• Title/Summary/Keyword: 유비엘

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Color Path : A Location Based Drawing and Storytelling Project (위치기반의 드로잉과 스토리텔링 연구)

  • Woo, Suk-Young;Park, Seung-Ho
    • Archives of design research
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    • v.20 no.1 s.69
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    • pp.65-78
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    • 2007
  • The mobile phone and wireless network, location based technology and other newly introduced technologies and communication media gave birth to the new terminology "ubiquitous" and are changing our daily life. Influence of such technologies and communication media is not an exception in the arts. New media art pieces using these technologies are increasing, and taking on the characteristics of public art within a wider scope of a city as a backdrop, beyond the traditional boundaries of art galleries. Of such art, locative media art using locative media has a closer relationship with city space than any other form of an, and makes various attempts to allow the spectator to reinterpret and experience city space and induce communication. These characteristics of locative media art can be considered as a method that can solve quality problems of the city space, especially the loss of the sense of place and the absence of communication. is one such locative media project with a purpose of solving quality problems of city space, especially the recovery of commercial sites and inducing communication. This project uses the paths of the city as its canvas, movement of people as its brush, the color of the roads as its pallet, and by allowing the partakers to draw paths of their own and to share their paths with others. People are encouraged to share stories about their paths. The project proceeds using barcodes that are frequently used commercially. When users wish to create their own place, they can enter their place and colors of their choice using input devices installed in the city space. Paths that are created through such a process will be displayed in public areas throughout the city, shared with others, and can create and share a stories about the city using on/off-line media.

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Effects of Culture Media and Seawater on Growth and Mineral Concentrations in Glasswort (Salicornia herbacea ) (퉁퉁마디(Salicornia herbacea )의 인공상토 재배 시 해수농도별 생육 및 무기성분 흡수에 미치는 영향)

  • Kim, Young-Suk;Huh, Moo-Ryong;Park, Joong-Choon
    • Horticultural Science & Technology
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    • v.19 no.3
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    • pp.342-347
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    • 2001
  • The experiment was carried out to examine the effect of culture media and seawater on growth and mineral concentrations in Glasswort (Salicornia herbacea). Glassworts were grown in a greenhouse with 0, 10, 30 and 90% seawater and with or without nutrient media. The salinity tolerance affected on shoot height and Na, K and Ca concentrations significantly. The shoot height was increased with 10 and 30% seawater concentrations. At the higher seawater concentrations, more Na accumulated in a shoot was obserbed. The application of seawater concentration was effective on increasing Na, Mg, and Fe, concentrations and green leaf area rate and on decreasing K concentration. K/Na ratio of shoot was decreased at high seawater concentration, whereas Na concentrations was lowered at a low seawater concentrations. The mineral concentrations were changed according to the growing season. Na, K and Mg were high in June and Ca and P in September, respectively.

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Implementation of Web Services Framework for Web Services on Universal Networks (유니버설 네트워크 상에서 웹서비스 프레임워크 구현)

  • Yim, Hyung-Jun;Oh, Il-Jin;Hwang, Yun-Young;Lee, Kyong-Ha;Lee, Kang-Chan;Lee, Seung-Yun;Lee, Kyu-Chul
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.2
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    • pp.143-157
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    • 2008
  • Ubiquitous Web Services is able to be specified future Web Services technology for connecting with various application services in any device and network environments. The devices, in ubiquitous environment, have dynamic characteristic such as location and statuse. So, we must support methods of dynamic service discovery in ad-hoc network. There are many related works at transaction, security, QoS, semantic and Web Services composition with various fields. Recently, the studies are interested in the Ubiquitous by development of computing and network technology. However, they are an early stage. For this reason, in this paper, we propose a WSUN(Web Services on Universal Networks) for Ubiquitous Web Services. It is a SOA based framework. And this paper extracts necessity of WSUN environment from scenario. The framework is composed of US Broker(Universal Service Broker). It is designed for satisfying the conditions and supports dynamic service discovery using a US Registry (Universal Service Registry). Consequently. clients are able to discover and use Universal Service by protocol stack of the US Broker for Web Services. And it is a strong point which supports interoperability between heterogeneous networks.

A Study on the Strategy of the Activating the Kunsan Port of Changing Global Logistics Circumstances (글로벌 물류환경 변화에 따른 군산항만의 활성화를 위한 대응방안에 관한 연구)

  • Baek, Dae-Young
    • Journal of Korea Port Economic Association
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    • v.26 no.1
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    • pp.195-221
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    • 2010
  • Kunsan port based on the selection of Kunsan Free Trade Area is expected to develop into a regional beach-head port and foreign investment area, and as the result it will play a great role in accelerating the coming age of the west sea. To promote the foreign competitiveness of Kunsan port as a central container port it can be pointed out that 1) to raise up the utilization ratio of Kunsan port as the front base of export and import by multinational corporations, 2) to hustle up the development of Kunsan container port toplay the central role as the composite container linkage central port, 3) to strengthen the attraction activities of foreign investment into the Kunsan Free Trade Area for the balanced development between regions in nation, 4) the support of both central and local governments to accelerate the comingage of the west sea are necessary.

Design and Implementation of Two-way Jini Adaptor for Interoperability between heterogeneous Networks (이질의 네트워크 간의 상호운용을 위한 양방향 지니 어댑터 설계 및 구현)

  • Oh, Il-Jin;Hwang, Yun-Young;Lee, Kyu-Chul
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.9
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    • pp.864-875
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    • 2008
  • The advent of the ubiquitous environments, the sub-networks is various to offer ubiquitous environments. There are diversify sub-networks such as Jini, UPnP, DPWS. To realize ubiquitous, any users can discovery and services in any sub-networks. However, they cannot support these requirement, because they don't do interoperability with other networks. In this paper, we introduce a Jini adaptor of WSUN(Web Services on Universal Networks). The WSUN is the framework which supports interoperability through the intermediation of Web services. The Jini adaptor has there roles: Lookup Service, Jini Client, Web Service Client. It converts Jini services to Web services and registers them. to UDDI registry. In addition the Jini adaptor process the events which happening in Jini system then that is utilized when another sub-network client search a service. Because the adaptor updates a service status continuously, it is possible that provides a service discovery and use to apply the status information. In conclusion, a Jini client is able to find and use a service which exists in heterogeneous sub-network through the Jini adaptor.

The introductory study for MIMO techniques over satellite systems

  • Kang, Yeon-Su;Kang, Kun-Suk;Ahn, Do-Seob
    • Journal of Satellite, Information and Communications
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    • v.2 no.2
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    • pp.80-84
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    • 2007
  • In this paper, the introductory study of the multi input multi output (MIMO) techniques for satellite communication systems is presented. Because of the advantage of wide coverage of satellite, it has been considered for broadcasting services and fill-in services. On the other hand, state of the art multi input multi output (MIMO) techniques such as space time code (STC) and spatial multiplexing (SM) makes the terrestrial system increase link performance and their coverage, and also increase the link throughput. For these regard, in order to satisfy the requirements of the next generation communications and coexists with terrestrial systems harmoniously, the studying about satellite MIMO techniques is necessary. In this paper, we introduce some system model and scenarios to apply MIMO technique to intermediate module repeater (IMR). The possibility of these techniques and technical requirements are also considered. Especially, Space time code is used to enhance IMRs coverage and increase the link performance, and space time multiplexing is utilized to multiplex satellite broadcasting signals with local broadcasting signal in IMR cell.

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A Case Analysis on Preference of Lighting Design - Focused on Well-being Design - (조명디자인의 기호도에 의한 사례 분석 연구 - 웰빙 디자인을 중심으로 -)

  • Kim, Chae-Yeon
    • Journal of Science of Art and Design
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    • v.12
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    • pp.5-41
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    • 2007
  • As public attention on Well-being culture increases, it is now considered to be a new trend of modern society. The purpose of this study is to publicize the necessity of design products which are advanced in quality and encourage the use of it. The researcher judged that study on design of lighting product to adopt well-being trend is in preliminary level and aims to research on the tendency of well-bing trend and lighting design which the consumer of this age is demanding. As the result of changes in modern consumption trend, design is considered to be a factor of capricious cultural phenomenon. In addition to this, as high technology such as ubiquitous develops with the degitalisation and informatization, the consumer are paying attention to dynamic products rather than static products or products which respond to external stimulus. Products which adopt well-being trend pursuing nature friendly life are particularly preferred It means that not only the basic function of products but also design which satisfy the five sense is required. Modern consumers use products in various way. However, the pro-environmental and human-centered tendency is tried only in very limited area and general study on this matter is extremely rare. This study analyzes the factors which intercepts the adoption of well-being trend to lighting products and seeks for an alternative to solve the problem. Interaction design with well-being trend was adopted to lighting design and the result presented that there is a possibility to differentiate existing lighting design by adding interaction design to the existing lighting design. Therefore, the need for further study on this matter is presented.

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Rational Allocation of Liability for Damages in Personal Information Infringement by Third Party (제3자의 행위에 의한 개인정보침해사고로 발생한 손해배상책임의 합리적 배분)

  • Yoo, Beeyong;Kwon, Hunyeong
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.30 no.2
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    • pp.231-242
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    • 2020
  • In the case of damages caused by personal information infringement accidents caused by information infringer such as hackers, the information subject will usually claim damages to the information controller rather than the information infringer who is the perpetrator, and the information controller who has been claimed will claim damages again to the information security enterprise that has entrusted the information protection business. These series of claims for damages, which are expected to be carried out between the information subject, the information controller and the information security enterprise, are nothing but quarrels for transferring of liability among themselves who are also victims of infringement. So the problem of damage compensation should be discussed from the perspective of multi-faceted rational distribution of the damages among the subjects who make up the information security industry ecosystem rather than the conventional approach. In addition, due to the nature of personal information infringement accidents, if a large amount of personal information infringement occurs, the amount of compensation can be large enough to affect the survival of the company and so this study insist that a concrete and realistic alternatives for society to share damages is needed.

Usability Evaluation Framework for Ubiquitous Computing Device (유비쿼터스 디바이스를 위한 사용성 평가 프레임워크 개발 - 디바이스의 Graphical User Interface 중심으로)

  • Kim, Han-Joon;Choi, Jong-Kyu;Ji, Yong-Gu
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.131-135
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    • 2008
  • Nowadays various information devices using electronic technology has been released. And these digital devices will be continuously developed to make a satisfaction of customer's needs. So digital device will support network service using communication technology, so users will use the internet service anywhere, anytime. Also the networked device which is used in ubiquitous computing environment should be evaluated by new evaluation framework. Therefore previous usability evaluation framework need to reflect the characteristics of ubiquitous computing. However most of pervious research about ubiquitous computing was about conceptual issues like rules and characteristics of ubiquitous computing, so the research of usability testing and evaluation method for ubiquitous computing is rarely conducted. This research's purpose is developing the evaluation framework for ubiquitous computing device and usability model for ubiquitous computing. To develop the evaluation framework, we collect the evaluation indexes which have need used in GUI evaluation And we extract evaluation indexes for ubiquitous computing based on literature review.

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A Study on the 'Re-appearance of Picturing ' in the On-Line Community (온라인 커뮤니티에서의 픽처링 재현에 관한 연구)

  • Son, Keum-Sun;Yoon, Jun-Sung
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.737-742
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    • 2007
  • The concept of 'Picturing' is beyond the 'Illusion' of traditional art in the Digital Media era. It is a 'Suffering' of the 'Re-appearance' that is masquerade the 'Actual' as a 'Digital Apparition.' This study aims to concern the point of view on the above subject; the 'Picturing' through the analysis of communication problems in the digital era. To begin with, need to define the concept of 'Picturing' and how it is expected to have a role through the accessibility of medium use, intervention by body and images. Also, I suggest a new approach to 'Picturing' as a new mutual communication method. Body, Digital media, and Image. These three principles of 'Picturing' create huge benefits to our world/nature whether we want it or not. It seems to become more and more of powerful self-replicating organism. We have to be aware what sort of images are surrounding us and how transmitting it to where in/on our body via newest sophisticated media we use. 'Picturing' is an invasion of ordinary, no longer exists pleasure for body, no longer speaks intension of its next destination. It strongly self-grows and also controls us in the name of Digital media era. However, 'Picturing' is a mode of re-imaging activity and also suggestion of re-appearance practice.

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