• Title/Summary/Keyword: 콘텐츠 변환

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A Scheme that Transcodes and Services from PC Web Page to Mobile Web Page of Dynamic Object with DOM (DOM을 이용한 PC 웹 페이지에서 모바일 웹 페이지로의 다이나믹 오브젝트 변환 및 서비스 기법)

  • Kim, Jong-Keun;Kang, Eui-Sun;Sim, Kun-Jung;Ko, Hee-Ae;Lim, Young-Hwan
    • The KIPS Transactions:PartD
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    • v.14D no.3 s.113
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    • pp.355-362
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    • 2007
  • With development of mobile communications terminal and expansion of mobile Internet, a large number of users can use mobile web contents at anytime and anywhere and will demand service of greater contents. Due to such demand, many studies are being carried out on transcoding contents so that wired web contents can be used in mobile web. However, transcoding and creation of mobile web contents involve difficulties because specifications available from telecommunications companies and mobile terminals have not been standardized. Especially, in order for serving dynamic object of wired web page contents to dynamically change according to time or user, it is required not only to program scripts to suit each terminal, but also to transcode the resources used in advance. for solution to this problem, this study uses the hierarchy structure of DOM (document object model) to display structural characteristics of wired web page. In other words, this study proposes the following technique. Wired web pages are analyzed and the results are established as data structure. Then, dynamic object is extracted and the domain is indexed so that, when serving mobile web page, information can be extracted at the indexed position to create mobile web contents for service on real-time basis. Also, this study aims at developing an editing device to edit mobile web contents and mobile web service server to service the edited contents by applying the above technique.

Depth Map Generation Based on Motion (움직임 기반의 실시간 자동 깊이맵 생성)

  • Lee, Kwan Wook;Gil, Jong In;Choi, Chang Yeol;Kim, Man Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.11a
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    • pp.242-243
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    • 2010
  • 최근 3D 콘텐츠의 관심 증가는 Display 장치, 모바일 기기 등의 하드웨어적인 발전을 가져왔고, 이에 따른 입체 콘텐츠의 필요성이 대두되고 있다. 또한 단순히 영상을 비 실시간으로 처리하여 입체로 변환하는 것 외에, 방송이나 모니터 자체에서의 입체변환에 대한 기술은 3D콘텐츠 산업에서 또 다른 이슈로 부각되고 있다. 본 논문에서는 깊이 필터와 움직임 예측을 이용한 깊이맵 생성 기법을 제안한다. 영상에서 Y 버퍼를 추출하고, 이에 깊이 필터를 적용시킨 후 블록단위 움직임 예측을 적용한다. 이렇게 구해진 움직임 벡터에 노이즈 제거 등을 통하여 물체의 영역을 추출한 후, 최종적으로 깊이맵을 생성한다.

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A Study on Stereoscopic Image Conversion using General Images and Anaglyph (일반영상 및 입체사진을 이용한 스테레오 영상 변환 연구)

  • Jang, Dong-In;Chang, Jae-Khun;Ryoo, Seung-Teak
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.471-473
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    • 2011
  • 3D 콘텐츠들은 과거 입체영화 '아바타' 이후로 꾸준히 증가하고 있다. 그리고 인터넷 등을 포함한 사이버 공간의 모든 환경이 제공자 위주에서 사용자 중으로 급격하게 변화하고 있는 상황이다. 이에 사용자들은 원하는 높은 현실감을 바탕으로 디지털 콘텐츠의 입체영상 서비스를 제공받기를 원한다. 그렇기에 3D 콘텐츠의 증가에 따른 Stereoscopic 기술의 필요성이 증대 되었다. 따라서 본 논문은 3차원 입체영상 기술의 기저 기술 중에 하나인 Anaglyph 영상을 연구하기로 하였다. 최종적으로 일반 영상 및 입체 사진을 이용한 스테레오 영상 변환 연구를 진행한다. 세부적으로는 입체 사진(Anaglyph)을 이용한 스테레오 영상 분할, 일반 영상을 이용한 스테레오 영상 편집 연구로 나누어 진행 하였다.

A Color Image Watermarking Technique by Embedding a Fresnel-Transformed Pattern (Fresnel 변환 패턴의 삽입에 의한 컬러 이미지 워터마킹 기법)

  • Lee Chang-Jo;Kang Seok
    • The Journal of the Korea Contents Association
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    • v.6 no.7
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    • pp.90-98
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    • 2006
  • Digital watermarking is a technique embedding hidden information into multimedia data imperceptibly such as images and sounds. Generally an original image is transformed and coded watermark data is embedded in frequency domain watermarking models. In this paper, We propose a new color image watermarking technique using Fresnel transform. A watermark image is Fresnel - transformed and the intensity of transformed pattern is embedded into color image. In our watermarking model, an original image is converted from RGB components into YCrCb components and then the values of real number and imaginary number of a Fresnel-transformed pattern of a watermark image are embedded into Y component. The watermarking experiments were conducted to show the validity of the proposed method using PSNR value, and the results show that our method has the robustness against lossy compression like JPEG.

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Design and Implementation of Metadata Bulider based on Standard of Metadata Element and Format for Broadcasting Content Distribution (방송콘텐츠 유통을 위한 메타데이터 표준 기반 메타데이터 빌더의 설계 및 구현)

  • Park, Sungjoo;Yang, Chang-Mo;Song, Chai-Jong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.11a
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    • pp.65-67
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    • 2014
  • 방송사와 프로덱션 등에서 제작한 전문 방송용 콘텐츠뿐만 아니라, 개인이 온라인상에서 생성한 다양한 콘텐츠가 인터넷을 기반으로 스마트TV, 모바일 기기 등 다양한 단말을 통해 소비되고 있다. 이러한 콘텐츠가 언제, 어디서나, 서비스될 수 있도록 하기 위해서는 콘텐츠의 일관된 메타데이터 규격을 기반으로 상호운영성과 공유성을 가지도록 하는 것이 요구된다. 본 논문에서는 방송 콘텐츠 유통 메타데이터 구성 요소 및 형식에 대한 국내 표준을 기반으로 개인이 온라인상의 저작 도구를 이용하여 생성한 다양한 미디어 콘텐츠를 방송 콘텐츠 유통 메타데이터 규격에 맞도록 변환하는 동시에, 방송 콘텐츠 저작 도구에서 저작된 콘텐츠의 메타데이터를 표준 규격에 맞도록 생성하는 메타데이터 빌더를 설계하고, 이를 실제 서비스 환경에서 구현하였다.

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Development of Spatial Object Converter for a Map Services in Mobile Environment (모바일 환경에서 지도 서비스를 위한 공간 객체 변환기의 개발)

  • Moon, Jin-Yong
    • Journal of Digital Contents Society
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    • v.13 no.1
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    • pp.31-36
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    • 2012
  • Since the national standard topographic map is made by DXF format which is the results of the National Geographic Information System project and lots of CAD data and scanners can be used to acquire the data easily, the imports of existing DXF file will decrease the costs and time for data acquisition process. In addition, the spatial data such as topographic map should be able to convert to the middle file format such as PostScript in order to be exported into other systems. For this purpose, I design and implement three units of modules, which are File Manipulation Module, MVF Import Module, and MVF Export Module. Finally, I verify the actual transformation of topographic map that are DXF file format by conducting the series of tests.

Implementation of DEMUX Constructing IP Packet from MPEG-2 TS (MPEG-2 TS로부터 IP 패킷을 구성하는 역다중화기 구현)

  • Lee, Hyung
    • The Journal of the Korea Contents Association
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    • v.10 no.8
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    • pp.59-65
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    • 2010
  • This paper proposes an implementation of a hardware module for transmitting MPEG-2 TS data over the internet protocol (IP)-based network. This implementation consists of two modules; one is an encapsulation module which bridges between n TS packets, where $1\;{\leq}\;n\;{\leq}\;7$, and an IP packets, the other is a packet conversion module which extracts an DSM-CC PS packet from consecutive TS packets and then reconstructing an IP packet. So, these IP packets are carried over 150 megabits per second. Although overall work flow of the proposed DeMUX is based on the reference design of ALTERA, the DeMUX is enhanced by modifying it and performs more functions by adding a packet conversion module. The DeMUX is described by Verilog-HDL (hardware description language) and shows the faithful functionality and throughput through the simulation.

Face Recognition using Wavelet Transform and 2D PCA (웨이브릿 변환과 2D PCA를 이용한 얼굴 인식)

  • Kim, Young-Gil;Song, Young-Jun;Chang, Un-Dong;Kim, Dong-Woo
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.348-351
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    • 2004
  • In this paper, we propose the face recognition method using Harr wavelet transform and 2D PCA. While previous PCA computed the covariance matrix by using one dimensional vectors, 2D PCA computed the covarinace matrix by using direct two dimensional image and extracted feature vector by solving eigenvalue problem. To gain the face image having the low dimension and robust property, the proposed method uses wavelet transformation. We apply the LL band image data to 2D PCA for face recognition. The experimental results indicate that our method improves recognition rate than 2D PCA into original image.

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Implementation of Java Bytecode Framework (자바 바이트코드 프레임워크 구현)

  • Kim, Ki-Tae;Kim, Je-Min;Yoo, Weon-Hee
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.122-131
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    • 2010
  • In this paper, we design and implement CTOC, a new bytecode analysis and translation tool. We also propose E-Tree, a new intermediate code, to efficiently deal with intermediate codes translated from bytecodes. E-Tree is expressed in a tree form by combining relevant bytecode instructions in basic blocks of eCFG to overcome the weaknesses of bytecodes such as complexity and analytical difficulty. To demonstrate the usefulness and possible extensibility of CTOC, we show the creation process of eCFG and E-Tree through practical bytecode analysis and translation and shows the optimization process of a bytecode program as an example of possible extensibility.

Algorithm Embodiment for XQuery2SQL Converter (XQuery2SQL 변환기 위한 알고리즘 구현)

  • 서현호;김영국;김덕만
    • Proceedings of the Korea Contents Association Conference
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    • 2004.05a
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    • pp.335-341
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    • 2004
  • HTML that is language that web technology is center expression these day that use of internet and quantity of information by fast development increase rapidly brought limit to use information of web and XML that express meaning or corelation of data itself in W3C by standard for free document transmission and exchange in World Wide Web by the alternative as long as is deviation appeared. There is many efforts to use storing this XML document in RDBMS but to relation style DB because XML document is tree structure structurally data SQL and perfect disaster caused by things that is language to ask a question accomplish. In this paper XML document XML informations that is stored to RDBMS via Parsing and DOM tree process SQL quality through converter called XQuery2SQL of by change and embody XQuery2SQL conversion algorithm that draw information in RDBMS.

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