• Title/Summary/Keyword: 지도 그리기

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Development and Realization Drawing a Map-Module for the Lower grades (저학년 아동을 위한 그림 지도 그리기 모듈의 구현)

  • Cheong, Ji-Young
    • 한국정보교육학회:학술대회논문집
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    • 2007.08a
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    • pp.267-272
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    • 2007
  • 학교 교육에서 문해력과 수리력에 비해 그 중요성이 간과되고 있는 공간 지각 능력과 도해력을 학습하기 위해서 학습자 중심의 지도 그리기 교육이 실제화 되어야 한다. 따라서 이 글에서는 보다 더 실제적 이고 효과적인 지도교육을 위한 지도그리기모듈을 구현하고자 한다. 특히 사회과의 경우 사고의 방법과 과정을 중요시 하는 교육목표를 가지고 있기 때문에, 현재의 저학년 초등교과교육 중 지도 그리기 학습의 문제점을 살펴보고 구체적 조작기의 아동을 위한 공간 능력의 향상과 구체물의 평면화 등 지도 그리기 교육의 목표를 수월하게 도달하기 위한 모듈을 구현하여 초등 지리 교육의 수월성과 함께 학습자의 수준에 맞는 흥미로운 학습을 도모하고자 한다.

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Art and Career Convergence Class for Career Recognition - Through drawing a Neighborhood Job Map - (진로인식을 위한 미술과 진로 융합 수업 -동네직업지도 그리기를 통하여-)

  • Kim, Ji-Hyun;Huh, Yoon Jung
    • Journal of Digital Convergence
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    • v.17 no.1
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    • pp.433-442
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    • 2019
  • We have developed art and career convergence class for career recognition through drawing a neighborhood job map. Thus, we want to expand the students' career recognition. 3 Classes were conducted in 16 elementary school students from 5th to 6th. Through pre & post-questionnaire, and the interviews with the students' work, job recognition with job value and job prejudice, self-understanding and career attitude were analyzed. As follows. First, students' job recognition was expanded. The ability to identify the needs, values and purposes of jobs has improved. Changes in job values that all jobs are worth have occurred and job bias has changed. Second, the career attitude changed on the basis of self-understanding. Thus, in the context of deciding the job demanded by the society rather than the student's will, art and career convergence class was effective in career recognition.

A study on 2015 travel trend through 'Kim Kwang-Seok Road in Daegu' ('대구 김광석다시그리기길'을 통해 본 2015년 여행트렌드)

  • Lee, hye-eun;Choi, hee-soo
    • Proceedings of the Korea Contents Association Conference
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    • 2015.05a
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    • pp.249-250
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    • 2015
  • 대구에 소재한 '김광석다시그리기길'의 인기요인을 분석해보면 2015년 여행 트렌드는 일상과 연결되어 있다고 볼 수 있다. 사람들의 감성을 자극해 위안을 주고, 시간과 비용 문제로 인해 근교에 위치한 여행지를 선호하고 있다. 그리고 현지인들의 문화를 엿볼 수 있고 일상을 교류할 수 있는 곳임과 동시에 혼자서도 쉽게 할 수 있는 여행을 선호하고 있다. 일상에서 오는 소박함으로부터 사람들은 여행의 만족을 느끼고 있다고 할 수 있다.

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Analysis of the Teaching of Statistical Graphs according to Elementary Mathematics Curriculum (초등수학 교육과정에 따른 통계 그래프 지도의 분석)

  • Lee, Jami;Ko, Eun-Sung
    • Journal of Elementary Mathematics Education in Korea
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    • v.23 no.2
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    • pp.247-272
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    • 2019
  • The purpose of this study is to analyze the teaching of statistical graphs according to elementary mathematics curriculum. To do this, we set up three research questions as follows. First, what is the change in achievement standards related to the teaching of statistical graphs in elementary mathematics curriculum? Second, what is the change in the teaching of the drawing of statistical graphs in elementary mathematics curriculum? Third, what is the change in the teaching of understanding of statistical graphs in elementary mathematics curriculum? For the first research question, we analyzed the achievement standards related to the teaching of the statistics of the 2015 revised curriculum from the first curriculum. For the second research question, we analyzed how to provide students with the opportunity to draw graphs(number of drawings) and whether to present the basic frame of the graphs(frame provided). For the third research question, we analyzed questions in the textbooks based on the graph understanding; 'reading data', 'finding the relation between data', 'interpreting data', 'understanding the situation'. As a result of the analysis, the achievement standard in the curriculum has changed in the direction of fostering statistical thinking, and it has been changed to emphasize the interpretation of the graph so as to make the graph drawing easy. However, 'interpreting data' and 'understanding the situation' were still lacking.

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Crossing the Gap between Elementary School Mathematics and Secondary School Mathematics: The Case of Systems of Linear Equations (그림그리기 전략을 통한 초.중등수학의 연립방정식 지도 연결성 강화)

  • Kwon, Seok-Il;Yim, Jae-Hoon
    • Journal of Educational Research in Mathematics
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    • v.17 no.2
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    • pp.91-109
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    • 2007
  • This study deals with the problem of transition from arithmetic to algebra and the relationship between elementary and secondary school mathematics for systems of linear equations. In elementary school, activity for solving word problems related to systems of linear equations in two variables falls broadly into using two strategies: Guess and check and making a table. In secondary school, those problems are solved algebraically, for example, by solving systems of equations using the technique of elimination. The analysis of mathematics textbooks shows that there is no link between strategies of elementary school mathematics and secondary school mathematics. We devised an alternative way to reinforce link between elementary and secondary school mathematics for systems of linear equations. Drawing a diagram can be introduced as a strategy solving word problems related to systems of linear equations in two variables in elementary school. Moreover it is closely related to the idea of the technique of elimination of secondary school mathematics. It may be a critical juncture of elementary-secondary school mathematics in the case of systems of linear equations in two variables.

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Real-Time Pencil Rendering (실시간 연필 렌더링)

  • Lee, Hyun-Jun;Kwon, Sung-Tae;Lee, Seong-Yong
    • Journal of the Korea Computer Graphics Society
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    • v.11 no.4
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    • pp.1-10
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    • 2005
  • 본 논문에서는 주어진 삼차원 메쉬를 실시간에서 연필화로 표현하는 방법을 소개한다. 이를 위해 본 논문에서는 연필화의 특징을 분석한 후 분석된 특징들을 빠르고 간단하게 모사하여 표현하는 알고리즘을 제시한다. 이 알고리즘은 크게 윤곽선을 그리는 방법과 내부를 그리는 방법으로 나뉘며, 제시된 모든 알고리즘은 그래픽스 하드웨어를 이용하여 실시간으로 동작한다. 우선 물체의 윤곽선을 그리기 위해 사람이 윤곽선을 그릴 때의 특징을 분석하여 실제의 윤곽선과 비교해 약간의 오차를 지니면서 여러번 겹쳐 그린 듯한 윤곽선을 만들어 내는 방법을 제시한다. 또한 물체의 내부를 그리기 위해서 먼저 연필의 특징을 잘 반영하는 텍스쳐를 만든 후 이를 물체의 표면에 매핑시켜 물체의 특징을 연필화풍으로 잘 표현하는 방법을 제시한다. 이 과정에서 연필화의 느낌을 강조하기 위해 물체가 그려지는 종이의 질감을 표현하는 방법과 물체의 명암비를 조정하는 방법 역시 제시한다.

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An analysis of changing interests in mathematics and strategic thinking reflected in small group drawing activities using graphs and inequations - With Grafeq software - (그래프와 부등식 영역의 소집단 그림그리기 활동에서 나타나는 수학에 대한 흥미변화 및 전략적 사고분석 -Grafeq 활용을 중심으로-)

  • Shin, In-Sun;Park, Kyung-Min
    • Communications of Mathematical Education
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    • v.26 no.2
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    • pp.177-203
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    • 2012
  • The purpose of this research was to look at whether small group drawing activities can be applied to learning content that combine mathematics and art, by analyzing the changes in $10^{th}$ grade students' interests in mathematics and particular features of their strategic thinking that were reflected in small group drawing activities using graphs and inequations. The results of the study are as follows: 1. The small group drawing activity using graphs and inequations demonstrated that students interests in mathematics could experience positive changes. 2. The small group drawing activity using graphs and inequations was effective in stimulating the students' strategic thinking skills, which are higher level thinking activities necessary for creating problem solving. As the students went through the whole process of accomplishing a complete goal, the students engaged in integrated thinking activities that brought understandings of basic graphs and inequations together, and were also found to use such higher level thinking functions needed in achieving creative problem solving such as critical thinking, flexible thinking, development-oriented thinking, and inferential thinking. 3. The small group drawing activity using graphs and in equations could be expected to constitute learning content that integrate mathematics and art, and is an effective solution in boosting students' strengths in mathematics by way of activities that consider students' unique cognitive and qualitative peculiarities and through integration with art.

The Effects of Multimedia Fairy Tale and Narrative Fairy Tale Lectures on Children's Language Expression Ability and Drawing Representation Ability (멀티미디어 동화수업과 구연동화 수업이 유아의 언어표현력과 그리기 표상능력에 미치는 영향)

  • Kim, Jeongkyoum;Byun, Jeong-Sook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.3
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    • pp.1404-1413
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    • 2014
  • The purpose of this study is to figure out the effects of multimedia fairy tale and narrative fairy tale lectures on children's language expression ability and drawing representation ability. To achieve this, this study was conducted from March to April, 2011 with 50 five-year-old children(25 children in the experimental group and 25 children in the comparative group) in K and S kindergartens at D metropolitan city. The results were as follows. First, the score of children's language expression ability was higher in the multimedia fairy tale lecture group than in the narrative fairy-tale lecture group. Second, the score of children's drawing representation ability was higher in the multimedia fairy tale lecture group than in the narrative fairy-tale lecture group. As for findings stated above, educational activities with multimedia were important in early childhood education. Consequently, children can better understand stories through multimedia fairy tales and various language activities, and improve their language expression ability and drawing representation ability through the process of exploring and drawing heroes in fairy tales. However, they have more need of educational activities, which are complementary to the merit of narrative fairy tale, than educational activities for only multimedia fairy tale lecture.

Implementation of Picture Diary drawing Pictures through Keyword Extraction (키워드 추출을 통한 그림을 그려주는 그림일기의 구현)

  • Sung-Jun Lee;Jae-Jin Lee;Hye-Jin Kim;Ji-Yoon Yang;Kyung-Sook Han
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.6
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    • pp.179-184
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    • 2023
  • As many people went through Corona, they began to be interested in picture diaries that record their daily lives. However, existing applications have many paid services, and it is difficult to write a picture diary for those who have difficulty drawing themselves. In this paper, an application was developed to solve these problems. Basically, drawing diary writing function is provided, drawing is provided in the hand drawing function to increase convenience, and AI drawing function is added to make it possible to draw through keywords for those who have difficulty drawing. In addition, the emotional analysis function was added so that one could see one's past emotional statistics through the statistical function.

The Design and Implementation of Interactive Web-Based Instruction for Elementary School Students in Map Learning (초등학생 지도 학습을 위한 상호작용적 WBI 설계 및 구현)

  • Ko, Yong-Seok;Kim, Jong-Woo
    • 한국정보교육학회:학술대회논문집
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    • 2004.01a
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    • pp.207-216
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    • 2004
  • 지도 학습은 7차 교육과정의 초등학교 3학년 1학기 사회 교과서 1단원, 우리 고장의 모습에서 그림지도를 중심으로 전체 차시인 19차시에 걸쳐 다루고 있다. 그리고 4학년 1학기 사회 교과서 1단원, 우리 시 도의 모습에서도 지도의 기본 요소인 방위, 기호, 축척, 등고선을 중심으로 17차시 중 7차시에 걸쳐 학습하게 되어 있다. 그러나 자료 제작의 어려움, 개인 수준 차이로 인하여 제대로 지도 학습을 하기는 어렵다. 이에 따라 본 연구는 초등학생 지도 학습을 위한 상호작용적 WBI를 설계하고 구현하였다. 교육과정의 내용을 재구성하여 준비, 방위, 기호, 축척, 등고선, 지도 그리기의 6개 영역 아래 기본학습과 심화학습을 하게 되며, 심화학습은 학습자가 적극적으로 참여하여 학습할 수 있게 하였다. 그리고 심화학습을 마치면 보물찾기 활동이 이루어지면서 학습의 재미를 느끼도록 하였다. 이 외에도 우리들의 이야기, 토의하기 둥 다양한 상호작용 기능을 제공하여 학습의 이해를 돕는 WBI를 구현하였다.

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