• Title/Summary/Keyword: 최대세기투영

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Rendering cartoon-style specular reflection using projective textures (투영 텍스처를 이용한 만화적인 반사 효과의 렌더링)

  • Hwang, Soon-Jae;Choi, Jung-Ju;Lee, Seung-Yong
    • Journal of the Korea Computer Graphics Society
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    • v.10 no.3
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    • pp.34-39
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    • 2004
  • 물체의 반사(specular reflection)는 물체의 재질을 이해하는 중요한 실마리임과 더불어, 반사 영역의 모양은 국소적으로 물체의 기하학적 정보를 표시하는 중요한 부분이다. 기존의 비사실적 렌더링 분야에서 다루어져 왔던 만화적 표현 관련 연구들은 극도로 단순화된 쉐이딩 모델을 사용하여 모델의 상세도를 줄이는 방법을 사용하기 때문에 반사 효과와 같은 상세함을 표현하기에는 부족하다. 본 논문에서는 물체의 반사 영역을 만화적으로 표현하는 새로운 비사실적 렌더링 기법을 제안한다. 물체의 국소 반사 모델(local reflection model)을 사용하여 물체의 모든 정점에 대한 빛의 세기를 계산한 후, 반사 영역을 추출한다. 해당 반사 영역에 만화적으로 패턴화된 텍스처를 투영하여 반사 영역을 만화적인 느낌으로 표현한다. 본 논문에서 제시하는 결과는 국소 반사 모델의 계산을 사용하고 투영 텍스처(projective texture)를 이용하는 모델 공간(object space)의 계산으로, 오늘날 보편화되고 있는 그래픽 하드웨어의 가속 성능을 최대로 사용할 수 있는 장점이 있다. 따라서 본 논문의 연구결과는 실시간성이 매우 중요한 게임 등의 분야에서 만화적인 렌더링 기법을 적용하는데 사용할 수 있다.

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Three-Dimensional Processing of Ultrasonic Pulse-Echo Signal (초음파 펄스에코 신호의 3차원 처리)

  • Song, Moon-Ho;Song, Sang-Rock;Cho, Jung-Ho;Sung, Je-Joong;Ahn, Hyung-Keun;Jang, Soon-Jae
    • Journal of the Korean Society for Nondestructive Testing
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    • v.23 no.5
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    • pp.464-474
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    • 2003
  • Ultrasonic imaging of 3-D structures for nondestructive evaluation must provide readily recognizable images with enough details to clearly show various flaws that may or may not be present. Typical flaws that need to be detected are miniature cracks, for instance, in metal pipes having aged over years of operation in nuclear power plants; and these sub-millimeter cracks or flaws must be depicted in the final 3-D image for a meaningful evaluation. As a step towards improving conspicuity and thus detection of flaws, we propose a pulse-echo ultrasonic imaging technique to generate various 3-D views of the 3-D object under evaluation through strategic scanning and processing of the pulse-echo data. We employ a 2-D Wiener filter that filters the pulse-echo data along the plane orthogonal to the beam propagation so that ultrasonic beams can be sharpened. This three-dimensional processing and display coupled with 3-D manipulation capabilities by which users are able to pan and rotate the 3-D structure improve conspicuity of flaws. Providing such manipulation operations allow a clear depiction of the size and the location of various flaws in 3-D.

Cultural Implications of Korean Traditional Woodcraft Furniture (한국 전통 목가구의 문화적 함의)

  • Lee, Choon Sig
    • 대한공업교육학회지
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    • v.38 no.1
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    • pp.259-274
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    • 2013
  • Culture is already deeply imbued in our lives. The furniture has become a way of life and the human became part of the culture. In this study, the aim is to explore the traditional furniture that is projected through the culture as a lifestyle. Therefore, the purpose of this study is to explore the cultural implication in Korean traditional wooden furniture. Specific research questions in this study are as follows; 1) How to reflected house structure culture at traditional woodcraft furniture? 2) How to reflected interior space culture at traditional woodcraft furniture? 3) How to projected life form style culture at traditional woodcraft furniture? 4) How to harmonize between modern life culture and traditional woodcraft furniture? In order to achieve the purpose of this study, the literature of review was used masters of Korea's traditional woodcraft furniture. To collect information of Korean traditional furniture, the furniture was selected representative pieces of Korean Joseon Dynasty and interviewed an important intangible cultural asset somokjang. Based on the explore of Korean traditional furniture, the conclusions of this study are as follows; first, in the viewpoint of house framework culture, most of traditional furniture was made u sing a narrow interior space and was to be placed in close contact with the walls, and was developed as a type of molding on the front of the furniture to pursue beauty. Second, in the viewpoint of ondol culture, traditional furniture was closed to the wall by using low height furniture and furniture legs the structure punghyeol was used to reflect the phenomena of convective heat and humidity. Third, in the viewpoint of life form culture, traditional furniture was made that sat-down at eye level configuration is proportional to its size and height and appropriately been made. And patterns reflect the wishes of most things in nature and to be blessed with longevity origin were used in the decoration of wooden furniture. Finally, in the viewpoint of modern life culture, traditional furniture is simple but not dirty, and splendid but not luxurious. So although traditional wooden furniture are in any room or place, never discouraged by the dignity.