• Title/Summary/Keyword: 컴퓨터교과

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Study of Textbook Development of Computer Education Based on the 7th Curriculum Reform - Focused on Middle School Education (제7차 교육과정 개정에 따른 교과서 교재 개발에 관한 연구 -중학교 컴퓨터 교과를 중심으로-)

  • Kim, Min-Kyeong;Kwon, Hye-Eryun;Choi, Sung-Hee;Tae, Won-Kyung
    • Journal of The Korean Association of Information Education
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    • v.5 no.2
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    • pp.170-184
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    • 2001
  • At the Information Age, the significant influence of computer education taking role of computer literacy education as well a information literacy education has been magnified. Since 2000, the 7th curriculum reform has been influenced on Korean education system. Therefore, this paper suggests to implement in textbook duvelopment of cumputer education based on the 7th curriculum reform focused on middle school education. It includes the design of textbook, its contents and organization, various teaching-learning situation method, and evaluation including real situational problems fashioned to the educational paradigm shift.

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The Search of Subject-matter Objectives of Computer for Elementary and Middle School according to Tyler's Objective Resources (타일러의 목표 자원에 따른 초. 중등 컴퓨터 교과 목표 탐색)

  • Yoo, In-Hwan;Shin, Soo-Bum;Lee, Chul-Hyun;Lee, Tae-Wuk
    • Journal of The Korean Association of Information Education
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    • v.3 no.2
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    • pp.13-22
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    • 2000
  • When it is viewed with hierarchy as a constructional element of education of subject-matter, the objectives model of Tyler's proposed that educational objectives are the most important element which should be decided first in rotational process of curriculum. This is an answer for question of the reason of teaching computer in school and the most important foundation for upright establishing of computer education. In this study we analyzed general objectives and objectives of subject relevant to computer in the 7th curriculum according to objective resources and searched about What is desirable objectives of computer subject according to Tyler's objective resources. The desirable objectives of computer subject will be basic soil for establishing computer education and will contribute to development of systematic and unified computer curriculum.

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The Analysis of 'General Computer' Textbooks in Commerce·Information High Schools (상업·정보계 고등학교 '컴퓨터 일반' 교과서의 분석)

  • Kang, Oh-Han
    • KIPS Transactions on Computer and Communication Systems
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    • v.1 no.1
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    • pp.21-28
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    • 2012
  • In this paper, both content analysis and Romey analysis were employed to analyze three 'General Computer' textbooks used in commerce and information high schools. The content analysis was employed to study the organization and contents of the textbooks, whereas the Romey analysis to determine the inquisitive tendency of four sections - Text, Data, Activity and Evaluation. The results from the content analysis showed that textbooks differed in the number of subsections, the number of pages in each section, and the number of concepts introduced in each section. Also, results from the Romey analysis demonstrated that the section Text in all the textbooks was written with a low level of inquisitive tendency, but also that they differed in that two other sections Data and Activity in one textbook exhibited a high level of inquisitive tendency while the other section Evaluation in two textbooks did. Using the aforementioned results, we proposed ways to improve the readability of 'General Computer' textbooks.

A Study on determining hierarchy about the domain specific knowledge of the algorithm in middle schools (중학교 알고리즘 교육 내용의 위계 설정에 관한 연구)

  • Kim, Kyung-Hoon
    • The Journal of Korean Association of Computer Education
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    • v.9 no.5
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    • pp.41-51
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    • 2006
  • The purpose of this study is to verify learning components to be taught in each grade of middle schools, to propose hierarchical structures on algorithm content, and to resolve overlapping across related subjects. In order to verify learning components, four criteria were proposed. To evaluate practical application, they were implemented into The Proposal of Curriculum Revision on Computer Education in Middle School on MPE website. It was found that there was content overlapping between 'problem solving methods and procedures' in the middle school Informatics Curriculum and 'regulation and problem solving' in the Elementary Mathematics Curriculum. So it is needed to find a way to differentiate the contents of 'problem solving methods and procedures' from the other related subjects.

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Analysis of Students' Understanding on Basic Terms in Computer Textbooks for Elementary Education (초등 컴퓨터 교과서 주요 용어에 대한 학생들의 이해 수준 분석 - 충청북도 초등학생을 중심으로 -)

  • Song, Mee-Kyoung;Jo, Mi-Heon
    • Journal of The Korean Association of Information Education
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    • v.9 no.3
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    • pp.367-376
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    • 2005
  • As computers are recognized as essential tools for our life and society, the use of computers has become increasingly important in education. The propose of this study is to grasp the level of students' understanding on basic terms used in computer textbooks for $4th{\sim}6th$ graders in Chungbuk and to investigate the existence of differences in students' understanding according to personal variables. The result of this study indicates that the level of students' understanding on basic terms in computer textbooks is very low. Also significant differences are found in students' understanding of terms according to location, grade, the possession of computers, computer-related learning experiences, instructional methods used in computer classes, interest in computer classes, participation level in computer classes and grade level.

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A Comparative Analysis about the Content and Terminology of Middle School Computer Textbooks in South-North Korea (중학교 컴퓨터 교과서의 내용 및 용어에 관한 남북한 비교 분석 연구)

  • Park, Jung-Ho;Ahn, Sung-Hun;Lee, Won-Gyu;Lee, Tae-Wuk
    • The Journal of Korean Association of Computer Education
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    • v.10 no.3
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    • pp.9-17
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    • 2007
  • This study compared and analysed computer textbooks of the middle school from South Korea and North Korea for preparing the unification of the Korean Peninsula. According to the result of this study, the contents of South Korea textbook were equally selected from all scopes. By contrast, the contents of North Korea mostly consisted of the basic knowledge of computer, word-processing excluding the newest contents as Internet or Multimedia. But with the BASIC programming and algorithm for enhancement of the creative solving ability, prospective IT brains had been trained in North Korea. Moreover, due to differences of language policy and country that delivered IT technology, significant differences were found between South and North Korea in IT terminology. For preparing IT education after unification of the Korean Peninsula, both efforts of people who work in the fields of IT and school system in South and North Korea should be taken in order to relieve these differences.

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Method of Developing the Teaching material about Computer Programming For Improving the Creativity In Elementary School (초등 컴퓨터 프로그래밍 관련 창의성 교재 개발 방안)

  • Jeong, Won-Hee;Kim, Jong-Jin;Kim, Jong-Hoon
    • 한국정보교육학회:학술대회논문집
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    • 2004.08a
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    • pp.197-205
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    • 2004
  • 요즘 과학, 수학 교과 등은 기초 교육 강조는 물론 창의성 교육에까지 관심을 가지고 있다. 7차 교육과정의 등장과 사회의 변화 흐름을 통해 '창의성'이 강조되고 있고, 교육에서도 창의성 교육이 대두되고 있다. 그러나 우리나라의 컴퓨터 교육 현황을 살펴보면 창의성과는 거리가 멀 뿐만 아니라, 다른 교과를 배우는데 도움을 주는 교과로서의 역할만을 하고 있다. 또한 컴퓨터 활용 교육이 이루어짐에 따라 저학년에서 고학년까지 유사한 내용의 교육을 반복해서 받는 경우가 생기고, 특히 5, 6학년은 실과 시간과 재량 시간의 교육 내용이 서로 중복되어 교육 효율이 떨어지고 있다. 이에 본 연구에서는 교육의 기초를 다지는 시기인 초등학교에서부터 창의적인 컴퓨터 교육이 이루어질 수 있도록 하고자 하며 이를 위해 초등학교 수준에 맞는 프로그래밍 관련 교육을 살펴보고, 초등 컴퓨터 창의성 향상 교육을 뒷받침할 수 있는 프로그래밍 관련 교재 개발 방안을 제안한다.

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A study of the computer game curriculum for consumer (수요자중심의 컴퓨터 게임 교과과정에 대한 연구)

  • Kim Jeong-Hoon
    • Journal of the Korea Computer Industry Society
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    • v.6 no.3
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    • pp.415-420
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    • 2005
  • Since there is difference between the technical skill of the graduates and the requirement of the game company, company's professional training expenditure is increasing. This paper suggests a new curriculum to meet the requirement of company and produce the game software professionals.

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A Design and Implementation of Digital Textbook for Elementary School Computer Education based on Smart phone (스마트폰 기반 초등 컴퓨터 교육을 위한 디지털 교과서 설계 및 구현)

  • Lee, Hyae-Joung;Lee, Jeong-Ja;Jung, Suck-Tae
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.5
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    • pp.687-693
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    • 2013
  • This study is the design and implementation of digital textbooks for elementary school computer education based on smart phone. It suggests how to cultivate self-directed learning ability depending on the level and selection of individuals by maximizing on interaction as advantage of digital textbooks. As the content of the digital textbooks, this study used Excel's charting capabilities. As a result of the evaluation of elementary learners having a implemented digital textbook, execution time of creating a chart is reduced in comparison with paper-based textbook user group.

A Case Study on the Development of Learning-Instruction for Computer Network Courses and CCNA Certification (컴퓨터 네트워크 교과목 수업과 CCNA 인증을 위한 교수학습 개발에 관한 사례 연구)

  • Kim, No-Whan
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.11
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    • pp.229-240
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    • 2013
  • This study critically review the textbooks and the syllabus of computer network courses currently used at universities, and the specifications of the certifications concerned to provide the students with the competitive and optimized course contents. Considering the vitality of the practicum in the computer network courses, we also suggest a new learning-instruction case study that focuses on the practice by analyzing the computer network practice test simulators which are certified nationally and the internationally. The proposed learning-instruction case study for computer network courses includes the weekly core lessons and contents, study goals and key points, the practice theme, handy tools based on two track of lecture and practice. Therefore it is expected to be a quite resourceful and practical teaching plan for the teacher, and a highly achievement of learning outcomes through motivation which can facilitate CCNA certification enrolling in the field of network aspect for the learner.