• Title/Summary/Keyword: 움직임추정 및 보상

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Temporal Color Rolling Suppression Algorithm Considering Time-varying Illuminant (조도 변화를 고려한 동영상 색 유동성 저감 알고리즘)

  • Oh, Hyun-Mook;Kang, Moon-Gi
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.5
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    • pp.55-62
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    • 2011
  • In this paper, a temporal color and luminance variation suppression algorithm for a digital video sequence is proposed by considering time-varying light source. When a video sequence is sampled with the periodically emitting illuminant and with a short exposure time, the color rolling phenomenon occurs, where the color and the luminance of the image periodically change from field to field. In conventional signal processing techniques, the luminance variation remaining in the resultant video sequence degrades the constancy of the image sequence. In the proposed method, we obtain video sequences with constant luminance and color by compensating for the inter-field luminance variation. Based on a motion detection technique, the amount of the luminance variation for each channel is estimated on the background of the sequence without the effects of moving objects. The experimental results clearly show that our strategy efficiently estimated the illuminant change without being affected by moving objects, and the variations were efficiently reduced.

Design and Verification of the Motion Estimation and Compensation Unit Using Full Search Algorithm (전역탐색 알고리즘을 이용한 움직임 추정 보상부 설계 및 검증)

  • Jin Goon-Seon;Kang Jin-Ah;Lim Jae-Yoon
    • Proceedings of the IEEK Conference
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    • 2004.06b
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    • pp.585-588
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    • 2004
  • This paper describes design and verification of the motion estimation and compensation unit using full search algorithm. Video processor is the key device of video communication systems. Motion estimation is the key module of video processor. The technologies of motion estimation and compensation unit are the core technologies for wireless video telecommunications system, portable multimedia systems. In this design, Verilog simulator and logic synthesis tools are used for hardware design and verification. In this paper, motion estimation and compensation unit are designed using FPGA, coded in Verilog HDL, and simulated and verified using Xilinx FPGA.

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Motion detection and compensation in object-oriented coding based on combined mapping parameter estimation using hierarchical structure (물체지향 부화화에서 계층적 구조를 이용한 결합형 변환 파라미터 추정 기법에 의한 움직임 검출 및 보상)

  • 이창범;김준식;박래홍
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.33A no.3
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    • pp.163-175
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    • 1996
  • This paper invetigates estimation methods of mapping parameters in object-oriented coding. In this paper, we propose a fast parameter estimation method with its performance similar to that of the conventional methods. We employ hierarchical structure in difference images to redcue the computational complexity and also combine conventional six- and eight-mapping parameter estimation methods to compensate for the performance degradation caused by employment of hierarchical structure. Computer simulation shows that the proposed mehtod gives results similar to conventional methods with greatly reduced computational complexity.

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Hardware Architecture for PC-based MPEG-4 Video CODEC (PC 기반 MPEG-4 비디오 코덱 구현을 위한 하드웨어 아키텍쳐)

  • 곽진석;임영권;박상규;김진웅
    • Journal of Broadcast Engineering
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    • v.2 no.2
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    • pp.86-93
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    • 1997
  • Fast growth of multimedia applications requires new functions for video data processing. such as obj;cted-based video representation and manipulation. which are not supported by 11PEG-l and 11PEG-2. To support these requirements. 11PEG-4 video coding allows users to manipulate every video object easily by decomposing a scene into several video objects and coding each of them independently. However. the large amount of computations and flexible structure of 11PEG-4 video CODEC make it difficult to be implemented by either the general purpose DSP or a dedicated VLSI. In this paper, we propose a hardware architecture using a hybrid of a high performance programmable DSP and an application specific IC to implement a flexible 11PEG-4 video codec requiring the large amount of computations. The application specific IC has the functions of motion estimation and compensation.

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An Efficient Vehicle Image Compensation Algorithm based on Histogram Equalization (히스토그램 균등화 기반의 효율적인 차량용 영상 보정 알고리즘)

  • Hong, Sung-Il;Lin, Chi-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.3
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    • pp.2192-2200
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    • 2015
  • In this paper, we propose an efficient vehicle image compensation algorithm based on Histogram Equalization. The proposed a vehicle image compensation algorithm was elimination to the vehicle image shake using motion compensation and motion estimation. And, algorithm was calculated the histogram of pixel values from each sub-image by dividing the image as the constant size areas in order to image enhancement. Also, it had enhancement to the image by adjusting the gradient. The proposed algorithm was evaluate the difference between of performance and time, image by applied to the IP, and were confirmed the image enhancement with removing of vehicle camera image shake. In this paper, the proposed vehicle image enhancement algorithm was demonstrated effectiveness when compared to existing vehicle image stabilization, because the elimination of shake for the vehicle images used real-time processing without using a memory. And it was obtained the reduction effect of the computation time by the calculated through block matching, and obtained the better restoration result for naturalness of the image with the lowest noise.

An Efficient DCT Calculation Method Based on SAD (SAD 정보를 이용한 효율적인 DCT 계산 방식)

  • 문용호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.6C
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    • pp.602-608
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    • 2003
  • In this paper, we propose an efficient DCT calculation method for fast video encoding. We show that the SAD obtained in the motion estimation and compensation process is decomposed into the positive and negative terms. Based on a theoretical analysis, it is shown that the DCT calculation is classified into 4 cases - DCT Skip, Reduced_DCT1 , Reduced_DCT2, and original DCT- according to the positive and negative terms. In the proposed algorithm, one of 4 cases is used for DCT in order to reduce the computational complexity. The simulation results show that the proposed algorithm achieves computational saving approximately 25.2% without image degradation and computational overhead.

Improved Side Information Generation using Field Coding for Wyner-Ziv Codec (Wyner-Ziv 부호화기를 위한 필드 부호화 기반 개선된 보조정보 생성)

  • Han, Chan-Hee;Jeon, Yeong-Il;Lee, Si-Woong
    • The Journal of the Korea Contents Association
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    • v.9 no.11
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    • pp.10-17
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    • 2009
  • Wyner-Ziv video coding is a new video compression paradigm based on distributed source coding theory of Slepian-Wolf and Wyner-Ziv. Wyner-Ziv coding enables light-encoder/heavy-decoder structure by shifting complex modules including motion estimation/compensation task to the decoder. Instead of performing the complicated motion estimation process in the encoder, the Wyner-Ziv decoder performs the motion estimation for the generation of side information in order to make the predicted signal of the Wyner-Ziv frame. The efficiency of side information generation deeply affects the overall coding performance, since the bit-rates of the Wyner-Ziv coding is directly dependent on side information. In this paper, an improved side information generation method using field coding is proposed. In the proposed method, top fields are coded with the existing SI generation method and bottom fields are coded with new SI generation method using the information of the top fields. Simulation results show that the proposed method improves the quality of the side information and rate-distortion performance compared to the conventional method.

Efficient Distributed Video Coding System and Performance Analysis Using Lapped Transform (Lapped Transform을 이용한 효율적인 분산 동영상 부호화 시스템 및 성능해석)

  • Kang, Soo-Kyung;Lee, Chang-Woo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9C
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    • pp.564-572
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    • 2011
  • Distributed video coding (DVC) system has been proposed to reduce encoder complexity by using the correlation of frames in decoders. Since the block based motion estimation operation is not performed in the encoder of DVC system, lapped transforms, in which adjacent two blocks are transformed into one block, can be efficiently used in the DVC system. In this paper, an efficient DVC system using lapped transforms is proposed. The overlapped block motion compensated interpolation is used to produce side information, and the corresponding correlation noise between original Wyner-Ziv frame and side information is modeled. Extensive computer simulations show that the proposed DVC system outperforms conventional DVC systems.

The Study of Comparison of DCT-based H.263 Quantizer for Computative Quantity Reduction (계산량 감축을 위한 DCT-Based H.263 양자화기의 비교 연구)

  • Shin, Kyung-Cheol
    • Journal of the Institute of Convergence Signal Processing
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    • v.9 no.3
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    • pp.195-200
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    • 2008
  • To compress the moving picture data effectively, it is needed to reduce spatial and temporal redundancy of input image data. While motion estimation! compensation methods is effectively able to reduce temporal redundancy but it is increased computation complexity because of the prediction between frames. So, the study of algorithm for computation reduction and real time processing is needed. This paper is presenting quantizer effectively able to quantize DCT coefficient considering the human visual sensitivity. As quantizer that proposed DCT-based H.263 could make transmit more frame than TMN5 at a same transfer speed, and it could decrease the frame drop effect. And the luminance signal appeared the difference of $-0.3{\sim}+0.65dB$ in the average PSNR for the estimation of objective image quality and the chrominance signal appeared the improvement in about 1.73dB in comparision with TMN5. The proposed method reduces $30{\sim}31%$ compared with NTSS and $20{\sim}21%$ compared to 4SS in comparition of calculation quantity.

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Correction of Rotated Frames in Video Sequences Using Modified Mojette Transform (변형된 모젯 변환을 이용한 동영상에서의 회전 프레임 보정)

  • Kim, Ji-Hong
    • Journal of Korea Multimedia Society
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    • v.16 no.1
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    • pp.42-49
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    • 2013
  • The camera motion is accompanied with the translation and/or the rotation of objects in frames of a video sequence. An unnecessary rotation of objects declines the quality of the moving pictures and in addition is a primary cause of the viewers' fatigue. In this paper, a novel method for correcting rotated frames in video sequences is presented, where the modified Mojette transform is applied to the motion-compensated area in each frame. The Mojette transform is one of discrete Radon transforms, and is modified for correcting the rotated frames as follows. First, the bin values in the Mojette transform are determined by using pixels on the projection line and the interpolation of pixels adjacent to the line. Second, the bin values are calculated only at some area determined by the motion estimation between current and reference frames. Finally, only one bin at each projection is computed for reducing the amount of the calculation in the Mojette transform. Through the simulation carried out on various test video sequences, it is shown that the proposed scheme has good performance for correcting the rotation of frames in moving pictures.