• Title/Summary/Keyword: 통합학습모형

Search Result 220, Processing Time 0.026 seconds

The Development of 4M Learning Cycle Teaching Model Based on the Integrated Mental Model Theory: Focusing on the Theoretical Basis & Development Procedure (통합적 정신모형 이론에 기반한 4M 순환학습 수업모형 개발: 이론적 배경과 개발과정을 중심으로)

  • Park, Ji-Yeon;Lee, Gyoung-Ho
    • Journal of The Korean Association For Science Education
    • /
    • v.28 no.5
    • /
    • pp.409-423
    • /
    • 2008
  • Many researches have reported that it is difficult to solve students' difficulties in learning science with teaching models focused on certain aspects because of various reasons. Recently, in science education research, the integrated perceptive has been to put emphasis on understanding complex situations of real teaching and learning. In this research context, the integrated mental model theory that were considered as a whole factor related to learning has been studied by integrating previous studies that related to students' conceptions and learning in various fields. Thus, it is needed that the teaching model be based on the integrated mental model theory to help students to solve their difficulties. The purpose of this research was to develop a new teaching model based on the integrated mental model theory to address this issue. We reviewed current studies on student difficulties and teaching models. After this, we developed 4M learning cycle teaching model. In this paper, we described the process of developing a new teaching model and discussed how to apply this teaching model to the practices. We also discussed the effects of 4M learning cycle teaching model based on the integrated mental model theory in learning science with its implications.

A Study on Development of Creativity Improvement Learning Model using Collective Intelligence (집단지성을 활용한 창의력 증진 학습모형 개발 연구)

  • Chung, Young-Ho;Hong, Seong-Yong
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2013.05a
    • /
    • pp.1040-1043
    • /
    • 2013
  • 최근 IT기술의 발전은 교육의 패러다임을 변화시키는 중요한 요소로 작용하고 있다. 이러한 IT의 기술이 학습환경을 변화시키며 학습모형에도 영향을 미치고 있는 것이다. 특히 창의적인 생각이나 새로운 아이디어를 중요시 하는 국가적 교육 경쟁력이 핵심으로 작용하면서 창의력 증진을 위한 학습모형 개발 연구가 활발하게 진행되고 있다. 따라서 본 논문에서는 하나의 지식보다는 그룹의 지식이 강조되는 집단지성 기반의 창의력 증진 학습모형 개발에 대한 연구를 진행하였다. 기존의 학습모형은 교수자 중심적으로 지식을 전달하는 방식 이였다면, 본 연구에서는 교수자와 학습자, 참여자라는 집단의 생성과 학습 자료의 공유, 개방을 극대화 한 창의력 증진학습 모형을 제시하고자 한다. 또한 창의력 증진 학습모형을 위한 기술과 교육 그리고 소셜 네트워크의 통합적 적용 설계 모델을 제시한다.

A Practice of Reading to Learn Linking the Subject Learning (교과학습과 연계한 학습독서의 실제)

  • Song, Gi-Ho
    • Journal of Korean Library and Information Science Society
    • /
    • v.38 no.1
    • /
    • pp.423-441
    • /
    • 2007
  • Reading abilities are the key for students' problem-solving, self-directed learning and lifelong competency. Reading to learn is usually created through resources-based learning or inquiry-based learning. This study shows a integrated cross-curriculum approach as a alternative method of the reading to learn and it is completed In collaboration with classroom teachers. In this study especially, the model for reading-based information problem solving is introduced as a specific learning strategy of a integrated cross-curriculum and team-teaching.

  • PDF

Development and Application of a Teaching-learning Model Integrating Cognitive, Affective and Conative Dimensions for the Reinforcement of Practice of Elementary School's Information Technology Ethics (초등학생의 정보통신윤리 실천력 강화를 위한 지(知)·정(情)·의(意) 통합 교수·학습 모형 개발 및 적용)

  • Lee, MaengHwa;Jung, BokMoon;Kim, YungSik
    • The Journal of Korean Association of Computer Education
    • /
    • v.11 no.4
    • /
    • pp.13-21
    • /
    • 2008
  • Although education on information technology ethics is increasingly being reinforced in elementary and middle schools, immoral and illegal behaviors online are not showing any sign of decrease. Because cognition- based education fails to lead students' practice on what they learned. Therefore, this study proposes a teaching- learning model integrating cognitive, affective and conative dimensions which had been developed on the elementary students' practice of information technology ethics. We verified the effect of achievement and practice through application this model to the school. To raise reliability we analysed the result of learning such as observation, analysis video data, homepage etc., and interview.

  • PDF

A credit prediction model of a capital company′s customers using genetic algorithm based integration of multiple classifiers (유전자 알고리즘기반 복수 분류모형 통합에 의한 할부금융고객의 신용예측모형)

  • 이웅규;김홍철
    • Proceedings of the Korean Operations and Management Science Society Conference
    • /
    • 2001.10a
    • /
    • pp.161-164
    • /
    • 2001
  • 본 연구에서는 할부금융시장에서의 고객신용예측을 위한 모형으로 여러 가지 인공신경망(Neural Network) 모형들을 유전자 알고리즘(Genetic Algorithm)을 이용하여 통합한 신용예측모형을 제안한다. 10개의 학습된 인공신경망 모형들을 유전자알고리즘을 이용하여 종류별로 통합하여 MLP(Multi-Layered Perceptrons), Linear, RBF(Radial Basis Function) 세 가지의 대표모델을 얻고 이를 다시 하나의 인공신경망 모델로 통합하였다. 이를 통합되기 이전의 각각의 인공신경망 모형들과 성능을 비교, 분석하여 본 연구에서 제안한 통합모형의 유효성과 통합방법의 타당성을 제시하였다.

  • PDF

Development of a Game Model Based on Virtues Education for Information & Communication Ethics Education (정보통신윤리 교육을 위한 덕 교육 기반 게임 모형 개발)

  • Han, Ji-Hye;Jun, Woo-Chun
    • 한국정보교육학회:학술대회논문집
    • /
    • 2009.08a
    • /
    • pp.113-121
    • /
    • 2009
  • 정보화 사회에서의 일원으로 꼭 갖추어야 할 정보통신윤리 덕목들은 기존 산업화 사회에서의 교수-학습방법으로는 부적절하다. 덕 교육 (Virtues Education)은 행위자가 교육의 중심이 되어, 인지 정의 행동의 통합과 공동체주의를 중요시 여겨 학습자 스스로 윤리를 체득하도록 하는 장점이 있다. 본 연구에서는 덕 교육의 장점을 기반으로 학습자가 보다 재미있고 쉬운 학습을 통해 정보통신윤리의 능동적이고 자연스러운 체득이 가능하도록 게임 모형을 개발하였다. 본 게임 모형은 문제 사태를 확인하고, 그에 관련된 규범을 찾고, 규범의 의미와 근거를 찾은 후, 판단을 예측하고, 판단하여 미션을 해결하는 모형이다. 본 모형의 장점 (특징)은 다음과 같다. 첫째, 학습자가 쉽고 재미있게 정보통신윤리 학습을 할 수 있다. 둘째, 게임을 진행하며 윤리의식을 교사가 전달하는 것이 아닌, 학습자 스스로 체득하게 할 수 있다. 셋째, 정보화 사회의 구성원으로서 알맞은 가치관을 확립하여, 정보화 사회의 역기능에 대해 올바르게 판단하고 실천할 수 있다.

  • PDF

Quantity Discounts Using A Joint lot Size Model under Learning Effects-Multiple Buyers Case (통합로트량 결정모형을 이용한 가격할인 모형 - 복수구매자의 경우 -)

  • 남호기
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.15 no.26
    • /
    • pp.33-42
    • /
    • 1992
  • 최근 제조공정상의 학습효과를 고려한 통합로트량 결정모형이 개발되었다. 본 논문은 기존의 단일 구매자에서 복수구매자의 모델로 확장된 가격할인 모형을 다룬다. 이 모형에서는 복수구매자의 발주간격은 가장 짧은 구매자의 발주간격에 정수배라는 가정하에서 모형이 개발되었다. 구매자의 계수변화로 인한 민감도 분석이 되었다. 소개된 모형의 효과를 보이기 위해 수치예재를 이용하였다.

  • PDF

Design and Development of Convergence Education Programs for Expansion of Learning Ability in the 21st Century (21세기 학습 능력 신장을 위한 융합교육 프로그램 설계 및 개발)

  • Jeong, Jae-Hoon;Lee, Tae-Wuk
    • Journal of the Korea Society of Computer and Information
    • /
    • v.18 no.8
    • /
    • pp.167-174
    • /
    • 2013
  • The objectives of this study are to investigate core learning ability necessary for the 21st century and to develop core human resources required for social and national development in the future. The '21st Century Learning Ability Project' is to approach the existing knowledge and learning multidisciplinary and interactively based on the learning ability of each learner and individually and socially valuable themes. Even in Korea, a variety of intersubject integrative educational curriculum was attempted to cultivate learning ability. However, there are not enough teachers who can teach the differences between the content and characteristics for each subject by fully understanding them. Thus, it is difficult to apply them easily to the field of education. Thus, this study develops the multidisciplinary customized educational curriculum in order to develop the learning ability necessary for the 21st century, analyzes the reality of the educational curriculum integrating the academic knowledge in order to support this effectively. As a result, this study offers the interdisciplinary customized integrated model applicable to elementary and middle schools.

Multi-view learning review: understanding methods and their application (멀티 뷰 기법 리뷰: 이해와 응용)

  • Bae, Kang Il;Lee, Yung Seop;Lim, Changwon
    • The Korean Journal of Applied Statistics
    • /
    • v.32 no.1
    • /
    • pp.41-68
    • /
    • 2019
  • Multi-view learning considers data from various viewpoints as well as attempts to integrate various information from data. Multi-view learning has been studied recently and has showed superior performance to a model learned from only a single view. With the introduction of deep learning techniques to a multi-view learning approach, it has showed good results in various fields such as image, text, voice, and video. In this study, we introduce how multi-view learning methods solve various problems faced in human behavior recognition, medical areas, information retrieval and facial expression recognition. In addition, we review data integration principles of multi-view learning methods by classifying traditional multi-view learning methods into data integration, classifiers integration, and representation integration. Finally, we examine how CNN, RNN, RBM, Autoencoder, and GAN, which are commonly used among various deep learning methods, are applied to multi-view learning algorithms. We categorize CNN and RNN-based learning methods as supervised learning, and RBM, Autoencoder, and GAN-based learning methods as unsupervised learning.

An Empirical Study on the Effects of Learning Competences and Dynamic Capabilities of Korean Small-sized Enterprises for Export-oriented to the Competitive Advantages (한국수출중소기업의 학습역량과 역동적 역량이 해외시장 경쟁우위에 미치는 영향에 관한 실증연구)

  • Huh, Young Ho;Cho, Yeon Sung
    • International Area Studies Review
    • /
    • v.14 no.3
    • /
    • pp.388-419
    • /
    • 2010
  • The aim of the study is to create a theoretical model and hypotheses on competitive advantages of exporting SMEs. For this we have proposed an integrated model in which learning competences and dynamic capabilities should have an influence on competitive advantages of the SMEs. This study have examined the influence of integrating and reconfigurating capability respectively. As a result, the learning competences had positive influences in dynamic capabilities and to the cost and service competitive advantage. To integrating capabilities had positive influences in competitive advantage. Besides, dynamic capabilities playing significant intermediate role only for the cost advantage through the analysis of intermediate effects of learning competence to the dynamic capabilities.