• Title/Summary/Keyword: 이미지 가상화

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A Study on Realization of In-game Animation (인 게임 애니메이션의 실재화에 관한 연구)

  • Lee, Seon-Young
    • Cartoon and Animation Studies
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    • s.42
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    • pp.177-194
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    • 2016
  • This study investigated an evolutionary process of In-game Animation and researched on the action of realization establishing virtual reality. In-game Animation, functioning as contents to visualize games, is responsible for conveying information to achieve goals of games. In-game Animation which is affected by graphic technology was initiated with setting up indicators by dot and line. Followed by the development of technology, In-game Animation has pursued realization, after passing through processes of iconography, materialization, and dimensionalization. The realization of In-game Animation does not simply imitate the real world but creates meaning of reality by establishing space with various factors such as characters and background along with the story, under the premise of virtuality. The realization of In-game Animation is very important to provide the experience of immersion, as it forms a sense of presence through such visual tactility. The process to create meaning of reality provides gamers with experiences, and leads them to expand senses through visual perception and finally absorb the virtuality as reality. Therefore, the image of In-game Animation does not simply imitate the real world but creates meaning of reality by establishing space with various factors such as characters and background along with the story, under the premise of virtuality. The realization of In-game Animation is not limited to blindly portray a realistic image. In addition, the process of realization pursued by In-game Animation is an action to immerse in the game rather than a mere product of technological development.

Virtual Walking Tour System (가상 도보 여행 시스템)

  • Kim, Han-Seob;Lee, Jieun
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.605-613
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    • 2018
  • In this paper, we propose a system to walk around the world with virtual reality technology. Although the virtual reality users are interested in the virtual travel contents, the conventional virtual travel contents have limited space for experiencing and lack of interactivity. In order to solve the problem of lack of realism and limited space, which is a disadvantage of existing contents, this system created a virtual space using Google Street View image. Users can have realistic experience with real street images, and travel a vast area of the world provided by Google Street View image. Also, a virtual reality headset and a treadmill equipment are used so that the user can actually walk in the virtual space, which maxmizes user interactivity and immersion. We expect this system contributes to the leisure activities of virtual reality users by allowing natural walking trip from famous tourist spots to even mountain roads and alleys.

A Framework for Updating Device Softwares in Cloud-based IoT Environments (클라우드 기반 IoT 환경에서 디바이스 소프트웨어의 갱신을 위한 프레임워크)

  • Hong, Seongjun;Seong, Chaemin;Lim, Kyungshik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2016.04a
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    • pp.949-952
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    • 2016
  • 클라우드 기반 IoT 환경에서 광범위하게 설치된 디바이스는 보안성 강화 또는 기능 수정을 위해 소프트웨어를 원격에서 갱신할 필요가 있다. 디바이스는 하드웨어 자원과 네트워크 성능이 한정적이기 때문에 갱신 과정에서 발생하는 네트워크 트래픽을 줄여야하며 서비스가 중지되는 시간을 줄이기 위해 갱신 소요시간을 단축시켜야 한다. 이를 해결하기 위해 본 논문에서는 갱신 과정에서 가상화 기술을 이용하여 이미지를 계층화 하고, 캐싱하는 방식을 이용한 소프트웨어 갱신 프레임워크를 제안한다. 이미지 계층화는 소프트웨어와 종속 파일을 담은 이미지 파일의 수정, 변경, 추가된 부분을 새로운 계층으로 생성하고 관리하는 것을 일컫는다. 캐싱은 갱신 과정에서 서버에서 전송한 이미지를 게이트웨이에 저장하고 다른 디바이스가 갱신을 요청하면 저장된 이미지를 서버를 거치지 않고 전송하는 것을 말한다. 이를 적용하여 새로운 계층만 전송하고, 중복된 데이터의 전송을 줄여 네트워크 트래픽 발생량을 줄이고, 설치 파일의 용량을 줄여 갱신 소요시간을 줄인다. 본 논문에서 제안하는 프레임워크는 트래픽 발생량과 갱신 소요시간이 기존 방식에 비해 감소한다.

Design and Implementation of Mapping and Freespace Management for SAN Logical Volume Manager (SAN 논리볼륨 관리자를 위한 매핑 및 자유공간 관리기법의 설계 및 구현)

  • 남상수;홍현택;피준일;송석일;유재수
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.4-6
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    • 2002
  • 최근 폭발적으로 증가하는 대량의 정보를 효율적으로 관리하기 위해서 서버에 개별적으로 연결되던 저장장치를 고속의 전용 네트워크에 직접 연결하고 이를 여러 서버가 공유하는 SAN(Storage Area Network)이 등장했다. SAN을 보다 효과적으로 활용할 수 있도록 SAN 운영체제들은 여러 저장장치를 하나의 커다란 저장장치로 보이게 하는 저장장치 가상화를 지원한다. 저장장치 가상화의 핵심적인 역할을 하는 것이 바로 논리볼륨 관리자이다. 논리볼륨 관리자는 논리주소 블록을 실제 디스크의 물리블록으로 매핑시키는 매핑 관리자를 통해 가상화를 실현한다. 이 논문에서는 효율적인 논리볼륨 관리자를 위해 매핑 관리자와 자유공간 관리자의 기능 향상에 대한 방법을 찾고 이를 반영한 매핑 관리자와 자유공간 관리자를 설계하고 구현한다. 더불어 이 논문의 매핑 관리기법은 특정 시점의 볼륨이미지를 유지할 수 있는 스냅샷과 시스템을 정지시키지 않고 SAN에 디스크를 추가할 수 있는 온라인 재구성 기능을 지원한다.

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A Virtualized Kernel for Effective Memory Test (효과적인 메모리 테스트를 위한 가상화 저널)

  • Park, Hee-Kwon;Youn, Dea-Seok;Choi, Jong-Moo
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.12
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    • pp.618-629
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    • 2007
  • In this paper, we propose an effective memory test environment, called a virtualized kernel, for 64bit multi-core computing environments. The term of effectiveness means that we can test all of the physical memory space, even the memory space occupied by the kernel itself, without rebooting. To obtain this capability, our virtualized kernel provides four mechanisms. The first is direct accessing to physical memory both in kernel and user mode, which allows applying various test patterns to any place of physical memory. The second is making kernel virtualized so that we can run two or more kernel image at the different location of physical memory. The third is isolating memory space used by different instances of virtualized kernel. The final is kernel hibernation, which enables the context switch between kernels. We have implemented the proposed virtualized kernel by modifying the latest Linux kernel 2.6.18 running on Intel Xeon system that has two 64bit dual-core CPUs with hyper-threading technology and 2GB main memory. Experimental results have shown that the two instances of virtualized kernel run at the different location of physical memory and the kernel hibernation works well as we have designed. As the results, the every place of physical memory can be tested without rebooting.

Method of Digital Forensic Investigation of Docker-Based Host (도커 기반 호스트에 대한 디지털 포렌식 조사 기법)

  • Kim, Hyeon Seung;Lee, Sang Jin
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.2
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    • pp.75-86
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    • 2017
  • Docker, which is one of the various virtualization technology in server systems, is getting popular as it provides more lightweight environment for service operation than existing virtualization technology. It supports easy way of establishment, update, and migration of server environment with the help of image and container concept. As the adoption of docker technology increases, the attack motive for the server for the distribution of docker images and the incident case of attacking docker-based hosts would also increase. Therefore, the method and procedure of digital forensic investigation of docker-based host including the way to extract the filesystem of containers when docker daemon is inactive are presented in this paper.

Service Image Placement Mechanism Based on the Logical Fog Network (논리적 포그 네트워크 기반의 서비스 이미지 배치 기법)

  • Choi, Jonghwa;Ahn, Sanghyun
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.11
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    • pp.250-255
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    • 2020
  • For the resolution of the latency problem of the cloud center-based cloud computing, fog computing was proposed that allows end devices to offload computations to nearby fog nodes. In the fog computing, virtualized service images are placed on fog nodes and, if service images are placed close to end devices, the duplicate service image placement problem may occur. Therefore, in this paper, we propose a service image placement mechanism based on the logical fog network that reduces duplicate service images by considering the pattern of collected service requests. For the performance evaluation of the proposed mechanism, through simulations, we compare ours with the on-demand mechanism placing a service image upon the receipt of a service request. We consider the performance factors like the number of service images, the number of non-accommodated service requests, and the network cost.

A Study on Sharing the File Blocks Between Virtual Machines for Efficient Virtual Machine Migration in Wide Area Networks (WAN 환경에서의 가상 머신 마이그레이션 성능 향상을 위한 가상 머신간 파일 블록 공유에 관한 연구)

  • Shin, Eun Hwan;Kim, Jung Han;Eom, Young Ik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.1735-1738
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    • 2010
  • 가상화는 하나의 물리적 시스템을 논리적으로 분할해 자원 공유의 효율성을 극대화하는 기술이다. 하지만 가상화에 필수적인 시스템의 추상화는 자원 관리의 복잡도를 증가시켜 하드웨어 장치의 로드 발생을 야기한다는 문제점이 있다. 가상 머신 마이그레이션(migration)은 로드를 발생시키는 가상 머신을 자원적 여유가 있는 시스템으로 이동시키는 기술이며, 기존의 기법들은 메모리상의 실행 컨텍스트의 이동 비용을 최소화하기 위한 방법에 초점을 맞추고 있다. 하지만 네트워크를 통한 스토리지의 공유가 어려운 WAN(wide area network) 환경에서는 실행 컨텍스트뿐만 아니라 가상 머신 이미지 자체의 이동이 불가피하며, 이는 많은 비용을 발생시킨다. 따라서 본 연구에서는 가상 머신간 파일 블록 공유를 통한 WAN 환경에서의 효율적인 가상 머신 마이그레이션 기법을 제안하고, 실험을 통해 제안 기법에 대한 분석 및 평가를 실시하였다.

Design and Implementation of a Mapping Manager for a Logical Volume Manager (논리볼륨 관리자를 위한 매핑 관리자의 설계 및 구현)

  • 최영희;유재수;오재철
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2002.11a
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    • pp.350-362
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    • 2002
  • A new architecture called the Storage Area Network(SAN) was developed in response to the requirements of high availability of data, scalable growth and system performance In order to use SAN more efficiently, must SAN operating systems support storage virtualization concepts that allow users to view physical storage devices attached to SAN as a large volume virtually. A logical volume manager Days a key role in storage virtualization it realizes the storage virtualization by mapping logical addresses to physical addresses. In this paper, we design and implement an efficient and flexible mapping method for logical volume manager. The mapping method in this paper supports a snapshot that preserves a volume image at certain time and on-line reorganization to allow users to add or remove storage devices to SAN even while the system is running.

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Design and Implementation of a Mapping Manager for a Logical Volume Manager (논리볼륨 관리자를 위한 매핑 관리자의 설계 및 구현)

  • 최영희;유재수;오재철
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2002.11a
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    • pp.350-362
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    • 2002
  • A new architecture called the Storage Area Network(SAN) was developed in response to the requirements of high availability of data scalable growth, and system performance. In order to use SAN more efficiently, most SAN operating systems support storage virtualization concepts that allow users to view physical storage devices attached to SAN as a large volume virtually. A logical volume manager plays a key role in storage virtualization. It realizes the storage virtualization by mapping logical addresses to physical addresses. In this paper, we design and implement an efficient and flexible mapping method for logical volume manager. The nin method in this paper supports a snapshot that preserves a volume image at certain time and on-line reorganization to allow users to add or remove storage devices to SAN even while the system is running.

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