• Title/Summary/Keyword: 장소별

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Characteristics of Places to Visit and Hanbok-Trip Class as a Landscape Prosumer - Focused on Gyeongbokgung Palace - (경관 프로슈머로서 한복나들이 향유계층과 방문 장소 특성 연구 - 경복궁을 대상으로 -)

  • Jeon, Seong-Yeon;Sung, Jong-Sang
    • Journal of the Korean Institute of Landscape Architecture
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    • v.45 no.3
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    • pp.80-91
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    • 2017
  • This study identifies factors of Hanbok-trippers - a term for people who dress in Hanbok(Korean traditional costume) while going on a trip - who converge on Gyeongbokgung Palace by determining the characteristics of class, places to visit and preferred places. This study interprets the voluntary hobby activities of Hanbok-trippers from a viewpoint of a landscape prosumer and the meaning of the urban landscape. As a result of in-depth interviews, on-site survey, and observation surveys focused on Hanbok-trippers, there were various levels of participants. They are classified into three groups - leading group, entry group, temporary-experience group - according to their cognitions, types of Hanbok use, activities, etc. The leading group and entry group are a voluntary hobbyist class due to the ongoing tendencies of their participation. There are differences in the purpose and factors of visiting Gyeongbokgung Palace as a place for a Hanbok-trip. The leading group visited Gyeongbokgung Palace for cultural activities, regular get-together, public relations, and as a gathering place to go neighboring destinations. In this case, the main factors of the visit are the traditional landscape, convenient transportation, chances for traditional culture exhibitions and events in Gyeongbokgung Palace and its neighborhood. The entry group visits Gyeongbokgung Palace because of its traditional landscape and cultural activities nearby. The traditional landscape and many Hanbok-trippers are main factors of visiting Gyeongbokgung Palace for the Temporary-experience group. This study found that Gyeongbokgung Palace has a new sense of place of 'Introductory course of Hanbok-trip', 'Hanbok Playground' because temporary-experience group visits there to experience a Hanbok-trip for the first time. Hanbok-trippers consume places and landscape in actual places offline, producing a new landscape at the same time, and has the characteristics of a 'landscape prosumer' by producing landscape images online through their own personal or social media. Their colorful and voluntary movements contribute to the dynamism of the urban landscape and can become a new cultural asset for the city. The voluntary hobbyist class can be considered a new type of participants in bottom-up planning such as urban regeneration and place marketing. This study has significance in that it conceptualized the 'landscape prosumer' through the voluntary hobbyist class of Hanbok-trippers with the concept of the 'prosumer' that has been studied only in the consumer studies and marketing fields, and has identified the significance of the urban landscape.

The Thermal Preference and the Selection of Hibernacula in Seven Cave-dwelling Bats (동굴성 박쥐 7종의 온도선호도와 동면처 선택)

  • Kim, Sun-Sook;Choi, Yu-Seong;Yoo, Jeong-Chil
    • Korean Journal of Ecology and Environment
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    • v.47 no.4
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    • pp.258-272
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    • 2014
  • Bats hibernating in caves and unused mines were surveyed during six hibernation periods (from December to February, 2005 and 2011) in Korea. We recorded 13,288 individuals of 11 species at 140 hibernacula (60 caves and 80 abandoned mines): Rhinolophus ferrumequinum (n=3,509), Eptesicus serotinus (n=6), Hypsugo alaschanicus (n=349), Miniopterus fuliginosus (n=5,919), Murina hilgendorfi (n=417), Myotis aurascens (n=294), Myotis bombinus (n=2), Myotis formosus (n=401), Myotis macrodactylus (M.mac, n=151), Myotis petax (n=2,131) and Plecotus ognevi (n=109). We studied the thermal preference and selection of hibernacula of seven dominant bat species. Four species (Myotis petax, Hypsugo alaschanicus, Plecotus ognevi and Murina hilgendorfi) hibernated mainly at the cold site below than $7^{\circ}C$, while three species (Myotis formosus, Rhinolophus ferrumequinum and Miniopterus fuliginosus) hibernated at warm site above than $7^{\circ}C$. Rhinolophus ferrumequinum had broad-ranged temperature zone for their hibernating site. The mean body temperature of each species was $2.64{\pm}0.98^{\circ}C$ for Murina hilgendorfi, $2.76{\pm}1.68^{\circ}C$ for Hypsugo alaschanicus, $2.78{\pm}0.98^{\circ}C$ for Plecotus ognevi, $4.52{\pm}1.02^{\circ}C$ for Myotis petax, $7.83{\pm}1.94^{\circ}C$ for Miniopterus fuliginosus, $9.19{\pm}2.35^{\circ}C$ for Rhinolophus ferrumequinum and $13.64{\pm}0.76^{\circ}C$ for Myotis formosus, respectively. The body temperatures of hibernating bats were closely related to the rock surface temperatures rather than the ambient temperatures. In conclusion, the diversity of bats community in hibernacula were closely related to the range of inner ambient temperature of hibernacula, and more species of bats were occupied at sites presenting a broad range of ambient temperatures.

A Spatial Statistical Approach to Migration Studies: Exploring the Spatial Heterogeneity in Place-Specific Distance Parameters (인구이동 연구에 대한 공간통계학적 접근: 장소특수적 거리 패러미터의 추출과 공간적 패턴 분석)

  • Lee, Sang-Il
    • Journal of the Korean association of regional geographers
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    • v.7 no.3
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    • pp.107-120
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    • 2001
  • This study is concerned with providing a reliable procedure of calibrating a set of places specific distance parameters and with applying it to U.S. inter-State migration flows between 1985 and 1900. It attempts to conform to recent advances in quantitative geography that are characterized by an integration of ESDA(exploratory spatial data analysis) and local statistics. ESDA aims to detect the spatial clustering and heterogeneity by visualizing and exploring spatial patterns. A local statistic is defined as a statistically processed value given to each location as opposed to a global statistic that only captures an average trend across a whole study region. Whereas a global distance parameter estimates an averaged level of the friction of distance, place-specific distance parameters calibrate spatially varying effects of distance. It is presented that a poisson regression with an adequately specified design matrix yields a set of either origin-or destination-specific distance parameters. A case study demonstrates that the proposed model is a reliable device of measuring a spatial dimension of migration, and that place-specific distance parameters are spatially heterogeneous as well as spatially clustered.

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The Influence of Insect Pollination and Artificial Pollination on Fruit Quality and Economic Profit in the 'Niitaka' Pear (Pyrus pyrifolia Nakai) (화분매개곤충과 인공수분이 '신고' 배의 과실품질과 수익성에 미치는 영향)

  • Lee, Kyeong-Yong;Yim, Sun-Hee;Seo, Ho-Jin;Kim, Sun-Young;Yoon, Hyung-Joo
    • Korean Journal of Organic Agriculture
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    • v.24 no.4
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    • pp.759-771
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    • 2016
  • We compared the fruit set and the quality of the 'Niitaka' pear (Pyrus pyrifolia Nakai) among flowers pollinated by two bee species (Apis mellifera and Bombus terrestris) and pollinated artificial. The artificial pollination rate was 1.3 to 1.9 times higher than the bee pollination rate. Moreover, the artificially pollinated flowers produced fruit that was 5 to 10% higher in weight, 2 to 3% larger in size, and had a higher fruit shape index (L/D) than fruit pollinated by the bees. On economic analysis, net profit from insect pollinator was 93.5 to 97.1% of net profit from artificial pollination. Therefore, artificial pollination is more efficient than bee pollination in 'Niitaka' pear. However, regarding fruit quality and net profit, these results suggest that bee pollination can be an good alternative to artificial pollination in 'Niitaka' pear.

An Empirical Study on Online Game Players' Characteristics in Japan : Hardcore versus Casual Gamers (일본 온라인 게임시장에의 성공적 진출을 위한 기반 연구 - 게이머 유형별 특성 차이를 중심으로 -)

  • Um, Myoung-Yong;Kim, Tae-Ung;Kim, Young-Ki
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.26
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    • pp.285-313
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    • 2005
  • Online game business has emerged as the most lucrative entertainment industry, with over 10 million players in South Korea and over 30 million in Japan in 2005. The popularity of online games can be attributed to the availability of broadband network, pushing online games into the mainstream entertainment culture. The age distribution of online game players is expanding and a variety of new games are under development to target certain age groups. While the interactive entertainment market continues to expand, with many new online game publishers entering Japan, relatively little is known about which factors influence online game players' behavioral intentions to play continuously in this area. It appears that in this extremely attractive and growing services segment, academics, as well as practitioners, would benefit from investigating the difference, among the types of players, in demographic and social trends, perceptions related to game-design factors, and attitude toward the games. Based on data collected from online questionnaire survey, the differences between hardcore and casual players have been analyzed, and interesting conclusions have been provided concerning the online-game design and development strategies for Japan online-game players.

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Gifted Students' Differentiated Experiences in Science Classes (영재학생들의 과학 수업에서의 세분화 경험)

  • Park, Min-Jung;Jeon, Dong-Ryul
    • Journal of Gifted/Talented Education
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    • v.21 no.2
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    • pp.531-546
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    • 2011
  • In order to investigate the differentiation for gifted students, we studied the present condition of differentiation applied in science classes at regular schools, private educational institutes, and gifted education centers. A questionnaire regarding differential instruction was administered to 90 eighth graders enrolled in university- based gifted centers in Seoul. The results of chi-square testing based on the questions and educational institutions showed that students used only a textbook at regular schools and several workbooks at private educational institutes, while students could use various specialty publications at gifted education centers. Students frequently took post-test at regular schools and private education institutes. Further, at regular schools and private education institutes, students who completed curricular activities early spent their time performing unrelated tasks or reviewing the lessons or solving problems. Gifted students tend to develop their interests by themselves through science classes at regular schools. However, efforts to group students according to their interests were predominant at the gifted education centers. The response rate for students' choice of curricular activities and teachers' preparation for advanced learners were the lowest in all questions.

Research on Adoption and Preference of 5G using Learning Service (5G 교육 서비스의 채택과 선호에 관한 연구: 대학생을 중심으로)

  • Lee, Junghwan;Kim, Sungbum
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.192-201
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    • 2020
  • This study commercialization of 5G will enable transformation of university education. This study identifies five attributes (device type, learning place, learning content, learning field and expense payment) and corresponding levels to study the impact of 5G in the future of university education. The attributes and the levels are then combined into few 5G education service alternatives for respondents to rank. 102 students ranked the alternatives based on their preferences and intent to use. Results indicate that the intent to use 5G-based education service was high with 86% and the most important factor was expense payment (37%), followed by learning field (26%), learning content (24%), device type (8%) and learning place (5%). Specifically, students preferred smart device, practical and experiential content, ubiquitous (no limitation of space and time) learning, practical education and free rate when adopting 5G-based education service. These will provide implications to accelerate adoption of and exploitation of 5G for innovating university education.

A Study on the Effect of Urban Housing Reform on Chinese Urban Housing Poverty (중국의 주택상품화 과정이 주거 빈곤에 미친 영향)

  • Ahn, Chang-Jin;Lee, Won-Ho
    • Journal of the Korean association of regional geographers
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    • v.15 no.6
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    • pp.736-751
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    • 2009
  • China is in the process of carrying out socialist planned economic system and capitalist market economic system along with its reforms and opening. In the process, the problem of poverty is surfacing along with the commercialization of housing. In this study, we've analyzed China's social security system through literature at home and abroad based on the concept of place poverty, and have pointed out the characteristics and problems of Chinese urban housing reform centered around what we've identified. Furthermore, we've divided up China into 8 zones, and have examine the characteristic of each area by population & social index, economic index, and housing index. As a result of analysis, the process of urban housing reform had an effect on housing poverty, and appeared to have different characteristics by zone. In this study, since China's situation by area is very diverse, it presents a point that we must approach with not a monistic method but a pluralistic method regarding housing policy.

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Analysis of Spatial Crime Pattern and Place Occurrence Characteristics for Building a Safe City (안전도시 조성을 위한 범죄의 공간적 분포와 도시의 장소별 발생특성 분석)

  • Heo, Sun-Young;Moon, Tae-Heon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.15 no.4
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    • pp.78-89
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    • 2012
  • The purpose of this study is to examine the possibility of crime prevention in consideration of urban physical environment by analyzing the spatial distribution characteristics and pattern using actual crime occurrence data of the case city. The crime data was rebuilt by transforming them into geographic information system to analyze the spatial aspect of crime occurrence. The findings are as follows: a change from 2008 to 2011 is indicated with similar trend. But the local movements of crime hot spots are found. Moreover crimes were happening along the roads in linear pattern rather than inside of blocks in commercial area. This indicates the importance of environmental improvement of roads and open spaces. In addition it was found that the crime occurrence in a dangerous district can be reduced and prevented through the physical environment design and urban planning. The findings will contribute to promoting fundamental crime prevention as the physical environmental improvement in a city and to building a safe community as its result.

Development of algorithm for Maintaining indoor altitude of drone using image-based deep learning (영상기반의 딥러닝을 활용한 드론-실내고도유지 알고리즘 개발)

  • Kim, Jae-Woo;Lee, Dong-Goo;Kim, Tae-Jung;Lee, Jung-Ho;Kim, Sun-Jung;Choi, Sun;Hwang, Heon
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2017.04a
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    • pp.173-173
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    • 2017
  • 드론의 시장규모가 커짐에 따라 초창기 군사 목적에서 현재 민간부문으로 확대되고 있다. 현재 드론은 실외에서 사용될 목적으로 제작된 것이 많으나 실내에서도 드론의 활용 여부가 증가할 것으로 예상된다. 본 연구에서는 실외에서만 사용 가능한 GPS를 대신하여 영상 촬영으로 획득한 이미지를 CNN으로 학습을 시켜 자율고도제어비행을 하도록 한다. 첫 번째로 수동 조작하는 드론에 IMU센서를 부착하여 획득한 고도 데이터를 표로 제시함으로써 GPS를 사용하지 않는 드론의 실내주행에서 일정한 고도 유지는 다소 무리가 있음을 보여준다. 두 번째로 드론의 수동 조작은 일정하지 않은 고도 때문에 CNN의 학습할 영상 획득이 어렵다. 일정한 고도의 영상 획득을 위한 실험용 높이 조절 Base를 제작하여 고도별 영상을 획득한다. 획득한 영상을 통해 얻은 이미지를 CNN 학습을 시킨 후, 학습에 사용되지 않은 이미지를 사용하여 고도 판별을 확인한다. 대조군으로 실내장소를 바꾸어 미리 학습된 CNN으로 고도 판별을 확인한다. 학습에 사용된 이미지의 환경(생명공학관)과 대조군(제 2 공학관)이 촬영된 장소의 환경요소의 차이로 오차가 발생한다. 오차는 실내 장소의 총 높이의 차이 및 서로 상이한 천장 구조물에 따른 것으로 사료되며 Data crop을 통해 획득한 이미지의 천정 부분을 제거하여 노이즈를 줄여 고도 판별의 정확도를 높일 수 있을 것으로 예상한다. 세 번째, CNN으로 학습을 통해 Model을 도출하여 자율 고도 제어 프로세스를 제시한다. 그리고 해당 프로세스를 이용한 자율고도제어 주행과 수동조작을 통한 주행에서의 Z축 가속도 데이터의 표준편차를 비교하여 본 연구의 실효성을 보여준다

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