• Title/Summary/Keyword: 잡음생성 알고리즘

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A Study on the Establishment of Entropy Source Model Using Quantum Characteristic-Based Chips (양자 특성 기반 칩을 활용한 엔트로피 소스 모델 수립 방법에 관한 연구)

  • Kim, Dae-Hyung;Kim, Jubin;Ji, Dong-Hwa
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.140-142
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    • 2021
  • Mobile communication technology after 5th generation requires high speed, hyper-connection, and low latency communication. In order to meet technical requirements for secure hyper-connectivity, low-spec IoT devices that are considered the end of IoT services must also be able to provide the same level of security as high-spec servers. For the purpose of performing these security functions, it is required for cryptographic keys to have the necessary degree of stability in cryptographic algorithms. Cryptographic keys are usually generated from cryptographic random number generators. At this time, good noise sources are needed to generate random numbers, and hardware random number generators such as TRNG are used because it is difficult for the low-spec device environment to obtain sufficient noise sources. In this paper we used the chip which is based on quantum characteristics where the decay of radioactive isotopes is unpredictable, and we presented a variety of methods (TRNG) obtaining an entropy source in the form of binary-bit series. In addition, we conducted the NIST SP 800-90B test for the entropy of output values generated by each TRNG to compare the amount of entropy with each method.

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Simulation of Sensor Measurements for Location Estimation of an Underwater Vehicle (수중 운반체 위치 추정 센서의 측정 시뮬레이션)

  • Han, Jun Hee;Ko, Nak Yong;Choi, Hyun Taek;Lee, Chong Moo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.3
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    • pp.208-217
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    • 2016
  • This paper describes a simulation method to generate sensor measurements for location estimation of an underwater robot. Field trial of a navigation method of an underwater robot takes much time and expenses and it is difficult to change the environment of the field trial as desired to test the method in various situations. Therefore, test and verification of a navigation method through simulation is inevitable for underwater environment. This paper proposes a method to generate sensor measurements of range, depth, velocity, and attitude taking the uncertainties of measurements into account through simulation. The uncertainties are Gaussian noise, outlier, and correlation between the measurement noise. Also, the method implements uncertainty in sampling time of measurements. The method is tested and verified by comparing the uncertainty parameters calculated statistically from the generated measurements with the designed uncertainty parameters. The practical feasibility of the measurement data is shown by applying the measurement data for location estimation of an underwater robot.

Region-based Multi-level Thresholding for Color Image Segmentation (영역 기반의 Multi-level Thresholding에 의한 컬러 영상 분할)

  • Oh, Jun-Taek;Kim, Wook-Hyun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.6 s.312
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    • pp.20-27
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    • 2006
  • Multi-level thresholding is a method that is widely used in image segmentation. However most of the existing methods are not suited to be directly used in applicable fields and moreover expanded until a step of image segmentation. This paper proposes region-based multi-level thresholding as an image segmentation method. At first we classify pixels of each color channel to two clusters by using EWFCM(Entropy-based Weighted Fuzzy C-Means) algorithm that is an improved FCM algorithm with spatial information between pixels. To obtain better segmentation results, a reduction of clusters is then performed by a region-based reclassification step based on a similarity between regions existing in a cluster and the other clusters. The clusters are created using the classification information of pixels according to color channel. We finally perform a region merging by Bayesian algorithm based on Kullback-Leibler distance between a region and the neighboring regions as a post-processing method as many regions still exist in image. Experiments show that region-based multi-level thresholding is superior to cluster-, pixel-based multi-level thresholding, and the existing mettled. And much better segmentation results are obtained by the post-processing method.

A Development of Automatic Lineament Extraction Algorithm from Landsat TM images for Geological Applications (지질학적 활용을 위한 Landsat TM 자료의 자동화된 선구조 추출 알고리즘의 개발)

  • 원중선;김상완;민경덕;이영훈
    • Korean Journal of Remote Sensing
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    • v.14 no.2
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    • pp.175-195
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    • 1998
  • Automatic lineament extraction algorithms had been developed by various researches for geological purpose using remotely sensed data. However, most of them are designed for a certain topographic model, for instance rugged mountainous region or flat basin. Most of common topographic characteristic in Korea is a mountainous region along with alluvial plain, and consequently it is difficult to apply previous algorithms directly to this area. A new algorithm of automatic lineament extraction from remotely sensed images is developed in this study specifically for geological applications. An algorithm, named as DSTA(Dynamic Segment Tracing Algorithm), is developed to produce binary image composed of linear component and non-linear component. The proposed algorithm effectively reduces the look direction bias associated with sun's azimuth angle and the noise in the low contrast region by utilizing a dynamic sub window. This algorithm can successfully accomodate lineaments in the alluvial plain as well as mountainous region. Two additional algorithms for estimating the individual lineament vector, named as ALEHHT(Automatic Lineament Extraction by Hierarchical Hough Transform) and ALEGHT(Automatic Lineament Extraction by Generalized Hough Transform) which are merging operation steps through the Hierarchical Hough transform and Generalized Hough transform respectively, are also developed to generate geological lineaments. The merging operation proposed in this study is consisted of three parameters: the angle between two lines($\delta$$\beta$), the perpendicular distance($(d_ij)$), and the distance between midpoints of lines(dn). The test result of the developed algorithm using Landsat TM image demonstrates that lineaments in alluvial plain as well as in rugged mountain is extremely well extracted. Even the lineaments parallel to sun's azimuth angle are also well detected by this approach. Further study is, however, required to accommodate the effect of quantization interval(droh) parameter in ALEGHT for optimization.

Human Gesture Recognition Technology Based on User Experience for Multimedia Contents Control (멀티미디어 콘텐츠 제어를 위한 사용자 경험 기반 동작 인식 기술)

  • Kim, Yun-Sik;Park, Sang-Yun;Ok, Soo-Yol;Lee, Suk-Hwan;Lee, Eung-Joo
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1196-1204
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    • 2012
  • In this paper, a series of algorithms are proposed for controlling different kinds of multimedia contents and realizing interact between human and computer by using single input device. Human gesture recognition based on NUI is presented firstly in my paper. Since the image information we get it from camera is not sensitive for further processing, we transform it to YCbCr color space, and then morphological processing algorithm is used to delete unuseful noise. Boundary Energy and depth information is extracted for hand detection. After we receive the image of hand detection, PCA algorithm is used to recognize hand posture, difference image and moment method are used to detect hand centroid and extract trajectory of hand movement. 8 direction codes are defined for quantifying gesture trajectory, so the symbol value will be affirmed. Furthermore, HMM algorithm is used for hand gesture recognition based on the symbol value. According to series of methods we presented, we can control multimedia contents by using human gesture recognition. Through large numbers of experiments, the algorithms we presented have satisfying performance, hand detection rate is up to 94.25%, gesture recognition rate exceed 92.6%, hand posture recognition rate can achieve 85.86%, and face detection rate is up to 89.58%. According to these experiment results, we can control many kinds of multimedia contents on computer effectively, such as video player, MP3, e-book and so on.

Hybrid Watermarking Technique using DWT Subband Structure and Spatial Edge Information (DWT 부대역구조와 공간 윤곽선정보를 이용한 하이브리드 워터마킹 기술)

  • 서영호;김동욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5C
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    • pp.706-715
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    • 2004
  • In this paper, to decide the watermark embedding positions and embed the watermark we use the subband tee structure which is presented in the wavelet domain and the edge information in the spatial domain. The significant frequency region is estimated by the subband searching from the higher frequency subband to the lower frequency subband. LH1 subband which has the higher frequency in tree structure of the wavelet domain is divided into 4${\times}$4 submatrices, and the threshold which is used in the watermark embedding is obtained by the blockmatrix which is consists by the average of 4${\times}$4 submatrices. Also the watermark embedding position, Keymap is generated by the blockmatrix for the energy distribution in the frequency domain and the edge information in the spatial domain. The watermark is embedded into the wavelet coefficients using the Keymap and the random sequence generated by LFSR(Linear feedback shift register). Finally after the inverse wavelet transform the watermark embedded image is obtained. the proposed watermarking algorithm showed PSNR over 2㏈ and had the higher results from 2% to 8% in the comparison with the previous research for the attack such as the JPEG compression and the general image processing just like blurring, sharpening and gaussian noise.

Various Quality Fingerprint Classification Using the Optimal Stochastic Models (최적화된 확률 모델을 이용한 다양한 품질의 지문분류)

  • Jung, Hye-Wuk;Lee, Jee-Hyong
    • Journal of the Korea Society for Simulation
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    • v.19 no.1
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    • pp.143-151
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    • 2010
  • Fingerprint classification is a step to increase the efficiency of an 1:N fingerprint recognition system and plays a role to reduce the matching time of fingerprint and to increase accuracy of recognition. It is difficult to classify fingerprints, because the ridge pattern of each fingerprint class has an overlapping characteristic with more than one class, fingerprint images may include a lot of noise and an input condition is an exceptional case. In this paper, we propose a novel approach to design a stochastic model and to accomplish fingerprint classification using a directional characteristic of fingerprints for an effective classification of various qualities. We compute the directional value by searching a fingerprint ridge pixel by pixel and extract a directional characteristic by merging a computed directional value by fixed pixels unit. The modified Markov model of each fingerprint class is generated using Markov model which is a stochastic information extraction and a recognition method by extracted directional characteristic. The weight list of classification model of each class is decided by analyzing the state transition matrixes of the generated Markov model of each class and the optimized value which improves the performance of fingerprint classification using GA (Genetic Algorithm) is estimated. The performance of the optimized classification model by GA is superior to the model before the optimization by the experiment result of applying the fingerprint database of various qualities to the optimized model by GA. And the proposed method effectively achieved fingerprint classification to exceptional input conditions because this approach is independent of the existence and nonexistence of singular points by the result of analyzing the fingerprint database which is used to the experiments.

A Study on Adaptive Skin Extraction using a Gradient Map and Saturation Features (경사도 맵과 채도 특징을 이용한 적응적 피부영역 검출에 관한 연구)

  • Hwang, Dae-Dong;Lee, Keun-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4508-4515
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    • 2014
  • Real-time body detection has been researched actively. On the other hand, the detection rate of color distorted images is low because most existing detection methods use static skin color model. Therefore, this paper proposes a new method for detecting the skin color region using a gradient map and saturation features. The basic procedure of the proposed method sequentially consists of creating a gradient map, extracting a gradient feature of skin regions, noise removal using the saturation features of skin, creating a cluster for extraction regions, detecting skin regions using cluster information, and verifying the results. This method uses features other than the color to strengthen skin detection not affected by light, race, age, individual features, etc. The results of the detection rate showed that the proposed method is 10% or more higher than the traditional methods.

Frequency-Cepstral Features for Bag of Words Based Acoustic Context Awareness (Bag of Words 기반 음향 상황 인지를 위한 주파수-캡스트럴 특징)

  • Park, Sang-Wook;Choi, Woo-Hyun;Ko, Hanseok
    • The Journal of the Acoustical Society of Korea
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    • v.33 no.4
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    • pp.248-254
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    • 2014
  • Among acoustic signal analysis tasks, acoustic context awareness is one of the most formidable tasks in terms of complexity since it requires sophisticated understanding of individual acoustic events. In conventional context awareness methods, individual acoustic event detection or recognition is employed to generate a relevant decision on the impending context. However this approach may produce poorly performing decision results in practical situations due to the possibility of events occurring simultaneously or the acoustically similar events that are difficult to distinguish with each other. Particularly, the babble noise acoustic event occurring at a bus or subway environment may create confusion to context awareness task since babbling is similar in any environment. Therefore in this paper, a frequency-cepstral feature vector is proposed to mitigate the confusion problem during the situation awareness task of binary decisions: bus or metro. By employing the Support Vector Machine (SVM) as the classifier, the proposed feature vector scheme is shown to produce better performance than the conventional scheme.

3D Non-local Means(NLM) Algorithm Based on Stochastic Distance for Low-dose X-ray Fluoroscopy Denoising (저선량 X-ray 영상의 잡음 제거를 위한 확률 거리 기반 3차원 비지역적 평균 알고리즘)

  • Lee, Min Seok;Kang, Moon Gi
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.4
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    • pp.61-67
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    • 2017
  • Low-dose X-ray fluoroscopic image sequences to avoid radiation exposure risk are contaminated by quantum noise. To restore these noisy sequences, we propose a 3D nonlocal means (NLM) filter based on stochastic distancesed can be applied to the denoising of X-ray fluoroscopic image sequences. The stochastic distance is obtained within motion-compensated noise filtering support to remove the Poisson noise. In this paper, motion-adaptive weight which reflected the frame similarity is proposed to restore the noisy sequences without motion artifact. Experimental results including comparisons with conventional algorithms for real X-ray fluoroscopic image sequences show the proposed algorithm has a good performance in both visual and quantitative criteria.