• Title/Summary/Keyword: 컨버젼스 기술

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The data transmission of the of u-lD sensor networks configuration with a Bluetooth (Bluetooth를 이용한 u-lD센서네트워크 구성에서의 데이터 전송)

  • Kim Young-kil;Park Ji-hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.2
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    • pp.242-246
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    • 2005
  • RFID(Radio Frequency Identification) which is emerging from a change in digital convergence paradigm and recently rapidly advancing throughout the overall society is the core technology based on Ubiquitous network. In other words, This is a technology to identify the information of the object and recognize the situation by attaching electrical tag to an object and using Reader that can read the information of the object. With the emergence of the technology, it has turned the existing maintenance of the product into the network and intelligence of the product control by using the bar cord to maintain the product and will lead a revolution throughout overall society by affecting the fields of distribution and product maintenance as well as those of medicines, chemicals and food which the electrical tag can be attached to. his paper shows that utilizing the Bluetooth which is a local wireless telecommunication in the standalone imbedded system can implement the piconet configuration among the Readers and the data telecommunication with the main server.

The data transmission of the of u-ID sensor networks configuration with a Bluetooth (Bluetooth를 이용한 u-ID센서네트워크 구성에서의 데이터 전송)

  • 김영길;박지훈
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.45-48
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    • 2004
  • RFID(Radio Frequency Identification) which is emerging from a change in digital convergence paradigm and recently rapidly advancing throughout the overall society is the core technology based on Ubiquitous network. In other words, This is a technology to identify the information of the object and recognize the situation by attaching electrical tag to an object and using Reader that can read the information of the object. With the emergence of the technology, it has turned the existing maintenance of the product into the network and intelligence of the product control by using the bar cord to maintain the product and will lead a revolution throughout overall society by affecting the fields of distribution and product maintenance as well as those of medicines, chemicals and food which the electrical tag can be attached to. this paper shows that utilizing the Bluetooth which is a local wireless telecommunication in the standalone imbedded system can implement the piconet configuration among the Readers and the data telecommunication with the main server

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Extracting and Transmitting Video Streams based on H.264 SVC in a Multi-Path Network (다중경로 네트워크에서 H.264 SVC에 기반한 비디오 스트링 추출 및 전송 기법)

  • Ryu, Eun-Seok;Lee, Jung-Hwan;Yoo, Hyuck
    • Journal of KIISE:Information Networking
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    • v.35 no.6
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    • pp.510-520
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    • 2008
  • These days, the network convergence for utilizing heterogeneous network on mobile device is being very actively studied. However, understanding characteristics of physical network interfaces and video encoder is needed for using the network convergence technologies efficiently. Thus, this paper proposes an optimized method for streaming video data through different network paths depending on data characteristics and channel condition. Accordingly, unlike the traditional methods, this study divides scalable coded videos by layer importance, the importance of stream information, and the importance in consideration of video decoder's robustness and selectively sends the data via multiple channels. And the experimental results show over 1dB increment in PSNR. The result of this study will provide an optimized video transmission technique in the next generation network convergence environment in which mobile devices have multiple network interfaces.

An Empirical Analysis of Influential Factors for Widget Interface : Extended TAM Including Attributes (Widget 인터페이스 영향요인 분석 : 속성을 고려한 확장된 기술수용모형)

  • Han, Mi-Ran;Lee, Sung-Joo;Park, Peom
    • Journal of Korea Society of Industrial Information Systems
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    • v.15 no.2
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    • pp.127-137
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    • 2010
  • A Widget platform is acknowledged to be a next generation intelligent platform that is well suited to Web 2.0 and mobile convergence environments. With prospects of growth, examining users' perceptions of current widgets can be a valuable source of information in setting directions for Widget's future development. This study identifies user interface factors that affect widget usability and investigates a strategic approach to promoting the use of widgets by analyzing user's "intention to use" in connection with the identified interface factors. The experimental results show the consistency, intuition, minimal action, and personalization have a positive(+) effect on perceived ease of use and that personalization and design have a causal effect on perceived enjoyment. Inaddition, perceived ease of use has an influence on perceived enjoyment that, inturn, has a direct influence on intention to use. On the other hand, the hypothesis that perceived ease of use has a direct effect on intention to use was rejected.

Study on the developmental directions of Mobile contents for Mobile e-learning prosumers in Web 2.0 decade (웹 2.0시대 모바일 이-러닝 컨텐츠 소비자의 컨텐츠 활용 확장성 연구)

  • Ahn, Kyung-Whan
    • Journal of Digital Contents Society
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    • v.9 no.1
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    • pp.41-51
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    • 2008
  • In a circumstance that the development of mobile media through the on-line consumer desire in the era of Web 2.0 has promoted extension of personal mobile media on the part of consumers, this study examined consumer trends depending on use of e-learning contents through mobile media. In connection with tendencies through mobile prosumers' consumption patterns and use of mobile educational contents, I analyzed user demands based on characteristics of personal media centering around a communities of e-learning portals. Direction of e-learning technological development calls on mobile communication companies to open their networks and share platform following digital convergence. E-learning contents should be produced in a custom-made way for the personal media. This study is aimed at contributing for advancement of e-learning contents consumers' user convenience implicating examination into consumer demands which are necessary to invigorate e-learning contents.

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A Study on the UX-based Ethical AI-Learning Model for Metaverse (UX-기반 메타버스 윤리적 AI 학습 모델 연구)

  • Ahn, Sunghee
    • Journal of Broadcast Engineering
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    • v.27 no.5
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    • pp.694-702
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    • 2022
  • This paper is the UX-based technology strategy research which is a solution to how conversational AI can be ethically evolved in the Metaverse environment. Since conversational AI influences people's on-offline decision-making factors through interaction with people, the Metaverse AI ethics must be reflected. In the machine learning process of conversational AI, cultural codes along with user's personal experience data must be included and considered to reduce the error value of user experience. Through this, the super-personalized Metaverse service can evolve ethically with social values. With above hypothesis as a result of the study, a conceptual model of a forward-looking perspective was developed and proposed by adding user experience data to the machine learning (ML) process for context-based interactive AI in the Metaverse service environment.

Six Major Shifts and Implications of the Video Distribution Ecosystem in the Era of N-screen and OTT Services: A case of US media industry (N-/멀티스크린 및 OTT 서비스시대의 미디어 생태계 변환의 여섯 가지 특징과 함의: 미국 사례)

  • Han, Gwang Jub James
    • The Journal of the Korea Contents Association
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    • v.14 no.8
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    • pp.342-364
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    • 2014
  • The purpose of this paper is to provide an answer for the following question: What are the major shifts and implications of the unprecedently competitive and rapidly changing media ecosystem in the era of N-screen and OTT services? I've attempted to understand the complex and competitive nexus among media from an historical context by focusing on the displacement vs. complement thesis. The TPC model by Han has been employed for the analysis of the current dynamics of US media industries by triangulating three areas: Technology/industry, public policy and consumer/culture. More specifically, the US media landscape is initially divided into two competitive turfs - the competitors equipped with OTT services and the legacy media industry, and then the traditional media industry was grouped again into PayTV group(telecom service providers with IPTV and mobile TV, cable/Satellite TV networks) and Free (over-the-air) TV networks. Six major shifts were identified by the analysis: power shift in telecom carriers, power shifts in TV industry, Telecom/OTT partnership, time shifts, place shifts, and finally business model shifts.

Cost Effective Remote Subscription scheme for Ubiquitous Convergence IP-based Network (유비쿼터스 컨버젼스 IP 기반 대용량 네트워크에서 비용 절감형 리모트-서브스크립션 기법)

  • Shin, Soo-Young;Yoon, Young-Muk;Park, Soo-Hyun
    • The KIPS Transactions:PartC
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    • v.14C no.1 s.111
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    • pp.95-104
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    • 2007
  • Mobile multimedia services such as TV-call or video streaming are gradually becoming popular in the 3rd or more generation mobile network (IMT-2000). Multimedia traffic is expected to continue increasing into the coming years, and IP technology is considered to be the efficient way of transporting such huge volumes of multimedia traffic. IP-based IMT network platform represents an evolution from IMT-2000. The structure of IP-based IMT network as ubiquitous platform is three-layered model : Middleware including Network Control PlatForm (NCPF) and Service Support PlatForm (SSPF), IP-BackBone (IP-BB), access network including sensor network. Mobility Management (MM) architecture in NCPF is proposed for IP-based IMT network in order to manage routing information and location information separately. The generous existing method of multicast control in IP-based IMT network is Remote Subscription. But Remote Subscription has problem that should be reconstructed whole multicast tree when sender in multicast tree moves to another area. To solve this problem, we propose the way to put Multicast-manager in NCPF.