Journal of the Korean Association of Geographic Information Studies
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v.25
no.4
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pp.163-180
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2022
Real estate data can be big data. Because the amount of real estate data is growing rapidly and real estate data interacts with various fields such as the economy, law, and crowd psychology, yet is structured with complex data layers. The existing Relational Database tends to show difficulty in handling various relationships for managing real estate big data, because it has a fixed schema and is only vertically extendable. In order to improve such limitations, this study constructs the real estate data in a Graph Database and verifies its usefulness. For the research method, we modeled various real estate data on MySQL, one of the most widely used Relational Databases, and Neo4j, one of the most widely used Graph Databases. Then, we collected real estate questions used in real life and selected 9 different questions to compare the query times on each Database. As a result, Neo4j showed constant performance even in queries with multiple JOIN statements with inferences to various relationships, whereas MySQL showed a rapid increase in its performance. According to this result, we have found out that a Graph Database such as Neo4j is more efficient for real estate big data with various relationships. We expect to use the real estate Graph Database in predicting real estate price factors and inquiring AI speakers for real estate.
Journal of Korea Entertainment Industry Association
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v.13
no.4
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pp.93-106
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2019
Persona is an actor's external ego constructed by playing various roles, and his/her another self-portrait in the eyes of the audience. This study was conducted to analyze persona identity containing core persona(CP) and to gain implications for the growth strategy of the actress Son Ye-jin called "melo queen" by verifying consistency between the CP and audience responses to her starring works of the past. According to the related theories and models, the persona was firstly set as image, visuality, personality and consistency, and it was used to extract and sort descriptive texts about Son related news articles in the last 5 years of the six major Korean newspapers using the content analysis method. After that, we analyzed the number of viewers of her movies and the audience share of her dramas by genre. As a result, Son's persona components were found to have a proportion for 54.2% images (34.0% for melo and romance images, 20.2% for non-melo and romance images), 25.6% for visibility, 13.8% for consistency, and 6.4% for personality. Her CP was derived from a melo and romance image. Comparing this with the audience reaction, the melo romance genre dominated and showed consistency in the drama, but in the case of the film, the non-melo romance was dominant and did not match each other. The results were attributed to a wide gap between dramas and movies in terms of key viewers, box office factors, degree of genre hybridity and experimentality. Therefore, Son should actively use her CP in the drama and challenge the various roles in order to expand her persona spectrum in the film.
This study empirically analyzed how the elements of entrepreneurship and the fear of entrepreneurial failure influence entrepreneurial intention with each other in a situation that encourages startups. In particular, the moderating effect of fear of entrepreneurial failure was verified by dividing the fear of entrepreneurial failure into three sub-variables: fear of financial loss, fear of psychological loss, and fear of career loss. As a result, it was found that proactiveness and risk-taking had a positive effect on entrepreneurial intention, but innovativeness did not. Fear of entrepreneurial failure(all of sub-variables) was found to have no significantly moderating effect on the relationship between entrepreneurship and entrepreneurial intention. Therefore it seemed to have a negative effect as a independent variable. However, considering the regression coefficient(β) is positive or negative depending on the interaction terms of the sub-variables of fear of entrepreneurial failure and the entrepreneurship, it could be inferred that the moderating effect could be positive or negative. Based on this research results, a sophisticated entrepreneurship education program to inspire entrepreneurship and lower the fear of failure is needed in order to promote startups. And at the same time, a social safety net construction plan to reduce the fear of entrepreneurial failure needs to be prepared.
This article aims to search for moral educational implication of J. D. Greene's recent neuro-scientific approaches to deontological ethics. Recently new technique in neuroscience such as fMRI is applied to moral and social psychological concepts or terms, and 'affective primacy' and 'automaticity' principles are highlighted as basic concepts of the new paradigm. When these principles are introduced to ethical theories, it makes rooms of new and different interpretations of them. J. D. Greene et al. claim that deontological moral judgments or theories are just a kind of post hoc rationalization for intuitions or emotions by ways of neuroscientific findings and evolutionary interpretation. For example, Kant's categorical imperative in which a maxim should be universalizable to be as a principle, might be a product of moral intuition. Firstly this article tries to search for intellectual backgrounds of the social intuitionalism where Greens' thought originates. Secondly, this article tries to collect and summarize his arguments about moral dilemma responses, personal-impersonal dilemma catergorizing hypothesis, fMRI data interpretations by ways of evolutionary theory, cultural and social psychological theories, application to deontological and consequential theories, and his suggestion that deontological ethics shoud be rejected as a normative ethical thought and consequentialism be a promising theory etc. Thirdly, this tries to analyse and critically exam those aspects and argumentation, especially from viewpoints of the ethicists whose various strategies seek to defeat Greene's claims. Fourthly, this article criticizes that his arguments make a few critical mistakes in methodology and data interpretation. Last, this article seeks to find its implications for moral education in korea, in which in spite of incomplete argumentation of his neuroscientific approach to morality, neuroethics needs to be introduced as a new approach and educational content, and critical materials as well.
Three studies were conducted to examine the degree to which three common heuristics, anchoring heuristic, framing effect and representative-ness heuristic, influence the decision-making precesses of actual judges and 5-persons mock juries. With scenarios regarding various issues that are commonly raised in actual criminal and civil trials, study 1 examined the 158 actual judges' decisions. In study 2, the decisions of 80 mock jury groups that consisted of college students were examined with similar scenarios. And individual decisions were examined in study 3 to compare with the group decisions in study 2. The decision processes of the actual judges and the mock jury groups alike were found to be influenced by "anchors". But the biases by the anchoring heuristic were more pronounced in the group decisions than in the decisions of the actual judges. With respect to framing effect, the actual judges were found to be resistant, while a small effect was found in the decisions of mock jury groups. Representative-ness biases weren't found in the decisions of both the actual judges and mock juries. The implications of the results for judicial systems were discussed.
Cosmetic preservatives are an important class of ingredients in terms of ensuring sustainable use and providing customer satisfaction. Recently, a great deal of interest has been drawn to the production and use of toxic-free, naturally derived preservatives. In this work, a new naturally derived preservative (laurimino bispropanediol, LB) was developed to replace the most widely used diol preservatives, such as 1,2-hexanediol or 1,2-octanediol. The basic properties of the obtained preservative were measured, and the solution behavior of the preservative in an aqueous medium was examined. The feasibility of micelle formation in the preservative solution was investigated using the fluorescence (FL) based pyrene method. Micelle formation was feasible owing to the relatively long hydrophobic chains and increased hydroxyl groups in the preservative molecules. The emulsification capability of the preservative was assessed using the Rosano and Kimura method, showing that the preservative possessed emulsifying capability in an organic solvent (benzene) and soy bean oil. In addition, the dispersion stability of cosmetic formulations, including the new LB preservatives such as essence and lotion, was demonstrated by comparing the light transmittance of the formulations. This article provides important information for future research regarding the synthesis and practical applications of new toxic-free naturally derived preservatives.
Journal of Korea Society of Industrial Information Systems
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v.29
no.2
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pp.55-68
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2024
Plant engineering companies create or refer to requirements documents for each related field, such as plant process/equipment/piping/instrumentation, in different engineering departments. The process-related requirements document includes not only a description of the process but also the requirements of the equipment or related facilities that will operate it. Since the authors and reviewers of the requirements documents are different, there is a possibility that inconsistencies may occur between equipment or parts design specifications described in different requirement documents. Ensuring consistency in these matters can increase the reliability of the overall plant design information. However, the amount of documents and the scattered nature of requirements for a same equipment and parts across different documents make it challenging for engineers to trace and manage requirements. This paper proposes a method to analyze requirement sentences and calculate the similarity of requirement sentences in order to identify semantically identical sentences. To calculate the similarity of requirement sentences, we propose a named entity recognition method to identify compound words for the parts and properties that are semantically central to the requirements. A method to calculate the similarity of the identified compound words for parts and properties is also proposed. The proposed method is explained using sentences in practical documents, and experimental results are described.
Journal of the Korean Society for Library and Information Science
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v.58
no.1
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pp.303-328
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2024
In this study, we designed and verified a research model in order to determine whether ESG management for public libraries affects the perception of libraries, user satisfaction, and the intention to revisit. A survey was conducted among the users of six public libraries in the Gyeonggi region and 25 libraries in Seoul, and 247 valid responses from the survey were analyzed. The analysis revealed that the environment and society factors of ESG management had a positive effect on the perception of libraries and user satisfaction. It also showed that the libraries' perception had a positive impact on user satisfaction and the intention to revisit, and user satisfaction showed a positive correlation for the intention to revisit. From the analysis, we can infer that the effects of ESG management were reflected in everyday life via public libraries as ESG management of the public libraries influenced the perception of libraries, user satisfaction, and the intention to revisit. We confirmed that users showed the intention to revisit if the library provides positive and sincere satisfaction through ESG management, due to public libraries having ethical and moral significance to users. We have also put forward practical marketing strategies and identified areas for enhancement that can prove beneficial to public libraries.
Sang-Yeup Jin;Heung-Bae Choi;Myeong-Soo Han;Hyo-tae Lee;Young-Tae Son
Journal of the Korean Society of Marine Environment & Safety
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v.30
no.2
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pp.147-156
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2024
The sustainable management and enhancement of marine resources are becoming increasingly important issues worldwide. This study was conducted in response to these challenges, focusing on the development and performance comparison of fish detection and classification models as part of a deep learning-based technique for assessing the effectiveness of marine resource enhancement projects initiated by the Korea Fisheries Resources Agency. The aim was to select the optimal model by training various sizes of YOLOv8-Seg models on a fish image dataset and comparing each performance metric. The dataset used for model construction consisted of 36,749 images and label files of 12 different species of fish, with data diversity enhanced through the application of augmentation techniques during training. When training and validating five different YOLOv8-Seg models under identical conditions, the medium-sized YOLOv8m-Seg model showed high learning efficiency and excellent detection and classification performance, with the shortest training time of 13 h and 12 min, an of 0.933, and an inference speed of 9.6 ms. Considering the balance between each performance metric, this was deemed the most efficient model for meeting real-time processing requirements. The use of such real-time fish detection and classification models could enable effective surveys of marine resource enhancement projects, suggesting the need for ongoing performance improvements and further research.
This study is meant to be seeing how fun of animation works by reviewing it theoretically and coordinating it to suggest the structure which integrates fun of animation and validates the proposed fun model. After reviewing fun theoretically, the fun of animation could be able to coordinate that fun of animation is consist of perceptive fun, cognitive fun, and psychological fun. Perceptive fun is induced by visual, auditory and other sensory information and it is directly affected the image, sound, and movement. Cognitive fun can be obtained by reasoning and interpretation to mobilize their knowledge with sensuously perceived stimulation and it is directly affected the story. Psychological fun occurs when the audience see the animation. The psychological fun is the psychological emotional state when the audience watches animation by relieving psychological congestion. It consists of fun of unfamiliarity or identification. By suggesting research model and validating it how the perceptive fun, cognitive fun, and psychological fun affects each other, perceptive fun enhances cognitive fun and psychological fun. Although cognitive fun enhances psychological fun, cognitive fun enhances psychological fun twice than perceptive fun. Also when perceptive fun affects psychological fun, cognitive fun shows the indirect effect as a parameter. In conclusion, perceptive fun affects psychological fun directly and be enhanced through cognitive fun. Fun of animation can be experienced when perceptive fun caused by accepting sensory information of animation instantly, cognitive fun caused by interpretation and understanding sensory information of animation, and psychological fun caused by relieving psychological identity through recognition fuses and acts as one. An animation emphasized a certain element is difficult to be loved by the audience. In this reason, an harmonical combination among the elements of story, image, sound and movement are important to combinate harmoniously for a successful animation to make the audiences fun by arising funny emotions.
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