• Title/Summary/Keyword: 창의성과

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A study on the Circular art using a numeral operation for the mathematical gifted - Focused on the design of a circle using GSP - (초등수학 영재학생의 자연수의 연산을 활용한 원형 디자인 - GSP를 활용한 원 디자인을 중심으로 -)

  • Park, Joog-Youll;Lee, Heon-Soo
    • Education of Primary School Mathematics
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    • v.15 no.1
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    • pp.31-40
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    • 2012
  • In this paper, we developed teaching learning models using a numeral operation for the mathematical gifted focused on the design of a circle using GSP and investigated effects of this models. This model gave gifted-students to be able to produce creative outputs with mathematical principles and practicality and beauty of mathematics. We found following facts. Firstly, a developed teaching-learning model improves a mathematical gifted student's mathematical creativity as analytic thinking and deductive inference. Secondly, a circular design using GSP helps gifted students to understand the abstract rules because mathematical patterns was represented visually by a circular design. Lastly, a circular design using a numeral operation is helpful to gifted students revealing to creativity and beauty of mathematics.

An Analysis of Character Education and Evaluation Components for Selecting Creative Convergent Talents (창의융합인재 선발을 위한 인성교육 및 인성평가 요소 분석)

  • Chon, Kyong Hee;Kim, Eunha
    • Journal of the Korea Convergence Society
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    • v.8 no.2
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    • pp.197-204
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    • 2017
  • This study aimed to examine character evaluation criteria and components for selecting creative convergent talents in college admissions. In this study, pre-college students' perceptions were surveyed on various issues related to character education and evaluation implemented in K-12 school system. It was found that the character education programs intended to enhance students' care for others, interpersonal skills, and honesty were most actively operated within the secondary educational systems. The results of the study also indicated that the programs for fostering interpersonal skills, care for others, and sincerity were perceived as the most effective programs. Based on the results of the study, we discussed ways to improve the quality of character education programs operated in school curriculum and to improve the credibility of character evaluation in the college admission process.

발명하는 사람들-제51호

  • Han, Mi-Yeong
    • The Inventors News
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    • no.51
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    • pp.1-16
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    • 2006
  • 함께 즐기는 '여성 발명인 축제'열린다/이 가을을 여성 발명의 계절로/빠진 영구치, 임플란트 기술로 대신한다/국내 의약품 특허출원 외국 기업이 주도/웰빙 붐 타고 기능성 베개 출원 늘어나/토양오염 복원기술, 관심 높아져/기업 CI교체 따른 상표출원 급증/여성경제단체, 오세훈 서울 시장 초청 간담회 가져/'2006대한민국 발명특허대전' 개최/특허청, 중소기업 특허경영 지원단 발족/한국특허문헌, WIPO로 전세계 서비스 실시/APEC 여성지도자네트워크 회의 개최/'2006 특허기술 사업화 성공사례발표회'/세계최초 신개념 CTF기술 상용화/특허청, 제4회 발명 장학생 선발/김치, 러시아 모스크바에 진출한다/고속 주행 틸팅열차 특허로 인정/현직 공무원, 다양한 발명품으로 특허와 되다/자신만의 'TV채널' 선택 가능하다/전지산업, 이온성 액체 관련 특허로 안전하게/명확한 의견 제출로 효율적인 심판 진행/치매예방물질 2배인 김치 개발됐다/한국과학기술연구원 논문 특허심의제도 도입/'한국 오시면 KISS로 맞이합니다'/삼성전자, 중국 특허 마쓰시타 아성 깨다/싱가포르 수출 인큐베이터로 중소기업 해외시장 공략/특허청, 영남대와 지식재산역량 강화 위한 약정 체결/깎는 횟수 줄인 잔디, 세계최초 개발/순창군, 웰빙 고추장 특허출원/역사 속의 발명품/하루 10분 발명교실/특허Q&A/케이제이알텍(주)문승자 대표/한.일 변리사회 업무협정체결 25주년 기념식 개최/중소기업청, 하반기 18조원 신용보증 공급 계획/'2006 대만 국제발명품 전시회'서 한국 참가자 수상/'불났을 때' 긴급 대피 요령은?/아이디어 착상 및 발명 기법/창의성과 도전정신이 성공한 사업가 만든다/사탕을 탄생시킨 사람들/'휴대폰 특허료 1.3억불 내라' 중재 결정/'신발깔창 휴대폰 충전기'/휴대폰으로 광고 받고 무료 문자 이용 가능/아파트 저작권.특허 열풍 거세게 불어/'골다공증 예방 요구르트' 나왔다/갈증 느끼지 않아도 '물' 자주 마셔라/10월 '지재권 및 여성발명 창의교실' 개최안내/한국여성발명협회 회원사 발명품 가이드/함씨네토종콩종합식품, 특선 수상/

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A Study on the Characteristics of Human Resources Required in Electronics Company (미래 융합기술사회에서 전자기업의 인재상 분석)

  • Lim, Jung-Yeon
    • Journal of Internet of Things and Convergence
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    • v.3 no.2
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    • pp.33-39
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    • 2017
  • The purpose of this study is to analyze the characteristics of talents required in electronic companies in the 4th industrial revolution. we conducted a network analysis on the key talent of the companies presented in over 100 job announcements to companies in the electronics industry. The results of the study are as follows. First, electronic companies showed the most favored creative talents, preferring collaborative talent and challenging talent. Second, looking at the core definitions of talent, change, response, problem solving, performance creation, communication, challenge, professionalism, enthusiasm, development, aggressiveness and spontaneity were used. In other words, key keywords emerging from the 4th industrial revolution were being used continuously. Third, in the Centrality analysis, talented people who emphasize humanity also appeared. Based on the study, it suggested that manpower training of the 4th Industrial Revolution.

Development Convergence Education Program for Elementary and Middle School Using Design (디자인을 활용한 초‧중등 융합교육 프로그램 개발)

  • Lee, Jong-Hak;Yoon, Ma-Byong;Ryu, Sung-Rim;Kim, Hak-Sung
    • Journal of the Korea Convergence Society
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    • v.8 no.10
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    • pp.173-183
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    • 2017
  • The purpose of this study is to develop students' creativity and artistic sensitivity by developing a convergence education program that links various subjects, including mathematics, science, and art based on design. Design is done in almost every human activity that pursues beauty and implements cultural value through patterns and images. We have developed three programs for elementary school students and two programs for middle school students, taking into consideration the achievement standards and curriculum content appropriate for the 2015 revised curriculum. It was assessed by a panel of five educational experts during the development and demonstration courses to evaluate the feasibility of the development program. The development program can enhance the design literacy and design sense of elementary and junior high school students and can be used convergent educational contents that can be applied in the free-semester system activities of junior high school. Through this program, adolescents who will lead the future design society will be able to acquire the sense of design, literacy, and design ability as design consumers and producers.

A Study on Coloring Game for the Education of Creativity in Children's Art (아동미술 창의성 교육을 위한 컬러링 게임 연구)

  • Lee, Jun-Hee;Jung, Hyeong-Won
    • Journal of Digital Convergence
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    • v.18 no.10
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    • pp.443-452
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    • 2020
  • Education using smart mobile devices has become part of current children's art education activities. Today's release of pen-equipped mobile devices and smart tablet PC's allows users to painting and coloring with digital devices. Today, art content for children is downloaded and can be educated at any time as an application. However, coloring games that give children the effect of art education are extremely rare, and the content elements in the games are similar to all games and lack the ability to express themselves. The study recognizes the importance of developing coloring game content for children's art education that can help children's coloring activities and improve creativity and imagination, and focuses on the direction and elements of developing children's coloring game content using smart mobile devices that fit digital coloring functions.

Development Of Education Plan Linked With The University For Activation Of Inventive Education In Vocational High-school (실업계 고교에서 창의 교육 활성화를 위한 대학연계 교육 방안 개발)

  • Wee Eun-Ryang;Cho Kyung-Chul;Kim Hyung-Suk;Kim Sun-Hyung
    • Journal of Engineering Education Research
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    • v.4 no.1
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    • pp.79-87
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    • 2001
  • In this paper, we proposed a new education plan of electronics engineering in vocational high-school. And the new proposed education plan is applied to electronic circuit theory education which is known to be a very difficult subject. It is the inventive education using PSPICE and EWB that is assistant to study program. Also, multimedia is used to improve education of electronic engineering in vocational high-school. The effectiveness for the proposed education is investigated by using the questionnaire. After the inventive education, students and teachers are very improved and encouraged in terms of interest, understanding and attitude of study. Specially, students showed strong interest in the education linked with the university curriculum.

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Relationships between Children's Self-Efficacy, Parental Child-Rearing Attitude Perceived by the Child and Creativity (아동의 자기효능감 및 아동이 지각한 부모의 양육태도와 창의성과의 관계)

  • Jang Hye-Sun;Choi Bo-Ga
    • Journal of the Korean Home Economics Association
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    • v.43 no.3 s.205
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    • pp.59-73
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    • 2005
  • The purpose of this study was to investigate the relationships between children's self-efficacy, parental child-rearing attitude perceived by the child, and creativity. The study subjects were 120 5th and 6th graders at elementary school in Gyeongbuk. The instruments of measurement were question sheets, Self-Efficacy Scale, and Parental child-rearing attitude Scale. For creative thinking tests, the Kim Yong-Chae version of TTCT (Torrance Test of Creative Thinking) was used. The data were analysed through mean, standard deviation, frequency, percentile, Cronbach's $\alpha$, and Pearson's Correlation Coefficient. The major findings of this study were as follows: First, the results from the correlational analysis didn't yield significant and meaningful correlations between children's self-efficacy and thinking creatively with words. Nevertheless, children's self-efficacy was partly related to thinking creatively with pictures. Second, the results from the correlational analysis didn't yield significant and meaningful correlations between warmth vs. rejection altitude of father and thinking creatively with words. Warmth vs. rejection attitudes of father was not related to thinking creatively with pictures. However, the results from the correlational analysis yielded a number of significant and meaningful correlations between self-control vs. regulation attitudes of father and the thinking creatively with words. The self-control vs. regulation attitudes of father was significantly positively related to the thinking creatively with pictures. Third, the warmth vs. rejection attitudes of mother was significantly positively related to the thinking creatively with words. However the warmth vs. rejection attitudes of mother was not related significantly to the thinking creatively with pictures. The self-control vs. regulation attitudes of mother was not related to the thinking creatively with words. Moreover, self-control vs. regulation attitudes of mother was not related to the thinking creatively with pictures.

A Study on Effective Teaching Method of Inventive Principles (효과적인 발명원리 교수법에 관한 연구)

  • Kim, Eun-gyung
    • Journal of Practical Engineering Education
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    • v.8 no.1
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    • pp.15-21
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    • 2016
  • TRIZ, the theory of inventive problem solving, is widely used not only in traditional engineering fields such as mechanical, electrical, and electronic engineering but also in IT field and generated good results. Therefore, recently many universities have opened TRIZ as a regular course. Especially, 40 inventive principles of TRIZ are not only creative thinking tools that beginners can learn relatively easily but also very effective problem solving tools, but it is not that easy to utilize it properly for solving real problems as you think. In order to use inventive principles as powerful tools for creative problem solving, it is important to educate learners to use it repeatedly through stimulating their interest about the inventive principles. So, in this paper, we introduce various inventive principles hidden in the cards that can be easily accessible in everyday life, and propose how to educate learners to evoke their interest in the inventive principles through making cards by utilizing the inventive principles.

A Study on Characteristics of New Media Art with the Integration of Art and Technology (예술과 과학기술이 융합된 뉴미디어아트의 특성에 대한 연구)

  • Lei, Jinyi;Zhang, Yichen;Kim, Won-Suk;Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.451-456
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    • 2021
  • Advances in science and technology have led the development of the times, and provide abundant technological means, new tools, and new angles of thought to art and new media, and become an important driving force for creativity and rigidity in art. This study, starting from the trend of convergence creativity between art and science and technology, focuses on the new characteristics of new media art, and combines examples of works in several areas such as characteristics. It has a certain reference value for understanding the characteristics of the times and its development trend to deeply grasp the current new media art while analyzing it in detail.