• Title/Summary/Keyword: 텍스트수준

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Usability of the National Science and Technology Information System (웹 사용성 개선에 관한 연구 - 국가과학기술정보시스템을 중심으로 -)

  • Park, Min-Soo;Hyun, Mi-Hwan
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.22 no.4
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    • pp.5-19
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    • 2011
  • The purpose of this study is to identify possible needs for system improvements and reflect them on the operation and development of the system as a result of the usability assessment of an information site in science and technology. For this study, a variety of data collection techniques, including search logs, interviews, and think-alouds, were used. The search log data was processed to quantify four evaluation aspects, which were the effectiveness, efficiency, satisfaction, and errors. The verbal data collected by think-alouds and post-interviews were used to identify possible needs of enhancement in a qualitative analysis. The comparison of the usability before and after the system enhancement revealed an increase of 15 points for effectiveness, 35 seconds decrease in efficiency, 5 points increase in satisfaction, and 1.1 errors decreased, implying an overall improvement of the usability of the current system.

웹디자인 개발전략 수립을 위한 소비자의 인터넷 쇼핑 프로세스에 관한 연구

  • Go, Eun-Ju;Mok, Bo-Gyeong
    • Journal of Global Scholars of Marketing Science
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    • v.4
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    • pp.111-131
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    • 1999
  • 본 연구는 인터넷 쇼핑시이트의 웹디지인 구성형식에 띠른 소비자의 쇼핑 프로세스의 차이점을 밝히고, 인터넷 쇼핑 사이트에 대한 소비자 만족도와 그 차원을 규명하고, 인터넷 편의성, 만족도 및 구매의도와의 관계를 조사하였다. 본 연구는 설문지조사법과 관찰법을 이용히여 인터넷을 사용하는 소비자로, 남여 대학생 101명을 편의추출히여 조사를 실시하였고, 자료분석방법으로는 기술통계, paired t-test, 요인분석, 회귀분석을 실시하였다. 연구 결과 첫째, 대부분의 응답자들이 인터넷사용과 인터넷 쇼핑에 어려움을 느끼지 않았으며, 인터넷 정보의 질은 소비자들이 기대수준에 미치지 못하는 것으로 나타났다. 또한 상품정보 제공 시 사진과 설명을 동시에 사용하는 것을 선호하고 상품 홈페이지 구성의 중요도 중 속도와 정보의 질을 중요시 여기는 것으로 나타났다. 둘째, 인터넷 쇼핑 프로세스의 관찰 결과 처음 쇼핑을 시도할 경우 인석하기 쉬운 기능키나 단어로 된 메뉴를 이용하는 경우가 대부분이며, 쇼핑 과정은 대부분 10번의 클릭으로 이루어졌고, 쇼핑과정 동안 쇼핑에 재미를 느끼지 못하는 경우도 많았으며 마음에 들지 않거나 선호하는 상품이 없는 경우 쇼핑을 중단하는 것이 대부분이었다. 그리고 매장구성은 텍스트보다는 그림을 선호하는 경우가 많았다. 셋째, 인터넷 쇼핑에 대한 소비자 만족요소 중에 '직접 가지 않아도 되는 것'과 '시간, 장소에 구애받지 않는다'는 항목에 대한 만족도가 높게 나타났으나 상품의 구색이나 가격, 유통업자 및 상품의 신뢰도 요인에 대한 만족도가 낮게 나타났으며 만족/불만족 요인으로는 주문처리의 정확성/다양성, 인터넷 쇼핑의 편의성, 상품의 다양성/신뢰성, 주문 방법의 편의/경제성, 쇼핑 방법의 용이성의 5가지 요인으로 나타났다. 넷째, 인터넷 편의성은 소비자 만족에 영향을 미치지 않는 것으로 나타났으나, 인터넷 쇼핑의 만족은 구매의도에 영향을 주는 것으로 나타났다. 쇼핑의 만족도가 높을수록 구매의도가 높은 것으로 나타났고, 상품의 다양성/신뢰성 요인에 대한 만족도가 높을수록 구매의도가 가장 높아지는 것으로 조사되었다. 인터넷 쇼핑 사이트에서 소비자들은 전형적인 의복구매행동과 유사하거나 오히려 더 많은 정보와 서비스롤 요구하는 것으로 나타났다. 직접 보지 못하고 구매해야 한다는 데 대한 두려움과 거부감을 많이 나타내고 쇼핑 시 즐거움에 대한 중요도도 높게 나타났다.

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An Analysis on the Visualization of the Online Newspaper : Focusing on the dependent Online Newspaper and Naver News (온라인신문의 시각화에 대한 분석: 종속형 온라인신문과 네이버 뉴스를 중심으로)

  • Park, Kwang-Soon
    • Journal of Digital Convergence
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    • v.14 no.7
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    • pp.321-329
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    • 2016
  • This study aims at grasping the degree of change on the layout of newspaper through the analysis on the visualization of the Online Newspaper. It was analyzed on the basis of six dependent Online Newspapers. Six news companies' home pages and NAVER news homepage were compared and analyzed. As a result of the analysis, it has been found that the layout of the Online Newspaper has been changed rapidly through the visualization. Especially, the visualizations of some Online Newspaper have already reached the high level, and those of other newspapers are also under way rapidly. The visualization of the Online Newspaper is going on in the way that the size of images and the number of times of their being used in the news stories are increasing. Consequently, the visualization of the Online Newspaper follows the course of that of paper-based newspaper, and the relative importance of 'a newspaper that sees with an eye' to 'a newspaper that reads with an eye' grows bigger and bigger.

An Integrated File System for Guaranteeing the Quality of Service of Multimedia Stream (멀티미디어 스트림의 QoS를 보장하는 통합형 파일시스템)

  • 김태석;박경민;최정완;김두한;원유집;고건;박승민;김정기
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.9
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    • pp.527-535
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    • 2004
  • Handling mixed workload in digital set-top box or streaming server becomes an important issue as integrated file system gets momentum as the choice for the next generation file system. The next generation file system is required to handle real-time audio/video playback while being able to handle text requests such as web page, image file, etc. Legacy file system provides only best effort I/O service and thus cannot properly support the QoS of soft real-time I/O. In this paper, we would like to present our experience in developing the file system which fan guarantee the QoS of multimedia stream. We classify all application I/O requests into two category: periodic I/O and sporadic I/O. The QoS requirement of multimedia stream could be guaranteed by giving a higher priority to periodic requests than sporadic requests. The proto-type file system(Qosfs) is developed on Linux Operating System.

Correlation Analysis of Social Sentiment and Stock Prices (사회적 감성과 주가의 상관성 분석)

  • Yun, Hongwon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.7
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    • pp.1593-1598
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    • 2015
  • In this paper, we analyze the correlation between social sentiment and stock prices. Polarity analysis is conducted for the stock prices plunging and soaring duration. And it is performed for its prior period. Using these results, we analyze the relationship between the social sentiment and stock prices. We collected the past data of Dow Jones Industrial Average and detected the period of plunging and soaring. On the basis of the detected time, the New York Times articles are collected and polarity analysis is conducted. Frequency of negative terms is decreased and it of positive terms is increased during the stock prices soaring. There is a little difference between the frequency of negative and positive terms in the previous stock prices plunging or soaring. According to the correlation analysis, it shows a positive correlation between social sentiment and stock prices in the period of plunging and soaring. A significant correlation is not appeared in the previous stock prices plunging or soaring.

Computer Education System using Simulation (가상체험을 이용한 컴퓨터 학습 시스템)

  • Syung-Og An;Soon-Young Lee
    • The Journal of Engineering Research
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    • v.6 no.2
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    • pp.75-83
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    • 2004
  • We live in the information technology era and experience the rapid global information environment change through Internet. Therefore, as distribution channels and service qualities in our daily lives are provided through Internet, these changes have been the foundation of constructing a new society. Naturally, the use of computer is widely spread out and it is hard to find any company that doesn't use computer in its work. However, the computer skills of those who are in their fifties cannot reach to what the companies need for them even though they are main working groups in our society. In addition, the Internet access rate of homemakers in their late forties and over fifties are low due to their lack of computer knowledge even though they are the target customers of the Internet service. Under these circumstances, we offer a lecture using simulation techniqe through which anybody can easily follow the instructions via the "Help" menu not a boring lecture that just show the text and reads it. Besides, each class will show you how to start Internet/ how to finish it, how to register a website, how to use e-mail, etc. So, it will let you know every detailed aspect that average people may disregard but a beginner may be afraid of starting the Internet.

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An Evaluation of Web Accessibility Related to Tripitaka Koreana Websites (국내 대장경 관련 웹 접근성 평가)

  • Kim, Heesop;Seo, Jiwoong;Lee, Jee min
    • Journal of the Korean Society for Library and Information Science
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    • v.52 no.1
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    • pp.87-112
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    • 2018
  • The objective of this research is to measure the quality of web accessibility of Tripitaka Koreana websites. To achieve this research aim, three typical websites were selected, and conducted both the system-based evaluation and the user-based evaluation using the six common indicators. It found that no website satisfied with the 95% accessibility level in all six indicators, and users were more likely to respond positively to the high level of web accessibility results from the system-based evaluation (i.e., providing alternate texts, providing titles, displaying the basic languages, performing user requests, and providing labels). We suggested some ideas to increase the web accessibility based on the results of analysis.

Classical Music Review on Instagram: Accumulating Cultural Capital through Inter-Learning (클래식음악 애호가의 인스타그램 리뷰: 상호 학습을 통한 문화자본 축적)

  • Seong, Yeonju
    • Review of Culture and Economy
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    • v.21 no.2
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    • pp.111-139
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    • 2018
  • This study is about classical music lovers who write a lengthy concert review on instagram. The intention and objective of writing a review is discussed in addition to inter-communication between those reviewers. For the analysis, an interview with 8 reviewers are mainly analyzed with their reviews. As a result, it is found that some affordances of Instagram, easiness, randomness, and friendliness affects them to use Instagram more than other social media. Hence, since Instagram is image-based platform, it helps writers to keep their reviews from getting an attention by other users. Because of their sense of inferiority that they are lacking in classical music knowledge, continuous writing and reading of reviews help them accumulating some amount of cultural capital needed for understanding classical music in a proper way.

A Study on a CMS Platform for AR-based Remote Collaboration in a Smart Factory (스마트 팩토리에서의 AR 기반 원격 협업을 위한 CMS 플랫폼에 관한 연구)

  • LIm, Hwang-Yong;Ro, Kwang-Hyun
    • Journal of Digital Convergence
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    • v.16 no.12
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    • pp.327-334
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    • 2018
  • This study proposes a CMS platform for AR-based remote collaboration in a smart factory. The Smart Factory site utilizes various forms of AR technology to save time and money. As the level of smart factory increases, system-oriented tasks such as machinery and equipment are performed in people-oriented work. Therefore, there is a need for a system that allows the operator to immediately repair the machine or equipment in case of a failure, or to get help if necessary. Remote collaborative CMS platform is designed to work in conjunction with DATABASE of ERP, MES / POP, and PLM system built through text, 2D 3D contents and smart factory business, This study is meaningful in that it saves time and cost by sharing information such as management, repair method, manual, etc., and repairing it quickly.

The Analysis for 'Shrek' Based on Greimas Method (그래마스 방법론 기반 슈렉 분석)

  • Xia, Yang Xiao;Song, Seungkeun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.185-186
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    • 2016
  • Animations are filled with emotional expressions of childlike innocence and fun, their dramatic plots and boundless imaginations have made them the focal points in a global context featuring industrialization and marketization, and people around the world like watching these animations. Animated adaptations are very common artistic phenomenons and cultural practices, and they have been one of central topics of theoretical discussions since the creation of animation films. Currently, the research on animated adaptations is mainly about case analysis, but from the perspective of methodology, there lacks a theoretical and systematic study on the adaptation and recreation of narrative text. This paper takes western narratology as the theoretical tool to do a systematic research analysis on the narrative adaptation of animation films, and it will involve the method and values of animated adaptation. This paper used to the method of 'Greimas' and to study the procedure of adaption from an origin to an animation. The paper found the success factors in animation through it.

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