• Title/Summary/Keyword: 잔상효과

Search Result 16, Processing Time 0.019 seconds

Propeller Display Using POV Phenomenon (POV 현상을 이용한 프로펠러 디스플레이)

  • Dong-Uk, Lee;Doo-Young, Ga;Dong-Ho, Lee;Yong-Wook, Park
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.17 no.6
    • /
    • pp.1181-1186
    • /
    • 2022
  • In this study, we have researched for a high-efficiency display with low power, less complicated configuration, and more attractive features than using conventional displays (CRT, LCD, LED, etc.) by manufacturing a propeller display using the POV(Persistence of Vision) phenomenon. After setting the reference point using the Hall sensor, the channel recognition signal and voice recognition signal are transmitted to the display using Bluetooth through the mobile phone application created based on the App program, and the display performs different operations according to the commanded Bluetooth signal. Finally, it was confirmed that the desired information is expressed on the display screen at a motor speed of 1,030 rpm.

A Study on FPGA Design for Rotating LED Display Available Video Output (동영상 표출이 가능한 회전 LED 전광판을 위한 FPGA 설계에 관한 연구)

  • Lim, Young-Sik;Lee, Seung-Ho
    • Journal of IKEEE
    • /
    • v.19 no.2
    • /
    • pp.168-175
    • /
    • 2015
  • In this paper, we propose FPGA design technique for rotating LED display device which is capable of displaying videos with the use of the afterimage effect. The proposed technique is made up of image data correction process based on inverse gamma correction and error diffusion, block interleaving process, and data serial output process. The data correction process based on inverse gamma correction and error diffusion is an image data correction step in which image data received are corrected by inverse gamma correction process to convert the data into linear brightness characteristics, and by error diffusion process to reduce the brightness reduction phenomenon in low-gray-level which is caused by inverse gamma correction. In the block interleaving process, the data of the frames entered transversely are first saved in accordance with entrance order, and then only the longitudinal image data are read. The data serial output process is applied to convert the parallel data in a rotating location into serial data and send them to LED Driver IC, in order to send data which will be displayed on high-speedy rotating LED Bar. To evaluate the accuracy of the proposed FPGA design technique, this paper used XC6SLX45-FG484, a Spartan 6 family of Xilinx, as FPGA, and ISE 14.5 as a design tool. According to the evaluation analysis, it was found that goal values were consistent with simulation values in terms of accurate operation of inverse gamma and error diffusion correction, block interleaving operation, and serialized operation of image data.

Development of SDI Signal generator for Large size TFT-LCD (대형 TFT-LCD용 SDI 신호 생성기의 개발)

  • Choi, Dae-Seub;Sin, Ho-Chul
    • Journal of Satellite, Information and Communications
    • /
    • v.9 no.1
    • /
    • pp.13-16
    • /
    • 2014
  • In applying LCD to TV application, one of the most significant factors to be improved is image sticking on the moving picture. LCD is different from CRT in the sense that it's continuous passive device, which holds images in entire frame period, while impulse type device generate image in very short time. To reduce image sticking problem related to hold type display mode, we made an experiment to drive TN-LCD like CRT. We made articulate images by fast refreshing images, and we realized the ratio of refresh time by counting between on time and off time for video signal input during 1 frame (16.7ms). Conventional driving signal cannot follow fast on-off speed, so we evaluated new signal generator using SDI (Serial Data Interface) mode signal generator. We realized articulate image generation similar to CRT by high fast full HD (High Definition) signals and TN-LCD overdriving. As a result, reduced image sticking phenomenon was validated by naked eye and response time measurement.

A Study on the Efficient Improvement of the Animatics for Animation Production in Education (애니메이션 교육을 위한 애니메틱스 제작의 효율적 방안 연구)

  • Hong, Il-Yang
    • Journal of Korea Multimedia Society
    • /
    • v.13 no.9
    • /
    • pp.1391-1398
    • /
    • 2010
  • Animation is breathing life into drawings through motion. Animation is formed by the afterimage phenomenon, that is, deviation of sequential pictures in every frame makes a person possibly perceive it as a live video. Consequently, animation is mostly produced using traditional frame-by-frame methods. The study of relations on timing has been a major concern of animation theory. Nevertheless, issues of timing on production outcomes and effectiveness are mostly ignored. Special focus, analysis and leadership studies on timing are addressed on animatics. Creating better timing through animatics, that is writing movies, directing, scheduling and amending storyboard in pre-production stage, eventually shorten time to animation production. This research is centered on animatics as a cutting edge educational courses. This course will introduce students to the animation production skill and instructors to in-depth teaching points. One of the concepts that we want to go for is keeping animatics apart from mere storyboard. In conjunction with the animation theory, this research conducted under the focus of production of animatics will lead to more efficient way of education on animatics.

Shadow Removal in Front Projection System using a Depth Camera (깊이 카메라를 이용한 전방 프로젝션 환경에서 그림자 제거)

  • Kim, Jaedong;Seo, Hyunggoog;Cha, Seunghoon;Noh, Junyong
    • Journal of the Korea Computer Graphics Society
    • /
    • v.21 no.3
    • /
    • pp.1-10
    • /
    • 2015
  • One way to create a visually immersive environment is to utilize a front projection system. Especially, when enough space is not available behind the screen, it becomes difficult to install a back projection system, making the front projection an appropriate choice. A drawback associated with the front projection is, however, the interference of shadow. The shadow can be cast on the screen when the user is located between the screen and the projector. This shadow can negatively affect the user experience and reduce the sense of immersion by removing important information. There have been various attempts to eliminating shadows cast on the screen by using multiple projectors that compensate for each other with missing information. There is trade-off between calculataion time and desired accuracy in this mutual compensation. Accurate estimation of the shadow usually requires heavy computation while simple approaches suffer from inclusion of non-shadow regions in the result. We propose a novel approach to removing shadows created in the front projection system using the skeleton data obtained from a depth camera. The skeleton data helps accurately extract the shape of the shadow that the user cast without requiring much computation. Our method also utilizes a distance field to remove the afterimage of shadow that may occur when the user moves. We verify the effectiveness of our system by performing various experiments in an interactive environment created by a front projection system.

Semiological Implication of Dance Images in TV Advertisement (TV광고에 나타난 무용이미지의 기호학적 의미에 관한 연구)

  • Park, Ayoung
    • Trans-
    • /
    • v.1
    • /
    • pp.21-44
    • /
    • 2016
  • Advertisement is composed with symbol and sign with messages trying to express. Especially, ad with dancer introduces goods or meaning of contents with the motion of dance. In this, contents of dance or motion of dancer contains symbol and sign, understanding how ad and dance are expressed meanings with which symbol and the symbolic meaning of dance or dancer on ad. To that end, this study is for analyzing expressed symbol with dance corresponds with the aim of ad and finding the way or attitude of how normal people accept dance by reevaluating symbolic meaning of dance itself. In this study, advertisement producer and director's related data is secured for understanding direction and intention of producer, and previous study related with the study purpose, image, and effect are analyzed for understanding image of dance as a physical sign on TV advertisement. With data from www.TVCF.co.kr. TV advertisement analysis is conducted only with four ads in 2008(Nam Kwang Eng. & Const Co., Lotte Dept. Store(premium sale/gift card), Hyundai Motor Company Santa Fe -Pilobolus) and one ad in 2011(PNS The zone Sash Italy Arena di Verona when dance was used for advertisement with the highest frequency per year. Also, based on considered important factors from repeatedly watching each advertisement, scenes where movement or motion of dancer and screen word is greatly changed are analyzed as a priority. Image analysis of dance is conducted with structure studies based on physical image(line, costume, expression) and dan image(type motion, qualitative feature, mood of dance). As a result, the symbolic dance image appeared in TV advertisement can be discussed as follows. First, symbol and sign of dance on advertisement corresponds with material objects of advertisement. For instance, on the TV advertisement where Lee Youngwoo appeared, his motion as a signifer means challenge for the future of Nam Kwang Eng. & Const Co., with fast turn, jump, assemble turning jump, and sliding. Second, physical image of dancer depending on intention of sender corresponds in general, but there are somewhat differences in image of dance. This makes people to unconsciously recognize symbolic image of dance on TV ad while they watch it at the same time. Especially, when it comes to advertisement, it exposes frequently with broadcasting of organized programs from a broadcaster, living long-time memory. It can be differ based on idea and character of each of receiver. Advertisement is a medium making people naturally adopt cultural art for ordinary people in their lives. Broadcasting public art from TV advertisement widely exposes pure art to people, which was only avaliable for minority, sublimating it as an art of public culture.

  • PDF