• Title/Summary/Keyword: 이미지 기반

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The Study on Aspects of Representing Tradition in the Winners of Landscape Competitions of Land Development Projects through the Comparative Analysis between the Original Designs and the Constructions (택지개발사업 조경설계공모 당선안과 조성 현장 비교를 통해 본 전통 재현의 양상)

  • Kim, Hyun-Hee;So, Hyun-Su
    • Journal of the Korean Institute of Landscape Architecture
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    • v.43 no.6
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    • pp.138-149
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    • 2015
  • In order to search for the reasonable planning directions for representing traditional landscape, this study conducted the comparative analysis of the designs on the panels and their constructions from both winners of "The Landscape Design Competitions for City Infrastructure of Minlak(2) District in Uijeongbu" and "The Design Competition for Dongtan(2) District Land Development Phase 1". The representing targets and views, the composition and placement of representing space, the design of representing facilities and landscape planting were examined based on the text, master plans, elevations and cross sections, diagrams, images, and perspective drawings proposed from the competition panels. Then, the landscape constructions were reviewed. The results are as follows: First, the types of the representing targets and views are the agricultural landscape, as the local landscape of target area, which are divided into the life space of a traditional village, the traditional water space, and the traditional culture. Second, as to the composition and placement of representing space, the traditional theme spaces are formulated considering the surrounding land use and the local cultural heritage. However, some spaces were changed to the exercise space or convenient facility spaces required in a neighborhood park. Third, in the case of the representing facilities, a round island in the square pond, a traditional pavilion and Hwagye(terraced flower bed) were made without the facilities designed creatively. Fourth, the application of traditional planting techniques was focused on planting trees in the village forest on an island in the square pond and on Hwagye. Fifth, the traditional representing work has gradually advanced with the selection of subject and experimental facility designs based on the professional references. Sixth, the choice of the realizable subject, the expertise for information analysis and the creative design of the traditional facility are required in the future.

Study for the meaning of facade as media (디지털영상으로써 미디어파사드의 매체적 의미성 연구)

  • Lee, Jong Han
    • Cartoon and Animation Studies
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    • s.31
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    • pp.209-226
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    • 2013
  • With rapidly changing multimedia environment, various artistic changes and digitalized up-to-date social infra, urban environment construction based on culture contents has been activated. The large image in front of urban building that is expressed as media-façade, increasing rapidly in a recent period, is not a new thing at all. In addition, IT technology molten in city space is testing the possibility of new media through the meeting with architecture. However, unlike its infra enlargement, the definition about media-façade is not clear so the system was constructed in a level of night lightscape or outdoor image advertisement. The purpose of this guideline is the regulation from the negative aspect rather than the possibility of various visual, artistic media expressions. Therefore, it could not show essential concept of media-façade. Moreover, most of companies or building owners focus on short-term profit and marketing effect rather than prepare various contents so they can not use constructed infra properly. After all, in many cases, they discolor the meaning of media-façade. This paper is a pilot study to grasp the current definition of media-façade to construct right guideline of media-façade. On the basis of this study, it will prepare academic definition of media-façade and construct the guideline for design evaluation.

Design and Implementation of a WML Converter and WML Editor for Automatic Generation of Wireless Internet Content (무선 인터넷 컨텐츠의 자동 생성을 위한 WML 변환기와 WML 편집기의 설계 및 구현)

  • Jeon Yun-Ju;Choi Eun-Hye;Jung Hyun-Suk;Cho Hyeyoung;Lee Minsoo;Yong Hwan-Seung
    • The KIPS Transactions:PartD
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    • v.12D no.2 s.98
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    • pp.309-318
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    • 2005
  • In order to present wireless Internet users with previously created HTML contents and applications, it is essential to research and develop the technology to efficiently convert HTML documents into documents and further provide a way to edit the WML documents. This paper describes the design and development of a WML converter and WML editor The WML converter can convert HTML pages in real time into WML documents that are suitable for the WAP environment. The WML editor enables creation and modification of WML documents in a WYSIWYG fashion. These tools enable the previous services based on HTML documents to be easily adapted to the wireless environment. The developed WML converter can be installed on a proxy server to support real time conversion of Web contents. It is superior to other converters in terms of the various image formats it supports and the improvements on the conversion of the link and frame tags. Users can continuously browse via links and also view frames. Automatic dividing of large WML documents into WML cards md user defined conversion rules are also supported. The WML editor is also integrated with the converter and provides an integrated WYSIWYG environment for creating, converting and publishing WML documents.

A New Similarity Measure for Categorical Attribute-Based Clustering (범주형 속성 기반 군집화를 위한 새로운 유사 측도)

  • Kim, Min;Jeon, Joo-Hyuk;Woo, Kyung-Gu;Kim, Myoung-Ho
    • Journal of KIISE:Databases
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    • v.37 no.2
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    • pp.71-81
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    • 2010
  • The problem of finding clusters is widely used in numerous applications, such as pattern recognition, image analysis, market analysis. The important factors that decide cluster quality are the similarity measure and the number of attributes. Similarity measures should be defined with respect to the data types. Existing similarity measures are well applicable to numerical attribute values. However, those measures do not work well when the data is described by categorical attributes, that is, when no inherent similarity measure between values. In high dimensional spaces, conventional clustering algorithms tend to break down because of sparsity of data points. To overcome this difficulty, a subspace clustering approach has been proposed. It is based on the observation that different clusters may exist in different subspaces. In this paper, we propose a new similarity measure for clustering of high dimensional categorical data. The measure is defined based on the fact that a good clustering is one where each cluster should have certain information that can distinguish it with other clusters. We also try to capture on the attribute dependencies. This study is meaningful because there has been no method to use both of them. Experimental results on real datasets show clusters obtained by our proposed similarity measure are good enough with respect to clustering accuracy.

A Massively Parallel Algorithm for Fuzzy Vector Quantization (퍼지 벡터 양자화를 위한 대규모 병렬 알고리즘)

  • Huynh, Luong Van;Kim, Cheol-Hong;Kim, Jong-Myon
    • The KIPS Transactions:PartA
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    • v.16A no.6
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    • pp.411-418
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    • 2009
  • Vector quantization algorithm based on fuzzy clustering has been widely used in the field of data compression since the use of fuzzy clustering analysis in the early stages of a vector quantization process can make this process less sensitive to its initialization. However, the process of fuzzy clustering is computationally very intensive because of its complex framework for the quantitative formulation of the uncertainty involved in the training vector space. To overcome the computational burden of the process, this paper introduces an array architecture for the implementation of fuzzy vector quantization (FVQ). The arrayarchitecture, which consists of 4,096 processing elements (PEs), provides a computationally efficient solution by employing an effective vector assignment strategy during the clustering process. Experimental results indicatethat the proposed parallel implementation providessignificantly greater performance and efficiency than appropriately scaled alternative array systems. In addition, the proposed parallel implementation provides 1000x greater performance and 100x higher energy efficiency than other implementations using today's ARMand TI DSP processors in the same 130nm technology. These results demonstrate that the proposed parallel implementation shows the potential for improved performance and energy efficiency.

Evolution of Medicinal Crop Industry as the Bio-resources in the 21st Century (21세기 생물산업 소재인 약초 산업의 진화)

  • Park, Chun-Geon;Kang, Yong-Ku;Choi, Ae-Jin;Lee, Jeong-Hoon;Woo, Jong-Gyu;Park, Chung-Berm
    • Proceedings of the Plant Resources Society of Korea Conference
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    • 2011.10a
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    • pp.8-8
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    • 2011
  • 인류는 자연으로부터 식량과 질병 치료를 위하여 자연스럽게 약초를 얻을 수 있었다. 약 6만 년 전 네안데르탈인의 무덤에서 오늘날 향료로 쓰이는 약초가 발견 될 정도로 인류가 약초를 이용한 역사는 오래 되었다. 약초는 난치병, 노화, 성인병 등 현대의학에서 미비점을 보완하는 대체의약 산업의 원료이자 새로운 생물자원의 보고로서, 그 중요성이 커지고 있다. 새로운 생물자원 소재로 약초는 약용성분을 함유한 식물자원의 확보 및 개발 등 고부가산업의 소재로 선진국에서 연구개발의 경쟁이 치열하며, 약초산업은 천연소재 신약과 기능성 식품, 화장품, 생활용품 등으로 확대되고 있다. 의약품 분야에서는 새로운 시대의 중요한 생명산업으로서 약초는 한약뿐 아니라 신약 개발을 위한 소재로도 부각되고 있으며, 항암제인 택솔, 신종플루 치료제인 타미플루 등 천연물 약의 가능성은 이미 증명되었다. 식품 분야에서는 재배기술 발달과 웰빙 트렌드 속에서 약초는 신선채소와 기능성 식품으로 변신하고 있다. 한약재의 이미지를 벗어난 약초는 음료와 과자, 술 등으로 활용되고, 비빔밥 등 다양한 약선음식으로도 개발되고 있다. 산업소재의 활용분야에서는 약초는 특히 화장품 산업의 소재로 각광받고 있다. 이미 다양한 화장품 회사에서 한방화장품을 출시하여 세계 속으로 진출하고 있다. 또한 약초는 천연 색소이자 생활 용품의 소재로 활용되고 있는데, 약초를 활용한 염색약과 여성 생리대, 샴푸 등의 인기가 높다. 약초산업의 부가가치 증대를 위하여 한약재 위주의 약초산업을 천연물 신약, 기능성 식품, 화장품, 산업 소재 등 고부가가치 시장으로 확장시키고, 우리 약초 산업의 세계화를 추진해야 한다. 연구개발 투자 확대와 빠르게 변화하는 시장을 반영하여 연구 방향을 수립하고, 산학연 및 생산자단체 등과 새로운 약초 산업의 블루오션 창출을 위해 협력을 해야 할 것이다. 또한 약초의 생산기술 안정화를 통해 산업화 기반을 구축하여, 약초 공급의 안정화, 약초 생산 농가 소득 안정화가 필요하며, 마지막으로 변해가는 약초 산업의 트렌드에 부응할 수 있는 품질관리와 유통 질서 확립을 위한 정책과 제도의 선진화가 뒷받침 되어야 할 것이다.

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A Comparative Study on Productivity Analysis of Automated Pavement Crack Sealing Machines (도로면 크랙실링 자동화 장비의 작업 생산성 분석에 관한 비교 연구)

  • Seo, Won-Jung;Yoo, Hyun-Seok;Kim, Young-Suk
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.34 no.4
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    • pp.1289-1298
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    • 2014
  • Pavement crack sealing method, which is one of the methods to maintain and repair the road, prevents the extending of cracks by repairing cracks in its early occurrence and has already been applied to many roadworks in advanced foreign country for a long time. But in the conventional crack sealing method, traffic accidents occur frequently during the repair because it's commonly performed on the heavy traffic road or highway. It also has some difficulties in securing the safety of workers from the risk of burns caused by heated sealant. In an effort to solve these problems, automated pavement crack sealing machines such as ARMM, OCCSM, TTLS have been developed in advanced foreign country since early 1990s. Also APCS in 2004 and ACSTM in 2013 were already developed domestically. However, since these automated crack sealers developed from a number of research institutions have different test-bed conditions and productivity measurement models, it's difficult to compare and evaluate them objectively. In this study, the image processing time of the respective machines and the movement time of each motion on the work process were estimated by using fully autonomous mapping and semi-automatic mapping in order to measure the productivity in the same environmental conditions. In addition, the productivity measurement test-bed reflected domestic road characteristics was designed to estimate and compare the productivity of the automated crack sealing machines.

A Design on Face Recognition System Based on pRBFNNs by Obtaining Real Time Image (실시간 이미지 획득을 통한 pRBFNNs 기반 얼굴인식 시스템 설계)

  • Oh, Sung-Kwun;Seok, Jin-Wook;Kim, Ki-Sang;Kim, Hyun-Ki
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.12
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    • pp.1150-1158
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    • 2010
  • In this study, the Polynomial-based Radial Basis Function Neural Networks is proposed as one of the recognition part of overall face recognition system that consists of two parts such as the preprocessing part and recognition part. The design methodology and procedure of the proposed pRBFNNs are presented to obtain the solution to high-dimensional pattern recognition problem. First, in preprocessing part, we use a CCD camera to obtain a picture frame in real-time. By using histogram equalization method, we can partially enhance the distorted image influenced by natural as well as artificial illumination. We use an AdaBoost algorithm proposed by Viola and Jones, which is exploited for the detection of facial image area between face and non-facial image area. As the feature extraction algorithm, PCA method is used. In this study, the PCA method, which is a feature extraction algorithm, is used to carry out the dimension reduction of facial image area formed by high-dimensional information. Secondly, we use pRBFNNs to identify the ID by recognizing unique pattern of each person. The proposed pRBFNNs architecture consists of three functional modules such as the condition part, the conclusion part, and the inference part as fuzzy rules formed in 'If-then' format. In the condition part of fuzzy rules, input space is partitioned with Fuzzy C-Means clustering. In the conclusion part of rules, the connection weight of pRBFNNs is represented as three kinds of polynomials such as constant, linear, and quadratic. Coefficients of connection weight identified with back-propagation using gradient descent method. The output of pRBFNNs model is obtained by fuzzy inference method in the inference part of fuzzy rules. The essential design parameters (including learning rate, momentum coefficient and fuzzification coefficient) of the networks are optimized by means of the Particle Swarm Optimization. The proposed pRBFNNs are applied to real-time face recognition system and then demonstrated from the viewpoint of output performance and recognition rate.

Design of a Block-Based 2D Discrete Wavelet Transform Filter with 100% Hardware Efficiency (100% 하드웨어 효율을 갖는 블록기반의 이차원 이산 웨이블렛 변환 필터 설계)

  • Kim, Ju-Young;Park, Tae-Guen
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.12
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    • pp.39-47
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    • 2010
  • This paper proposes a fully-utilized block-based 2D DWT architecture, which consists of four 1D DWT filters with two-channel QMF PR Lattice structure. For 100% hardware utilization, we propose a new method which processes four input values at the same time. On the contrary to the image-based 2D DWT which requires large memories, we propose a block-based 2D DWT so that we only need 2MN-3N of storages, where M and N stand for filter lengths and width of the image respectively. Furthermore, the proposed architecture processes in horizontal and vertical directions simultaneously so that it computes the DWT for an $N{\times}N$ image within a period of $N^2(1-2^{-2J})/3$. Compared to existing approaches, the proposed architecture shows 100% of hardware utilization and high throughput rate. However, the proposed architecture may suffer from the long critical path delay due to the cascaded lattices in 1D DWT filters. This problem can be mitigated by applying the pipeline technique with maximum four level. The proposed architecture has been designed with VerilogHDL and synthesized using DongbuAnam $0.18{\mu}m$ standard cell.

James Corner's Theory and Practice of Representation - Characteristics and Functions of Landscape Architectural Drawing - (제임스 코너의 재현 이론과 실천 - 조경 드로잉의 특성과 역할 -)

  • Lee, Myeong-Jun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.45 no.4
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    • pp.118-130
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    • 2017
  • During the landscape design process, landscape architects produce various forms of drawings to visualize the future designed landscape. This work thoroughly examines the process of the utilization of James Corner's theory and practice of representation. Since the early 1990s, Corner has explored the characteristics and functions of landscape architectural drawing theoretically. Specifically, Corner argued that the use of visual representation makes it difficult to achieve the full embodiment of all of the multisensory characteristics of a landscape. Thus, he explored new drawing techniques that alternatively visualize the landscape and generate creative ideas(i.e., imagination of drawing), rather than a realistic illustration of not-yet-actualized landscapes(i.e., instrumentality of drawing). Corner's theory has evolved throughout the mid and late-1990s as applied to landscape practice. Corner embraced ecology and implemented the theory and practice of Landscape Urbanism, thereby once again emphasizing the instrumentality of drawing. Whereas the early theory mainly explored a perspective view using collage and montage, Corner later began to stress the importance of the instrumentality again. For example, Corner employed a mapping technique based on the instrumental map and that simultaneously creatively transforms it. Corner's theory and practice of representation fully explored the identity of landscape architectural drawings and reflected the interaction between theory and practice. Thus, his design and theoretical works continue to have significant influence on present landscape practice and theory.