• Title/Summary/Keyword: 카메라패닝

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Efficient Camera Panning Compensation Technique in Motion Detection System (움직임 검출 시스템에서 효율적인 카메라 패닝 보상 기법)

  • Kim, Nam-Hyo;Kim, Sun-Woo;Kim, Tae-Hun;Choi, Yeon-Sung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.336-339
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    • 2005
  • 동영상에서의 움직임 검출에 대한 기술은 다양한 응용분야를 가지고 있다. 특히 고정된 카메라에서 움직임 검출과 움직이는 카메라에 대응하여 움직임 검출하고 추적하는 기법들은 현재까지 많은 연구들이 진행되고 있고, 또 응용 제품들의 출시되어지고 있다. 그렇지만 일반적이고 보다 완전한 제품의 개발은 아직 한계가 있다. 본 논문에서는 움직임 벡터를 이용하여 카메라가 패닝(Panning) 여부를 판단하여 패닝 시에는 움직임 검출을 하지 않는 기법을 제안한다. 이 기법은 카메라 패닝 시 즉, 카메라 팬/틸트 드라이버의 고장이나 바람등의 상황에는 움직임 검출을 하지 않음으로써 보다 효과적인 움직임 검출을 할 수 있다. 또한 두 개의 임계치를 적응적으로 조절할 수 있어 기존의 고정된 카메라에서 사용하는 움직임 검출 기법들보다 효율적이라고 할 수 있다.

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A Hierarchical Block Matching Algorithm Based on Camera Panning Compensation (카메라 패닝 보상에 기반한 계층적 블록 정합 알고리즘)

  • Gwak, No-Yun;Hwang, Byeong-Won
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.8
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    • pp.2271-2280
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    • 1999
  • In this paper, a variable motion estimation scheme based on HBMA(Hierarchical Block Matching Algorithm) to improve the performance and to reduce heavy computational and transmission load, is presented. The proposed algorithm is composed of four steps. First, block activity for each block is defined using the edge information of differential image between two sequential images, and then average block activity of the present image is found by taking the mean of block activity. Secondly, camera pan compensation is carried out, according to the average activity of the image, in the hierarchical pyramid structure constructed by wavelet transform. Next, the LUT classifying each block into one among Moving, No Moving, Semi-Moving Block according to the block activity compensated camera pan is obtained. Finally, as varying the block size and adaptively selecting the initial search layer and the search range referring to LUT, the proposed variable HBMA can effectively carries out fast motion estimation in the hierarchical pyramid structure. The cost function needed above-mentioned each step is only the block activity defined by the edge information of the differential image in the sequential images.

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Moving Object Segmentation Using Spatio-temporal Entropic Thresholding (시공간 엔트로피 임계법을 이용한 형태학적 이동 객체 분할)

  • 백경환;신민수;곽노윤
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.410-414
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    • 2003
  • 본 논문은 비디오 시퀀스에 카메라 패닝 보상과 2차원 시공간 엔트로피 임계법을 적용하여 추출한 객체포함영역을 대상으로 영상 분할을 수행하는 이동 객체 분할 기법에 관한 것이다. 우선, 웨이블렛 변환에 의해 구성한 피라미드 계층 구조상에서 카메라 패닝 벡터를 추정하여 전역 움직임을 보상한다. 이후, 전역 움직임이 보상된 기준영상을 대상으로 각 프레임간에서 2차원 시공간 엔트로피 임계법을 적용하여 이동 객체가 포함될 가능성이 있는 영역을 블록 단위로 추출한다. 다음으로, 2차원 시공간 엔트로피 입계법에 의해 분류된 영역을 토대로 각 블록을 움직임블록, 준 움직임 블록, 비 움직임 블록 중 어느 하나로 분류한 검색 테이블을 작성한다. 이어서, 검색 테이블을 참조하여 초기 탐색 계층 및 탐색 영역을 적응적으로 선정함으로써 피라미드 계층 구조상에서 효율적인 고속 움직임 추정을 수행하여 이동 객체에 해당하는 객체포함영역만을 추출한다. 최종적으로, 이렇게 추출된 객체포함영역에서 임계 기울기 영상을 정의한 후, 이를 기준 삼아 객체포함영역에 화소 단위의 형태학 기반 영상 분할 알고리즘을 적용함으로써 비디오 시퀀스에 포함된 이동 객체를 분할한다. 컴퓨터 시뮬레이션 결과를 통해 고찰할 때, 제안된 방법은 이동 객체에 대한 상대적으로 우수한 분할 특성을 제공할 수 있고, 특히 저대조 경계면의 분할 특성을 제고시키고 있음을 확인할 수 있다.

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Implementation of a Person Tracking Based Multi-channel Audio Panning System for Multi-view Broadcasting Services (다시점 방송 서비스를 위한 사용자 위치추적 기반 다채널 오디오 패닝 시스템 구현)

  • Kim, Yong-Guk;Yang, Jong-Yeol;Lee, Young-Han;Kim, Hong-Kook
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.150-157
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    • 2009
  • In this paper, we propose a person tracking based multi-channel audio panning system for multi-view broadcasting services. Multi-view broadcasting is to render the video sequences that are captured from a set of cameras based on different viewpoints, and multi-channel audio panning techniques are necessary for audio rendering in these services. In order to apply such a realistic audio technique to this multi-view broadcasting service, person tracking techniques which are to estimate the position of users are also necessary. For these reasons, proposed methods are composed of two parts. The first part is a person tracking method by using ultrasonic satellites and receiver. We could obtain user's coordinates of high resolution and short duration about 10 mm and 150 ms. The second part is MPEG Surround parameter-based multi-channel audio panning method. It is a method to obtain panned multi-channel audio by controlling the MPEG Surround spatial parameters. A MUSHRA test is conducted to objectively evaluate the perceptual quality and measure localization performance using a dummy head. From the experiments, it is shown that the proposed method provides better perceptual quality and localization performance than the conventional parameter-based audio panning method. In addition, we implement the prototype of person tracking based multi-view broadcasting system by integrating proposed methods with multi-view display system.

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Object-Based Video Segmentation Using Spatio-temporal Entropic Thresholding and Camera Panning Compensation (시공간 엔트로피 임계법과 카메라 패닝 보상을 이용한 객체 기반 동영상 분할)

  • 백경환;곽노윤
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.4 no.3
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    • pp.126-133
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    • 2003
  • This paper is related to a morphological segmentation method for extracting the moving object in video sequence using global motion compensation and two-dimensional spatio-temporal entropic thresholding. First, global motion compensation is performed with camera panning vector estimated in the hierarchical pyramid structure constructed by wavelet transform. Secondly, the regions with high possibility to include the moving object between two consecutive frames are extracted block by block from the global motion compensated image using two-dimensional spatio-temporal entropic thresholding. Afterwards, the LUT classifying each block into one among changed block, uncertain block, stationary block according to the results classified by two-dimensional spatio-temporal entropic thresholding is made out. Next, by adaptively selecting the initial search layer and the search range referring to the LUT, the proposed HBMA can effectively carry out fast motion estimation and extract object-included region in the hierarchical pyramid structure. Finally, after we define the thresholded gradient image in the object-included region, and apply the morphological segmentation method to the object-included region pixel by pixel and extract the moving object included in video sequence. As shown in the results of computer simulation, the proposed method provides relatively good segmentation results for moving object and specially comes up with reasonable segmentation results in the edge areas with lower contrast.

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Parametric Video Compression Based on Panoramic Image Modeling (파노라믹 영상 모델에 근거한 파라메트릭 비디오 압축)

  • Sim Dong-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.4 s.310
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    • pp.96-107
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    • 2006
  • In this paper, a low bitrate video coding method based on new panoramic modeling is proposed for panning cameras. An input video frame from a panning camera is decomposed into a background image, rectangular moving object regions, and a residual image. In coding the background, we employ a panoramic model that can account for several image formation processes, such as perspective projection, lens distortion, vignetting and illumination effects. Moving objects aredetected, and their minimum bounding rectangular regions are coded with a JPEG-2000 coder. We have evaluated the effectiveness of the proposed algorithm with several indoor and outdoor sequences and found that the PSNR is improved by $1.3{\sim}4.4dB$ compared to that of JPEG-2000.

Video Indexing for Efficient Browsing Environment (효율적인 브라우징 환경을 위한 비디오 색인)

  • Ko, Byong-Chul;Lee, Hae-Sung;Byun, Hye-Ran
    • Journal of KIISE:Software and Applications
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    • v.27 no.1
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    • pp.74-83
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    • 2000
  • There is a rapid increase in the use of digital video information in recent years. Especially, user requires the environment which retrieves video from passive access to active access, to be more efficiently. we need to implement video retrieval system including video parsing, clustering, and browsing to satisfy user's requirement. In this paper, we first divide video sequence to shots which are primary unit for automatic indexing, using a hybrid method with mixing histogram method and pixel-based method. After the shot boundaries are detected, corresponding key frames can be extracted. Key frames are very important portion because they help to understand overall contents of video. In this paper, we first analyze camera operation in video and then select different number of key frames depend on shot complexity. At last, we compose panorama images from shots which are containing panning or tilting in order to provide more useful and understandable browsing environment to users.

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Camera Motion Estimation using Geometrically Symmetric Points in Subsequent Video Frames (인접 영상 프레임에서 기하학적 대칭점을 이용한 카메라 움직임 추정)

  • Jeon, Dae-Seong;Mun, Seong-Heon;Park, Jun-Ho;Yun, Yeong-U
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.2
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    • pp.35-44
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    • 2002
  • The translation and the rotation of camera occur global motion which affects all over the frame in video sequence. With the video sequences containing global motion, it is practically impossible to extract exact video objects and to calculate genuine object motions. Therefore, high compression ratio cannot be achieved due to the large motion vectors. This problem can be solved when the global motion compensated frames are used. The existing camera motion estimation methods for global motion compensation have a large amount of computations in common. In this paper, we propose a simple global motion estimation algorithm that consists of linear equations without any repetition. The algorithm uses information .of symmetric points in the frame of the video sequence. The discriminant conditions to distinguish regions belonging to distant view from foreground in the frame are presented. Only for the distant view satisfying the discriminant conditions, the linear equations for the panning, tilting, and zooming parameters are applied. From the experimental results using the MPEG test sequences, we can confirm that the proposed algorithm estimates correct global motion parameters. Moreover the real-time capability of the proposed technique can be applicable to many MPEG-4 and MPEG-7 related areas.

Estimation of Displacements and Velocities of Objects from Soccer Image Sequences (축구 영상 시퀀스로부터 물체 이동거리와 속도 측정)

  • Nam, Si-Wook;Yi, Jong-Hyon;Lee, Jae-Cheol;Park, Yeung-Gyu;Kim, Jai-Hie
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.2
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    • pp.1-8
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    • 2001
  • In this paper, we propose an algorithm which estimates the displacements and velocities of objects in the soccer field from the soccer image sequences. Assuming the time interval of an object movement is given, we transform the object positions into those in the soccer field model and compute the distance and the velocity. When four corresponding pairs of the feature points, such as the crossing points of the lines in the soccer field, exist and three of them are not on a line, we transform the object positions in the soccer image into those in the soccer field by using the perspective displacement field model. In addition, when the soccer image has less than four feature points, we first transform the object positions into those in the image which has more than four feature points, and then transform the positions into those in the soccer field again. To find the coordinate transformation between two images, we estimate the panning and zooming for consecutive images in the sequence. In the experimental results, we quantitatively evaluated the estimation accuracy by applying our algorithm to the synthetic. soccer image sequences generated by graphic tools, and applied it to the real soccer image sequences for broadcasting to show its usefulness.

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