• Title/Summary/Keyword: 탐구 요소

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Aspects of Self-Regulated Learning Strategy in mathematical journal writing (수학저널 쓰기학습에서 자기조절학습전략의 양상)

  • Lee, Ji Eun;Whang, Woo Hyung
    • Journal of the Korean School Mathematics Society
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    • v.17 no.4
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    • pp.565-587
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    • 2014
  • Self-Regulated Learning Strategy is a kind of learning strategy that learners could choose and apply metacognitive, cognitive, motivational, and behavioral strategy autonomically and could take an active part in the classes. The purpose of the study was to identify aspects of self-regulated learning strategy with mathematical journal writing. Mathematical journal was composed of 13 questions and each of factor had 1~2 questions. The results of the study have revealed that metacognitive strategies were identified as setting up learning goals, seeking problem solving strategies, reflective thinking and providing examples. Cognitive strategy was identified as understanding the structure among ideas, sequential ranking and key ideas. Motivational strategy was identified as satisfaction and anxiety for studies, confidence and frustration for next studies. There are implications for mathematics education that self-regulated learning strategy can be improved with mathematical journal writing and help students to study mathematics efficiently and successfully.

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An Instruction Model Design for School Community of Learning Utilizing Appreciative Inquiry (긍정탐색 모형을 활용한 배움의 학교공동체 수업모형 설계)

  • Kim, Hyo-Jeong;Park, Su-Hong;Heo, Seong-Cheol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.2
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    • pp.334-342
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    • 2016
  • This study performed an appreciative inquiry into models of instruction for the community learning. For this purpose, this study examined the principle of learning, instruction models for community learning, and appreciative inquiry. Next, draft appreciative inquiry models were built based on the principle of instruction models for the community learning. The previously designed appreciative inquiry models were revised and complemented through expert investigation by a focus group interview. This paper proposes a process of seven steps core learning activities. The seven steps were selecting a theme, interviewing for finding success story, analyzing an organization's success stories and deriving the core values, deriving future of the organization, sharing future of the organization, designing the ideal future of the organization consist of a practice, implement, and reflect. Because the proposed seven steps process is based on the literature and focus group interview, a follow-up study will be needed to verify the result.

A Study on the Options for Combining Functions for Convergence Products (컨버전스 제품 개발을 위한 기능의 결합 조건에 관한 연구)

  • Ryu, Seung Ho
    • Smart Media Journal
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    • v.2 no.4
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    • pp.41-50
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    • 2013
  • This study aims to propose three universal appropriate conditions, 'difference', 'planning', and 'freshness' for convergence products, and research their contents. 'Difference' means that combined functions have to be all different. 'Planning' indicates that combining different functions has to be proceeded in product development processes, so multiple usages human beings make in their daily lives have to be excepted. 'Freshness' explains that the values of combined functions are expanded by convergence. They are the elements to represent convergence products' functional characteristics and developing processes. They widen the range of convergence products by making in a number of various combining ways, and develop a lot of discourses based among social cultural backgrounds, concepts, and products. This study has shown that convergence is a product method that is managed by strict plans, strategies, and chosen functions. Convergence is a product development method with chosen functions, strict plans, and development strategies. Now, this study will lay the foundation for future works on product development strategies based on convergence.

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Exploring Factors Influencing Users' Continuance Intention in Social Networking Sites (사회네트워킹 사이트 이용자 지속의도에 영향을 미치는 요인에 관한 탐구)

  • Park, Ji-Hong
    • Journal of the Korean Society for information Management
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    • v.25 no.4
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    • pp.205-226
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    • 2008
  • The success of social networking sites (SNSs) may depend on many factors. Continuance use of SNSs is one of these. Especially, in the Web environment where users can leave one service with a single mouse click, maintaining existing members cost much time and efforts. Without continuance use of SNSs, SNS-based service would not create any value. This study focused on identifying factors influencing users' continuance intention in SNSs. Based on relevant literature review, six influencing factors were initially identified. They were reputation, relational capital, knowledge quality, compatibility, personalization, and satisfaction. Web-based questionnaire survey was conducted and a total of 325 usable responses were collected. Reliability test and two rounds of exploratory factor analyses resulted in identifying five factors. The relationship between the factors and the continuance intention was tested by using multiple regression analyses. The analyses revealed that satisfaction was the most significant factor. Knowledge quality and relational capital also had significant effects while reputation and personalization did not have significant effect on continuance intention. Instead, reputation and personalization showed significance in influencing satisfaction.

An Analysis of Statistics Strand in Elementary Mathematics Instructional Resources: Focused on the Information-Processing Capacity (통계 내용에 관한 초등학교 수학과 교과용 도서 분석 : 정보 처리 능력을 중심으로)

  • Pang, JeongSuk;Yoo, EunSeo;Kim, Yukyung
    • Journal of Elementary Mathematics Education in Korea
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    • v.20 no.3
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    • pp.499-519
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    • 2016
  • This study analyzed the statistics contents in elementary mathematics textbooks in terms of an information-processing capacity, which is one of the math competencies emphasized by the 2015 revised mathematics curriculum. The findings of this study showed that the activities of 'summarizing and analyzing data or information' far outnumbered 'collecting data or information', 'interpreting and utilizing information', and 'using technological instruments or manipulative materials'. Lessons of collecting data or information were mostly present in the textbooks of lower grade-levels, where the range of data collection was narrow, and lacked adequate exploration of data collecting methods. Some lessons on utilizing information were not based on the interpretation of data, and using technological instruments or manipulative materials was merely introduced in teachers' manual and hardly introduced in the actual textbooks. Based on these findings, this study sought to suggest implications regarding the development of statistics contents in elementary mathematics textbooks in a manner to improve students' information processing capabilities.

A Qualitative Exploration of Folksonomy Users' Tagging Behaviors (폭소노미에 따른 웹 분류 연구 - 이용자 태깅 행위 분석을 중심으로 -)

  • Park, Hee-Jin
    • Journal of the Korean Society for Library and Information Science
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    • v.45 no.1
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    • pp.189-210
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    • 2011
  • This study aims to explore how users are tagging in order to utilize a folksonomy and whether they understand the social and interactive aspects of tagging in three different folksonomic systems, Connotea (www.connotea.org), Delicious(http://delicious.com), and CiteULike(www.citeulike.org). The study uses internet questionnaires, qualitative diary studies, and follow-up interviews to understand twelve participants' tagging activities associated with folksonomic interactions. The flow charts developed from the twelve participants showed that tagging was a quite complex process, in which each tagging activity was interconnected, and a variety of folksonomic system features were employed. Three main tagging activities involved in the tagging processes have been identified: item selection, tag assignment, and tag searching and discovery. During the tag assignment, participants would describe their tagging motivations related to various types of tags. Their perception of the usefulness of types of tags was different when their purpose was for social sharing rather than personal information management. While tagging, participants recognized the social potential of a folksonomic system and used interactive aspects of tagging via various features of the folksonomic system. It is hoped that this empirical study will provide insight into theoretical and practical issues regarding users' perceptions and use of folksonomy in accessing, sharing, and navigating internet resources.

A study of Visual Effects of Light Focusing on Illustration (빛(Light)의 시각적 효과에 대한 연구 일러스트레이션을 중심으로)

  • MOON, CHUL
    • Archives of design research
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    • v.12 no.1
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    • pp.133-142
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    • 1999
  • Light is an essential element which make it possible for men to see things, and its important for painter cannot be too much emphasized. light has significant meanings in the history of painting as well as in human life. light playa an essential role in creating three- dimentional objects. Light has not only spiritural, psychological , and formative meanings but also in. itself in the field of drawing. In general, a study of light and colors should be understood not merely as visible effects but as something unconscious involving psychological experiences and spiritual symbols, thus, as a very subjective phenomena. The article analyzes new meanings and roles of light in modern area, examining ways in which studies of light has been performed. It also deals with the meaning and effects of light revealed in the history of oriental and western paintings, and their influence on modern illustrations through case studies in order to provide an opportunity to have a new understanding of light.

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A Study on Turning to Being Cultured and Geography Management to Get Closer to Popuplarization and Specialization of Geography (대중화와 전문화에 더욱 다가가기 위한 교양과 지리경영으로의 지리학 방향 전환에 관한 연구)

  • Ock, Han-Suk
    • Journal of the Korean Geographical Society
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    • v.45 no.6
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    • pp.735-747
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    • 2010
  • This study explains a turning to being cultured and geography management to get closer to popularization and specialization of geography, for which based on the assumption that they are for development of knowledge. It adopts the idea of human's geographical nature to solve the dualism which geography is referred as science and art. An object geographer studies is homogeneous, temporal as well as identifical and individual. To adopt human's geographical nature causes to human's geographical investigation, and uniting positivism to humanism. It deduces from the Bible and Evolutionism that it is characteristic of mobility, adaptabilty, connectivity, ideality, and hybridity. Geographical concepts is based on the fact that it can be applied to geographical research theme. Popularization of geography has to relate to being cultural, and specialization of geography has to relate to geography management.

Characteristics of Experimental Design and Evidence Choice of Elementary School Students in Problem Solving Process Related to Controlling Variable (변인통제 문제해결 과정에서 나타난 초등학생의 실험설계 및 증거제시 특성)

  • Kim, Sun-Ja;Choi, Byung-Soon
    • Journal of The Korean Association For Science Education
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    • v.25 no.2
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    • pp.111-121
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    • 2005
  • The purpose of this study was to analyze characteristics of experimental design and evidence choice of the elementary school students in problem solving process related to controlling variable. For this study, 96 6th grade students were selected and tested with Science Reasoning Task. This study revealed that the types of experimental design were categorized as variance of control variable, controlling of causal variable, perfect controlling variable, imperfect controlling variable, variance of all variable. Prior belief had a strong influence on student's experimental design. The types of evidence choice were categorized as perfect controlling variable, controlling causal variable, variance of causal variable. The degree of controlling variable in evidence choice process was much lower than that in experimental design. Most students tended to choose evidence according to prior belief without controlling variable. The results of this study implied that student's prior belief and characteristic of science process skills should be considered to develop program for promoting controlling variable ability.

Computing in the Anthropocene: How Computing Technologies Mediate between the Human and the Earth (인류세 시대의 컴퓨팅: 인간과 지구를 매개하는 컴퓨팅 기술)

  • KIM, Heewon;KIM, Sungeun
    • Journal of Science and Technology Studies
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    • v.20 no.1
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    • pp.113-155
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    • 2020
  • This paper reviews literature from history, media studies, and anthropology to provide an expansive spatio-temporal framework that examines the epistemic and material aspects of computing technologies in the Anthropocene. Reconceptualizing computing as planetary technology has become imperative in the Anthropocene, in which digital sensors, devices, and infrastructures are increasingly mediating human activities to understand, utilize, and consume the Earth. Drawing upon the previous works that have examined the social, political, and cultural elements of information and communication technology (ICT), we provide three perspectives to reconsider the relationship between computing technology and the planet. Computing technologies are increasingly being adopted to measure the anthropogenic impacts on the plant, while these technologies themselves also take part in leaving deep social and material traces upon the Earth's surface. In this sense, we argue that the Anthropocene and computing technologies are co-constructive. Such a renewed perspective on computing and the Anthropocene, we hope, would bring new scalar imaginations to future studies on ICT.