• Title/Summary/Keyword: 체험활동 만족도

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The Effects of Youth Activities on Adolescents' Sense of Community: Focusing on the Effects of Cumulative Experiences (청소년의 체험활동 경험이 공동체의식에 미치는 영향 : 누적적 경험의 효과를 중심으로)

  • Hwang, YeoJung
    • (The)Korea Educational Review
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    • v.24 no.2
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    • pp.195-221
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    • 2018
  • The purpose of this study is to analyze the effect of youth activities on adolescents' sense of community using "Korean Children & Youth Panel Study" data collected by the National Youth Policy Institute. Especially, this study tried to reflect various aspects of youth activities, such as participation in activities, number of types of activities, and satisfaction with activities. Also, this study paid particular attention to examining the cumulative effect of youth activities. The main results are as follows. First, the participation of youth activities, the satisfaction level of experiential activities, and the number of kinds of experiential activities varied according to income level and regional scale. Next, the results of the OLS regression analysis on adolescents' sense of community show that participation in youth activities, number of kinds of activities that participated in, and satisfaction with activities during the first-year of high-school all influence adolescents' sense of community. On the other hand, the results of analysis of the effects of cumulative experience during middle school during middle school shows that it is difficult to ensure long-term effects by only participating in youth activities. Positive effects persisted only when adolescents participated in high quality youth activities during middle school. The results of this study show that the qualitative aspects of youth activities are important for sustaining the effectiveness of youth activities.

Mediation Analysis of Sense of Community between Adolescent's Experience Activity and Life Satisfaction (청소년 체험활동 만족도가 삶의 만족감에 미치는 영향과 공동체의식의 매개효과)

  • Son, In-Bong;Kim, Tae-Hyeong
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.359-368
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    • 2021
  • The purpose of this study is to identify the effects of adolescents' experience activity satisfaction on their life satisfaction, and verify the mediating effects of sense of community between the two factors. For this, analysis has been conducted using Korean Children and Youth Panel Study (KCYPS, Ed. 6). Analysis were performed using the SPSS 24.0 program to verify the mediating effect, and the Sobel test was performed to analyze the statistical significance of the mediating effect. First, it was analyzed that the experience activity satisfaction had a statistically significant positive (+) effect on sense of community. Second, it was found that the adolescents' experience activity satisfaction had a significant positive (+) effect on the life satisfaction. Third, it was confirmed that snse of community had a positive (+) effect on life satisfaction, and at the same time, it was found that adolescents' experience activity satisfaction had a significant positive (+) effect on life satisfaction, so sense of community had a partial mediating effect.

The Effect of Parent's Neglect on Adolescents' Career Identity in the Times of Convergence : Focusing on the Mediating Effect of Experience Satisfaction and School Adjustment (융복합시대 부모방임이 청소년의 진로정체감에 미치는 영향 : 체험활동과 학교생활적응의 매개효과를 중심으로)

  • Park, Bong-Seon;Yang, Se-Bi
    • Journal of Convergence for Information Technology
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    • v.7 no.3
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    • pp.139-146
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    • 2017
  • This study tries to examine the effect of parents' neglect on career identity, and prove the meditating effect of experience satisfaction and school adjustment between the two variables in the times of convergence. For the study, the data from the Korean Children and Youth Panel Survey was analyzed by utilizing the path analysis, and the number of subjects was 391 adolescents. The results are as follows: First, parents' neglect influenced negatively career identity. Second, experience satisfaction and school adjustment had a positive effect on experience satisfaction. Third, parents' neglect directly influenced career identity and its' effect was indirectly mediated by the subjects's experience satisfaction and school adjustment. Therefore, the result of the study can be utilized for theoretical implication and foundation for developing programs to increase career identity.

Effects of Adolescent's Social Withdrawal on Self-esteem, Life Satisfaction -Focusing on Moderating Effect of Participation in Self-development Youth Activities - (청소년의 사회적 위축이 자아존중감, 삶의 만족도에 미치는 영향 -자기개발 체험활동 참여의 조절효과를 중심으로-)

  • Lee, Eun-Jung;Chung, Eun-Jung
    • The Journal of the Korea Contents Association
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    • v.22 no.8
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    • pp.596-606
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    • 2022
  • The purpose of this study was to identify the effects of adolescent social withdrawal on self-esteem and life satisfaction, and to analyze the moderating effect of participation in Self-development Youth Activities. Among the data for the 3rd year of the Korea Children's and Youth Panel Survey 2018 (KCYPS. 2018), data from 2,384 first-year middle school students were used, and descriptive statistical analysis, correlation analysis, linear regression analysis, and hierarchical multiple regression analysis were performed to test the hypothesis. First, it was analyzed that the social withdrawal had a statistically significant negative(-) effect on the self-esteem. Second, it was analyzed that the social withdrawal had a statistically significant negative(-) effect on the life satisfaction. Third, it was verified that self-development Youth Activities had a moderating effect in the relationship between social withdrawal and self-esteem. Fourth, it was verified that self-development Youth Activities had a moderating effect in the relationship between social withdrawal and life satisfaction.

The Effects of Extracurricular Activities on School Satisfaction of Education Demanders -Focused on creative experiential activities, life guidance, counseling activities- (교과외 활동이 교육수요자의 학교만족도에 미치는 영향 -창의적 체험활동, 생활지도, 상담활동을 중심으로-)

  • Jeon, Gu-Hun;Kim, Hee-Chan
    • The Journal of the Korea Contents Association
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    • v.18 no.4
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    • pp.380-387
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    • 2018
  • The purpose of this study is to examine the effects of extracurricular activities such as creative experiential activities, life guidance, and counseling activities on school satisfaction of students and parents who are educational demanders, and to suggest practical and policy alternatives to improve school satisfaction. For this purpose, 1,242 elementary, middle and high school students in Seoul and 1,023 parents were tested through analysis of t-test, and regression. Three main results were derived. First, extracurricular activities had a statistically significant effect on school satisfaction. Second, in general, parents in Korea are expected to emphasize the entrance examination-oriented curriculum with a high degree of education, but the higher the extracurricular activities of students and parents, the higher the school satisfaction. Third, there was a difference in school satisfaction by education class, but the higher the education level, the lower the school satisfaction was. It can be seen that extracurricular activities are needed to increase the educational satisfaction of students and parents who are educational demanders. In addition, it is necessary to reinforce the extracurricular activities to the high school which is the upper grade school now.

A Study on the Effect of Students' Problem Solving Ability and Satisfactions in Woodworking Product Making Program Using Design Thinking (목공 제품 제작 활동에서 디자인 씽킹의 활용이 학생들의 만족도와 문제해결력에 미치는 영향)

  • Kim, SeongIl
    • 대한공업교육학회지
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    • v.44 no.2
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    • pp.142-163
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    • 2019
  • The purpose of this study is to analyze the effect of problem solving ability and satisfaction of university students who are pre-technology teachers in woodworking products(birdhouse) making program using design thinking. Survey responses are analyzed by statistical programs(SPSS ver.20) such as satisfaction, confidence in problem solving, difficulties and causes of difficulties according to gender and grade of 33 students who conducted experience programs in extra-curricular programs to improve creativity and problem solving ability. The main conclusions of this study are as follows: First, the average of total satisfaction about experience programs is 4.39, which is somewhat high. The highest average response is 'feelings of accomplishment' and 'advice in the surroundings'(M = 4.46). There is no significant difference between male and female, and grade. The students interest in group-based different birdhouse woodworking together with the help of the surrounding people by the process of design thinking rather than practice to follow. Therefore, I'd like to recommend to other students due to this program shows a high self-confidence, sense of accomplishment, and satisfaction. Second, the total average response of students 'self-confidence for problem solving at the group based making experience program using design thinking is 3.80. In result of group activities, the students have self-confidence of 'problem-solving ability and deal with difficult situations'. Later, in making programs, complementing difficulties of making can enhance the satisfaction of the students. Third, in the survey questionnaire related with problem solving ability confidence, between 'I have the ability to solve many problems' and 'I always have the ability to cope with new and difficult business situations' show the highest correlation. Therefore, in order to improve self-confidence of problem solving ability, it is necessary to prepare teaching learning programs that can strengthen problem solving ability. Fourth, in the new design and making process not a given product design, the most difficult step is 'the process of rework and modifying idea product'. The main reason that students have difficulty in the production process is 'lack of knowledge and ability to produce'. To make various woodworking products using design thinking process, it can be helpful to make works if you have enough training on woodworking and design thinking before product making. The students' satisfaction about team-based learning using design thinking that helps improving creativity and problem solving ability is high. Therefore, the result of the research in other making activity program that design thinking is applied and analyzed can improve students' problem solving ability.

A Cognitive Scale Development and Psychological Model Verification of the Pursuit of Adventure Leisure Activities (모험적 여가활동의 인지 차원 척도 개발과 모형검증)

  • Kwak, Jae-Hyun;Hong, Kyung-Wan
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.513-525
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    • 2018
  • The purpose of this study is to explore the experience of participants in the adventurous leisure activities and to examine the structural relations of the cognitive experience, the emotional experience and adherence intention. Robust quantitative measures were developed from rich qualitative data. The five dimensions selected from two preliminary tests were being away, technical enhancement, fascination with nature, challenge, and interpersonal trust. The cognitive dimensions have a significant effect on the emotional arousal - pleasure dimension. Our study also shows a positive causal relationship between emotional experience and adherence intention. Implications of this study include 1) a developed questionnaire for measuring the cognitive experience dimension of adventure leisure and establishing a foundation for future research, and 2) an identified psychological model among cognitive, emotion, and intention. We offer opportunities to better understand the psychological factors that motivate participation in adventure leisure.

Effects of High School Students' Career Education Counseling on Career Decision Satisfaction and Self-Efficacy (고등학생의 학교 진로교육 상담이 교육 만족도와 진로결정 자기효능감에 미친 효과)

  • Paik, Ju Kyung;Cho, Sung Hyun;Chun, Jun Hyep
    • Journal of Naturopathy
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    • v.8 no.1
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    • pp.11-20
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    • 2019
  • Purpose: The purpose of this study was to investigate the effects of 'career decision making', 'school career education activities and participation', and 'school career education satisfaction' after 568 high school students. Methods: The subjects were surveyed after the counseling training. Results: 49.3% of the respondents answered that they had "decided but considered" in the "career decision information items" of the questionnaire about the subjects after the school career counseling education. 28.0% of the parents' advice was the most helpful when choosing their career, and 52.2% of the career decision making at school. There were 13 items in 'participation in school career education activity', and the average value was 3.49. The highest score was 3.66 points for "college or major experience" and the lowest score of 3.27 points for career-linked career education. In 'satisfaction with School Career Education', 94.7% of creative experiential activities and 94% of career and vocational courses were enthusiasts, and entrepreneurship and entrepreneurship experience (10.6%) were low. The career decision - making self - efficacy was also high in the group with high satisfaction of career education. Conclusions: School career decisions for high school students were effective when they were devoted to parental advice, university experience, creative vocational and career, and vocational education. The career decision - making self - efficacy was high in the group with high satisfaction of career education. Therefore, career counseling education considered adequate if it is devoted to education professionals.

The Effects of Expectation-Performance, Experience and Feelings on the Festival Visitor's Satisfaction (지역축제의 기대성과, 체험 및 감정이 방문자 만족에 미치는 영향)

  • Jung, Hyung-Shik;Choi, Soow-A;Kim, Young-Shim
    • CRM연구
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    • v.2 no.1
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    • pp.33-52
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    • 2009
  • This research focused on the moderating role of the influence an expectation exerts on a performance by a regional festival and the experience to get visitor's feeling and satisfaction. A survey design was used for the last analysis targeted for the respondent who experienced an experience directly targeted for the regional where a regional festival is promoted actively targeted for the visitor. Results are show a positive influence on the expectation exerts on a performance of festival. In addition, it was confirmed that festival experience activity the role important to feeling and satisfaction of a visitor. We suggest, therefore, that it has to raise the efficiency of the strengthening of an experience program to raise an performance of festival participants and the festival manage to draw out the various feeling formation and satisfaction through participation customers' segmentation.

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