• Title/Summary/Keyword: 텍스트 연구

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A Study of the Hypertext Network for Korean Eletronic Dictionary (한국어 전자 사전을 위한 하이퍼텍스트 네트워크에 관한 연구)

  • Lee, Tai-Seung;Choy, Yoon-Chul
    • Annual Conference on Human and Language Technology
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    • 1991.10a
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    • pp.28-35
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    • 1991
  • 본 연구는 한국어 천자사전에 알맞은 하이퍼텍스트의 네트워크 구조와 전자사전의 구조에 관한 것으로 인간의 연관적 사고과정을 이용하여 사전을 구성하고자 하였다. 사용하는 사람을 계층적으로 선별하여 그에 알맞는 정보검색의 실마리를 제공하였으며 필요한 즉시 원하는 항목으로의 전환이 가능하도록 하였다. 특히 그래픽 브라우저(Graphics Browser)에 중점을 두어 사용자가 보다 편리하게 정보를 얻을 수 있도록 설계하였다.

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A Study on the Multimedia Library Information System (멀티미디어 도서관 정보시스템 구현에 관한 연구)

  • 김연희
    • Proceedings of the Korean Society for Information Management Conference
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    • 1995.08a
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    • pp.83-86
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    • 1995
  • 본 연구에서 구축된 멀티미디어 도서관 정보시스템은 대학도서관을 기본 모형으로 하여 설계하였다. 이 시스템은 7 개의 모듈 즉 참고문헌제공 전문가시스템, 학술지 브라우징, 멀티미디어 데이타베이스, 텍스트 데이타베이스(온라인 열람목록, OPAC), 외부데이타베이스(온라인/CD-ROM/인터넷 데이터베이스), 도서관 이용안내, 시스템이용법으로 구성된다. 시스템의 구현 환경은 IBM 컴퓨터 466DX2/Dp을 사용하고 시스템 개발도구로는 하이퍼텍스트 기능이 첨가된 멀티미디어 저작 도구인 멀티미디어 툴북을 이용하고 이용자 인터페이스는 메뉴방식을 채택하였다.

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A Study on Smart Text Reader for converting Text through TTS (단위 또는 약어의 의미에 맞는 풀 네임(fulI name) 음성 출력 방법에 관한 연구)

  • Park, An na;Son, Byoung-jun
    • Annual Conference of KIPS
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    • 2014.11a
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    • pp.806-808
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    • 2014
  • 현재까지의 음성 출력 시스템은 텍스트를 있는 그대로 읽어 주는 것에 불과했다. 단위, 약어의 경우 알파벳을 그대로 읽어 주게 되어 그 본래의 의미를 제대로 파악하기 어려웠다. 본 연구에서는 단위나 약어의 본래의 의미를 찾아서 풀어서 음성 변환해 주는 방법을 제안함으로써 시각 장애인에게도 텍스트의 정확한 정보를 전달할 수 있다는 장점이 있다.

A Study on Auto-Generation of Dactylology and Chirology Animation from Text Inputs (텍스트 입력 기반 지화 및 수화 애니메이션 자동 생성에 관한 연구)

  • Lee, Geum-Yong
    • Annual Conference of KIPS
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    • 2002.04b
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    • pp.1151-1154
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    • 2002
  • Unicode 와 지화, 수화의 공통점은 각국 언어의 자모 혹은 단어에 고유한 표현양식이 1:1 로 대응되어 있다는 것이다. Unicode 의 경우 각 자모별 고유의 헥사코드가 지정되어 있고 지화, 수화의 경우 각 자모별, 단어별로 고유한 동작을 표현하는 손동작이 지정되어 있는 것이다. 본 논문에서는 텍스트 입력에 대응하는 지화, 수화 손동작 그림을 연속적으로 렌더링함으로써 애니메이션 효과를 낼 수 있는 알고리즘과 그 구현에 관한 연구를 소개한다.

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토픽모델링을 활용한 부산항 항만안전성 이슈 동향에 관한 연구

  • 이정민;하도연;김율성
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2023.11a
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    • pp.66-67
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    • 2023
  • 최근 들어, 현대사회는 예측이 불가능한 다양한 위험성들이 존재하여 글로벌 의존도가 높은 항만물류산업의 위험부담이 증가하고 있다. 이에 본 연구에서는 항만산업의 안전성에 영향을 미치는 요인을 알아보기 위해 과거부터 현재까지 국내 항만 안전성에 영향을 미친 이슈들을 시계열적으로 살펴보고자 하였다. 이를 위하여 국내를 대표하는 부산항의 항만 안전성과 관련된 뉴스 기사 텍스트 데이터를 활용하여 LDA 토픽모델링 분석을 진행하여 부산항 항만안전 주요 이슈들의 동향을 살펴보고자 하였다.

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Hypermedia, Multimedia and Hypertext: Definitions and Overview (하이퍼미디어.멀티미디어.하이퍼텍스트: 정의(定義)와 개관(槪觀))

  • Kim, Ji-Hee
    • Journal of Information Management
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    • v.25 no.1
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    • pp.24-46
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    • 1994
  • In this paper I will discuss definitions of hypermedia, multimedia and hypertext. Hypertext is the grouping of relevant information in the form of nodes. These nodes are then connected together through links. In the case of hypertext the nodes contain text or graphics. Multimedia is the combining of different media types for example sound, animation, text, graphics and video for the presentation of information by making use of computers. Hypermedia can be viewed as an extension of hypertext and multimedia. It is based on the concept of hypertext that uses nodes and links in the structuring of information in the system. In this case the nodes consist of an the different data types that are mentioned in the multimedia definition above. The 'node-and-link' concept is used in organisation of the information in hypermedia systems. The 'book' metaphor is an example of the way these systems are implemented. This concept is explained and a few advantages and disadvantages of making use of hypermedia systems are discussed. A new approach for the development of hypermedia systems, namely the knowledge-based approach is now looked into. Joel Peing-Ling Loo proposed this approach because he thought that it is the most effective way for handling this kind of technology. A semantic-based hypermedia model is developed in this approach to formulate solutions for the restrictions in presenting information authoring, maintenance and retrieval. The knowledge-based presentation of information includes the use of conventional data structures. These data structures make use of frames(objects), slots and the inheritance theory that is also used in expert systems. Relations develop between the different objects as these objects are included in the database. Relations can also exist between frames by means of attributes that belong to the frames.

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Feature of Intertextuality Environmental Arts -Focusing on Feature of fantasy post-place, speciality of place as well as temporal-spatial expression method- (상호텍스트적인 환경예술의 특성 -환상성.탈 장소성, 장소의 특수성과 시공간 표현방법에 대한 특성을 중심으로-)

  • Jang, Il-Young;Kim, Jin-Seon
    • Archives of design research
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    • v.18 no.3 s.61
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    • pp.63-74
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    • 2005
  • Modern society is diversified society and is under complicated situation as the boundary of each area has been disappeared. To understand and accept such complicated situation as widely as possible, it is required to understand interaction. of receiver with intertextual environmental arts as the structure of open text. This study examined interaction of environmental arts in terms of intertextual feature based on experience of receiver on combined element of different space and time, combination of genres. This is the concept of meaning personal experience or situation as receiver participates the process of completing art works, and set the fantasy, post-place and speciality of location and temporal-spatial expression method, as characteristics of intertextuality. Features of such experience elements are used as methodology of analyzing characteristics of each work. Feature of fantasy uses strategy of inducing spatial experience of receiver with dematerialization for post-place and expands the place where events occur with intervention of contingency and event situation. It suggests the spatial-temporal expression method as the features focusing on process and reflecting changes in spatial-temporal continuum and speciality of place emphasizing context of place. In conclusion, environmental arts needs to be deep rooted on complicated existence aspect of receiver beyond metaphysical dimension depending on presence and to accomplish conversion of awareness of supplying bisection of life from that place. By doing so, environmental arts can live textual life as it gets together with all other texts in terms of text dimension and creativity can be reborn as practical creativity in intertextuality rather than uniqueness. Such combination with other areas and acceptance of various aspects of receivers who see and experience this will result to creation of open works which can be create newly over and over again in multi-dimensional aspects.

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The Course of Schema Activation in Processing of Humor Text (유머텍스트 처리에서 스키마의 활성화 과정)

  • Choi, Young-Geon;Shin, Hyun-Jung
    • The Journal of the Korea Contents Association
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    • v.15 no.9
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    • pp.425-435
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    • 2015
  • Though most researchers studying humor in recent years agree that 'incongruity' is essential factor of humor elicitation, they have different views in the course of schema activation in processing humor text. One of the different views on schema activation in processing humor text is wether schemata are activated concurrently or selectively. While concurrent activation view suggests that different schemata are concurrently activated because we perceive them at the same time, selective activation view suggests that different schemata are selectively activated because we use selective attention for their perception. This study was conducted to verify these two different views. We clarified that different schemata were activated in processing of humor text, and we examined whether Vaid's experiment failed or not. Experiment was designed mixed 2 (schema1, schema2) ${\times}$ 3 (setup, incongruity, resolution) ${\times}$ (humor, control) factorial design and latin square counterbalancing. As a result of experiment, we got data that different schemata were activated in the course of 'Incongruity' at the same time. Most of all, the activated schemata were kept activation in the course of 'Resolution'. This result suggest that different schemata were activated concurrently.

A Novel VLSI Architecture for Parallel Adaptive Dictionary-Base Text Compression (가변 적응형 사전을 이용한 텍스트 압축방식의 병렬 처리를 위한 VLSI 구조)

  • Lee, Yong-Doo;Kim, Hie-Cheol;Kim, Jung-Gyu
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.6
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    • pp.1495-1507
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    • 1997
  • Among a number of approaches to text compression, adaptive dictionary schemes based on a sliding window have been very frequently used due to their high performance. The LZ77 algorithm is the most efficient algorithm which implements such adaptive schemes for the practical use of text compression. This paperpresents a VLSI architecture designed for processing the LZ77 algorithm in parallel. Compared with the other VLSI architectures developed so far, the proposed architecture provides the more viable solution to high performance with regard to its throughput, efficient implementation of the VLSI systolic arrays, and hardware scalability. Indeed, without being affected by the size of the sliding window, our system has the complexity of O(N) for both the compression and decompression and also requires small wafer area, where N is the size of the input text.

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Text Augmentation Using Hierarchy-based Word Replacement

  • Kim, Museong;Kim, Namgyu
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.1
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    • pp.57-67
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    • 2021
  • Recently, multi-modal deep learning techniques that combine heterogeneous data for deep learning analysis have been utilized a lot. In particular, studies on the synthesis of Text to Image that automatically generate images from text are being actively conducted. Deep learning for image synthesis requires a vast amount of data consisting of pairs of images and text describing the image. Therefore, various data augmentation techniques have been devised to generate a large amount of data from small data. A number of text augmentation techniques based on synonym replacement have been proposed so far. However, these techniques have a common limitation in that there is a possibility of generating a incorrect text from the content of an image when replacing the synonym for a noun word. In this study, we propose a text augmentation method to replace words using word hierarchy information for noun words. Additionally, we performed experiments using MSCOCO data in order to evaluate the performance of the proposed methodology.