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A Study on The Analysis of Education and Training of The Container Terminal (컨테이너터미널 운영사의 교육훈련에 관한 연구 - 부산항 컨테이너터미널 운영사를 중심으로 -)

  • Kim, Jin-Yong;Jun, Kyung-Ju;Shin, Yong-John
    • Journal of Korea Port Economic Association
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    • v.25 no.2
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    • pp.201-230
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    • 2009
  • There are few studies on the human resource development and management of container terminal in Korea. In this situation, we try to analyze the training and education of Busan port container terminals. This study took a close look at present condition of training and education of container terminals in Busan and compared it with foreign advanced port. And conducted a questionnaire survey on the actural condition and system of it. Based on the survey result, we examine the problems and suggest an alternative plan to improve the training and edcation of Busna Port container terminals.

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The Effects of Perceived Usefulness and Self-Regulated Learning of Employees on Learning Performance in Online Software Education -Focused on Serial Multiple Mediation Model of Digital Literacy and Satisfaction- (온라인 소프트웨어교육에서 직장인의 지각된 유용성, 자기조절학습능력이 학습성과에 미치는 영향 -디지털 리터러시, 만족도의 직렬다중매개모형 분석중심-)

  • Lee, Eun-Young
    • Journal of Digital Convergence
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    • v.20 no.4
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    • pp.83-92
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    • 2022
  • With the digital transformation of the entire industry, software competency has become the core competency for the future talent. However, it is difficult to find researches related to the corporate education for improving employee's software capability. Therefore, this study tried to verify the relationship between factors affecting the learning performance of employees in online software education. For this purpose, a survey of 223 employees with online software education experience was analyzed using the SPSS PROCESS macro. As a result of analysis, perceived usefulness and self-regulated learning have been found to have a significant multiple mediating effect on learning performance by digital literacy and satisfaction. This suggests that not only learner factors but also the characteristics of education should be considered. The results of this study are expected to be helpful in designing effective online education programs.

An Estimation Model for Defence Ability Using Big Data Analysis in Korea Baseball

  • Ju-Han Heo;Yong-Tae Woo
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.8
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    • pp.119-126
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    • 2023
  • In this paper, a new model was presented to objectively evaluate the defense ability of defenders in Korean professional baseball. In the proposed model, using Korean professional baseball game data from 2016 to 2019, a representative defender was selected for each team and defensive position to evaluate defensive ability. In order to evaluate the defense ability, a method of calculating the defense range for each position and dividing the calculated defense area was proposed. The defensive range for each position was calculated using the Convex Hull algorithm based on the point at which the defenders in the same position threw out the ball. The out conversion score and victory contribution score for both infielders and outfielders were calculated as basic scores using the defensive range for each position. In addition, double kill points for infielders and extra base points for outfielders were calculated separately and added together.

Management Techniques of Interest Area Utilizing Subregions in MMORPG based on Cloud and P2P Architecture (클라우드와 P2P 구조 기반의 MMORPG에서 소영역을 활용하는 관심 구역의 관리 기법)

  • Jin-Hwan Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.3
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    • pp.99-106
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    • 2023
  • In this paper, we propose subregion-based area of interest management techniques for MMORPG(massively multiplayer online role playing games) integrating P2P(peer-to-peer) networking and cloud computing. For the crowded region, the proposed techniques partition it into several subregions and assign a player to manage each subregion as a coordinator. These techniques include a load balancing mechanism which regulates communication and computation overhead of such player below the specified threshold. We also provide a mechanism for satisfying the criterion, where subregions overlapped with each player's view must be switched quickly and seamlessly as the view moves around in the game world. In the proposed techniques where an efficient provisioning of resources is realized, they relieve a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the players effectively. Simulation results show that the MMORPG based on cloud and P2P architecture can reduce the considerable bandwidth at the server compared to the client server architecture as the available resources grow with the number of players in crowding or hotspots.

In Search of Narrative Science as a Convergence Discipline and its Implication and Direction (융·복합 학문으로서 내러티브 과학의 시사점 및 방향 탐구)

  • Kang, Hyeon-suk;Lee, Ji-eun
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.5
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    • pp.45-53
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    • 2017
  • Until now, Academic disciplines were categorized according to the standards of the National Research Foundation of Korea, and this categorization has contributed to the development of each disciplines. However, as time goes by, there is a need for a transition to the new trends, convergence. Therefore, to suggest the resolution for pre-existing phenomenon and problems, this study explored the concept and traits of narrative science as a convergence discipline and discussed its implications and tasks. Narrative Science is a human science, based on narrative epistemology, and it focuses on human's interpretation, communication, and inter-subjectivity. Narrative Science has many inner structures per trait, and it provides pre-existing disciplines with narrativistic inter-relation. It also pays attention to human's inner areas. For the development of Narrative Science in the future, it should be free from a misunderstanding as a narratology discipline or a methodology of qualitative research. Under this change, Narrative Science discipline areas should be fused in the perspective of human science, based on narrative philosophy and psychology.

The Qualitative Study on the Experience of the Elderly and the Community on the Social Job Program for the Elderly (노인과 지역사회의 노인일자리사업 참여 경험에 대한 질적 연구)

  • Lee, Gyeonguk
    • 한국노년학
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    • v.31 no.3
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    • pp.623-640
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    • 2011
  • This study explored the experience of the elderly participants and the community users on the social job program For this, in-depth interviews as focus group interview and individual interview were done for the 21 elderly participants and the staffs, the community users in four social job program for the elderly in C city. Findings of this study as follows: first, the elderly valued the transfomation of their healthier life style as well as the supplementary income from the programme. Second, the elderly got individual benefits as like the healthier life style, more income, pride, recognition of family, and also experienced bond with users and the pride of contributor for the community. Third, they defined the job program as 'paid volunteer service', the care of society for the elderly and the contribution of the elderly for the community. Fourth, the user had disbelief on the elderly at first, they were satisfied with the quality of the commodity and services at last, then they recognized the elderly active and competent. As a result, the social job program for the elderly is good for both the elderly and the community. This result suggest that to make good use of the capability and the will of contribution of the elderly, systematic and sustainable support for the elderly is required.

Self-Regulated Learning of Adolescents: Its Current Status and Educational Implications (청소년의 자기조절학습: 현황과 교육적 함의)

  • Seung Ho Park ;Eun Hee Seo
    • Korean Journal of Culture and Social Issue
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    • v.14 no.1_spc
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    • pp.135-152
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    • 2008
  • The purpose of this study is to research psychological and social devices to foster self-regulated learning of Korean adolescents. This study investigated metacognitive, motivational, and behavioral factors of self-regulated learning through current research. In terms of metacognitive factors, we reviewed the importance of cognitive and metacognitive learning strategies of adolescents for better self-regulated learning. Especially we gave a great emphasis on the role of comprehension monitoring metacognitive strategy for the learning to read in this review. For motivational factors, recent research of self-regulated learning has tended to focus on self-efficacy and goal orientation. The current research examining behavioral factors of self-regulated learning has tended to focus on time management and academic procrastination. Research findings in the motivational aspect suggest that we need to develop the program to improve adolescents' self-efficacy and recognize new re-conceptualization of the goal theory. Research findings in the behavioral aspect recommend practical tips and strategies to improve time management skills and to overcome academic procrastination. Finally, future directions for research are discussed.

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New Approach to the Framework for Making the S&T Information Infrastructure in Complex System (복잡계 상황에서의 새로운 과학기술정보인프라구축의 틀 모색)

  • WON, DONG KYU;SUH, JEE HYUN
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.188-192
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    • 2007
  • Today, the most pivotal issue in the national research and development, and national scientific and technical policy is to overcome uncertainties in the environment of technology development. The social and economic environment around us is at restricted uncertainty (complex system) where order and disorder coexist. Furthermore, the environment of technology development is more complicated. In order to bring about creativity in practices of technology development, we need a paradigm shift towards a new framework for the construction of the national scientific and technical information infrastructure, which entails a shift to creativity, self-organization and dynamic capability. The paradigm shift will lead the present scientific and technical information infrastructure which centers on information sharing, to move towards one that enables information coherence through self-organization. Thus, it is expected that the new Web 3.0 will provide a client-flexible analysis information system that will make information coherence and feedback possible. Through this system, the policy for the construction of a new scientific and technical infrastructure will evolve, which will bring about co-evolution of individual's knowledge through sharing of self-organizaed knowhow.

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Study on Determinant of Mode Choice based on Analysis on Median Exclusive Bus Lane Effects (중앙버스전용차로 시행에 따른 통행수단선택 변화에 관한 연구)

  • Kim, Myung-Soo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.12 no.4
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    • pp.33-43
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    • 2013
  • Comparing to the constant-increasing number of vehicles, road facilities supply such as road construction has already reached the uppermost limit. As one of the most serious issues that the public would personally deal with every day, such is some road traffic problem to be solved instantly. Median exclusive bus lane is now being conducted as a way to enhance efficiency of the public transportation system in Transportation System Management, and with a main arterial that connects Kyeryong-ro (Wolpyeong 3~West Daejeon 4, 6.3km) and Daedeok-daero (Daedeok Bridge 4~Kyeryong 4, 2.6km) in Daejeon adopted as a research target, the study analyzed effects of the arterial by VISSIM the microsimulation. During the analysis, the study focused on figuring out effects of owner-drivers' transport mode choice to take a bus a public transit. According to the simulation results, as people take a bus at the median exclusive bus lane not crb bus lane, traffic for general vehicles has been negatively effected with less drive ways for the vehicles. However, when it comes to the bus traffic, the new transport mode choice appeared to have a quite positive influence after all. A binary logit model analysis reported that owner-drivers might take a bus more often when they earn lower incomes, when they do not travel far, when poor parking is expected and lastly, when they are familiar with using the median exclusive bus lane.

Patent Trend Analysis of Carbon Capture/Storage/Utilization Technology (이산화탄소 포집/저장/활용 기술 특허 동향 분석)

  • Bae, Junhee;Seo, Hangyeol;Ahn, Eunyoung;Lee, Jaewook
    • Economic and Environmental Geology
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    • v.50 no.5
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    • pp.389-400
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    • 2017
  • In December 2015, 195 nations agreed to cut green house gas emissions in the Paris Climate Convention, and all over the world showed their willingness to participate in greenhouse gas mitigation. Accordingly, various technologies related to greenhouse gas reduction are being considered, among which carbon dioxide capture, storage, utilization (CCUS) technologies are attracting attention as an unique technology capable of directly removing greenhouse gases. However, CCUS technologies are still costly and have low efficiency. It is still more important to analyze the level of CCUS technology before commercialization and to understand trends and to predict future direction of technology. Therefore, this study analyzes the patent trends of CCUS technology and derives implications for future directions. As a result of country analysis, the United States had the highest number of applications, and sectoral analysis shows that 64% of total patents are from capture sector. Companies such as Alstom technology, Toshiba Corp, and Mitsubishi Heavy are focusing on capturing carbon dioxide. In Korea, government research institutes have focused on storage and utilization technologies. In addition, since the late 2000s, patent applications have increased rapidly, and many countries have been interested in the development of the technology and have made efforts to reduce greenhouse gas.