• Title/Summary/Keyword: 오디오 워터마킹

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Audio Watermarking Technique Based on Digital Filter (디지털 필터를 이용한 오디오 워터마킹 기술)

  • 신승원;김종원;최종욱
    • Proceedings of the Korea Institutes of Information Security and Cryptology Conference
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    • 2001.11a
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    • pp.464-468
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    • 2001
  • In this paper, we propose a robust watermarking technique that accepts time scaling, pitch shift, add noise and a lot of lossy compression such as MP3, AAC, WMA. The technique is developed based on digital filtering. Being designed according to critical band of HAS (human auditory system), the digital filters nearly affect audio quality. Furthermore, before implementing digital filtering, wavelet transform decomposes the audio signal into several signals that is composed of specific frequencies. Designed digital filters scan the decomposed signal. The designed digital filter, band-stop filter, distorts and eliminates specific frequencies of audio signals. Watermarking detection can be accomplished by FFT (Fast Fourier Transform). Firstly, segments of audio signal are transformed by FFT. Then, the obtained amplitude spectrum by FFT is summed repeatedly. Finally the watermark detector can find filters used to watermark encoding based on eliminating frequencies. The suggested technique can embed 4bits/s in a robust manner.

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A Survey of Copyright Protection Schemes for Multimedia Data (멀티미디에 데이터를 위한 저작권 보호기법에 대한 고찰)

  • Kim, Young-Jun;Lee, Sung-Min;Lee, Jean-Ho;Kim, Tai-Yun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10a
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    • pp.153-156
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    • 2000
  • 인터넷을 비롯한 통신기술의 비약적인 발전과 보급, Mpeg, Jpeg 등의 멀티미디어 데이터 압축기술의 발전으로 인하여 문서, 사진, 동영상, 오디오 데이터 등의 다양한 매체들이 디지털화되어 고속으로 전송이 가능하게 되었다. 이러한 멀티미디어 컨텐츠(Multimedia Contents)에 대해 누구나 쉽게 저장과 접근, 이용 가능하게 됨으로써 저작물에 대한 소유권 문제가 큰 이슈로 부각되었다. 본 논문에서는 이러한 멀티미디어 데이터의 저작권을 보호하기 위한 방법들을 살펴보고 각 기법의 특성을 고찰한다. 또한 각 기법들간의 관계 및 체계를 분류하고 저작권 보호에 효율적인 워터마킹(Watermarking)기법과 스테가노그라피(Steganography) 및 핑거프린팅(Fingerprinting)기법을 비교 분석한다.

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오디오 워터마킹 프로세서 구조 설계에 관한 연구

  • Kim Gi-Yeong;Kim Yeong-Seop;Lee Sang-Beom
    • Proceedings of the Korean Society Of Semiconductor Equipment Technology
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    • 2005.05a
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    • pp.208-214
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    • 2005
  • A number of watermark insertion method is proposed for the protection of audio contents such as MP3 music. In this paper, we propose a VLSI architecture that performs embedding watermark to the audio signal based on the scheme that proposed by XUEYAO LI[1]. This architecture is implemented and simulated in Verilog HDL. This watermark embedding method used a visually recognizable binary image. Despite a unit that determines the watermark embedded intensity is removed to archive low complexity of H/W, our experimental results show that watermarked signal is perceptually transparency and robust to several known attacks.

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Robust Audio Watermarking Method Under Capturing Attacks (캡쳐링 공격에 강인한 오디오 워터마킹 방법)

  • Lee, Seung-Jae;Lee, Sang-Kwang;Seo, Jin-S.
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.375-376
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    • 2006
  • In this paper, we propose a wavelet-based audio watermarking algorithm to be robust against capturing attack. Commercial capturing tools enable us to obtain audio contents without noticeable degradation in audio quality, and it is possible to be a source of illegal distribution. By adjusting mean values of the lowest subband in audio, the proposed method can survive after capturing attack including sampling rate conversion, random cropping and compression. By applying a simple human auditory model, the inaudibility of the watermark is achieved, and detection probability is improved based on the difference information. This is confirmed by experimental results.

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Development of Audio Watermarking Technique using Group Quantization (그룹 양자화를 이용한 오디오 워터마킹 기술 개발)

  • Shin Seungwon;Park Changmok;Kim Jongweon;Choi Jonguk
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.323-326
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    • 2002
  • In this paper, we propose a watermarking technique that it is possible to winnow illegal contents from scattered contents on the internet. The identification is performed using an embedded unique content ID by the watermarking technique. The proposed watermarking technique accepts A/D-D/A conversion and a lot of lossy compression such as MP3, AAC, WMA and Real Audio. Watermark robustness is enabled using group quantization, selecting watermark inserting point, and error correction code. Test results show that the correct extraction is about $90\%$ and SNR is above $50\~60dB$. The above figures means that the proposed technique is able to extract encoded information at least one more times per audio and that it is very difficult to discriminate between a watermarked audio and a original audio.

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An Embedding /Extracting Method of Audio Watermark Information for High Quality Stereo Music (고품질 스테레오 음악을 위한 오디오 워터마크 정보 삽입/추출 기술)

  • Bae, Kyungyul
    • Journal of Intelligence and Information Systems
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    • v.24 no.2
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    • pp.21-35
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    • 2018
  • Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.

A digital Audio Watermarking Algorithm using 2D Barcode (2차원 바코드를 이용한 오디오 워터마킹 알고리즘)

  • Bae, Kyoung-Yul
    • Journal of Intelligence and Information Systems
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    • v.17 no.2
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    • pp.97-107
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    • 2011
  • Nowadays there are a lot of issues about copyright infringement in the Internet world because the digital content on the network can be copied and delivered easily. Indeed the copied version has same quality with the original one. So, copyright owners and content provider want a powerful solution to protect their content. The popular one of the solutions was DRM (digital rights management) that is based on encryption technology and rights control. However, DRM-free service was launched after Steve Jobs who is CEO of Apple proposed a new music service paradigm without DRM, and the DRM is disappeared at the online music market. Even though the online music service decided to not equip the DRM solution, copyright owners and content providers are still searching a solution to protect their content. A solution to replace the DRM technology is digital audio watermarking technology which can embed copyright information into the music. In this paper, the author proposed a new audio watermarking algorithm with two approaches. First, the watermark information is generated by two dimensional barcode which has error correction code. So, the information can be recovered by itself if the errors fall into the range of the error tolerance. The other one is to use chirp sequence of CDMA (code division multiple access). These make the algorithm robust to the several malicious attacks. There are many 2D barcodes. Especially, QR code which is one of the matrix barcodes can express the information and the expression is freer than that of the other matrix barcodes. QR code has the square patterns with double at the three corners and these indicate the boundary of the symbol. This feature of the QR code is proper to express the watermark information. That is, because the QR code is 2D barcodes, nonlinear code and matrix code, it can be modulated to the spread spectrum and can be used for the watermarking algorithm. The proposed algorithm assigns the different spread spectrum sequences to the individual users respectively. In the case that the assigned code sequences are orthogonal, we can identify the watermark information of the individual user from an audio content. The algorithm used the Walsh code as an orthogonal code. The watermark information is rearranged to the 1D sequence from 2D barcode and modulated by the Walsh code. The modulated watermark information is embedded into the DCT (discrete cosine transform) domain of the original audio content. For the performance evaluation, I used 3 audio samples, "Amazing Grace", "Oh! Carol" and "Take me home country roads", The attacks for the robustness test were MP3 compression, echo attack, and sub woofer boost. The MP3 compression was performed by a tool of Cool Edit Pro 2.0. The specification of MP3 was CBR(Constant Bit Rate) 128kbps, 44,100Hz, and stereo. The echo attack had the echo with initial volume 70%, decay 75%, and delay 100msec. The sub woofer boost attack was a modification attack of low frequency part in the Fourier coefficients. The test results showed the proposed algorithm is robust to the attacks. In the MP3 attack, the strength of the watermark information is not affected, and then the watermark can be detected from all of the sample audios. In the sub woofer boost attack, the watermark was detected when the strength is 0.3. Also, in the case of echo attack, the watermark can be identified if the strength is greater and equal than 0.5.

A Watermarking Scheme to Extract the Seal Image without the Original Image (원본정보 없이 씰영상의 추출이 가능한 이미지 워터마킹 기법)

  • Kim, Won-Gyum;Lee, Jong-Chan;Lee, Won-Don
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.12
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    • pp.3885-3895
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    • 2000
  • The emergence of digital imaging and digital networks has made duplication of original artwork easier. In order to protect these creations, new methods for signing and copyrighting visual data are needed. In the last few years, a large number of schemes have heen proposed for hiding copyright marks and other information in digital image, video, audio and other multimedia objects. In this paper, we propose a technique for embedding the watermark of visually recognizable patterns into the frequency domain of images. The embedded watermark can be retrieved from the decoded sequence witbout knowledge of the original. Because the source image is not required to extract the watermark, one cannot make the fake original that is invertible to watermarking scheme from the waternlarked image. In order to recover the embedded signature data without knowledge of the original, a prediction of the original value of the pixel containing the information is needed. The prediction is based on a averaging of amplitude values in a neighborhood around the pixel itself. Additionally the projxJsed technique could survive several kinds of image processings including JPEG lossy compression.

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A Digital Audio Watermark Using Wavelet Transform and Masking Effect (웨이브릿과 마스킹 효과를 이용한 디지털 오디오 워터마킹)

  • Hwang, Won-Young;Kang, Hwan-Il;Han, Seung-Soo;Kim, Kab-Il;Kang, Hwan-Soo
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.243-246
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    • 2003
  • In this paper, we propose a new digital audio watermarking technique with the wavelet transform. The watermark is embedded by eliminating unnecessary information of audio signal based on human auditory system (HAS). This algorithm is an audio watermarking method, which does not require any original audio information in watermark extraction process. In this paper, the masking effect is used for audio watermarking, that is, post-tempera] masking effect. We construct the window with the synchronization signal and we extract the best frame in the window by using the zero-crossing rate (ZCR) and the energy of the audio signal. The watermark may be extracted by using the correlation of the watermark signal and the portion of the frame. Experimental results show good robustness against MPEG1-layer3 compression and other common signal processing manipulations. All the attacks are made after the D/A/D conversion.

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Design of a New Audio Watermarking System Based on Human Auditory System (청각시스템을 기반으로 한 새로운 오디오 워터마킹 시스템 설계)

  • Shin, Dong-Hwan;Shin Seung-Won;Kim, Jong-Weon;Choi, Jong-Uk;Kim, Duck-Young;Kim, Sung-Hwan
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.7
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    • pp.308-316
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    • 2002
  • In this paper, we propose a robust digital copyright-protection technique based on the concept of human auditory system. First, we propose a watermarking technique that accepts the various attacks such as, time scaling, pitch shift, add noise and a lot of lossy compression such as MP3, AAC WMA. Second, we implement audio PD(portable device) for copyright protection using proposed method. The proposed watermarking technique is developed using digital filtering technique. Being designed according to critical band of HAS(human auditory system), the digital filers embed watermark without nearly affecting audio quality. Before processing of digital filtering, wavelet transform decomposes the input audio signal into several signals that are composed of specific frequencies. Then, we embed watermark in the decomposed signal (0kHz~11kHz) by designed band-stop digital filer. Watermarking detection algorithm is implemented on audio PD(portable device). Proposed watermarking technology embeds 2bits information per 15 seconds. If PD detects watermark '11', which means illegal song. PD displays "Illegal Song" message on LCD, skips the song and plays the next song, The implemented detection algorithm in PD requires 19 MHz computational power, 7.9kBytes ROM and 10kBytes RAM. The suggested technique satisfies SDMI(secure digital music initiative) requirements of platform3 based on ARM9E core.