• Title/Summary/Keyword: 통신교육

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A Context Awareness Middleware Model for U-Learning (U-러닝용 상황 인식 미들웨어 모델)

  • Lho, Young-Uhg;Jung, Deok-Gil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.551-554
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    • 2007
  • 정보 통신 기술의 발달로 유비쿼터서 컴퓨팅 기술을 이용한 u-러닝이 교육의 새로운 패러다임으로 대두되고 있다. u-러닝은 학습자들이 생활 속에서 물리적, 시간적 제약 없이 원하는 교육내용과 방법을 통해 학습하고, 이를 생활 속에서 적용할 수 있게 하였다. 본 논문에서는 u-러닝을 위해 필수적인 상황인식 미들웨어의 모델을 제안한다.

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Study on Analysis of Education Accreditation Programs and Engineering Writing Education based on the Complex Adaptive System (복잡적응계에 근거한 공학교육인증 프로그램 분석과 공학적 글쓰기 교육 방안 연구)

  • Kim, Cha-Jong;Kim, Jong-Hwa;Kim, Hae-Kyoung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.4
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    • pp.843-852
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    • 2012
  • We analyzed the relationship based on the complex system between engineering writing in accreditation program and engineering education accreditation system and studied an effective engineering writing education system for engineering education in this paper. By introducing accreditation system, the engineering education system keeps continuously an emergent behavior and builds the new system. In this point of view, this research proposed an situated learning system and introduction of writing portfolio. As a result, we ascertain this proposed way makes up writing skill of students. We think this discussion will be a chance to explore a new writing education system in engineering education.

Learner's Satisfaction Survey and Analysis in the University Cyber Education (대학 사이버 교육에서 학습자의 만족도 조사 및 분석)

  • Kim, Chang-Su;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.6
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    • pp.1476-1481
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    • 2010
  • Cyber education community in the digital era is going on across all areas of knowledge accumulation rate of acceleration of the demand for retraining and lifelong learning can effectively accommodate. Therefore, new teaching methods in the future as consumer-driven 21st century is expected to settle into the main education system. However, to properly interact with people due to lack of feedback delay, reading and writing intensive courses is detrimental to the environment caused by a particular student, and Computer skills are based on computer-related technology to disadvantage poor students, and many have problems. In this paper, recent university education and cyber education requires a paradigm shift is required in an environment that factors affecting students' satisfaction were evaluated, and Improvement of cyber education will be studied.

The Computer Programming Education of Based Project Learning (프로젝트학습 기반의 컴퓨터 프로그래밍 교육)

  • Bae, Young-Kwon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.5
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    • pp.1038-1043
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    • 2009
  • Recently, such education is required as the one to nurture the capability for higher order thinking such as creativity and problem-solving ability on the eduction field of not only elementary and middle school but also colleges. Thus, this study is aimed to discuss the computer programming education to enhance higher order thinking in conducting computer programming education for college students. To this end, this study is intended to suggest the computer programming education of based project learning based on preceeding studies and literature reviews. Through this research, the researcher expects that this study forms the small foundation for offering computer programing education covering the computer and engineering education across the board.

Information subject education course presented for the software education (소프트웨어 교육을 위한 정보교과 교육과정안 제시)

  • Kim, Geun-Ho;Seo, Seong-Won;Kim, Eui-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.308-311
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    • 2015
  • Depending on the sense of increasing interest in the worldwide software education, in the country high and high school education software from junior high school from 2018 fiscal year I was supposed to be carried out in the required courses. As a result, even in education, for students of software education, although some studies have been conducted, in this paper, by comparative analysis of the domestic and international trends in the software of the training, we advance the future, We suggest the direction of software education should. In addition, faculty members for software education through cooperation with existing middle and high school information subject-to try to present how the draft how available through the lesson plan.

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An Analysis of Compatibility and Usability of Digital Textbook and Device in The Smart Classroom (스마트 교실에서 디지털교과서와 디바이스 호환성, 사용성 분석)

  • Choi, Sang-hyeon;Park, Dea-woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.338-341
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    • 2016
  • Smart Education began with the smart generation. But It did not activated and stopped Provisionally. Because Digital contents for smart education are low quality, and education devices are expensive. In this paper, we analyze compatibility and usability of essential digital textbook and device in smart education. Through this paper to indicate the optimum effectiveness in using a limited budget. To activate the smart education spread again. To enhance its position as the home of Smart Education. Improve the quality of education and to contribute to the future development of the nation.

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A Study on the Elementary Computer Education Invigorating Policy based on Analysis of the Computer Textbooks (초등학교 컴퓨터 교과서의 분석을 통한 컴퓨터 교육의 활성화 방안에 관한 연구)

  • Jeong, In-Kee
    • Journal of The Korean Association of Information Education
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    • v.14 no.1
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    • pp.53-60
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    • 2010
  • The "Information and Communication Technology Education Guidelines" were revised in December, 2005. However, the revised guidelines are not propagated in the elementary school. One of the reasons is that the textbook is not faithful to the revised guidelines. We analyzed the elementary computer textbooks published on and after June 2006. In the result, the contents of many textbooks are not based on the "Information and Communication Technology Education Revised Guidelines". Especially, "Understanding of the Information Processing" and "Comprehensive Activities" areas are not faithful to the revised guidelines. Therefore, the systematization of the textbook screening system, participation of the computer education expert, development of the detailed curriculums, and training of the elementary teachers are essentials for invigorating of the elementary computer education.

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A Study on Secondary School Students' Current State on Harmful Information on the Internet and Educational Plan (인터넷 유해정보 실태 및 중등학생에 대한 교육적 보호방안 연구)

  • Han, Keun-Woo;Lee, Jae-Woon;Lee, YoungJun
    • The Journal of Korean Association of Computer Education
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    • v.9 no.2
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    • pp.1-11
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    • 2006
  • Harmful information on the Internet affects negatively on adolescents' mind and stunts their growth and personality. This paper aims to analyze the current state on harmful information, and to propose various educational plans for adolescents. For theses purposes, we analyzed harmful information by reviewing various literatures and previous researches, and presented the definition and types of harmful information. In addition, we showed the necessity of educational plans for secondary student. We developed educational protective plans for secondary school student, teacher and parents. The proposed educational plans can be used for IT ethics curricular design, education policy establishment, and etc.

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Learner's Satisfaction Survey and Analysis in the University Cyber Education (대학 사이버 교육에서 학습자의 만족도 조사 및 분석)

  • Kim, Chang-Su;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.405-408
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    • 2010
  • Cyber education community in the digital age is going on across all areas of knowledge accumulation rate of acceleration of the demand for retraining and lifelong learning can effectively accommodate. Therefore, new teaching methods in the future as consumer-driven 21st century is expected to settle into the main education system. However, to properly interact with people due to lack of feedback delay, reading and writing intensive courses is detrimental to the environment caused by a particular student, and Computer skills are based on computer-related technology to disadvantage poor students, and many have problems. In this paper, recent university education and cyber education requires a paradigm shift is required in an environment that factors affecting students' satisfaction were evaluated, and Improvement of cyber education will be studied.

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Influence of Programming Education Using Unity3D on Computational Thinking Ability and Interest (Unity3D를 활용한 프로그래밍 교육이 컴퓨팅 사고력과 흥미에 미치는 영향)

  • Lee, Dong-Yun;Kim, Eui-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.415-418
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    • 2016
  • The core of IT Convergence Education is being made through educational SW, SW purpose of education has been focused on improving the CT(Computational Thinking). In this paper, Programming Education Using Unity3D is able to affect learners of computational thinking and learning interest. After configure the experimental and control groups and check the identity of the learner for Influence on it. The impact on the education using Unity3D computational thinking and learning interest of students was measured. This paper proposes a compliance that Programming Education Using Unity3D is an intermediate step of utilizing the EPL software training, and pure text language.

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