• Title/Summary/Keyword: 창의공학설계

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Research on comprehensive engineering design in connection with local communities (지역사회와 연계한 공학계열 종합설계 연구)

  • Huh, Wonwhoi
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.133-139
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    • 2021
  • In the era of the 4th industrial revolution in order to cultivate excellent human resources equipped with international competitiveness and new technologies the university's engineering education is gradually improving through a number of studies. Comprehensive design in engineering is a course that emphasizes the importance of design education and nurtures future talents that are practically needed in the industrial field. In this study focusing on the researcher's 2019 engineering-related comprehensive design courses students apply new technologies learned in college to actual practice propose creative ideas and develop practical results that solve problems of local welfare facilities. The curriculum was described in which students took the initiative to find problems in community welfare facilities and developed VR contents for disaster response education for the socially disadvantaged. Through this study, students solved the motion limitations of existing earthquake VR contents by connecting them with motion chairs. As a result, it is meaningful that students contributed to the local community as well as cultivating their ability to adapt in the field.

Conceptual Design of a Beam Splitter for the Laser Marker Using Axiomatic Design and Triz (TRIZ를 도입한 공리적 설계방법에 의한 레이저 마커의 빔 분해기 개념설계)

  • 신광섭;박경진
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.5
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    • pp.166-173
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    • 2004
  • Axiomatic Design has been developed as a general design framework during past two decades and TRIZ has been developed for a design tool over 50 years. Axiomatic design is quite excellent in that the design should be decoupled. When a design matrix is established, the characteristics of the design are identified concerning the coupling properties. If the design is coupled, a decoupling process should be found. However, axiomatic design does not specifically indicate how to decouple. In this paper, a design method is developed to use TRIZ in the decoupling process. The decoupling ideas are extracted from the substance field analysis and various methods in TRIZ. The mettled is applied applied to the conceptual design of a beam splitter for the laser marker and the results are analyzed.

Study on the Development of Convergence lesson about Computer with Internet Marketing subject in University (대학에서 컴퓨터와 인터넷 마케팅 교과간 융합수업 모형 개발에 관한 연구)

  • Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.9
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    • pp.7-12
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    • 2018
  • In the society where the paradigm of knowledge is rapidly changing and developing, convergence emphasizing the connection between knowledge and technology in various fields is significant. In order to cultivate these creative-convergent talents, STEAM(Science, Technology, Engineering, Arts, and Mathematics) is being considered important to make them equipped with creative thinking ability and core competence required in the future society and help them devise new ideas escaping from the branches of study. This study is about convergence instructional design of computer with marketing subject, which aims to foster talent. The results of this study are as follows. First, the structured process of convergence lessons. Second, the convergence lesson was based on a cyclic process with steps : selection of the subject concerned, selection of a topic, designing the lesson, mapping out the lesson plan and developing problems, having a final discussion on the whole lesson, performing the lesson and evaluating the lesson. Third, the development of the problems about the introduction of computer engineering and Internet marketing subject for convergence lessons. To make an effect of this model, studies applying this instructional design to many lectures should be implemented.

A Study on the Instructional Design of Flipped Learning for 'Creative Problem Solving Methodology' Course ('창의적문제해결방법론' 교과목의 플립러닝 수업 설계에 관한 연구)

  • Han, Jiyoung
    • Journal of Engineering Education Research
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    • v.22 no.1
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    • pp.22-28
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    • 2019
  • The purpose of this study is to develop instructional design model of flipped learning suitable for engineering education field and to draw out effects and improvements by applying it to actual lessons for engineering college students. Literature review and case studies were conducted to achieve the purpose of the study. For a case study, flipped learning was applied to 'creative problem solving methodology' which is a liberal arts course of engineering college at D university in Gyeonggi-do. As a result of the literature review, the PARTNER model was applied and weekly instructional guide was presented by each stage. In addition, the results of analysis on the reflection journal showed that the students were more able to achieve the deepening learning stage through active participation in class than the existing class, and found that they had a more challenging plan after the class.

Creative Engineering Design Education Utilizing the Problem-solving Process and Skills of Critico(-Creative) Thinking (비판(-창의)적 사고의 문제 해결 과정과 기량을 활용한 창의 공학 설계 교육)

  • Park, Sang Tae;Kim, Jedo
    • Journal of Engineering Education Research
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    • v.24 no.2
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    • pp.68-75
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    • 2021
  • ABEEK recommends convergent engineering projects to nurture creative problem-solving ability for 1st year engineering students through 'Creative Engineering Design' course. However, 1st year engineering students, who have not yet studied core subjects in engineering, have difficulties understanding and coping with the challenges posed by the engineering-related projects. For this reason, the educational objectives of this course are usually frustrating to achieve by the instructor. In this paper, by using the problem-solving process and skills of critico(-creative) thinking, we prepare guidelines for creative engineering design education that allow 1st-year students to effectively participate in engineering projects without a complete understanding of the design process which is to be studied. Also, we present a case study that applies the guidelines to an on-going creative engineering design course and discusses the outcomes by showing student-generated works. The results showed that the intuitive content and everyday expression of critico(-creative) thinking education enabled the instructor to effectively guide their students through the requirements of engineering projects without relying on advanced engineering design methods, and that the application of these guidelines also helped improve students' communication skills, including presentation. We show that the guidelines for creative engineering design education utilizing the problem-solving process and skills of critico(-creative) thinking is not only contributing to achieving the educational objectives of the creative engineering design course but can also be an educational paradigm that incorporates critico(-creative) thinking education into engineering education.

Structural Performance of the Modular System with Fully Restrained Moment Connections using Ceiling Bracket (천장 브래킷을 이용한 완전강접합 모듈러 시스템의 구조성능)

  • Lee, Seung-Jae;Kwak, Eui-Shin;Park, Jae-Seong;Kang, Chang-Hoon;Shon, Su-Deok
    • Journal of the Architectural Institute of Korea Structure & Construction
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    • v.33 no.12
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    • pp.37-44
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    • 2017
  • Due to structural characteristics, construction costs and duration of a modular system would be saved by minimizing the schedule on the job site. As such, it is crucial to develop a connection that can guarantee stiffness while allowing for simple assembling. Particularly, the mid- to high-rise construction of the modular system necessitates the securing of the structural stability and seismic performance of multi-unit frames and connections, and thus, the stiffness of unit-assembled structures needs to be re-evaluated and designed. However, evaluating a frame consisting of slender members and reinforcing materials is a complicated process. Therefore, the present study aims to examine the structural characteristics of a modular unit connection based a method for reinforcing connection brackets and hinges while minimizing the loss of the cross section. Toward this end, the study modeled the beam-to-column connection of a modular system with the proposed connection, and produced a specimen which was used to perform a cycling loading test. The study compared the initial stiffness, the attributes of the hysteretic behavior, and the maximum flexural moment, and observed whether the model acquired the seismic performance, compared to the flexural strength of the steel moment frame connection that is required by the Korean Building Code. The test results showed that the proposed connection produced a similar initial stiffness value to that of the theoretical equation, and its maximum strength exceeded the theoretical strength. Furthermore, the model with a larger ceiling bracket showed higher seismic performance, which was further increased by the reinforcement of the plate.

A Case study on Intensive Semester of Graduation Design (졸업설계 집중학기제 운영 사례 연구)

  • Kim, Kyeong-Eon;Kang, Seung-Chan
    • Journal of Practical Engineering Education
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    • v.11 no.2
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    • pp.151-158
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    • 2019
  • As the competitiveness of university education and the demand for innovation have increased, a flexible educational system considering the characteristics of universities has become necessary. In particular, in the case of K-university, the intensive semester of Graduation Design, which dramatically improves the educational purpose, content, evaluation, and operation method of the graduate design subject, in order to cultivate a creative engineer capable of actively responding to technological change and solving practical problems. K University's intensive semester of graduation design was operated in two majors in the first semester in 2018, and three majors in the first semester in 2019. A result of survey on the status and effectiveness of intensive semester of graduation design was conducted for participating instructors and students, it was shown that the purpose of introducing intensive semester of graduation design, such as improving the instruction time, the quality of the graduation work and cultivating the competency of the student, was effective.

Development of a PBL model and Analysis of its Effect in Engineering Design Instruction (공학설계수업에서의 PBL 모형 개발 및 효과 분석)

  • Kim, Sung-Bong;Hong, Hyo-Jeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.11
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    • pp.4310-4319
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    • 2010
  • In 21th century moving rapidly up to the knowledge and information society, creative problem-solving abilities are preferentially required to engineers. Though there may be various approaches to develop such abilities, PBL instruction method can be an effective alternative to develop such abilities. Recognizing this, one 'JPBL' model was constructed and introduced in this study. The model was developed independently based general existing PBL models and applied to university students to analyze its effectiveness in the aspect of class satisfaction and organizational commitment. Based on results, the meaning and limitation of the model development were discussed.

Design Process Suggestion of Vibrotactile Interface applying Haptic Perception Factor Analysis (햅틱 인지 요인 분석을 적용한 진동 촉감 인터페이스 설계 프로세스 제안)

  • Heo, Yong-Hae;Kim, Seung-Hee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.5
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    • pp.79-87
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    • 2021
  • This study suggests a design process for vibrotactile interface that can apply haptic perception factors reflecting human tactile mechanisms. This process consists of 4 stages: the haptic sense requirement analysis stage, the haptic element analysis stage, the haptic perception factor analysis stage, the haptic requirement detailed design, and the prototype implementation stage. The advantage of this design process is that unnecessary tasks can be excluded in deriving and implementing user requirements, by applying haptic perception factor analysis, and the biggest feature is that research results on ergonomic mechanisms can be reflected in the haptic design, completes prototype development simultaneously while determining the haptic requirements statement by performing user evaluation, usability testing, and haptic feature optimization tasks simultaneously. This design process includes all stages from user requirements to haptic function detailed design and prototype implementation, so it is expected that general developers who lack expertise in haptic will also be able to design user-centered designs, enabling design and implementation of haptic functions at a certain level.

Drawing up class module elements of originality and convergence and suggesting class modules by combining middle school physical education and STEAM (중학교 체육과 STEAM 융합을 통한 창의·융합 수업 모듈 요소 도출 및 수업 모듈 제시)

  • Hong, Hee-Jung;Lim, Hyun-Joo
    • Journal of Wellness
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    • v.14 no.2
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    • pp.207-223
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    • 2019
  • The purpose This study aimed at proposing class module elements for creativity and convergence and class models for creativity and convergence by integrating content elements by physical activity field(health, challenge, competition, ) for physical education and STEAM. For this, literature review, focus group interview(FGI) and discussions with experts were conducted, and the following study results have been drawn up: First, concerning the class module elements for creativity and convergence, total 11 class module elements in the health field were suggested including detecting risks by posture analysis and analyzing and designing amount of physical activity. Second, total 7 module elements in the challenge field were deduced such as anticipation of obstacles to target achievement and modeling of effective exercise. There were 17 convergence elements in the competition field including game record analysis and creation of game data storage application. Third, total 9 creativity and convergence module elements in the field include modeling of technology improvement for motion and symbolization for motion records. In addition, class modules related to convergence with engineering in the health field, convergence with technology in the challenge field, convergence with art in the competition field and convergence with art and mathematical symbols were proposed.