• Title/Summary/Keyword: 음악 분석

Search Result 1,194, Processing Time 0.027 seconds

Exploring the Revision Direction and Scope of the Korean Cataloging Rules for Religious Works (종교 저작에 대한 한국목록규칙의 개정 방향과 범위 탐색)

  • Rho, Jee-Hyun
    • Journal of Korean Library and Information Science Society
    • /
    • v.52 no.4
    • /
    • pp.153-177
    • /
    • 2021
  • The revision of the Korean Cataloging Rules (KCR) is in progress in order to conform IFLA LRM conceptual model and to strengthen its internal stability. Religious works, along with musical works and legal works, have been treated as special and important in cataloging rules. This trend continues in the new cataloging rules that seek a bibliographic model that interconnects related materials. However since KCR2(1966), there are no rules for access points or specific rules on religious works. Under the circumstances, this study analyzed (1) the contents of religious works in the recently revised cataloging rules, (2) the access points and their functions for religious works implemented in online catalogs and authority system, and finally (3) the direction and scope of KCR revision. As a result of the study, this study suggested that it is necessary to prepare detailed rules for preferred title and authorized access points for various religious works in KCR. In conclusion, some issues for further discussion were summarized.

A study on non-face-to-face art appreciation system using emotion key (감정 키를 활용한 비대면 미술감상 시스템 연구)

  • Kim, Hyeong-Gyun
    • Journal of Digital Convergence
    • /
    • v.20 no.2
    • /
    • pp.57-62
    • /
    • 2022
  • This study was conducted with the purpose of listening to the explanations of artworks in the non-face-to-face class and confirming the learner's feelings as a result of the class. The proposed system listens to the explanation of the artwork, inputs the learner's emotions with a dedicated key, and expresses the result in music. To this end, the direction of the non-face-to-face art appreciation class model using the emotion key was set, and based on this, a system for non-face-to-face art appreciation was constructed. The learner will use the 'smart device using the emotion key' proposed in this study to listen to the explanation of the artwork and to input the emotion for the question presented. Through the proposed system, learners can express their emotional state in online art classes, and instructors receive the results of class participation and use them in various ways for educational analysis.

A Study on the Possibilities in Korean Horror Movies Due to Popular Culture Crossover and Collaboration Trends (대중문화의 크로스오버와 콜라보레이션 유행에 따른 한국 공포영화에서의 가능성)

  • Ahn, Il–Hwan
    • Journal of Korea Entertainment Industry Association
    • /
    • v.15 no.4
    • /
    • pp.31-43
    • /
    • 2021
  • The talk of today's era is innovation and convergence. Convergence can be seen as innovation because convergence is born through innovation and innovation is made through convergence. Crossover and collaboration (collectively referred to as "crossover") which are used as a concept of convergence in popular culture means the combination and integration of different genres or fields, and has recently been used in various fields such as movies and music. The use of crossover helps to break boundaries with other fields and create new works through free and diverse attempts. Thus, in this study, the convergence of popular culture, or crossover, is analyzed in conjunction with the Korean horror genre. Currently, Korean horror movies were popular from the 1990s to the early 2000s, but now only a few are coming out due to a series of poor box office performances. However, according to this study, crossover attempts have already begun in Korean horror films, and traces of crossover have been found in several successful films. In this study, we will further apply a collaboration of characters such as "Avengers" to present a new direction for Korean horror movies.

A technique to support the personalized learning based on the log data of piano chords practicing (피아노 코드 연습 데이터를 활용한 맞춤형 학습 지원)

  • Woosung, Jung;Eunjoo, Lee;Suah, Choe
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.1
    • /
    • pp.191-201
    • /
    • 2023
  • As Edutech arises which is integrating IT technology into education, many related attempts have been tried on music education area. The focus has been shifted from the teachers to the learners, and this makes the personalized learning emerge. The learner's proficiency is an essential factor to support the personalized learning. The chord fingering is an important technique in piano learning. In this paper, a personalized learning tool for piano chords has been suggested. And then, several utilization ways have been described by analyzing the chords patterns. Specifically, the difficulty of the chords and the proficiency of the learner are derived from the accumulated practicing log data of the users. More effective learning way of the chords has been presented through hierarchical clustering based on chords similarity. Furthermore, the suggested approach where only the practicing log data are used lessens the learner's burden to measure the proficiency and the chord's difficulty without additional efforts like taking tests.

Kakao Entertainment's Contents Dominant Strategy : Focusing on Absorptive Capacity and Boundary Spanning (카카오엔터테인먼트의 콘텐츠 지배 전략 : 흡수역량과 경계관리 활동을 중심으로)

  • Kwon, Sang-Jib
    • Journal of Korea Entertainment Industry Association
    • /
    • v.15 no.5
    • /
    • pp.33-43
    • /
    • 2021
  • Kakao M and Kakao page have been merged to form contents corporation, Kakao entertainment. Kakao M has 15 contents management agencies and 4 music labels, in addition to movie and drama productions. Kakao Page currently holds IP rights for about 8,500 content stories. This study explores the relationship between M&A for absorptive capacity and content value chain by considering the factors that determine boundary spanning behaviors. Using the Kakao entertainment in-depth case study as the practical lens, research results of this study are suggested. Kakao's effective M&A activities are critical key factor for absorptive capacity in the entertainment industry and has a strong network with advantage assets. Also, as the contents business becomes even more competitive, Kakao need to venture beyond entertainment boundaries to seize creative opportunities. Kakao entertainment with absorptive capacity and boundary spanning behaviors through M&A and contents value chain best qualified for entertainment dominant strategy.

Rithy Panh's Practices on Archive Images and Methods of Historiography in La France est notre patrie (리티 판의 다큐멘터리 <우리의 모국 프랑스>에 나타난 아카이브 활용 양상과 역사서술 방식)

  • Yoo, Jisu Klaire
    • Journal of Korea Entertainment Industry Association
    • /
    • v.13 no.8
    • /
    • pp.209-221
    • /
    • 2019
  • A found-footage film La France est notre patrie is a documentary, in which archive images are juxtaposed with intertitles, non-diegetic music and foley, by borrowing an audiovisual strategy of silent films. The filmmaker Rithy Panh has excavated the images, which had been taken during the same period as the film history of the end of the 19th and early 20th centuries in Southeast Asia and Africa under French colonial rule. This paper examines the filmmaker's methods of historiography when utilizing archive images in order to represent the past by referring to Walter Benjamin's concept of historical montage and dialectical image. As the analysis illustrates the singularity of constructive methods, which include multi-layer viewpoints and montage styles of compilation and collage, it reveals how La France est notre patrie elicits the essay film modes through its self-reflexivity, leads audience to the threshold of critical thinking about time and history and creates a discourse of counter-memory.

An Analysis of the Impact of Digital Content Usage on Smart TV Usage (디지털 콘텐츠 이용이 스마트TV 이용에 미치는 영향 연구)

  • Lee, Seonmi
    • The Journal of the Korea Contents Association
    • /
    • v.22 no.5
    • /
    • pp.319-326
    • /
    • 2022
  • As digital content services, especially OTT(over-the-top) video services, diffuse rapidly, so do smartTVs. Based on the indirect network effect theory and the complementarity theory, this study explores the relationship between digital content services and smartTV. Using the Media panel dataset, this study analyzes how the usage of digital content service (OTT usage, OTT usage volume, the usage of various OTT service types, and online game/music/education/news service) affects smartTV usage. This study shows that OTT usage and its usage volume is positively associated with smartTV usage, and that the usage of various OTT service types is positively associated with smartTV usage compared with non-OTT users. As for online content services, the usage of online education service is positively associated with smartTV usage while the usage of online news service is associated negatively. These results support the indirect network effect theory and the complementarity theory.

Automatic Indexing Algorithm of Golf Video Using Audio Information (오디오 정보를 이용한 골프 동영상 자동 색인 알고리즘)

  • Kim, Hyoung-Gook
    • The Journal of the Acoustical Society of Korea
    • /
    • v.28 no.5
    • /
    • pp.441-446
    • /
    • 2009
  • This paper proposes an automatic indexing algorithm of golf video using audio information. In the proposed algorithm, the input audio stream is demultiplexed into the stream of video and audio. By means of Adaboost-cascade classifier, the continuous audio stream is classified into announcer's speech segment recorded in studio, music segment accompanied with players' names on TV screen, reaction segment of audience according to the play, reporter's speech segment with field background, filed noise segment like wind or waves. And golf swing sound including drive shot, iron shot, and putting shot is detected by the method of impulse onset detection and modulation spectrum verification. The detected swing and applause are used effectively to index action or highlight unit. Compared with video based semantic analysis, main advantage of the proposed system is its small computation requirement so that it facilitates to apply the technology to embedded consumer electronic devices for fast browsing.

A Study on the Utilization of Online Contents Subscription Services : Focusing on Digital Literacy, Purchase Tendencies, Personality Types, and Contents Consumption Experience (온라인 콘텐츠 구독 서비스 이용에 대한 연구: 디지털 리터러시, 제품 구매 성향, 성격 유형, 이용 경험을 중심으로)

  • Lim, Ji-an;Sung, WookJoon
    • Informatization Policy
    • /
    • v.31 no.2
    • /
    • pp.105-132
    • /
    • 2024
  • This study seeks to investigate the factors influencing the utilization of online contents subscription services. In this study, the current number of online contents services subscribed to is set as the dependent variable. The independent variables include conspicuous product purchasing tendencies, personality types, experience with online contents consumption, and digital literacy. The research results indicate that digital literacy, agreeableness, and sociability among personality traits, as well as experience with online contents consumption, significantly impact the use of online contents subscription services. However, conspicuous product purchasing tendencies and personality traits such as openness and extroversion did not have a significant effect on the utilization of online contents subscription services.

A Study on Orchestration in "Battle for The Glory" out of the Background Music in the Animation "Dragon Quest IV" (애니메이션 "드래곤 퀘스트 IV"의 배경음악 중 "Battle for The Glory"에 나타난 관현악법 연구)

  • Jung, Kil
    • Cartoon and Animation Studies
    • /
    • s.39
    • /
    • pp.321-348
    • /
    • 2015
  • The purpose of this study was to find a system and a progression principle in orchestral piece based on the outcome after comparatively analyzing the orchestral operation technique in "Battle for The Glory" out of the background music in the animation "Dragon Quest IV" by Koichi Sugiyama(1931~), who is a leading runner of Japan's animation music, based on functional parts daccord & Instrumentation Pattern, Rhythm Pattern, Voicing Pattern, and harmonic ratio by progression section devised by the writer. As a result, first, five themes in this music have specific instrumentation pattern, respectively. In a passage that is shown exposition, reprise, and representation in theme, the unity was emphasized by maintaining the same instrumentation pattern. On the contrary to this, a passage of being suggested new theme is being used the exchange method and addition & subtraction in musical instrument in order to strengthen diversity. Second, the voicing pattern is forming the vertical contrasting relationship of "thinness-thickness" on the whole. However, the diversity is being intensified that is changed into the structure of "thickness-thinness" in the third theme and of "thinness-thickness" that has two melodies in the fourth theme. Third, the rhythm pattern is forming the vertical contrasting relationship of "big-small" on the whole. However, the fifth theme is being given diversity with being changed into the structure of "small-big." Fourth, the harmony by progression section from the horizontal perspective is shown to be high in the proportion of unity in the section of being repeated and represented the theme and to be high in the proportion of diversity in the section of being suggested new theme. In this study, the balanced orchestral operation technique through the operation technique, which was used in this work, is what extracts the relationship of diverse proportions in the horizontal progression section based on the technique of vertical perspective. In this aspect, this analytical study is desired to be positioned as a new paradigm in establishing a theoretical system and an educational method in orchestration.