• Title/Summary/Keyword: 용입체

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Factors Affecting the Use of the Pedestrian Malls -A Case Study on Gwangju-Sangmu Land Development Project- (보행자전용도로 이용에 영향을 미치는 요인 분석 -광주광역시 상무택지개발사업지구를 중심으로-)

  • An, Hyung-Soon;Lim, Tae-Hyeong
    • The Journal of the Korea Contents Association
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    • v.13 no.7
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    • pp.406-416
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    • 2013
  • This investigation aims to examine whether there is currently the proper use of pedestrian malls created in the Land Development Project areas and to come up with some suggestions for the upcoming plan to build them. The Project areas were designated as the subject of a case study to this end and, on the basis of the findings on the pedestrian movement, Stepwise Regression Analysis was performed. These can be summed up as follows. Firstly, the most important factor which had a decisive effect on the activation of pedestrian malls turned out to be the directions of the exits to the buildings adjoining the pedestrian walkways. Hence, careful consideration should be given to the facade of buildings and the obligation to install the exits to the pedestrian malls for the activation of the pedestrian walkways. Secondly, according to the findings, the use of the buildings adjoining the pedestrian malls could be a second-most-important variable. The introduction of the facilities that encourage walking and the location restriction on the facilities(accommodation facilities) that do not encourage walking should be done aggressively. Thirdly, securing the continuity between the pedestrian malls could affect the reinvigoration of the pedestrian malls. To achieve this, the crosswalks should be actively built in the early stage of development.

A Grip Type Korean Text Entry Interface for the Elderly (노인용 그립형 한글입력 인터페이스)

  • Chang, Hee-Dong
    • Journal of Korea Game Society
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    • v.9 no.3
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    • pp.15-22
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    • 2009
  • Our society is the information-oriented knowledge society which demands the ability how to use computers to all members of the society and is the aging society which the old people 60 or older exist plentifully. But in our society, there are rarely the computers for the old people which are considered their body limit. In this research, we proposed a grip type Hangul(Korean alphabet)interface which are designed under the consideration for the body limit of the old people. The comparison analysis of the proposed Hangul interface is accomplished with the keyboard(ME TOO SV01) for old persons and the key buttons of the old person cellular phone(LG KV-3900) as existing products. The comparison analysis consists of quantitative evaluation as measurements and qualitative evaluation as a survey of the satisfaction levels of 10 older persons. The results of the quantitative evaluation show that the proposed Hangul interface is the best one in the human-technology-design, the number of input buttons which requires moving of user's fingers, the maximum range of moving of user's fingers, and the number of the fingers to use text inputs. The survey results of the satisfaction levels show that interface shape, and input button's positions have best levels and they show that input button's gaps and ease of use have the second levels but their points are almost same with the best points of the keyboard.

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Design and Fabrication of a 3-dimensional Diagnostic Ultrasonic Probe (3차원 입체 영상 진단용 초음파 프로브의 설계 및 제작)

  • Eun, Hong;Lee, Su-Sung;Roh, Yong-Rae
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.8
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    • pp.766-771
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    • 2002
  • In this study, we have developed a 3-dimensional diagnostic ultrasonic sector probe using a convex type ultrasonic probe with 128 active elements. The probe was made to operate at the center frequency of 4.5㎒ with the bandwidth of 66%. The driving part was designed to rotate the axis of the convex probe by means of a step motor equipped with reduction gears and spur gears attached to the motor so that the probe could enable us to acquire a series of 2-dimensional images to construct a 3-dimensional image. Acoustic cover of the probe was made of polymers to have the same radius of rotation as that of the convex probe. The controllability of the rotation angle and the structural stability of the probe were confirmed through experimental 3-dimensional images obtained using the developed 3-dimensional sector probe.

Synthesis of Poly(alkylene carbonate) from Carbon Dioxide (이산화탄소로부터 Poly(alkylene carbonate)의 합성)

  • Lee, Yoon-Bae;Choi, Jeong-Hyun
    • Applied Chemistry for Engineering
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    • v.7 no.5
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    • pp.813-822
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    • 1996
  • In order to reduce carbon dioxide, one of the major greenhouse gases, a new type of copolymer, poly(alkylene carbonate) has been synthesized. The alternating copolymers have been obtained from carbon dioxide and various epoxides with zinc carboxylate as a catalyst. The number-average molecular weight of the polymer is about 50,000 and polydispersity is rather broad(5~10). The polymers are amorphous, and glass-clear materials that exhibit unusually facile and clean thermal decomposition behavior. Complete decomposition with no carbon residue is observed at elevated temperature even in an inert atmosphere. Terpolymers with bulkier epoxides improve the physical properties of the copolymer with simple epoxides. The decomposition properties of the polymer provide versatile applications such as ceramic, metal, and electronic binders and lost-foam casting. Further application of the polymer for the barrier film or the plasticizer will be investigated.

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Guidelines of 2D Pattern Development Process for 3D Fitted Cover of Character Toys (캐릭터 인형용 밀착커버 패턴개발 프로세스의 가이드라인)

  • Lee, Heeran
    • Fashion & Textile Research Journal
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    • v.19 no.5
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    • pp.635-645
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    • 2017
  • The industry of character toys is increasing and new characters are constantly being developed. However, the development of 2D cover patterns for toys is time-consuming due to frequent pattern modifications made through trial and error. Studies are now underway to obtain 2D clothing patterns from 3D body data, however, little research has been done on 2D pattern of character toys. This study suggests efficient guidelines to develop 2D cover patterns with a reasonable accuracy and processing time. Two 3D models of a dog and rabbit were used to develop 2D cover patterns. Independent variables of this study are set as 3 levels of triangle area (small, medium, and large) that influence the efficacy of 3D and 2D pattern development. The determination of the appropriate triangular area was based on the area and shape change of the 2D pattern. A medium or large triangle area was shown to be suitable for a character dog with a smooth curved surface. However, the appropriate triangle area was small if the characteristics of the curved surface are complicated as in the case of rabbit. The head of a dog (a double-curved surface) and the curved forepaw of a rabbit (a triangular area) should be small when the characteristics of the curved surface (such as the hind leg of a rabbit having a large convex surface and a small surface area) are complicated. Grouping by 3D surface characteristics could be a suitable guideline for the triangle area selection.

Making Contents of the Science Education for the Element Schoolchildren based on the AR(Augmented Reality) (증강현실 기반의 초등과학교육 콘텐츠 제작)

  • Lee, Jae-In;Choi, Jong-Soo
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.514-520
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    • 2011
  • Technological development, a diverse range of media adapting to new technology has been developing. Augmented Reality Technology provides realistic information through the stereoscopic 3D images and it has been riding a wave of learner interest as an educational media which can broaden their learning experience through direct operating activity. The biggest reason why the Augmented Reality has gained such attention is because of its unique way of suggesting learning information that unlike the existing educational media, the Augmented Reality provides additional digitalized information while its users are looking at the actual object. Based on the domestic and foreign cases of development for educational contents using the Augmented Reality Technology, this thesis suggests the utilization of Pop-up books and multi-augmented Digilog Books that are ways to maximize the educational effects of the Augmented Reality. Through the development of smartphone applications that are propagating lately at a rapid rate, users can now use the Augmented Reality educational contents in a way that is easier than ever.

Architectural Design using Visual and Tactile Guide in the Virtual Table (가상테이블상에서 비쥬얼 및 택타일 가이드를 이용한 건축 디자인)

  • 이선민;최수미;권두영;김명희
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.2
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    • pp.189-198
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    • 2004
  • As display devices evolve, computer-based work environments are also becoming better suited to actual application tasks. This paper discusses the development of an architectural design system using the virtual table, which is a table-type projection system. It consists of the interactive VR modeler, the hybrid tracker and the architectural interpreter. The interactive VR modeler offers visual and tactile guide such as grid interaction, a tangible transparent prop and reference objects, so that a user can design architectural 3D models more easily and intuitively on the virtual table. The hybrid tracker includes two types of tracking methods for viewpoint according to the user's view and hand interaction: namely, vision-based tracking and magnetic tracking. The architectural interpreter automatically transforms simple 3D masses into a basic construction form that has architectural knowledge. The proposed system has advantage in the sense that it is suitable for collaboration among several users, allowing them to view graphical objects in stereoscopic view with direct 3D manipulation. Thus, it can be effectively used for architectural simulation and user-participated design.

Characteristics of Zeolites (Zeolite의 특성)

  • Im, Goeng
    • The Journal of Natural Sciences
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    • v.6 no.1
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    • pp.103-108
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    • 1993
  • Zeolites were discovered as a natural mineral more than two hundred ago. In the beginning, the mineral was used as ion-exchange material and adsorbent. After the end of World War II , however, a variety of zeolites have become available in large amounts because of the establishment of low temperature synthesis and the discobery of natural zeolite deposits of sedimentary origin. Various uses of xeolite were developed utilizing the unique crystal strucrure and function of these minerals. In connection with this development remakable progress has also been made in basic stuides on the related geology and mineralogy, crystallization from sols and gels, structure, ion exchange, adsorption and cataiysis. As a result, zeolites, which had been known only as mineral specimens displayed in museums. established a firm position among the high-technology masterials with excellent functional capabilities.

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Development of 3D Image Processing Software using EMD for Ultrasonic NDE (EMD를 이용한 초음파 비파괴 평가용 3차원 영상처리 소프트웨어 개발)

  • Nam, Myung-Woo;Lee, Young-Seock;Yang, Ok-Yul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.6
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    • pp.1569-1573
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    • 2008
  • This paper describes a development of Ultrasonic NDE software to analyze steam generator of nuclear power plant. The developed software includes classical analysis method such as A, B, C and D-scan images. And it can analyze the detected internal cracks using 3D image processing method. To do such, we obtain raw data from specimens of real pipeline of power plants, and get the envelope signal using Empirical Mode Decomposition from obtained ultrasonic 1-dimensional data. The reconstructed 3D crack images offer useful information about the location, shape and size of cracks, even if there is no special 2D image analysis technique. The developed analysis software is applied to specimens containing various cracks with known dimensions. The results of application showed that the developed software provided accurate and enhanced 2D images and reconstructed 3D image of cracks.

Surface Modification of Biomaterials for Hard Tissue Substitutes to Improve Biocompatibility and Osteoconductivity (생체적합성 및 골전도성 향상을 위한 경조직 대체용 생체재료의 표면개질)

  • Kim, Sung-Wook;Lee, Woo-Kul
    • Applied Chemistry for Engineering
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    • v.16 no.6
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    • pp.725-730
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    • 2005
  • In the development of biomaterials as a substitute of hard tissues, the biocompatibility and osteoconductivity of the biomaterial are considered to be one of the most significant considerations. These biological properties of a material can be greatly improved by the modification of the surface properties by the depositing calcium phosphate thin films on the material since calcium phosphate films possess similar chemical compositions to hard tissues. The success of a material as a biomaterial will be determined by the interaction of the surface of the material with the adhesion molecules which induce cellular adhesion and biological responses of the adherent cells. Depending on the adsorption mechanisms and adsorbed conformation of the adhesion molecules on the surface of the biomaterial, cellular responses, such as adhesion, proliferation and differentiation of osteoblast cells, can be promoted or restricted. It has been reported that materials of which surfaces were modified with thin films of calcium phosphate appeared to be more osteoconductive. Rapid formations of bone nodule in addition to higher differentiations of osteoblast have been observed on the calcium phosphate thin films.