• Title/Summary/Keyword: 최단경로알고리즘

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Minimum Cost Path for Private Network Design (개인통신망 설계를 위한 최소 비용 경로)

  • Choe, Hong-Sik;Lee, Ju-Yeong
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.11
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    • pp.1373-1381
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    • 1999
  • 이 논문에서는 통신망 설계 응용분야의 문제를 그래프 이론 문제로써 고려해 보았다. 개별 기업체가 서로 떨어진 두 곳을 연결하고자 할 때 공용통신망의 회선을 빌려 통신망을 구축하게 되는데 많은 경우 여러 종류의 회선들이 공급됨으로 어떤 회선을 선택하느냐의 문제가 생긴다. 일반적으로 빠른 회선(low delay)은 느린 회선(high delay)에 비해 비싸다. 그러나 서비스의 질(Quality of Service)이라는 요구사항이 종종 종단지연(end-to-end delay)시간에 의해 결정되므로, 무조건 낮은 가격의 회선만을 사용할 수는 없다. 결국 개별 기업체의 통신망을 위한 통로를 공용 통신망 위에 덮어씌워(overlaying) 구축하는 것의 여부는 두 개의 상반된 인자인 가격과 속도의 조절에 달려 있다. 따라서 일반적인 최소경로 찾기의 변형이라 할 수 있는 다음의 문제가 본 논문의 관심사이다. 두 개의 지점을 연결하는데 종단지연시간의 한계를 만족하면서 최소경비를 갖는 경로에 대한 해결을 위하여, 그래프 채색(coloring) 문제와 최단경로문제를 함께 포함하는 그래프 이론의 문제로 정형화시켜 살펴본다. 배낭문제로의 변환을 통해 이 문제는 {{{{NP-complete임을 증명하였고 {{{{O($\mid$E$\mid$D_0 )시간에 최적값을 주는 의사선형 알고리즘과O($\mid$E$\mid$)시간의 근사 알고리즘을 보였다. 특별한 경우에 대한 {{{{O($\mid$V$\mid$ + $\mid$E$\mid$)시간과 {{{{O($\mid$E$\mid$^2 + $\mid$E$\mid$$\mid$V$\mid$log$\mid$V$\mid$)시간 알고리즘을 보였으며 배낭 문제의 해결책과 유사한 그리디 휴리스틱(greedy heuristic) 알고리즘이 그물 구조(mesh) 그래프 상에서 좋은 결과를 보여주고 있음을 실험을 통해 확인해 보았다.Abstract This paper considers a graph-theoretic problem motivated by a telecommunication network optimization. When a private organization wishes to connect two sites by leasing physical lines from a public telecommunications network, it is often the cases that several categories of lines are available, at different costs. Typically a faster (low delay) lines costs more than a slower (high delay) line. However, low cost lines cannot be used exclusively because the Quality of Service (QoS) requirements often impose a bound on the end-to-end delay. Therefore, overlaying a path on the public network involves two diametrically opposing factors: cost and delay. The following variation of the standard shortest path problem is thus of interest: the shortest route between the two sites that meets a given bound on the end-to-end delay. For this problem we formulate a graph-theoretical problem that has both a shortest path component as well as coloring component. Interestingly, the problem could be formulated as a knapsack problem. We have shown that the general problem is NP-complete. The optimal polynomial-time algorithms for some special cases and one heuristic algorithm for the general problem are described.

The Research on Extraction of Topology Model Using Straight Medial Axis Transformation Algorithm (SMAT 알고리즘을 이용한 위상학적 모델 추출 방법)

  • Park, So-Young;Lee, Ji-Yeong
    • Spatial Information Research
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    • v.20 no.2
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    • pp.117-127
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    • 2012
  • The purpose of this study is to develop the auto-building algorithm of the Geometric Network Model(GNM), a topology model including geometric information because of the need to reflect the features' geometric characteristic into the topology model, which is for development of indoor 3D virtual model enabling queries. As the critical algorithm, the Straight Medial Axis Transformation(SMAT) algorithm is proposed in order to automatically extract the medial axis of features. The SMAT algorithm is generalized from the existing S-MAT algorithm and a range of target features where applicable is extended from simple polygons to weakly simple polygons which mean the polygons containing the inner ring inside. The GNM built automatically is finally printed out as the .csv file for easy access and w ide application in other systems. This auto-building algorithm of the GNM is available for plenty of cases such as finding a shortest path, guiding a route in emergency situation, and semantic analysis.

DNA Computing Adopting DNA coding Method to solve Traveling Salesman Problem (Traveling Salesman Problem을 해결하기 위한 DNA 코딩 방법을 적용한 DNA 컴퓨팅)

  • Kim, Eun-Gyeong;Yun, Hyo-Gun;Lee, Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.1
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    • pp.105-111
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    • 2004
  • DNA computing has been using to solve TSP (Traveling Salesman Problems). However, when the typical DNA computing is applied to TSP, it can`t efficiently express vertices and weights of between vertices. In this paper, we proposed ACO (Algorithm for Code Optimization) that applies DNA coding method to DNA computing to efficiently express vertices and weights of between vertices for TSP. We applied ACO to TSP and as a result ACO could express DNA codes which have variable lengths and weights of between vertices more efficiently than Adleman`s DNA computing algorithm could. In addition, compared to Adleman`s DNA computing algorithm, ACO could reduce search time and biological error rate by 50% and could search for a shortest path in a short time.

Multi-Dimensional Traveling Salesman Problem Scheme Using Top-n Skyline Query (Top-n 스카이라인 질의를 이용한 다차원 외판원 순회문제 기법)

  • Jin, ChangGyun;Oh, Dukshin;Kim, Jongwan
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.1
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    • pp.17-24
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    • 2020
  • The traveling salesman problem is an algorithmic problem tasked with finding the shortest route that a salesman visits, visiting each city and returning to the started city. Due to the exponential time complexity of TSP, it's hard to implement on cases like amusement park or delivery. Also, TSP is hard to meet user's demand that is associated with multi-dimensional attributes like travel time, interests, waiting time because it uses only one attribute - distance between nodes. This paper proposed Top-n Skyline-Multi Dimension TSP to resolve formerly adverted problems. The proposed algorithm finds the shortest route faster than the existing method by decreasing the number of operations, selecting multi-dimensional nodes according to the dominance of skyline. In the simulation, we compared computation time of dynamic programming algorithm to the proposed a TS-MDT algorithm, and it showed that TS-MDT was faster than dynamic programming algorithm.

An Adaptive Distributed Wavelength Routing Algorithm in WDM Networks (파장분할 다중화 (WDM) 망을 위한 적응 분산 파장 라우팅 알고리즘)

  • 이쌍수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.9A
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    • pp.1395-1404
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    • 2000
  • In this paper, we propose a heuristic wavelength routing algorithm for IP datagrams in WDM (Wavelength-Division Multiplexing) networks which operates in a distributed manner, while most previous works have focused centralized algorithms. We first present an efficient construction method for a loose virtual topology with a connectivity property, which reserves a few wavelength to cope with dynamic traffic demands properly. This connectivity property assures that data from any source node could reach any destination node by hopping one or multiple lightpaths. We then develop a high-speed distributed wavelength routing algorithm adaptive to dynamic traffic demands by using such a loose virtual topology and derive the general bounds on average utilization in the distributed wavelength routing algorithms. Finally, we show that the performance of the proposed algorithms is better than that of the FSP(Fixed Shortest-Path) wavelength routing algorithms through simulation using the NSFNET[1] and a dynamic hot-spot traffic model, and that the algorithms is a good candidate in distributed WDM networks in terms of the blocking performance, the control traffic overhead, and the computation complexity.

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Path-Planning for Group Movement in Dynamic Environments (동적 환경에서 그룹 이동을 위한 경로 계획)

  • Yu, Kyeonah;Cho, Su-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.2
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    • pp.117-126
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    • 2013
  • Path planning is an essential problem to make virtual characters navigate in many applications including computer games. In many cases, multiple characters move in a group and qualitative aspects of planned paths are emphasized rather than optimality unlike Robotics. In this paper, we propose a two-level path planning algorithm in which the global path is planned for a single character specified as a leader and then the local path is planned to avoid dynamic obstacles while the group following this path. The space for group movement is achieved in the form of square grid array called a grid window. Member characters are located relatively to the leader within a space and moved. The static environment is reduced to the configuration space of this grid window to generate a roadmap on which a grid window can move. In local path planning, only the leader avoids dynamic obstacles by using an artificial potential field and the rest of members are located relatively to the leader in the grid window, which reduces computational load. Efficient algorithms to implement the proposed planning methods are introduced. The simulation results show that a group can handle with dynamic obstacles effectively while moving along the planned path for a static environment.

Developing algorithms for providing evacuation and detour route guidance under emergency conditions (재난.재해 시 대피 및 우회차량 경로 제공 알고리즘 개발)

  • Yang, Choong-Heon;Son, Young-Tae;Yang, In-Chul;Kim, Hyun-Myoung
    • International Journal of Highway Engineering
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    • v.11 no.3
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    • pp.129-139
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    • 2009
  • The transportation network is a critical infrastructure in the event of natural and human caused disasters such as rainfall, snowfall, and terror and so on. Particularly, the transportation network in an urban area where a large number of population live is subject to be negatively affected from such events. Therefore, efficient traffic operation plans are required to assist rapid evacuation and effective detour of vehicles on the network as soon as possible. Recently, ubiquitous communication and sensor network technology is very useful to improve data collection and connection related emergency information. In this study, we develop a specific algorithm to provide evacuation route and detour information only for vehicles under emergency situations. Our algorithm is based on shortest path search technique and dynamic traffic assignment. We perform the case study to evaluate model performance applying hypothetical scenarios involved terror. Results show that the model successfully describe effective path for each vehicle under emergency situation.

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A Study on the Techniques of Path Planning and Measure of Effectiveness for the SEAD Mission of an UAV (무인기의 SEAD 임무 수행을 위한 임무 경로 생성 및 효과도 산출 기법 연구)

  • Woo, Ji Won;Park, Sang Yun;Nam, Gyeong Rae;Go, Jeong Hwan;Kim, Jae Kyung
    • Journal of Advanced Navigation Technology
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    • v.26 no.5
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    • pp.304-311
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    • 2022
  • Although the SEAD(suppression to enemy air defenses) mission is a strategically important task in modern warfare, the high risk of direct exposure to enemy air defense assets forces to use of unmanned aerial vehicles. this paper proposes a path planning algorithm for SEAD mission for an unmanned aerial vehicle and a method for calculating the mission effectiveness on the planned path. Based on the RRT-based path planning algorithm, a low-altitude ingress/egress flight path that can consider the enemy's short-range air defense threat was generated. The Dubins path-based Intercept path planning technique was used to generate a path that is the shortest path while avoiding the enemy's short-range anti-aircraft threat as much as possible. The ingress/intercept/egress paths were connected in order. In addition, mission effectiveness consisting of fuel consumption, the survival probability, the time required to perform the mission, and the target destruction probability was calculated based on the generated path. The proposed techniques were verified through a scenario.

Design of Emergency Evacuation Guiding System with Serially Connected Multi-channel Speakers (직렬 스피커 연결을 이용한 비상 대피 유도 시스템의 설계)

  • Chung, Han-Vit;Kim, Tea-Wan;Chung, Yun-Mo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.4
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    • pp.142-152
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    • 2011
  • In general, existing emergency evacuation guiding systems depend on visual techniques like emergency lights or LEDs. Actually people in the case of fire emergency condition may not obtain a range of view because of smoke from the fire. This paper introduces a technique to design an emergency guiding system using directivity sound to cope with this problem. In this case all speakers are serially connected for audio signal transmission in a serial fashion to achieve convenient speaker installation. Floyd algorithm is used to find shortest evacuation paths. Because serially connected multi-channel speakers are weak in case of disconnection, this paper uses a technique to solve the diagnostic problem. In the proposed system, a PC based on the USB protocol is used for control and observation. The system has achievements, such as increasing evacuation rate under emergency conditions, and serial transmission of audio signal for easy maintenance and low installation cost.

A Study on the Parallel Escape Maze through Cooperative Activities of Humanoid Robots (인간형 로봇들의 협력 작업을 통한 미로 동시 탈출에 관한 연구)

  • Jun, Bong-Gi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.6
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    • pp.1441-1446
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    • 2014
  • For the escape from a maze, the cooperative method by robot swarm was proposed in this paper. The robots can freely move by collecting essential data and making a decision in the use of sensors; however, a central control system is required to organize all robots for the escape from the maze. The robots explore new mazes and then send the information to the system for analyzing and mapping the escaping route. Three issues were considered as follows for the effective escape by multiple robots from the mazes in this paper. In the first, the mazes began to divide and secondly, dead-ends should be blocked. Finally, after the first arrivals at the destination, a shortcut should be provided for rapid escaping from the maze. The parallel-escape algorithms were applied to the different size of mazes, so that robot swarm can effectively get away the mazes.