a genetic algorithm. The evaluation function for searching the optimal parameters considered the route extension due to course deviation and the resistance component of the ship by steering. By adding a penalty function to the evaluation function, the performance of the automatic steering system of the ship could be evaluated to track the set course without overshooting when changing the course. It was confirmed that the sub-PID controller for each operating point followed the set course to minimize the evaluation function without overshoot when changing the course. The outputs of the tuned sub-PID controllers were combined in a weighted average method using the membership functions of the Tagaki-Sugeno fuzzy model. The proposed Tagaki-Sugeno fuzzy PID controller was applied to the second-order Nomoto's nonlinear expansion model. As a result of examining the transient response characteristics for the set course change, it was confirmed that the set course tracking was satisfactorily performed.

A Study of Married Immigrant Women's Career Goals and the Meaning (결혼이주여성들의 진로목표와 그 의미에 관한 연구)

  • Nam, Hyekyeong;Lee, MiJung
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.10
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    • pp.425-432
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    • 2016
  • This study is focused on defining what is their career goals and the standard to set up the goals as an individual married immigrant women. Marriage immigrant women are expected to have higher difficult than Korean women do in reality, so the research will figure out what career goal marriage immigrant women have to achieve the goal. As the results, the data has been collected from seven of the married immigrant women through in-depth interview, the conclusion is as followed: First, career goal for married immigrant women turns out self-reliance and valuable life. Career is used in wide spread range including a job, and their career goal is for being a self-employed, a travel guide, an english teacher, and a regular worker. They have various goal for valuable life to feel that their living is better than monetary stuff, to have a healing tour through music, and to exchange with foreign scholars and train junior scholars. They hope they can be confident as a part of the Korean society and be able to help others and to see themselves as valued to live a life.