• Title/Summary/Keyword: 탐구대상

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An Analysis of Verbal Interaction among Science-Gifted Students in Inquiry Learning Based on Analogical Experimental Design Strategy Emphasizing Understanding and Checking Stages (이해와 검토 단계를 강조한 비유 실험 설계 전략을 활용한 탐구수업에서 나타나는 과학영재 사이의 언어적 상호작용 분석)

  • You, Ji-Yeon;Noh, Tae-Hee
    • Journal of The Korean Association For Science Education
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    • v.32 no.4
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    • pp.671-685
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    • 2012
  • In this study, we developed an analogical experimental design strategy emphasizing understanding and checking stages and applied it to four groups consisting of 7th grade science-gifted students. We classified the patterns of experimental design processes and analyzed the verbal interactions among the science-gifted students at the levels of turn and interaction unit. The analyses of the results reveled that three groups were relevant to reinitiated motion and the other to backward-divergent motion. In the analyses of turn and interaction unit, the frequencies of the statements related to the task were high, especially 'making suggestion' and 'elaborated symmetrical interaction'. The analyses for each stage of strategy indicated that the frequencies of 'explain', 'question', and 'cumulative interaction' at understanding stage were high. At designing stage, the frequencies of 'making suggestion', 'cumulative interaction', and 'disputative interaction' were found to be high. At checking stage, 'making suggestion', 'receiving opinion', and 'disputative interaction' were high. In the comparison of the patterns, the qualitative differences among interaction unit were found at all the stages, whereas there were differences only between designing and checking stages in the turn cases. Educational implications of these findings are discussed.

A Study of Recognition for the Gifted Science Education Programs of Middle School Students being educated at Local Centers for the Gifted (지역 교육청 영재교육원 중학생들의 과학 영재 교육 프로그램에 대한 인식 조사)

  • Kim, Yun-Hwa;Kim, Hyun-Joo
    • Journal of The Korean Association For Science Education
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    • v.30 no.2
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    • pp.192-205
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    • 2010
  • We have investigated the recognition for the gifted science education program of middle school students being educated at the local center for the gifted. We developed a questionnaire that includes items for contents of the program, learning environments, participation attitude, effects of the program and improvements, and consists of it5-point Likert items and related descriptive items. 161 students at the local centers for the gifted responded to the questionnaire. The total score was 3.70 on a 5-point Likert scale. The score of effects of the program was highest, learning environments was the lowest. Most of the students referred that the participation of the programs help their schoolwork because of schoolwork preparations & review, learning the process of the solving problem and principle. On the contrary, difficult contents and long lesson hours interrupted their schoolwork. Students recognized that the programs are mainly composed of students' self-activities and the role of teachers is subsidiary. The programs have a good effect on them to increase interest in science and creative thinking. It is necessary that the program be improved in lesson hours, contents of the program, school facilities, and full service.

The Development of the Science Writing Program : Cultivating Middle School Students' Scientific Creativity (중학생의 과학창의성 신장을 위한 과학글쓰기 프로그램의 개발 및 적용)

  • Hwang, Shin-Young;Chung, Young-Lan
    • Journal of The Korean Association For Science Education
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    • v.33 no.4
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    • pp.751-762
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    • 2013
  • The purpose of the study is to develop a science writing program for middle school students and to analyze the effects of this program. The program consists of twenty-one 10-minute long sessions in 2 chapters (stimulus and response; the structure and function of plants) from the $2^{nd}$ year middle school textbooks. The team selected themes in science writing that can cultivate multiple facets of creativity in students: flexibility, originality and elaboration. The format of the science writing was diverse. The program was conducted through worksheets, and there was separate section within the worksheet for teacher to give feedback to students. The science writing program with teacher's feedback improved students' scientific creativity(p<.01). It seems like teacher's feedback is critical in checking students' concept and boosting students' creativity. The program is statistically effective in improving students' flexibility(p<.01), however it is not the case for improving on their originality and ability to elaborate(p>.05). We assumed that the relatively extensive portion of the writing was not suitable to improve students' ability to elaborate their ideas further as well as fostering originality. In order to improve the students' creativity and ability to elaborate, there is a need to adjust the amount of science writing, content, time.

An Analysis on STEAM Education Teaching and Learning Program on Technology and Engineering (융합인재교육(STEAM)에서 기술 및 공학 분야에 대한 교수학습 프로그램 분석)

  • Ahn, Jaehong;Kwon, Nanjoo
    • Journal of The Korean Association For Science Education
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    • v.33 no.4
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    • pp.708-717
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    • 2013
  • The new paradigm of the 21st Century science education explores a wide range of possibilities that can foster students' interest toward science and creative convergence thinking. In this study, through the analysis of programs that were developed in 'STEAM leader school' and 'STEAM teacher association for research' supported by the 'Ministry of Education, Science, and Technology,' we analyzed the linking frequency with each of STEAM education's fields and teachers' perception for the convergence strategy of technology and engineering. The results of this study show that linking frequency of technology and engineering is lower than the field of arts and mathematics in elementary school, but higher in middle and high school. 'Introduction technology contents in lives' in technology and 'crafts activity' in engineering are the most used teaching and learning strategy in STEAM education. But, although 'crafts activity' is engineering's major way of learning, many teachers understand and use it as a technological teaching learning strategy. It is important to understand that each of STEAM education's field has a unique nature and educational implications, for the effective settlement of STEAM education, we need to consider teaching and learning strategy in various way.

Validity Analysis on Writing Directions and Content Development of Texts for 'Invention and Problem Solving' ('발명과 문제해결'의 집필 방향과 교재 내용에 대한 타당도 분석)

  • Lee, Byung-Wook;Choi, Yu-Hyun;Kim, Taehoon;Kang, Kyoung-Kyoon
    • 대한공업교육학회지
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    • v.34 no.1
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    • pp.155-170
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    • 2009
  • This study aims at examining text contents and its writing directions and analyzing their validity to develop text books of "invention and problem solving", which will be used for advanced courses of specialized high school of invention and patents. To develop text book contents and writing direction, literature research and professional association meetings were performed and to verify validity on developed text book contents and writing direction, survey research was performed. The subjects of survey research to verify validity consist of seventy five teachers who participated in the training course for invention leaders hosted by International Intellectual Property Training Institute (IIPTI) of Korean Intellectual Property Office (KIPO). To examine validity on text writing directions, each area of the text, themes, and modules, questionnaires that consist of multiple choice questions, and open questions that participants can describe their opinions were developed. Text book writing plans are included in the questionnaires to help the understanding on text book contents. The conclusions drawn from results of validity analysis are as follows: First, each theme and modules of 'invention and problem solving' were properly developed for common text books for the advance course of specialized high school of invention and patents. Second, as for the text book writing direction of 'invention and problem solving', text books emphasize research ability and creative thinking. They were developed to help increase critical thinking, logical thinking and problem solving ability.

A Study of Theory and Form of Storytelling User Interface - Establishing Theory by Study of the Game Interface - (스토리텔링 유저인터페이스의 이론과 형태연구 - 게임인터페이스 연구를 통한 이론 정립 -)

  • Lee, Dae-Young;Sung, Jung-Hawn
    • Journal of Korea Game Society
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    • v.8 no.3
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    • pp.43-50
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    • 2008
  • UI design is growing in meaning and form itself through the development of hardware and contents. And it makes users accept its interface as a extension of the body and mind because of the substantial rapport of the user and contents with developing of device and graphic. In this study, we analyzed user interface in a view of digital storytelling by observing of its role within user and contents. Not only this, classifying and investigating story elements in the games for forming the theoretical basis of storytelling UI are enforced. For the case study of UI, we choose the game, Diablo, Half-Life, and Homeworld because the game is suitable for the application of node-type storytelling and effectively uses graphic and input unit. This analysis explains the interface has the contents data that divided or shared and it means the interface performs its part of story nodes, which are extracted from the story, and choice. And we analogized that the story elemental can be substituted and used practically for interface because the stories made through the thing that users and developers are in the space of coexistence by the interface. Storytelling UI will be a good way to make a most intriguing piece as a joyful spontaneous complex that use story node. It is worth by reason of making by user and discovering live inner story so that it can approach to the substance of the story.

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Motives of Organizational Citizenship Behavior: the Application of Q-methodology (조직시민행동(OCB)의 수행동기: Q방법론의 적용)

  • Kim, Kyoung Seok;Lee, Jei-Young
    • The Journal of the Korea Contents Association
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    • v.13 no.2
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    • pp.400-411
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    • 2013
  • OCB(organizational citizenship behavior) is a employee behavior that goes above and beyond the call of duty, that is discretionary and not explicitly recognized by the employing organization's formal reward system, and that contributes to organizational effectiveness. In a word, OCB has great potential as a organizational slack. As such, researchers have been showing great interest in the antecedents of OCB, and as a result, now we can meet so many antecedents of OCB from individual level variables to group or organizational level variables that are said to be important in explaining OCB. Additionally each of these variables is known to have its own sound logic and statistically significant effect on OCB. However the results of these studies are so fragmented that researchers have a great difficulty in drawing some meaningful or coherent conclusions. In this context, we try to applicate Q-methodology to find more coherent way of explaining the motives of OCB, and briefly speaking, we find four types of the motives of OCB, that is norm-based, instrumentality-based, trait-based, and avoidance-based type. Among these the last avoidance-based type is especially interesting, because we can't find any remarks on this type in the previous studies. The paper ends with suggestions for future research directions. We expect that these suggestions could be a foundation on which more developed and coherent OCB theories stand. We don't see this approach supplanting earlier efforts; rather we believe this can offer more detailed explanation in addition to those provided by other approaches.

An Empirical Study on Enhancing User Satisfaction of Customer Service Information Systems (콜센터 고객정보시스템의 이용자 만족도 제고를 위한 실증 연구)

  • Cho, Seong-Ho;Park, Kwang-Ho
    • The Journal of Society for e-Business Studies
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    • v.18 no.2
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    • pp.257-277
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    • 2013
  • Those studies in the field of Management Information Systems and the Success Model of the DeLone and McLean's Information Systems suggest that some factors related to information systems should be developed and operated to affect the performance of the user's personal and companies through the introduction and use of corporate information systems. The purpose of this study is put on searching for some factors which impact on user satisfaction about the customer information management systems of call center. We did conduct on a survey of 539 people who are working as a call center counseling employees as setting up a structural equation model which reflects previous research on working environment and job satisfaction, and modified DeLone and McLean's information system success model. The results of this study are as follows. First, seven of the eleven hypotheses that three quality of the information systems might be affecting working environment, job satisfaction, user satisfaction were adopted Second, we confirmed that the working environment works as a the partial mediation and the quality of services works as a fully mediation between system/information quality and users' satisfaction. The implications of this study are that it is necessary not only to make a good working environment but also to keep improving it in order to boost the operational performance of information systems in the future.

An analysis of errors in problem solving of the function unit in the first grade highschool (고등학교 1학년 함수단원 문제해결에서의 오류에 대한 분석)

  • Mun, Hye-Young;Kim, Yung-Hwan
    • Journal of the Korean School Mathematics Society
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    • v.14 no.3
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    • pp.277-293
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    • 2011
  • The purpose of mathematics education is to develop the ability of transforming various problems in general situations into mathematics problems and then solving the problem mathematically. Various teaching-learning methods for improving the ability of the mathematics problem-solving can be tried. However, it is necessary to choose an appropriate teaching-learning method after figuring out students' level of understanding the mathematics learning or their problem-solving strategies. The error analysis is helpful for mathematics learning by providing teachers more efficient teaching strategies and by letting students know the cause of failure and then find a correct way. The following subjects were set up and analyzed. First, the error classification pattern was set up. Second, the errors in the solving process of the function problems were analyzed according to the error classification pattern. For this study, the survey was conducted to 90 first grade students of ${\bigcirc}{\bigcirc}$high school in Chung-nam. They were asked to solve 8 problems in the function part. The following error classification patterns were set up by referring to the preceding studies about the error and the error patterns shown in the survey. (1)Misused Data, (2)Misinterpreted Language, (3)Logically Invalid Inference, (4)Distorted Theorem or Definition, (5)Unverified Solution, (6)Technical Errors, (7)Discontinuance of solving process The results of the analysis of errors due to the above error classification pattern were given below First, students don't understand the concept of the function completely. Even if they do, they lack in the application ability. Second, students make many mistakes when they interpret the mathematics problem into different types of languages such as equations, signals, graphs, and figures. Third, students misuse or ignore the data given in the problem. Fourth, students often give up or never try the solving process. The research on the error analysis should be done further because it provides the useful information for the teaching-learning process.

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Growth and Physiological Responses of Shade Intolerant and Intermediate Tree Seedlings to Enhanced UV-B Radiation (자외선(紫外線)-B 증가조사(增加照射)에 대한 양수(陽樹)와 중성수(中性樹) 유묘(幼苗)의 생장(生長)과 생리적(生理的) 반응(反應)에 관한 연구(硏究))

  • Kim, Jong Jin;Hong, Sung Gak
    • Journal of Korean Society of Forest Science
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    • v.88 no.4
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    • pp.469-476
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    • 1999
  • This study was carried out to investigate the growth and physiological response of shade intolerant and intermediate tree seedlings to enhanced UV-$B_{BE}$(biologically effective UV-B) radiation. The seedlings of Betula platyphylla var. japonica Hara(shade intolerant species) and Fraxinus rhynchophylla Hance(shade intermediate species) were treated with one of the three levels of UV-$B_{BE}$ dosages - ambient UV-$B_{BE}$, ambient+3.2, and ambient+$5.2\;KJ\;m^{-2}day^{-1}$) for 14 weeks in the field condition. Height and root collar diameter growth, leaf area, and biomass production of the seedlings of two species were reduced by enhanced UV-B radiation. Leaf stomatal resistance to water vapor of the F. rhynchophylla seedling was increased by the UV-B increment. The reductions in total chlorophyll and carotenoid were more apparent in the F. rhynchophylla than B. platyphylla seedling. There was no statistically significant changes in the concentration of UV-B absorbing compound($A_{300}$) in the leaves of the two species among the UV-B treatment. However the $A_{300}$ tented to be increased in F. rhynchophylla by enhanced UV-B radiation. These results indicate that the growth and the physiological and biochemical responses between B. platyphylla and F. rhynchophylla were different to enhanced UV-B environment.

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