• Title/Summary/Keyword: 인터넷 접근성

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Analytical Models and Performance Evaluations of SNMP and Mobile Agent (SNMP와 이동에이전트의 해석적 모델 및 성능 평가)

  • 이정우;윤완오;신광식;최상방
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.8B
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    • pp.716-729
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    • 2003
  • As the public Internet and private internet have grown from small networks into large infrastructures, the need to more systematically manage the large number of network components within these networks has grown more important as well. The rapid growth of network size has brought into question the salability of the existing centralized model, such as SNMP(Simple Network Management Protocol) and CMIP(Common Management Information Protocol). Thus, for efficient network management, researches about mobile agent have also been performed recently. This paper presents analytical models of centralized approach based on SNMP protocol, distributed approach based on mobile agent, and mixed mode to make up for shortcomings of SNMP and mobile agent. We compare the performance of these analytical models based on network management response time. Experiment results show that performance of mobile agent and the nixed mode is less sensitive to the delay in WAN network environment. However, SNMP is more efficient for the simple network environment like LAN. We also propose an adaptive network management algorithm in consideration of network t environment. delay, task, and the number of nodes based on the results of analytical models. The results show that the adaptive network management algorithm can reduce the network management response time by 10% compared with either mobile agent or mixed mode network management algorithm.

Effective consultation strategy for patients of aesthetic case (심미 증례 환자의 효과적인 상담 전략)

  • Kim, Jumee
    • Journal of the Korean Academy of Esthetic Dentistry
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    • v.22 no.1
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    • pp.74-82
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    • 2013
  • In the modern society, the awareness of images is affecting the body-related consumer behavior through mass media such as TV and internet, and SNS that has grown explosively with the wide availability of smartphones. As a consequence, the demands for aesthetic treatments by patients who wish to improve their inferiority complex are increasing. Patients who want aesthetic treatments display more active inclinations than those receiving general treatments, and have the expectation for the improvement in images along with the anxiety over potential functional problems and satisfaction about the outcomes. In the consultation of the patient of aesthetic case, the basic starting point is that the surgeon and the patient recognize improvement points that the patient expects through the aesthetic treatment. The consultation starting from the viewpoint of the patient proceeds in a way that the consensus is reached through the medical approach, eventually finding the balance between ideals and naturalness. The consultation process from the initial meeting is established at each stage of treatment, at which the consultation is correctly recorded and shared by the surgeon and the care staff. In addition, the consistent policy is implemented from the initial consultation through to the maintenance care. Together, these will result in the consultation based on the true communications leading to the outcome that satisfies the patient, the surgeon and the care staff, rather than the one that gives the patient an unfounded hope and leads to the unsympathetic outcome. This article introduces the consultation strategy for patients of aesthetic case based on the sympathy with them through cases of aesthetic treatment by type.

Siamese Cats - Analysis of Six Thai Independent Animators

  • YOUNG, Millie
    • Cartoon and Animation Studies
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    • s.45
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    • pp.367-396
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    • 2016
  • As an animation educator at Mahidol University International College, Bangkok, for eight years I have been in a privileged position to be educating a small section of a new generation of Thai animators. Thailand has had little animation experimentation of their own and pre-internet had limited access to such diversity so I have attempted to bring some of the wealth of animation history, in particular British and European, as this is my background, into the classroom. In particular my teaching aim has been to introduce various possibilities to the choices of medium, styles and textual narratives that early (and current) experimental and independent animators have explored. Since the release of the first commercial feature film, Khun Kluay 2006, the Thai animation industry has gone through various highs and lows in the commercial sector, building a skilled workforce, many of whom trained and worked abroad then returned. Now there is strong evidence of an independent animation starting to emerge. In a continuation to my research on Thai Animation this paper will analyze selected independent works in more detail, exploring the themes, style and technology used. Whilst also acknowledging the possible mis- interpretation as that this is coming from the perspective of an outsider whose cultural language and interpretation may transcend the creators' given experiences and add alternative interpretation. The aim will be to contextualize the content, ideas and cultural perspective and bring more Thai works into the gaze of animation studies academics

Better Use of Technological Advances in Communication of Information (농업기상정보교환에 있어 첨단기술의 효율적 활용)

  • Elijah Mukhala;Malgorzata, Keinska-Kasprzak
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.6 no.2
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    • pp.85-93
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    • 2004
  • In recent years, technology has advanced so much, especially in the developed world, such that its application in development activities may be lagging behind. The lag between technological advances and its application affects agrometeorological science as well. This paper discusses technological advances that may be better used to communicate agrometeorological information. It is important to bear in mind that technological advances are only channels of communication that may be used to speed up the transference of information from the source to the user. The paper begins with a review of the definitions of 'communication' to put the discussion into context. After reviewing several papers, in simple terms, communication can be defined as the sharing of meaning. The paper also looks at operational communications channels and comes to a conclusion that operational communications channels are pretty much universal irrespective of the development level of a country, although some are more easily accessible in some parts of the world than others. The common communications channels include: newspapers, farming papers, radio, television, fax, email, mobile phones (SMS) and Internet web sites. As part of technological advances, mobile phones are becoming increasingly useful all over the world. In order to make better use of this technology, it is important far those that will use this technology to understand how the technology works, not necessarily in detail, but to be able to operate the technology and obtain the data they need. When it comes to constraints, communication of agrometeorological information requires a substantial amount of resources and it is generally expensive especially when sophisticated models must be operated.

Construction of the Honam Culture Information System(HCIS) using Web GIS (WebGIS를 이용한 호남문화정보시스템(HCIS) 구축)

  • Yang, Hea-Kun;Shin, Hye-Jin
    • Journal of the Korean association of regional geographers
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    • v.12 no.2
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    • pp.291-304
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    • 2006
  • Individual culture information has been the mainstream in studies on culture information so far, and the studies have focused on zones using paper map. As a result, intuitive analysis in map and extremely restricted measuring space analysis are limited in summarizing and utilizing complicated and huge cultural materials systematically and scientifically. Introduction of GIS can be regarded as an indispensable element for solution of this problem as it can analyze temporal-spatial dynamics of culture information as a whole and to construct effective management system for regional culture information. In particular, supply of two-way information rather than one-way information becomes more and more important in the society structure where value is diversified and the culture gets faster owing to high-level information industry like today. Accordingly, this study is considered to be meaningful in that WebGIS-based regional culture information system allows temporal-spatial analysis and spatial analysis for various culture information for the users using internet. Regional culture information system like culture information system in Honam region can not only contribute to comparative study between regions and to creation of new information through analysis of statistics between culture elements but also allow easy and comprehensive approach to regional information.

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Comparison and Evaluation of Web-based Image Search Engines (이미지정보 탐색을 위한 웹 검색엔진의 비교 평가)

  • Kim, Hyo-Jung
    • Journal of Information Management
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    • v.31 no.4
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    • pp.50-70
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    • 2000
  • Since the contents of internet resources are beginning to include texts, images and sounds, different Web-based image search engines have been developed accordingly. It is a fact that these diversities of multimedia contents have made search process and retrieval of relevant information very difficult. The purpose of the study is to compare and evaluate its special features and performance of the existing image search engines in order to provide user help to select appropriate search engines. The study selected AV Photo Finder, Lycos MultiMedia, Amazing Picture Machine, Image Surfer, WebSeek, Ditto for comparison and evaluation because of their reputations of popularity among users of image search engines. The methodology of the study was to analyze previous related literature and establish criteria for the evaluation of image search engines. The study investigated characteristics, indexing methods, search capabilities, screen display and user interfaces of different search engines for the purpose of comparison of its performance. Finally, the study measured relative recall and precision ratios to evaluate their electiveness of retrieval under the experimental set up. Results of the comparative analysis in regard to its search performance are as follows. AV Photo Finder marked the highest rank among other image search engines. Ditto and WebSeek also showed comparatively high precision ratio. Lycos MultiMedia and Image Surfer follows after them. Amazing Picture Machine stowed the lowest in ranking.

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Hybrid Detection Algorithm of Copy-Paste Image Forgery (Copy-Paste 영상 위조의 하이브리드 검출 알고리즘)

  • Choi, YongSoo;Atnafu, Ayalneh Dessalegn;Lee, DalHo
    • Journal of Digital Contents Society
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    • v.16 no.3
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    • pp.389-395
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    • 2015
  • Digital image provides many conveniences at the internet environment recently. A great number of applications, like Digital Library, Stock Image, Personal Image and Important Information, require the use of digital image. However it has fatal defect which is easy to be modified because digital image is only electronic file. Numerous digital image forgeries have become a serious problem due to the sophistication and accessibility of image editing software. Copy-Move forgery is the simplest type of forgery that involves copying portion of an image and paste it on different location within the image. There are many approaches to detect Copy-Move forgery, but all of them have their own limitations. In this paper, visual and invisible feature based forgery detection techniques are tested and analyzed. The analysis shows that pros and cons of these two techniques compensate each other. Therefore, a hybrid of visual based and invisible feature based forgery detection that combine the merits of both techniques is proposed. The experimental results show that the proposed algorithm has enhanced performance compared to individual techniques. Moreover, it provides more information about the forgery, like identifying copy and duplicate regions.

A Study on Element Features and Research Frames of Game Trailers (게임 트레일러의 유형 및 산업적 연구 프레임에 관한 고찰)

  • Kwon, Jae-Woong
    • Cartoon and Animation Studies
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    • s.41
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    • pp.187-222
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    • 2015
  • The quantitave increase and qualitative development in the game industry leads to bitter competition and makes game companies struggle to find better ways promoting their own games. The game trailer is one of the critical ways to publicize diverse games by showing visual images directly. There are three reasons why the game trailer comes into the spotlight these days; the rapid growth of the Internet speed handling the large size of files, the remarkable development of visual image quality just like digital movies, and the advent of video websites such as You Tube that shows huge amount of videos regardless of the type and size. However, there are not enough amount of research on the game trailer because using game trailers as the marketing source is still at an early stage. Therefore, this research focuses on providing characteristics of game trailers that are available for practical market analysis. First, this research shows that game trailers can be divided by the category of display, style, and contents type. Second, this research provides the component parts of game trailers that are divided into contents factors such as characters, backgrounds, events and promotional factors such as title, production company name, distribution company name. Third, this research explores research frames that would be needed to analyze marketing strategies, effects of game trailers, production pipelines and so on. These categorizations would be useful for producing game trailers efficiently and utilizing them effectively.

An Efficient Location Based Service based on Mobile Augmented Reality applying Street Data extracted from Digital Map (도로 데이터를 활용한 모바일 증강현실 기반의 효율적인 위치기반 서비스)

  • Lee, Jeong Hwan;Jang, Yong Hee;Kwon, Yong Jin
    • Spatial Information Research
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    • v.21 no.4
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    • pp.63-70
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    • 2013
  • With the increasing use of high-performance mobile devices such as smartphones, users have been able to connect to the Internet anywhere, anytime, so that Location Based Services(LBSes) have been popular among the users in order to obtain personalized information associated with their locations. The services have advanced to provide the information realistically and intuitively by adopting Augmented Reality(AR) technology, where the technology utilizes various sensors embedded in the mobile devices. However, the services have inherent problems due to the small screen size of the mobile devices and the complexity of the real world environment. Overlapping contents on a small screen and user's possible movement should be taken into consideration in displaying the icons on objects that block user's environment such as trees and buildings. The problems mainly happen when the services use only user's location and sensor data to calculate the position of the displayed information. In order to solve the problems, this paper proposes a method that applies street data extracted from a digital map. The method uses the street data as well as the location and direction data to determine contents that are placed on both sides of a virtual street which augments the real street. With scrolling the virtual street, which means a virtual movement, some information far away from the location of the user can be identified without user's actual movement. Also the proposed method is implemented for region "Aenigol", and the efficiency and usefulness of the method is verified.

A Study on the Current Situation and Problems of Agricultural Products e-Commerce in Korea (B2B 농산물 전자상거래 활성화 방안과 과제에 관한 연구)

  • Kim, Kyu-Hyong;Lee, Moon-Seok
    • International Commerce and Information Review
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    • v.13 no.1
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    • pp.29-52
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    • 2011
  • A predictable and manageable output is desirable for most businesses. However, it is very difficult to control the quality and quantity of products in the food and agriculture business. Predictable outputs help managers plan their marketing, sales, and inbound and outbound logistics, but these are not easy to achieve in the food and agriculture business. Various industries have adopted different levels of automation and utilization of information systems for quality/quantity control; however e-Commerce of the food and agriculture industry is far behind those of other industries. Today, the food and agriculture industry is supposed to be more integrated than ever in order to reduce risks and improve processing costs, from farm to table. Since its operations including production, processing, storage, distribution, and management are dispersed all over the world, the food and agricultural industries now depend more on IT than other industries. This study attempts to develop a framework to analyze the current situation of agricultural product e-Commerce in Korea, and finds out the actual situation of the farmers operating on-line shopping systems through the developed framework and suggests some improvements.

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