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A New Queueing Algorithm for Improving Fairness between TCP Flows (TCP 플로우 간의 공정성 개선을 위한 새로운 큐잉 알고리즘)

  • Chae, Hyun-Seok;Choi, Myung-Ryul
    • The KIPS Transactions:PartC
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    • v.11C no.2
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    • pp.235-244
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    • 2004
  • TCP Vegas version provides better performance and more stable services than TCP Tahoe and Reno versions, which are widely used in the current Internet. However, in the situation where TCP Vegas and Reno share the bottleneck link, the performance of TCP Vegas is much smaller than that of TCP Reno. This unfairness is due to the difference of congestion control mechanisms of each TCP use. Several studies have been executed in order to solve this unfairness problem. In this paper, we analyze the minimum window size to maintain the maximum TCP performance of link bandwidth. In addition, we propose an algorithm which maintains the TCP performance and improves fairness by selective packet drops in order to allocate proper window size of each TCP connections. To evaluate the performance of the proposed algorithm, we have measured the number of data bytes transmitted between end-to-end systems by each TCP connections. The simulation results show that the proposed algorithm maintains the maximum TCP performance and improves the fairness.

A Load-Sharing Scheme using SCTP Multi-homing (SCTP 멀티호밍 특성을 활용한 부하 분산 기법)

  • Song Jeonghwa;Lee Meejeong
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.595-607
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    • 2004
  • Networks often evolve to provide a host with multiple access points to the Internet. In this paper, we propose a transport layer load distribution mechanism utilizing the multiple network interfaces simultaneously. We specifically propose an extension of Stream Control Transmission Protoco1 (SCTP) to have load sharing over multiple network interfaces. We named the particular service provided by the Proposed load sharing mechanism to be LS (Load Sharing) mode service. LS mode service is based on the following four key elements: (i) the separation of flow control and congestion control, (ii) congestion window based striping, (iii) redundant packet retransmission for fast packet loss recovery, (iv) a novel mechanism to keep track of the receiver window size with the SACKS even if they arrive out-of-order. Through simulations, it is shown that the proposed LS mode service can aggregate the bandwidth of multiple paths almost ideally despite of the disparity in their bandwidth. When a path with a delay of 100% greater is utilized as the second path, the throughput is enhanced about 20%.

Adaptive Multi-stream Transmission Technique based on SPIHT Video Signal (SPIHT기반 비디오 신호의 적응적 멀티스트림 전송기법)

  • 강경원;정태일;류권열;권기룡;문광석
    • Journal of Korea Multimedia Society
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    • v.5 no.6
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    • pp.697-703
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    • 2002
  • In this paper, we propose the adaptive multi stream transmission technique based on SPIHT video signal for the highest quality service over the current Internet that does not guarantee QoS. In addition to the reliable transmission of the video stream over the asynchronous packet network, the proposed approach provides the transmission using the adaptive frame pattern control and multi steam over the TCP for continuous replay. The adaptive frame pattern control makes the transmission date scalable in accordance with the client's buffer status. Apart from this, the multi stream transmission improves the efficiency of video stream, and is robust to the network jitter problem, and maximally utilizes the bandwidth of the client's. As a result of the experiment, the DR(delay ratio) in the proposed adaptive multi-stream transmission is more close to zero than in the existing signal stream transmission, which enables the best-efforts service to be implemented.

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Performance Evaluation for TCP/IP over UBR (UBR 위에서 동작하는 TCP/IP 성능 평가)

  • Ahn, Sung-Soo;Yu, Hyung-Sik;Whang, Sun-Ho;Lee, Jun-Won;Kim, Sung-Un
    • Journal of KIISE:Information Networking
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    • v.27 no.1
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    • pp.76-87
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    • 2000
  • ATM is a key technology of integration of multimedia service. Recently, Many study have been concentrated on performance testing for evaluation network performance are stronger everyday. The performance testing is on evaluation of maximal throughput of network by measuring and analyzing of various performance parameters. There are two ways to test ATM network performance; one is using QoS in cell level on the point of network's view, and the other is using metric in frame level in the point of user's view. And, the standardization process is also under way. In this paper, we derive a performance requirement of TCP in TCP/IP data transmission over ATM UBR service. By applying the derived requirements to ATM and packet networks, we evaluate the performance of TCP over UBR based on the result of our simulations. Therefore, we evaluate the result of simulation and find degradation of network throughput by interaction between TCP congestion control and ATM cell drop policy. So we suggest the accelerated Vegas that modify traditional TCP Vegas in congestion control mechanism for batter network throughput.

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Performance Analysis of IPACT MAC Protocol for Gigabit Ethernet-PON (Gigabit Ethernet-PON을 위한 IPACT 매체접근제어 방식의 성능분석)

  • Shin Ji hye;Lee Jae yong;Kim Byung chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.3B
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    • pp.114-129
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    • 2005
  • In this paper, we examine Interleaved Polling with Adaptive Cycle Time (IPACT) algorithm which was proposed to control upstream traffic for Gigabit Ethernet-PONs, and we analyze the performance of the gated service and the limited service of the IPACT mathematically. For the mathematical performance analysis, we model IPACT algorithm as a polling system and use mean-value analysis. We divide arrival rate λ value into three regions and analyze each region accordingly. We obtain average packet delay, average queue size and average cycle time of both the gated and the limited service. We compare analytical results with simulation to verify the accuracy of the mathematical analysis. Upon now, simulation analysis have been used to evaluate the performance of EPONs, which require much time sud effort. Mathematical analysis can be widely used in the design of EPON systems since system designers can obtain various performance results rapidly.

A Fuzzy Routing Protocol for Wireless Sensor Network (무선 센서 네트워크를 위한 퍼지 라우팅 프로토콜)

  • Lee, Byong-Kwon;Jeon, Joong-Nam
    • The KIPS Transactions:PartC
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    • v.14C no.7
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    • pp.611-620
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    • 2007
  • Distributing the routing path over the entire network is an important factor to maintain the lifetime of wireless sensor network as long as possible. This paper proposes a fuzzy routing protocol that decides a routing path based on the fuzzy control rules. The fuzzy controller receives the energy values, distances, and hop counts of possible route paths as input, and the inference engine produces the contribution factors for each of route paths. The route path with the largest contribution factor is elected as the final routing path. The nodes contained in the routing path reduce their energy after transmitting a data packet so as to prevent the same route path from being selected repeatedly. It makes the network traffic spreaded over the network resulting longer network lifetime. The computer simulations on TinyOS have shown that the fuzzy routing protocol is more energy efficient and has longer network lifetime compared to the existing routing protocols.

Congestion Control Algorithm for TCP Performance Enhancement by Bandwidth Measurement in Vertical Handoffs between Heterogeneous Wireless Networks (이기종 무선 망간 vortical handoff시 대역폭 측정을 통한 TCP 성능향상 혼잡제어 알고리즘)

  • Hwang An-Kyu;Lee Jae-Yong;Jung Whoi-Jin;Kim Byung-Chul
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.8 s.350
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    • pp.84-90
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    • 2006
  • With the widespread of the wireless Internet and wireless LAN, different wireless technologies such as 3G cellular networks and WLAN will cooperate to support more users and applications with higher data rate over wider areas. When a mobile node moves around in the hybrid networks, it needs to perform seamless vertical handoffs between different wireless networks to provide high performance data transmission. When an application with TCP connection in a mobile node performs a vertical handoff, TCP performance is degraded due to packet losses even though it maintains the previous TCP state information during handoff, because 3G and WLAN have different available bandwidth. In this paper, we propose a new congestion control algorithm for vertical handoff to improve the TCP performance by measuring the rough end-to-end available bandwidth and calculating the slow-start threshold. By ns-2 simulation, we show that the proposed algorithm enhances the TCP performance during vertical handoffs compared to the previous algorithms.

Designing a Embedded System for Remote Control of LDM (LDM 원격 제어를 위한 임베디드 시스템 구성)

  • Moon Cheol-Hong;Kang Sang-Woo
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.42 no.8 s.338
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    • pp.27-34
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    • 2005
  • In this paper, FPGA It/w and S/W Embedded system for LDM remote control is implemented. XScale CPU is used on developed system and in communcation ethenet and serial is used. CPU interface with H/W LDM rotation and to drive LDM FPGA logic is implemented, to transmit LDM data from long distance command packet is composed, for S/W Embedded linux is used to design linux device driver and linux application program. This S/W is run by module so by loading this module to linu)( file system it can do any movement. Also by compiling Embedded linux to the system it can lower the price of the system. By using this H/W and S/W theory it can be used on any other embedded system.

A Study on TCP Performance Enhancements in Wireless Networks (무선망에서의 TCP 성능 향상 방안에 관한 연구)

  • Park, Do-Yong;Kim, Young-Beom
    • Journal of IKEEE
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    • v.10 no.1 s.18
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    • pp.30-39
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    • 2006
  • The TCP protocol can provide some reliability using sliding window mechanism for data transmission, flow control, and congestion control. However, TCP has some limitations in that it has basically been designed solely for wired communication environments. If traditional TCP protocol is used also in wireless networks, the end-to-end data transmission performance degrades dramatically due to frequent packet losses caused by transmission errors and hand-offs. While there have been some research efforts on TCP enhancements considering the mobility of wireless communication devices, in this paper we propose a new method to improve the TCP performance by combining the Snoop and the Freeze-TCP methods. In the proposed scheme, the TCP end-to-end semantics is maintained and no changes of existing protocols in sending systems or in routers are required. It has the advantage of simple implementation because TCP code changes are limited to mobile devices for applying the Freeze-TCP and it requires only to add Snoop modules in base stations. Accordingly, the proposed scheme can operate well in the existing networks. Finally, in this study, we compared the performance of the proposed scheme with traditional TCP, other approaches through simulations using ns-2.

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A Performance Improvement Method with Considering of Congestion Prediction and Packet Loss on UDT Environment (UDT 환경에서 혼잡상황 예측 및 패킷손실을 고려한 성능향상 기법)

  • Park, Jong-Seon;Lee, Seung-Ah;Kim, Seung-Hae;Cho, Gi-Hwan
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.69-78
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    • 2011
  • Recently, the bandwidth available to an end user has been dramatically increasing with the advancing of network technologies. This high-speed network naturally requires faster and/or stable data transmission techniques. The UDT(UDP based Data Transfer protocol) is a UDP based transport protocol, and shows more efficient throughput than TCP in the long RTT environment, with benefit of rate control for a SYN time. With a NAK event, however, it is difficult to expect an optimum performance due to the increase of fixed sendInterval and the flow control based on the previous RTT. This paper proposes a rate control method on following a NAK, by adjusting the sendInterval according to some degree of RTT period which calculated from a set of experimental results. In addition, it suggests an improved flow control method based on the TCP vegas, in order to predict the network congestion afterward. An experimental results show that the revised flow control method improves UDT's throughput about 20Mbps. With combining the rate control and flow control proposed, the UDT throughput can be improved up to 26Mbps in average.