• Title/Summary/Keyword: 지-맵

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Depth Map Interpolation Using High Frequency Components (고주파 성분을 이용한 깊이맵의 보간)

  • Jang, Seung-Eun;Kim, Sung-Yeol;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.17 no.3
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    • pp.459-470
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    • 2012
  • In this paper, we propose a method to upsample a low-resolution depth map to a high-resolution version. While conventional camera sensors produce high-resolution color images, the sizes of the depth maps of range/depth sensors are usually low. In this paper, we consider the utilization of high-frequency components to the conventional depth map interpolation methods such as bilinear, bicubic, and bilateral. The proposed method is composed of the three steps: high-frequency component extraction, high-frequency component application, and interpolation. Two objective evaluation measures such as sharpness degree and blur metric are used to examine the performance. Experimental results show that the proposed method significantly outperforms other conventional methods by a factor of 2 in terms of sharpness degree. As well, a blur metric is reduced by a factor of 14 %.

E-learning Standardization Roadmap Based on the Future E-learning Scenarios (미래 e-러닝 시나리오에 기반을 둔 e-러닝 표준화 로드맵)

  • Choe, Hyunjong;Cho, Youngsang;Park, UngKyu;Kim, Taeyoung
    • The Journal of Korean Association of Computer Education
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    • v.10 no.2
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    • pp.27-38
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    • 2007
  • The objective of this research is to propose a e-learning standardization roadmap based on the future scenarios. First of all, a e-learning standardization committee was organized to collect ideas on the visions of the future e-learning, in which experts from the technological, educational, and standardization field were invited. They made a great contribution to the success of this research by furnishing us with valuable advices and feedbacks. The first step of the research was to survey the current e-learning standardization proposals suggested by some of standard organizations in and out of the country. We developed three 2015 scenarios for e-learning in elementary and secondary education, in university education, and in life-long education respectively by using a top-down roadmap development strategy. In the second step, we drew a new e-learning standardization roadmap v2 out of the future scenarios by gap analysis between the current and the future e-learning standardization elements. These future e-learning scenarios and e-learning standardization roadmap are very helpful to teachers or educational policy makers for understanding future e-learning and e-learning standardization.

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Design and Implementation of Topic Map Generation System based Tag (태그 기반 토픽맵 생성 시스템의 설계 및 구현)

  • Lee, Si-Hwa;Lee, Man-Hyoung;Hwang, Dae-Hoon
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.730-739
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    • 2010
  • One of core technology in Web 2.0 is tagging, which is applied to multimedia data such as web document of blog, image and video etc widely. But unlike expectation that the tags will be reused in information retrieval and then maximize the retrieval efficiency, unacceptable retrieval results appear owing to toot limitation of tag. In this paper, in the base of preceding research about image retrieval through tag clustering, we design and implement a topic map generation system which is a semantic knowledge system. Finally, tag information in cluster were generated automatically with topics of topic map. The generated topics of topic map are endowed with mean relationship by use of WordNet. Also the topics are endowed with occurrence information suitable for topic pair, and then a topic map with semantic knowledge system can be generated. As the result, the topic map preposed in this paper can be used in not only user's information retrieval demand with semantic navigation but alse convenient and abundant information service.

SLAM based on feature map for Autonomous vehicle (자율주행 장치를 위한 특징 맵 기반 SLAM)

  • Kim, Jung-Min;Jung, Sung-Young;Jeon, Tae-Ryong;Kim, Sung-Shin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.7
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    • pp.1437-1443
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    • 2009
  • This paper is presented an simultaneous localization and mapping (SLAM) algorithm using ultrasonic for robot and electric compass, encoder, and gyro. Generally, localization based upon electric compass, encoder, and gyro can be measured just local position in workspace. However, actual robot must need an information of the absolute position in workspace to perform its mission, Absolute position in workspace could be calculated using SLAM algorithm. To implement SLAM in this paper, a map is built using ultrasonic sensor and hierarchical map building method. And then, we the map will be transformed into a feature map. The absolute position could be calculated using the feature map and map mapping method. As a test bed, we designed and construct an autonomous robot and showed the experimental performance of the proposed SLAM algorithm based on feature map. Experimental result, we verified that robot can found all absolute position on experiments using proposed SLAM algorithm.

Partition and Caching Mechanism for GML Visualization on Mobile Device (모바일 디바이스에서 GML 가시화를 위한 분할 및 캐싱 기법)

  • Song, Eun-Ha;Park, Yong-Jin;Han, Won-Hee;Jeong, Young-Sik
    • Journal of Korea Multimedia Society
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    • v.11 no.7
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    • pp.1025-1034
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    • 2008
  • In this paper, we developed GridGML for efficiently supplying a GML and visualizing the map with partitioning map and caching method to a mobile device. In order to overcome the weighting of a file, which is the biggest weakness of a GML, GridGML extracts only the most necessary parts for the visualization of the map among GML attributes, and makes the file light as a class instance by applying an offset value. GridGML manages a partition based on the visualization area of a mobile device to visualize the map to a mobile device in real time, and transmits the partition area by serializing it for the benefit of transmission. Also, the received partition area is compounded in a mobile device and is visualized by being partitioned again as four visible areas based on the display of a mobile device. Then, the area is managed by applying a caching algorithm in consideration of repetitiveness for a received map for the efficient operation of resources. Also, in order to prevent the delay in transmission time as regards the instance density area of the map, an adaptive map partition mechanism is proposed for maintaining the transmission time uniformly.

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Design and Implementation of Extended Web Map Service Interfaces for Mobile Applications (모바일 응용을 위한 웹 맵 서비스 확장 인터페이스의 설계 및 구현)

  • Jo, Dae-Soo;Oh, Byung-Woo
    • Journal of Korea Spatial Information System Society
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    • v.7 no.3 s.15
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    • pp.93-106
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    • 2005
  • Recently, the web map services with standard interfaces have been developed to a high degree for the purpose of sharing of spatial data through the web. Among the various kinds of works related, the specification for the web map service released by Open Geospatial Consortium (OGC) is the most prominent, and is nearly adopted as international standard (ISO/DIS 19128) in developing the web map servers. The web map server of OGC, however, provides the insufficient capabilities for mobile applications. Unlike the wired applications, the mobile applications would require the map server to minimize of size of data transferred, because the size of data is very important factor in communication cost and the response time of map clients. And the mobile applications require different quality of map according to the screen size of mobile devices. The mobile application, also require some application specific queries. In this paper, We have Proposed the interfaces for mobile web map services (M-WMS) which fully comply with the standard interfaces proposed in OGC. And we have designed and implemented the web map server for mobile map services. This paper has contributed to construction and practical use of the web map servers in mobile applications, such as LBS and telematics.

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Vision-based Mobile Robot Localization and Mapping using fisheye Lens (어안렌즈를 이용한 비전 기반의 이동 로봇 위치 추정 및 매핑)

  • Lee Jong-Shill;Min Hong-Ki;Hong Seung-Hong
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.4
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    • pp.256-262
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    • 2004
  • A key component of an autonomous mobile robot is to localize itself and build a map of the environment simultaneously. In this paper, we propose a vision-based localization and mapping algorithm of mobile robot using fisheye lens. To acquire high-level features with scale invariance, a camera with fisheye lens facing toward to ceiling is attached to the robot. These features are used in mP building and localization. As a preprocessing, input image from fisheye lens is calibrated to remove radial distortion and then labeling and convex hull techniques are used to segment ceiling and wall region for the calibrated image. At the initial map building process, features we calculated for each segmented region and stored in map database. Features are continuously calculated for sequential input images and matched to the map. n some features are not matched, those features are added to the map. This map matching and updating process is continued until map building process is finished, Localization is used in map building process and searching the location of the robot on the map. The calculated features at the position of the robot are matched to the existing map to estimate the real position of the robot, and map building database is updated at the same time. By the proposed method, the elapsed time for map building is within 2 minutes for 50㎡ region, the positioning accuracy is ±13cm and the error about the positioning angle of the robot is ±3 degree for localization.

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Design of Framework for Implementation of the New Paradigm Map (신 패러다임 맵 구현을 위한 프레임워크 설계)

  • Kim, Sun-Woo;Yang, Kwang-Ho;Park, Ki-Shik;Park, Ju-Young;Ra, In-Ho
    • The Journal of the Korea Contents Association
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    • v.15 no.3
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    • pp.32-39
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    • 2015
  • In this paper, We propose the futuristic map using variety technology of advanced ICT-based. The futuristic maps are expected to developed into a new format of user participation to express the results in various formats through the understanding and interpretation of the facts and phenomena of tangible and intangible that exist in the real world. In the future, the map is expected to be developed into form of a new paradigm map made in real time that economy, industry, the collection of information necessary for everyday life, processing, usage, analysis, distribution and sharing. In this paper, we provide a real-time personalized contents to digitize the information of the real space based on the concept of map, databases, spatial analysis and describes the key technologies that characterized by the representation of time-series data by analyzing and prediction every field macro phenomena of society, economy, culture and etc. And we establish the concepts of the 'New Paradigm Map' for future creative economy.

A Study on R&D Investment Decision Making Model by Using Small-Medium Enterprises Strategic Technology Roadmap (전략기술로드맵 기반의 중소기업 R&D 투자우선순위 결정모형에 관한 연구)

  • Kyung, Jong-soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.12
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    • pp.786-794
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    • 2018
  • In recent years, in response to rapid technological change, technology planning activities are important for companies to cope with technological competition. However, Small and Medium Enterprises(SMEs) lack the resources and competence to establish their own technology roadmaps. Therefore, government-led roadmaps for SMEs have been proposed to support the R&D direction and R&D capabilities of SMEs. However, SMEs R&D policies are still not well linked with technology roadmaps and R&D programs. In other words, the size of R&D for SMEs is determined according to demand of SMEs regardless of strategic technology roadmap. In this study, we propose a investment prioritization model based on a technology road map to unify R&D investment policy. Using the decision model designed to prioritize strategic technology investments in the SME strategy roadmap, we conduct empirical analysis of strategic technologies in the advanced convergence and green manufacturing. AHP analysis was conducted after questionnaires on the importance of strategic technology and the importance of influential factors to 46 experts such as expert of research institutes and support organizations.

이달의 통계-모바일게임 삼국지시리즈 인기

  • Korea Database Promotion Center
    • Digital Contents
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    • no.6 s.133
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    • pp.188-189
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    • 2004
  • 5월 모바일게임 다운로드 순위에서는‘삼국지’시리즈가 강세를 보였다. SKT에서는 엔텔리전트의‘삼국지영웅전4’가 1위에 올랐고, KTF에서는‘삼국지 무한대전’이 1위에 올랐다. 엔텔리전트의 삼국지영웅전 시리즈는 4개의 방대한 맵 안에서 펼쳐지는 박진감 넘치는 액션 게임으로 레벨업과 아이템 수집/장착, 퀘스트와 미션 등의 다양한 요소를 포함한 신개념 액션 RPG게임이다.

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