• Title/Summary/Keyword: 텍스트 연구

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Research on Safe Application Program of Smart Phone for Auto Receiving and Answering during a Car Driving (자동차 운전 중 자동 응답 및 확인을 위한 스마트 폰 안전 애플리케이션의 연구)

  • Hong, YouSik;Choi, Myeong-Bok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.6
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    • pp.43-49
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    • 2015
  • This paper designs and implements a smart phone safe application program for advanced preventing a danger during a car driving with doing a smart phone. The proposed smart phone safe application program has the aim to increase easily and naturally the concentration when the driver is using of the smart phone during a car driving. Especially when sudden situation occurs, If driver gives up driving conditions, and go to the restaurant, move to tourist resort. It will continue to send the text of driving even if another person is on the phone. In this paper a traffic safety simulation was performed using a fuzzy inference rules in order to solve these problem. The simulation is predicted greatly to decrease to send the auto sending message when the driver gives up suddenly the driving because catching up whether the car is driving or not.

Predicting changes of realtime search words using time series analysis and artificial neural networks (시계열분석과 인공신경망을 이용한 실시간검색어 변화 예측)

  • Chong, Min-Yeong
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.333-340
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    • 2017
  • Since realtime search words are centered on the fact that the search growth rate of an issue is rapidly increasing in a short period of time, it is not possible to express an issue that maintains interest for a certain period of time. In order to overcome these limitations, this paper evaluates the daily and hourly persistence of the realtime words that belong to the top 10 for a certain period of time and extracts the search word that are constantly interested. Then, we present the method of using the time series analysis and the neural network to know how the interest of the upper search word changes, and show the result of forecasting the near future change through the actual example derived through the method. It can be seen that forecasting through time series analysis by date and artificial neural networks learning by time shows good results.

Extracting week key issues and analyzing differences from realtime search keywords of portal sites (포털사이트 실시간 검색키워드의 주간 핵심 이슈 선정 및 차이 분석)

  • Chong, Min-Yeong
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.237-243
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    • 2016
  • Since realtime search keywords of portal sites are arranged in descending order by instant increasing rates of search numbers, they easily show issues increasing in interests for a short time. But they have the limits extracted different results by portal sites and not shown issues by a period. Thus, to find key issues from the whole realtime search keywords for certain period, and to show results of summarizing them and analyzing differences, is significant in providing the basis of understanding issues more practically and in maintaining consistency of them. This paper analyzes differences of week key issues extracted from week analysis of realtime search keywords provided by two typical portal sites. The results of experiments show that the portal group means of realtime search keywords by the independent t-test and the survival functions of realtime search keywords by the survival analysis are statistically significant differences.

A Comparison of Hospice Care Research Topics between Korea and Other Countries Using Text Network Analysis (텍스트네트워크분석을 활용한 국내·외 호스피스 간호 연구 주제의 비교 분석)

  • Park, Eun-Jun;Kim, Youngji;Park, Chan Sook
    • Journal of Korean Academy of Nursing
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    • v.47 no.5
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    • pp.600-612
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    • 2017
  • Purpose: This study aimed to identify and compare hospice care research topics between Korean and international nursing studies using text network analysis. Methods: The study was conducted in four steps: 1) collecting abstracts of relevant journal articles, 2) extracting and cleaning keywords (semantic morphemes) from the abstracts, 3) developing co-occurrence matrices and text-networks of keywords, and 4) analyzing network-related measures including degree centrality, closeness centrality, betweenness centrality, and clustering using the NetMiner program. Abstracts from 347 Korean and 1,926 international studies for the period of 1998-2016 were analyzed. Results: Between Korean and international studies, six of the most important core keywords-"hospice," "patient," "death," "RNs," "care," and "family"-were common, whereas "cancer" from Korean studies and "palliative care" from international studies ranked more highly. Keywords such as "attitude," "spirituality," "life," "effect," and "meaning" for Korean studies and "communication," "treatment," "USA," and "doctor" for international studies uniquely emerged as core keywords in recent studies (2011~2016). Five subtopic groups each were identified from Korean and international studies. Two common subtopics were "hospice palliative care and volunteers" and "cancer patients." Conclusion: For a better quality of hospice care in Korea, it is recommended that nursing researchers focus on study topics of patients with non-cancer disease, children and family, communication, and pain and symptom management.

Analysis of Gender Identity of On-line Game Character - focused on - (온라인 게임 캐릭터에 나타난 젠더 정체성 분석 - <리그 오브 레전드>를 중심으로)

  • Han, Hye-Won;Kim, Seo-Yeon;Koo, Hye-In
    • Journal of Korea Game Society
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    • v.14 no.5
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    • pp.147-160
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    • 2014
  • The purpose of this study is to analyze figurations of genders in on-line game character in order to find out the ways of building gender identity of on-line game characters. This study selects characters in on-line game to analyze figurations of genders in game systems, images, discourses of game characters by using gender identity theory and examine the reproducing process of players. As the result, the gender identity of on-line game characters which was pre-given by game developers follows the same conventions and stereotypes in real world and also the players follow it in the same manner. On-line game has the potential of text involvement and modification of the game players, and it has immanent possibilities of becoming alternative space of endless improvement and evolvement.

Analysis of the Meaning of through the Application of Semiontics (기호학 적용을 통한 의 의미 분석)

  • Gwak, E-Sac
    • Journal of Korea Game Society
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    • v.14 no.5
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    • pp.15-24
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    • 2014
  • Semiotics studies the structures and systems of all signs related to human life, thus being capable of analyzing games. "Playing games" can be deemed as an act of reading or interpreting games semiotically, which makes game producers "senders," games "texts," gamers "receivers," and gamers playing games "contexts." Since most games are in the multi-variable narrative format, however, it is not a frequent case that gamers interpret games in the ways intended by producers. This study thus set out to analyze and interpret the console game (2001) remembered as the same evaluation by many gamers in the way intended by the producer. For analysis, the study defined its story program by analyzing the plot and sequence. For semantic analysis, the study applied the Actor Model and the Semiotic Square Model to interpret . The process identified such codes as confrontation, assistance, collaboration, and control and confirmed that Ico and Yorda, non-subject characters, were transforming into subject ones. That is, tells a story of the main characters that used to lead a non-subject life earning lives of their own.

A Study pn Development of collaborative Document Authoring system based on DOM (DOM에 기반한 공동 문서 저작 시스템 구현에 관한 연구)

  • Yu, Seong-Ju;Kim, Cha-Jong;Shin, Hyun-Sub
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2601-2608
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    • 2010
  • It is difficult to merge text document and to remake use of documents on the most collaborative document authoring system using text document, and also to provide the storage place for saving and keeping documents. It has vulnerable drawbacks about the security though it provides the accessible abilities due to basing it on Web. In this paper, we design and implementation the collaborative document authoring system for XML document to improve a couple of problems on these systems. For these, we based on the DOM to manipulate the modeling object documents and utilized RMI on this system without considering socket communication when it transmits and receives Java objects. We improved the security through processes of authentication. By providing templates and editing functions such as annotation, visualization of document structures, we made easier making collaborative document authoring more than ever.

A Study on Information Linkage Service for Disaster Situation Management : Focusing on Earthquake (재난 상황관리를 위한 재난안전정보 연계 서비스 방안 연구 : 지진을 중심으로)

  • Yu, Eun-Ji;Shim, Hyoung Seop
    • Journal of Digital Contents Society
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    • v.19 no.1
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    • pp.67-73
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    • 2018
  • Researchers have increased their interest in effectively managing the disaster that appear in large scale and complex form. There are two types of disaster information, which are unstructured text data and structured data. Unstructured text data usually refers to text documents that have been referenced by disaster management personnel such as disaster manuals and related regulations, while structured data refers to various disaster information build in the disaster related organization system. This paper proposes a methodology of constructing a disaster information sharing system that enables joint use of disaster related organizations through the establishment of a mutual linkage system by utilizing both unstructured and structured form of disaster information. Especially, Based on the linkage information between structured earthquake information in earthquake related system and earthquake manuals and countermeasures against earthquake disaster, we propose a service that provides the necessary information for earthquake management. It is expected that the task manager will perform effective earthquake state management by acquiring the integrated structured and unstructured earthquake information of the ministries and related organizations.

Subnet Selection Scheme based on probability to enhance process speed of Big Data (빅 데이터의 처리속도 향상을 위한 확률기반 서브넷 선택 기법)

  • Jeong, Yoon-Su;Kim, Yong-Tae;Park, Gil-Cheol
    • Journal of Digital Convergence
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    • v.13 no.9
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    • pp.201-208
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    • 2015
  • With services such as SNS and facebook, Big Data popularize the use of small size such as micro blogs are increasing. However, the problem of accuracy and computational cost of the search result of big data of a small size is unresolved. In this paper, we propose a subnet selection techniques based probability to improve the browsing speed of the small size of the text information from big data environments, such as micro-blogs. The proposed method is to configure the subnets to give to the attribute information of the data increased the probability data search speed. In addition, the proposed method improves the accessibility of the data by processing a pair of the connection information between the probability of the data constituting the subnet to easily access the distributed data. Experimental results showed the proposed method is 6.8% higher detection rates than CELF algorithm, the average processing time was reduced by 8.2%.

Topic and Topic Change Detection in Instance Messaging (인스턴트 메시징에서의 대화 주제 및 주제 전환 탐지)

  • Choi, Yoon-Jung;Shin, Wook-Hyun;Jeong, Yoon-Jae;Myaeng, Sung-Hyon;Han, Kyoung-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.7
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    • pp.59-66
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    • 2008
  • This paper describes a novel method for identifying the main topic and detecting topic changes in a text-based dialogue as in Instant Messaging (IM). Compared to other forms of text, dialogues are uniquely characterized with the short length of text with small number of words, two or more participants, and existence of a history that affects the current utterance. Noting the characteristics, our method detects the main topic of a dialogue by considering the keywords not only the utterances of the user but also the dialogue system's responses. Dialogue histories are also considered in the detection process to increase accuracy. For topic change detection, the similarity between the former utterance's topic and the current utterance's topic is calculated. If the similarity is smaller than a certain threshold, our system judges that the topic has been changed from the current utterance. We obtained 88.2% and 87.4% accuracy in topic detection and topic change detection, respectively.

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