• Title/Summary/Keyword: 콘텐츠 배포

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A Continuous k-Nearest Neighbor Query Processing Method in Mobile P2P Environments (이동 P2P 환경에서 연속적인 k-최근접 질의 처리 기법)

  • Lee, hyun-jung;Bok, kyoung-soo;Park, yong-hun;Lim, jong-tae;Lee, sang-kyu;Yoo, jae-soo
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.15-16
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    • 2012
  • 본 논문에서는 이동 P2P 환경에서 연속적인 서비스 제공을 위한 k-최근접 질의 처리 기법을 제안한다. 제안하는 기법은 질의 피어와 근접한 k개의 피어를 효율적으로 모니터링하기 위하여 MR(Monitoring-Region)을 배포한다. MR은 주변 피어들의 이동 벡터를 이용하여 시간 범위 내에서 최소 k개의 질의 결과를 보장하기 위해 만들어진 영역이다. 제안하는 기법은 주변 피어들의 벡터를 이용하여 MR을 계산하기 때문에 장시간 유효하며 MR 영역의 무효화에 따른 질의 재수행 비용을 절약한다. 제안하는 기법의 우수성을 입증하기 위해 기존 기법과의 성능평가를 수행한다.

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An Efficient Query Processing Scheme using the Local Skyline Merge in Mobile P2P Network Environments (모바일 P2P 환경에서 로컬 스카이라인 병합을 이용한 효율적인 질의처리 기법)

  • Lee, sang-kyu;Bok, kyoung-soo;Park, yong-hun;Lim, jong-tae;Lee, hyun-jung;Yoo, jae-soo
    • Proceedings of the Korea Contents Association Conference
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    • 2012.05a
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    • pp.13-14
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    • 2012
  • 최근 스마트 모바일 기기의 보급이 확산되면서 기존 유선 P2P기반의 서비스를 확장하여 무선 환경에서 이동 단말기를 대상으로 하는 모바일 P2P에 대한 서비스에 대한 연구가 진행되고 있다. 본 논문에서는 이동 P2P 환경에서 스카이라인 질의 처리를 효율적으로 수행하기 위해 로컬 스카이라인 병합을 이용한 효율적인 질의 처리 기법을 제안한다. 제안하는 기법은 동적인 속성을 고려한 스카이라인 질의 처리를 위해 질의 피어를 중심으로 로컬 스카이라인을 생성한 후 배포함으로써 불필요한 피어에 대한 가지치기를 수행한다. 모든 피어들에 대한 스카이라인 집합을 병합하여 전체 영역에 대한 글로벌 스카이라인을 형성할 수 있다. 이와 같은 특성을 통해 제안하는 기법은 스카이라인 질의 처리 성능을 크게 향상시킨다.

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Improved Single Packet Authentication and Network Access Control Security Management in Software Defined Perimeter (소프트웨어 정의 경계의 단일 패킷 인증 및 네트워크 접근통제 보안관리 개선)

  • Jung, Jin-kyo;Lee, Sang-ku;Kim, Young-Min
    • The Journal of the Korea Contents Association
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    • v.19 no.12
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    • pp.407-415
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    • 2019
  • As the IT environment changes with cloud computing and smart work, the existing perimeter security model is showing its limitations and Software Defined Perimeter is being discussed as an alternative. However, SDP Spec 1.0 does not specify the device registration procedure, policy distribution process and authentication key generation and sharing process.In this paper, we propose a method to solve the problem of SDP access control by improving the operation procedure of Single Packet Authentication. This paper suggests that the proposed method can implement a consistent and automated integrated access control policy compared to the existing access control methods.

Examination of the Effect of Employee Value Proposition(EVP) on Job Satisfaction and Organizational Loyalty (호텔기업의 제안된 직원가치(EVP: Employee Value Proposition), 직무만족도, 조직충성도의 구조적 관계에 대한 연구)

  • Kim, Hye-Lin;Kwon, Na-Kyung
    • The Journal of the Korea Contents Association
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    • v.13 no.7
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    • pp.369-378
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    • 2013
  • The purpose of this study is to examine the effect of Employee Value Proposition (EVP) on job satisfaction and organizational loyalty. As a result, the study clarifies the hotel's EVP system in addition to examining the relationships among EVP, job satisfaction, and organizational loyalty by generating theocratical and practical application related to those behaviors. Using a sample drawn from full-time workers in hotel, total 379 participants were included in the analysis. The study tested the hypothesis by using a structural equation modeling approach. The analysis results show that EVP has significant influence on job satisfaction and organizational behavior. However, job satisfaction does not influence organizational loyalty.

SNS Use in the Formation of Social Capital Impact of Comparative Analysis: Based on Twitter, Facebook, KakaoStory (SNS 활용이 사회자본 형성에 미치는 영향 비교분석: 트위터, 페이스북, 카카오스토리를 중심으로)

  • Hong, Sam Yull;Oh, Jae Chul
    • Smart Media Journal
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    • v.1 no.4
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    • pp.72-78
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    • 2012
  • SNS supports the formation of relationships between users in common interests and provides services allowing for clique management, sharing contents, and so on. It also has common functions such as acting as primary platforms smoothing the sharing and distribution by combination with various contents. Hence, questionnaire has been conducted to users of all of Twitter, Facebook and KakaoStory, and the factors affected by each service are presented by statistical analyses of the survey and the results are resolved by dividing them into complete and instrumental social capital. This study will be able to provide a standard for users to select SNS according to their purposes and contribute to development of new SNS or improvement of existing ones.

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The Analysis of Interface Types and Characteristics of Korean Share work Platform (한국 공유 저작물 웹 인터페이스 유형 및 특성 분석)

  • Jang, Sungwook
    • Journal of Digital Contents Society
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    • v.19 no.1
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    • pp.19-26
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    • 2018
  • A shared work platform is needed to legitimately activate shared works. To facilitate the use of copyrighted works by streamlining licensing procedures and by expressing and distributing the scope of use by authors themselves. In this study, five interface areas and fifteen evaluation items were selected to analyze the interface types and characteristics of the Korean shared work platform, and analyzed based on the national operating platform. We will analyze and compare the situation of the web interface of the Korean shared works by analyzing the types and characteristics of the web interface of the public opera platform, the Gongu-madang, Gonggong-nuri and private leader, Europeana.

Cloud based Android Mobile Malware Detection Using Stage by Stage Analysis (단계적 분석 기법을 이용한 클라우드 기반 모바일 악성코드 탐지)

  • Lee, Jina;Min, Jae-Won;Jung, Sung-Min;Chung, Tai-Myoung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.1076-1079
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    • 2012
  • 스마트폰의 사용이 생활에 필수적인 요소가 되었다. 스마트폰 특징의 가장 핵심적인 부분이 다양한 콘텐츠를 사용자의 취향에 맞게 선택 할 수 있다는 점이기에 스마트폰의 콘텐츠 시장 또한 빠르게 커지고 있다. 오픈 마켓인 안드로이드의 특성 상 누구나 어플리케이션을 만들어 원하는 곳에 배포할 수 있고 어플리케이션을 다운받을 수 있는 소스도 한정되어 있지 않기 때문에 스마트폰 보안을 위협하는 악의적인 어플리케이션에 노출되기 쉽다. 개인적인 정보가 저장되어 있는 핸드폰의 특징 상 악성코드에 노출 될 경우 전화번호부 유출로 인한 인한 스팸이나 피싱에서 크게는 금융정보 유출까지, 입을 수 있는 피해가 크다. 이를 방지하기 위해 클라우드 컴퓨팅을 이용해 단계적으로 악의적인 어플리케이션을 걸러 내고 클라우드 서버에 어플리케이션 실행 환경을 제공함으로써 사용자의 기기를 안전하게 보호 할 수 있는 시스템을 제안한다.

A Study on the Effects of Participation Types on Social Connectedness, Collaboration Intention, and Psychological Well-Being among the Members of Consumer Cooperative (소비자생활협동조합 조합원의 참여 유형이 사회적 연대감, 협력의지, 심리적 웰빙에 미치는 영향)

  • Kim, Mee-Sung
    • The Journal of the Korea Contents Association
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    • v.19 no.7
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    • pp.258-270
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    • 2019
  • The purpose of this research is to investigate the effects of the participation type of members of consumer cooperatives on social connectedness, collaboration intention and psychological well-being. For this, research hypotheses and models were developed from the theoretical background, and an empirical study was conducted with a survey. The results of this research are as follows: first, among the customer participation types, emotional participation and physical participation promoted social connectedness. Second, physical participation showed positive effects on collaboration intention. Lastly, social connectedness improved collaboration intention, and collaboration intention had significant effects on psychological well-being.

A Study on the Influencing factors of Cyber Universities' Performance in China (중국 사이버대학의 서비스 특성화가 성과에 미치는 영향에 관한 연구)

  • Zhang, Wei keon;Kwon, Sun Dong
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.11 no.4
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    • pp.91-101
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    • 2016
  • This research focused on searching the specialized factors which affect the cyber universities' performance. This research was approached from three perspective of professor, graduation and employment, and brand image to embody the cyber universities' performance. We drew five factors of contents variety, contents quality, practical orientation of contents, lecture presence, and learning management as the Influencing factors of cyber universities' performance. We proved our research model by analyzing 170 questionnaires which were completed by college students who were studying at cyber universities in China. The results of analysis are showed as below: 1) The level of contents variety can affect the cyber universities' performance; higher level gains better outcomes. 2) The level of contents quality can affect the cyber universities' performance; better quality gains better outcomes. 3) The level of practical orientation of contents can affect the cyber universities' performance; the higher the better. 4) The level of lecture presence can affect the cyber universities' performance; the stronger the better. 5) The level of learning management can affect the cyber universities' performance; the higher the better.

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Research on the Interactive Experience Design of Museum Cultural Product Customization Platform -Focusing on Shenyang Palace Museum (박물관 문화상품을 위한 플랫폼의 상호경험디자인에 대한연구 -선양고궁박물관을 중심으로)

  • Ren, Shilei;Pan, Younghwan
    • Journal of the Korea Convergence Society
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    • v.13 no.2
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    • pp.185-200
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    • 2022
  • The innovative development of museum cultural products is an important way for museums to play the function of cultural communication with their collections. In the context of consumer upgrading, traditional cultural product design and sales methods gradually fail to meet the diverse needs of consumers. This study aims to propose the construction of a customized interactive experience platform for museum cultural products, promote the development of museum cultural products, and facilitate the inheritance and preservation of museum culture. The research methodology analyzes the model and characteristics of existing cultural product customization platforms by collating existing literature studies, and distributes 159 questionnaires to investigate the needs of cultural product consumers, and finally combines the customization experience with existing e-tailing platform systems according to user needs, proposes a theoretical framework and conducts design practice and usability testing using the Shenyang Palace Museum as an example. The findings show that users have a high acceptance of the customized platform for cultural products and that the design of the customized platform can be used to promote the dissemination of the cultural connotations of museums, optimize the personalized user experience of cultural products, and provide new ideas for the development, design, and retailing of museum cultural products. Based on the above findings, this paper suggests that museums' cultural product development can utilize the design model of customized platforms to further enhance consumers' personalized service experience.