• Title/Summary/Keyword: 탐구 요소

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A Study on the Narratives of Single Person Experience based on Visual Transference: Focusing on the Isolated Factors of COVID-19 (시각적 전이에 기초한 1인 경험 내러티브에 관한 연구: COVID-19의 고립 요인을 중심으로)

  • Lee, You-Jin
    • Journal of Digital Convergence
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    • v.20 no.4
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    • pp.519-528
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    • 2022
  • The purpose of the study was to further investigate the direction for one-person experience design based on visual shift due to the isolation one has experienced after the COVID-19 and the factors regarding it. The study involves eight female participants who are in their twenties via digital platform. The participants were instructed to choose digital image similar to COVID-19 and to write down facts based upon the image and the researcher will look into the result microscopically. The researchers found that the isolation factors include decreased face-to-face communication, reliance on social media, heavy usage of OTT platform, limited outdoor occasion and activity, limitation of untact technology and education program, fear over the pandemic and so on. The study has shown that the one-person experience design should be heading in a direction where it adopts space design that can crossover online and offline world, digital complex design to embody realness as well as the communication design to regain the relationships with others.

Campus Entrepreneurial Ecosystems and Regional Culture: A Comparison of Seoul National University and KAIST in Korea (캠퍼스 창업생태계와 지역문화: 서울대와 카이스트 비교를 중심으로)

  • Chun, Youyoung;Koo, Yangmi
    • Journal of the Economic Geographical Society of Korea
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    • v.25 no.3
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    • pp.320-338
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    • 2022
  • This article examines how and why entrepreneurship differs by region concerning the history of Korea's entrepreneurial ecosystems (EEs). Through a qualitative analysis of 19 interviews, this article compares the history and components of Seoul National University and KAIST (Korea Advanced Institute of Science and Technology) EEs. First, these ecosystems emerged around 1996 and are currently experiencing the second startup boom, with various supporting organizations and actors involved. Second, these ecosystems revealed differences concerning material, social and cultural attributes. Third, differences in the networking of the two ecosystems are due to different regional cultures, which allow individuals to interpret entrepreneurial opportunities. In other words, the maintenance and development of EEs are cultural in essence and display regional variation.

How to use Board Games in the Early Childhood Education Field - Based on the 2019 Revised Nuri-curriculum (개정 누리과정에 기초한 유아교육현장의 보드게임 활용 가능성)

  • Kim, Tae-Yeon
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.5
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    • pp.147-158
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    • 2020
  • The aims of this study were to examine the grounds for the appropriateness of board games in daycare centers and kindergartens based on the child-centered, play-centerd activities of revised Nuri-curriculum and provide basic resources by the case studies of board game activities in each area of the Nuri-curriculum. For these aims, it suggested the rationale of board game use in early childhood education field: first, the value as an activity with concrete objects based on developmentally appropriate practice (DAP), second, children's voluntary participation and immersion due to the competition and rewards in gamification, third, integrated experience across all areas of the Nuri-curriculum. Also, it provided various samples of the integrated board game activities for children, and reviewed the precaution, pros and cons that emerged during the play. This study discussed the possibility and direction of board game activities in early childhood education and provided implications for organizing board game activities in the education field and developing new board game contents.

A Comparative Analysis of pi in Elementary School Mathematics Textbooks (초등학교 수학 교과서에 제시된 원주율의 지도방안 비교·분석)

  • Choi, Eunah;Kang, Hyangim
    • Communications of Mathematical Education
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    • v.36 no.4
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    • pp.589-610
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    • 2022
  • This study aimed to derive pedagogical implications by comparing and analyzing how the concept of pi is taught in 10 different elementary mathematics textbooks, which are scheduled to be applied from 2023. We developed a textbook analysis framework by previous studies on the concept of pi and the teaching of pi, and analyzed in terms of three instructional elements (i.e. inferring conceptsof pi, understanding properties of pi, and applying relationships). We derived the need to emphasize various contexts for estimation of pi, presentation of problem situations that provide motivation to actually measure diameters and circumferences, providing an opportunity to explore the properties of measurement, and an experience the flexibility of selecting an approximate value of pi. Based on the above conclusions and pedagogical implications through the research results., we suggested ways to teach the concept of pi in elementary mathematics and improvement points for developing textbooks focusing on the context of introduction of pi and the use of technological tools.

Innovative Business Model from the Perspective of Digital Cultural Industry -Centered on the Virtual Idol "Hatsune Miku" (디지털 문화 산업의 시각에 따른 혁신적 비즈니스 모델: 가상 아이돌 '하츠네 미쿠'를 중심으로)

  • DOUXIAOWEI, DOUXIAOWEI;Yang, Jonghoon
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.823-831
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    • 2021
  • In the Internet age, the digital cultural industry is booming, start-up companies want to win a place in the fiercely competitive red sea market of the Internet, innovative business models have become an important challenge and opportunity for countless companies. Taking the virtual idol "Hatsune Miku" as the example, the analysis is carried out at the levels of technological innovation, value proposition, resource combination, operation process and marketing model. By comparing the differences between the first-generation software Meiko of Crypton and the second-generation software "Hatsune Miku", we will study the components of the business model to explore the characteristics and advantages of this business model, and in-depth operation models and innovations. The analysis is expected to provide a substantial reference for other electronic product and software development companies in their business models.

Feasibility Study of Hyperspectral Image-based Remote Sensing Technique for Water Infrastructure Facilities (물 인프라 시설물의 초분광 영상 기반 원격탐사 기술 적용성 검토)

  • Ho Jun You;Dong Kyu Jung;Hyun Cheol Jo;Ki Young Kim
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.55-55
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    • 2023
  • 물 인프라 시설물은 다양한 산업 및 지역 사회에 필요한 물 공급과 이와 관련된 인프라를 제공하는 현대 사회의 중요한 구성 요소 중 하나이다. 이러한 시설이 노후화 되면서 안전과 신뢰성에 대한 우려가 커지면서 과거 건설, 개발 중심에서 유지, 관리 중심으로 패러다임이 변화하고 있다. 이에 물 인프라 시설물의 상태를 정밀하게 조사하고, 정확한 계측하는 기술에 대한 수요가 지속적으로 증가하고 있다. 최근, 드론에 초분광 센서를 탑재하여 초분광 영상을 수집할 수 있는 기술이 개발되고 있으며, 물 인프라 시설물에 대한 원격탐사 및 모니터링이 이러한 수요를 만족시킬 수 있는 유망한 해결책으로 부상하고 있다. 특히, 이러한 초분광 영상 수집 기술을 이용하면 물 인프라 시설물 주변의수심, 수질, 온도 등 환경적 요인 뿐만 아니라 재료에 따른 상태를 파악할 수 있어, 잠재적으로 구조 결함을 감지하는데 필요한 상세한 분광 정보를 수집할 수 있다. 또한, "저수지·댐의 안전관리 및 재해예방에 관한 법률"에서 정기적인 정밀안전진단을 요구하고 있으며, "중대재해처벌법"에 따라 인력중심의 조사, 계측 방식의 어려움이 있는 상황에서 드론 기반의 초분광 원격탐사 기술은 매력적인 선택지이다. 본 연구는 안전과 신뢰성에 대한 우려가 커지고 있는 물 인프라 시설물에서 드론 기반 초분광영상 기술이 제공하는 새로운 해결책에 대한 연구로, "저수지·댐 안전관리 및 재해예방에 관한 법률"에서 제시하는 물 인프라 시설의 정기적인 검사 및 유지보수에 대한 중요성을 더욱 강조하는 것으로, 물 인프라 시설물을 정확하게 모니터링하고 조사, 계측하는 능력의 중요성을 증가시킬 수 있는 기술이다. 따라서 본 연구에서는 드론 기반의 초분광 영상 수집 기술을 활용하여 물 인프라시설물의 원격탐사 및 모니터링에 대한 적용성을 검토하고자 한다. 이를 통해 드론 기반 초분광영상 기술이 물 인프라 시설물의 조사 및 계측, 유지 보수에 대한 새로운 해결책이 될 수 있는지 검토한다. 또한 이 기술의 잠재적인 이점과 한계를 탐구하고, 정확하고 신뢰성 높은 계측, 조사 기술에 대한 증가하는 수요를 충족시키기 위한 능력을 평가 하고자 한다.

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A Phenomenological Study of Music Therapist's Experiences of Using Voice (음악치료사의 목소리 사용 경험에 대한 현상학적 연구)

  • Shin, JinHee;So, HyeJin
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.2
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    • pp.155-167
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    • 2019
  • The aim of this study was to examine the experiences of music therapists in using their voice clinically. The researcher conducted in-depth interviews with seven music therapists who were able to explain their experiences in using voice. Each interview was analyzed using the phenomenological method of Amedeo Giorgi. The data analysis yielded 9 sub-categories and 6 components: "promotion of various feelings due to clinical use of voice", "voice use depending on the therapist's personality", "voice use for therapy", "positive musical experiences with clients in using voice", "difficulty in using voice as a tool for music therapy", and "attempt to change unsatisfactory voice". The result showed that the music therapists had both positive and difficult experiences with their clients in using their voice. Their instances of perceived unsatisfactory voice prompted them to develop themselves personally and professionally. This study is intended to provide a general understanding of voice use by music therapists and offer a solid basis for music therapists to study voice in the future.

The Effect of BPL (Brand Placement) in Movies on Short-term and Long-term Memory (영화 속 BPL이 단기기억과 장기기억에 미치는 효과)

  • Nam, Kyeong-Tae
    • Korean Journal of Communication Studies
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    • v.18 no.1
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    • pp.165-193
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    • 2010
  • The current study has significance in that it increases our understanding of BPL effectiveness by adding long-term memory dependent variables to widely used short-term memory variables. Furthermore, two unit of analysis of the current study, subject and BPL, made richer analysis possible as compared to previous studies. The result showed that BPL was effective in short-term recognition(52.8% of BPLs), long-term recognition(44.4% of BPLs), and long-term recall(30.6% of BPLs). The further result showed that audiovisual BPL, closeup BPL, long-exposed brand, leading actor using brand were more effective than other kinds of BPL. On the other hand, preference for the movie and preference for the actor were not significant factors in increasing people's memory of the brand name. Future researchers should settle the confusion existed in this field by inventing a more elaborate research design and exploring mediating and moderating variables in the subject of BPL effectiveness.

Suggestions for Class Design of Artificial Intelligence Convergence Education in Elementary and Secondary Schools (초·중등학교에서의 인공지능 융합교육 수업 설계를 위한 제언)

  • Yun, Hye Jin;Cho, Jungwon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.182-184
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    • 2022
  • As artificial intelligence (AI) is emphasized in elementary and secondary school education, interest in AI-applied class activities is increasing. Since AI is taught across various subjects in schools, teachers must plan lessons based on the principles of convergence education. In this paper, the concept of convergence education and matters to be considered for productive class activities were reviewed. Then, considerations for designing AI classes in schools are presented in the following aspects: characteristics of AI education in schools; educational goals for each school level in the general guidelines of the national curriculum; resources to be referenced when composing class content; perspectives on AI-applied software; and anticipated instructional procedures. As a suggestion, the following is presented. First, it is necessary to derive competencies that can be cultivated by AI education in school. Second, it is necessary to specify the design elements and procedures of AI classes based on the subject characteristics.

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Desirable Personality Required of Nurses in Clinical Nursing Field: Focus Group Interviews Centered On (임상 간호현장에서 간호사에게 요구되는 바람직한 인성: 포커스그룹 인터뷰를 중심으로)

  • Mi-Ran Kim
    • Journal of Industrial Convergence
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    • v.20 no.12
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    • pp.27-37
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    • 2022
  • This study aims to identify the nature and content of the desired nursing personality of clinical nurses and provide basic data for securing nursing competencies and providing quality nursing as clinical nurses. This is a qualitative study with a focused group analysis to comprehensively explore the desirable nurse personality expected in clinical nursing settings. From November 30, 2019 to Jan 20, 2020, 6 nurses with more than 5 years of clinical experiences and working in a regional university hospital participated in the four focus group interviews. The collected qualitative data was analyzed by the content analysis method. The personality required of clinical nurses is 'process of self-regulation and effort for patient care', 'components for human-centered nursing', 'influence to create healthy interpersonal relationships', and 'nursing'. Configure and operate the organization. It was analyzed into a total of five main themes and 17 sub-themes: "Influence to make changes" and "Influence to bring about organizational change and results." This study confirms the desirable elements of personality in nursing practice, and proposes the application and effect verification research of clinical nursing education programs for nurses in order to secure the nursing competence of professionals and provide high-quality nursing care in the future.