• Title/Summary/Keyword: 최종사용자 개발

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Development and Validation of Ethical Awareness Scale for AI Technology (인공지능기술 윤리성 인식 척도개발 연구)

  • Kim, Doeyon;Ko, Younghwa
    • Journal of Digital Convergence
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    • v.20 no.1
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    • pp.71-86
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    • 2022
  • The purpose of this study is to develop and validate a scale to measure the ethical awareness of users who accept artificial intelligence technology or service. To this end, the constructs and properties of AI ethics were identified through literature analysis on AI ethics. Reliability and validity were assessed through a preliminary survey(N=273), after conducting an open-type survey to men and women(N=133) in 10s to 70s nationwide, extracting the first questions, and reviewing them by experts. The results of an online survey conducted on men and women(N=500) were refined by confirmatory factor analysis. Finally, an AI technology ethics scale was developed. The AI technology ethics awareness scale was developed with 16 questions in total of 4 factors (transparency, safety, fairness, accountability) so that general awareness of ethics related to AI technology can be measured by detailed factors. In addition, through follow-up research, it will be possible to reveal the relationship with measurement variables in various fields by using the ethical awareness scale of artificial intelligence technology.

Development for Multi-modal Realistic Experience I/O Interaction System (멀티모달 실감 경험 I/O 인터랙션 시스템 개발)

  • Park, Jae-Un;Whang, Min-Cheol;Lee, Jung-Nyun;Heo, Hwan;Jeong, Yong-Mu
    • Science of Emotion and Sensibility
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    • v.14 no.4
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    • pp.627-636
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    • 2011
  • The purpose of this study is to develop the multi-modal interaction system. This system provides realistic and an immersive experience through multi-modal interaction. The system recognizes user behavior, intention, and attention, which overcomes the limitations of uni-modal interaction. The multi-modal interaction system is based upon gesture interaction methods, intuitive gesture interaction and attention evaluation technology. The gesture interaction methods were based on the sensors that were selected to analyze the accuracy of the 3-D gesture recognition technology using meta-analysis. The elements of intuitive gesture interaction were reflected through the results of experiments. The attention evaluation technology was developed by the physiological signal analysis. This system is divided into 3 modules; a motion cognitive system, an eye gaze detecting system, and a bio-reaction sensing system. The first module is the motion cognitive system which uses the accelerator sensor and flexible sensors to recognize hand and finger movements of the user. The second module is an eye gaze detecting system that detects pupil movements and reactions. The final module consists of a bio-reaction sensing system or attention evaluating system which tracks cardiovascular and skin temperature reactions. This study will be used for the development of realistic digital entertainment technology.

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Design of The Dynamic Binding Systems using API Information Repository (API 정보 저장소를 활용한 동적 재구성 지원 시스템의 설계)

  • Yoon, Seok-Jin;Kim, Sun-Ja;Kim, Hyeon-Soo
    • 한국IT서비스학회:학술대회논문집
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    • 2009.11a
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    • pp.198-201
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    • 2009
  • 오늘날 운영체계와 미들웨어는 수많은 API를 제공하고 있다. 최종 사용자들이 사용하는 응용 프로그램들은 이러한 API를 활용하여 개발되어지고 있다. 기존의 문서와 같은 형태의 API에 대한 기술은 기계가 자동적으로 처리하기 힘들며 개발자 입장에서도 API를 이해하기 위해서 책을 직접 읽고 이해해야 한다는 단점이 있다. 이를 극복하기 위하여 docgen과 같은 도구들이 있으나 결국은 개발자 관점에서는 API를 직접 숙지하여야 하며 응용 프로그램 상에서 직접 운영체계에서 제공하는 API 호출 부분을 작성하여 개발하여야 한다는 부분은 동일하다. 또한 서로 다른 다양한 운영체계에서는 형식은 다르지만 유사한 기능을 제공을 하는 API들이 있으나 개발자는 특정 운영체계의 API에 맞추어서 각각의 운용체계에 맞는 응용 프로그램을 개발하여야 하는 문제점이 있다. 본 연구에서는 API에 대한 정보에 대한 규격을 정의하고 각각의 API의 기능 및 특성에 대하여 메타 기술언어를 사용하여 기술하여 저장소에 저장해두고 실행시에 이러한 API정보를 사용하여 응용 프로그램과 동적으로 바인딩시켜서 실행시키는 체계에 대해서 논의한다. 응용 프로그램에서 사용하려고 하는 API와 운영체계에서 제공하는 API를 동적으로 결합시키는 엔진에서는 운영체계별 API의 차이에 의한 부분을 상쇄시키는 역할을 담당한다. 이러한 체계를 활용하면 동적으로 재구성 가능한 응용을 개발하는데 있어서 하부 시스템으로 활용될 수 있다. 향후 표준 API를 기술하는데 있어서도 본 연구에서 제시하는 메타 방식의 API 기술표현을 활용하면 보다 정확한 표준 규약 준수 여부를 확인할 수 있는 방법을 제공할 수 있다.

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Study on the Science & Technology Information Service Needs Corresponding to the Scientists and Engineers Group Characteristics (사용자 그룹별 과학기술정보 서비스 수요 분석)

  • Jung, Hye-Ju;Yoon, Jungsun
    • Journal of Information Management
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    • v.43 no.4
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    • pp.143-167
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    • 2012
  • In this study, survey analysis was conducted to determine the demands of science & technology information service by the groups of users. The questionnaire was composed of the need for 20 services in the science & technology information, the need for personal information to people-to-people exchanges, and information that can be shared with others. KOSEN users 1,013 people participated in the survey, and the analysis of variance was conducted depending on institution, profession, final degree and the age of the respondents. Results of frequency analysis, there were in high demands for trend analysis, papers, research reports, patents, knowledge queries, project announcements, jobs, experimental methods, information society and study abroad/Post-doc information, and all services except mentoring, community and blog were appeared to have the significant differences depending on the groups of users. Also the personal information deemed to be necessary for interaction with others was resulted in specialization, thesis/research performances, career, organization, jobs, final degree and education in order, there were partially difference depending on the user's groups. In addition, 97% of respondents had their own scientific and technical information to be shared with other people in order of papers, presentations (ppt), reports, experimental methods and the images. The results of this study can be used as useful information for scientists and engineers to develop a user-centered personalized services and are expected to be helpful to set the direction of science information services in the future.

The Core Module, "Viz-Data" of the User Interface Platform using the Public Data (공공데이터를 활용한 사용자 인터페이스 플랫폼의 핵심모듈 "Viz-Data")

  • Kim, Mi-Yun
    • Journal of Digital Convergence
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    • v.14 no.1
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    • pp.75-82
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    • 2016
  • The most of public services that we use these days is distributed and supplied as 'App' service because of wide spread of smat phones. Especially, since the interest of general citizens about usabilitu of public data has been increased, in case of Seoul, people can reach the data through 'Seoul Open Data Plaza' of 25 regions of Seoul. It becomes possible to construct various throughout this system. Ultimately, in case of users, they are provided many services through their electronic media. Looking at the development and research of public data service, they are mostly focusing on service or building up the service, but the research on visualization of contents is insufficient. This study is suggesting the specific plan and directionality of building public service using the public data which studied in the advanced research, "The user interface platform". Finally. this research is for a right usage of public data in the smart urban environment in near future and providing the practical public service.

Personalized Information Recommendation System on Smartphone (스마트폰 기반 사용자 정보추천 시스템 개발)

  • Kim, Jin-A;Kwon, Eung-Ju;Kang, Sanggil
    • Journal of Information Technology and Architecture
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    • v.9 no.1
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    • pp.57-66
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    • 2012
  • Recently, with a rapidly growing of the mobile content market, a variety of mobile-based applications are being launched. But mobile devices, compared to the average computer, take a lot of effort and time to get the final contents you want to use due to the restrictions such as screen size and input methods. To solve this inconvenience, a recommender system is required, which provides customized information that users prefer by filtering and forecasting the information.In this study, an tailored multi-information recommendation system utilizing a Personalized information recommendation system on smartphone is proposed. Filtering of information is to predict and recommend the information the individual would prefer to by using the user-based collaborative filtering. At this time, the degree of similarity used for the user-based collaborative filtering process is Euclidean distance method using the Pearson's correlation coefficient as weight value.As a real applying case to evaluate the performance of the recommender system, the scenarios showing the usefulness of recommendation service for the actual restaurant is shown. Through the comparison experiment the augmented reality based multi-recommendation services to the existing single recommendation service, the usefulness of the recommendation services in this study is verified.

Study on Color Coordination Simulator based on Dual Mapping Model (이중매핑모델에 의한 칼라배색 시뮬레이터 구축에 관한 연구)

  • 김돈한;정지원
    • Archives of design research
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    • v.16 no.2
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    • pp.57-66
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    • 2003
  • In order to develop color image, color simulation based on data processing techniques has been developed and applied to data interpretation tools or product design supporting systems. It has been a commonmethod to use image key words to search for data and provide color coordination samples that determine computer combination in computerized support systems until recently. However, this method does not reflect system designers and users taste or preference on making final choices of color coordination samples because the database was designed based on an assumption of standardized group that was established database from large scaled image evaluation research. In this study, we suggest a color coordination simulator that supports designer's final decision-making procedure on sample groups through the simulation of various color combination. The simulator allows communications with the system to explore a designer's color combination taste and preference, and provides a user for an efficient environment to judge the optimum result. The color coordination simulator was designed based upon Dual mapping model derived from a designer's thought process, and four steps of operations longrightarrowdefining color concept longrightarrowmaking color sample groupslongrightarrow simulation-determining ranking among final combination samples - will be assisting color design process.

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The Strategy of Designing for Web Coursewares based HCI (HCI 이론에 근거한 웹 코스웨어 설계 방안)

  • Lee, Jeong-Hee
    • 한국정보교육학회:학술대회논문집
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    • 2006.01a
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    • pp.301-306
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    • 2006
  • 본 논문의 목적은 HCI 이론에 근거하여 교육용 웹 코스웨어 개발에 중요한 요소인 인간과 컴퓨터의 상호작용에 기반한 연구를 통해 HCI 기반의 효율적인 웹 코스웨어의 설계 방안을 마련하고자 한다. HCI가 최종적으로 달성하고자하는 목표는 해당 시스템을 사용하는 사람들에게 최적의 경험을 제공하는 것이며 시스템 개발에서 최적의 경험은 유용성(usefulness), 사용성(usability), 감성(affect)의 조건에 있다. 교육용 웹 코스웨어를 설계할 때 HCI 이론의 중요한 요소인 사용자 인터페이스를 고려하고 학습자와의 상호작용을 극대화시킬 수 있는 설계 지침을 제시하여 학습자들이 편리하고 즐겁게 학습에 임할 수 있는 웹 코스웨어 설계의 기초자료로서 도움이 될 수 있을 것이다.

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A Development for Enterprise Risk Evaluator (기업의 위험도 평가기 개발)

  • Cho, Soohyung;Kim, Dae-Hwan;Yang, Jiyeong
    • Annual Conference of KIPS
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    • 2017.04a
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    • pp.447-449
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    • 2017
  • 기업의 위험평가는 대부분 컨설팅을 통해 진행되고 있는데 소기업일수도록 비용문제로 위기진단 컨설팅이 이루어지지 않고 있는 것이 현실이다. 본 논문에서는 소규모 기업들도 스스로 위험도를 평가할 수 있는 평가기 개발에 대해 설명하고 있다. 사용자로부터 기업유형과 위험요인을 입력받고 이를 바탕으로 관리지표들을 산출하며 최종적으로 평가 대상업체와 협력업체를 구분하여 위험도 평가가 이루어지도록 하였다. 관리 지표들을 세밀하게 구분하여 제시하고 있으므로 기업들은 취약한 부분이 어떠한 항목인지 쉽게 파악이 가능한 특징이 있다.

Development of atopy diagnostic system based on computer vision technology (비전 인식 기술을 이용한 아토피 진단 검사 시스템 개발)

  • Kwon, Sun-Min;Kim, Jeong-Rae;Jung, In-Bum
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06c
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    • pp.512-515
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    • 2010
  • 환경오염으로 인해 아토피 등의 피부질환이 증가하고 있으며 이에 국내에서는 인터넷을 통한 아토피 진단 서비스는 많다. 하지만 단순한 설문조사 형식으로 진단에 대한 객관성을 유지하기 어려워 신뢰도가 낮다. 이에 본 논문은 컴퓨터 비전 인식 기술을 활용하여, 컴퓨터에서 처리가능한 아토피 환자의 환부 영상을 수집 및 진단하는 시스템을 개발한다. 아토피 진단 시스템은 환부 영상을 사용자로부터 입력받아 색상값에 대한 히스토그램을 만들어 정규화한다. 다음으로 정규화된 히스토그램의 확률적 분포를 이용해 역투영한 결과 영상을 만들어 내게 되며 이 역투영 영상을 바탕으로 피부색을 제외한 부분을 아토피 침범 영역이라 판단하게 된다. 최종적으로는 입력 영상으로부터 얻어진 침범 영역, 문진을 이용한 점수를 이용하여 SCORAD 지수 스코어링 하게 된다.

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