• Title/Summary/Keyword: 영상 코드화

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A Car License Plate Recognition Using Morphological Characteristic, Difference Operator and ART2 Algorithm (형태학적 특징 및 차 연산과 ART2 알고리즘을 이용한 차량 번호판 인식)

  • Kang, Moo-Jin;Kim, Jae-Kun;Kim, Kwang-Baek
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.431-435
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    • 2008
  • 2006년 11월 이후 신 차량 번호판 등장 후, 신 차량 번호판과 구 차량 번호판이 혼합되어 있다. 이에 따라 속도위반, 신호위반 단속, 무인 주차관리 시스템, 범죄 및 도주 차량 검거, 고속도로 톨게이트에서 통행료 지불로 인한 교통 체증현상을 해소하기 위한 자동 요금 징수와 같은 다양한 경우에서 자동차 번호판의 특징에 맞는 인식 시스템이 요구되고 있다. 따라서 본 논문에서는 이러한 문제를 해결하기 위해 형태학적 특징 및 차 연산과 ART2 알고리즘을 이용한 차량 번호판 인식 방법을 제안한다. 무인 카메라에서 획득된 차량 번호판 영상에서 차 연산을 이용하여 에지를 추출한 후에 블록 이진화를 한다. 이진화 된 차량 영상에서 신 구 차량 번호판의 형태학적 특성을 8방향 윤곽선 추적 알고리즘에 적용하여 잡음 영역을 제거하고, 차량의 번호판 영역을 추출한다 추출된 번호판 영역에 대하여 평균 이진화와 최대 최소 이진화를 적용하여 번호판의 개별 영역에 대한 형태학적 특성을 고려하여 잡음을 제거하고, Labeling 알고리즘을 적용하여 개별 문자를 추출한 후에 결합한다. 이렇게 분류된 개별 문자 및 숫자 코드를 ART2 알고리즘에 적용하여 학습 및 인식을 한다. 제안된 차량 번호판 추출 및 인식 방법의 성능을 평가하기 위해 녹색 번호판과 흰색 번호판 이미지 각각 100장을 대상으로 실험한 결과, 제시 된 차량 번호판 추출 및 인식 방법이 실험을 통해서 효율적인 것을 확인하였다.

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The design of high profile H.264 intra frame encoder (H.264 하이프로파일 인트라 프레임 부호화기 설계)

  • Suh, Ki-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.11
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    • pp.2285-2291
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    • 2011
  • In this paper, H.264 high profile intra frame encoder, which integrates intra prediction, context-based adaptive variable length coding(CAVLC), and DDR2 memory control module, is proposed. The designed encoder can be operated in 440 cycle for one-macroblock. In order to verify the encoder function, we developed the reference C from JM 13.2 and verified the developed hardware using test vector generated by reference C. The designed encoder is verified in the FPGA (field programmable gate array) with operating frequency of 200 MHz for DMA (direct memory access), operating frequency of 50 MHz of Encoder module, and 25 MHz for VIM(video input module). The number of LUT is 43099, which is about 20 % of Virtex 5 XC5VLX330.

Accuracy Assessment of Aerial Triangulation of Network RTK UAV (네트워크 RTK 무인기의 항공삼각측량 정확도 평가)

  • Han, Soohee;Hong, Chang-Ki
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.663-670
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    • 2020
  • In the present study, we assessed the accuracy of aerial triangulation using a UAV (Unmanned Aerial Vehicle) capable of network RTK (Real-Time Kinematic) survey in a disaster situation that may occur in a semi-urban area mixed with buildings. For a reliable survey of check points, they were installed on the roofs of buildings, and static GNSS (Global Navigation Satellite System) survey was conducted for more than four hours. For objective accuracy assessment, coded aerial targets were installed on the check points to be automatically recognized by software. At the instance of image acquisition, the 3D coordinates of the UAV camera were measured using VRS (Virtual Reference Station) method, as a kind of network RTK survey, and the 3-axial angles were achieved using IMU (Inertial Measurement Unit) and gimbal rotation measurement. As a result of estimation and update of the interior and exterior orientation parameters using Agisoft Metashape, the 3D RMSE (Root Mean Square Error) of aerial triangulation ranged from 0.153 m to 0.102 m according to the combination of the image overlap and the angle of the image acquisition. To get higher aerial triangulation accuracy, it was proved to be effective to incorporate oblique images, though it is common to increase the overlap of vertical images. Therefore, to conduct a UAV mapping in an urgent disaster site, it is necessary to acquire oblique images together rather than improving image overlap.

The Type of e-book's Visualization by the Narrative Space (내러티브 공간에 의한 이북(e-book)의 시각화 유형)

  • Shin, Seung-Yun;Jung, Hyun-Sun
    • The Journal of the Korea Contents Association
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    • v.14 no.7
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    • pp.103-114
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    • 2014
  • This study intends to make a proposal the direction classification to develop the independent study of e-book's visualization. For this, we research into the e-book of Disney animation which achieved recognition in the literary value and amusement First of all, We grasp the meaning of the concept of e-book's aerial-image and perceptual principle. Next, We found the subject that starts the movement, and then observed the factor of the presentation to be possible to experience the actual spatial experience by the motion-produced cues. Through analysis process, We can classify the appearance elements, media, camera, and the readers' motion-produced cues into 13 parts and define as the codes. As we analysis the frequency of use of the analysis object, We separated it into the 46 combination exercises. According to the combination with the independent exercise, We separated them into 4 groups. There are the actual spatial experience, narrative spatial experience, the experience of characters. The basis for these, we can analyze the characteristics of the motion-produced cues. This study has the meaning of the expansion of e-book into the film language system by separating the e-book's narrative visualization type.

A Balanced Binary Search Tree for Huffman Decoding (허프만 복호화를 위한 균형이진 검색 트리)

  • Kim Hyeran;Jung Yeojin;Yim Changhun;Lim Hyesook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.5C
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    • pp.382-390
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    • 2005
  • Huffman codes are widely used for image and video data transmission. As the increase of real-time data, a lot of studies on effective decoding algorithms and architectures have been done. In this paper, we proposed a balanced binary search tree for Huffman decoding and compared the performance of the proposed architecture with that of previous works. Based on definitions of the comparison of codewords with different lengths, the proposed architecture constructs a balanced binary tree which does not include empty internal nodes, and hence it is very efficient in the memory requirement. Performance evaluation results using actual image data show that the proposed architecture requires small number of table entries, and the decoding time is 1, 5, and 2.41 memory accesses in minimum, maximum, and average, respectively.

A Morphology Technique-Based Boundary Detection in a Two-Dimensional QR Code (2차원 QR코드에서 모폴로지 기반의 경계선 검출 방법)

  • Park, Kwang Wook;Lee, Jong Yun
    • Journal of Digital Convergence
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    • v.13 no.2
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    • pp.159-175
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    • 2015
  • The two-dimensional QR code has advantages such as directional nature, enough data storage capacity, ability of error correction, and ability of data restoration. There are two major issues like speed and correctiveness of recognition in the two-dimensional QR code. Therefore, this paper proposes a morphology-based algorithm of detecting the interest region of a barcode. Our research contents can be summarized as follows. First, the interest region of a barcode image was detected by close operations in morphology. Second, after that, the boundary of the barcode are detected by intersecting four cross line outside in a code. Three, the projected image is then rectified into a two-dimensional barcode in a square shape by the reverse-perspective transform. In result, it shows that our detection and recognition rates for the barcode image is also 97.20% and 94.80%, respectively and that outperforms than previous methods in various illumination and distorted image environments.

Inter-frame vertex selection algorithm for lossy coding of shapes in video sequences (동영상에서의 모양 정보 부호화를 위한 정점 선택 알고리즘)

  • Suh, Jong-Yeul;Kim, Kyong-Joong;Kang, Moon-Gi
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.37 no.4
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    • pp.35-45
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    • 2000
  • The vertex-based boundary encoding scheme is widely used in object-based video coding area and computer graphics due to its scalability with natural looking approximation. Existing single framebased vertex encoding algorithm is not efficient for temporally correlated video sequences because it does not remove temporal redundancy. In the proposed method, a vertex point is selected from not only the boundary points of the current frame but also the vertex points of the previous frame to remove temporal redundancy of shape information in video sequences. The problem of selecting optimal vertex points is modeled as finding shortest path in the directed acyclic graph with weight The boundary is approximated by a polygon which can be encoded with the smallest number of bits for maximum distortion. The temporal redundancy between two successive frames is efficiently removed with the proposed scheme, resulting in lower bit-rate than the conventional algorithms.

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Functional Requirements to Develop the Marine Navigation Supporting System for Northern Sea Route (북극해 안전운항 지원시스템 구축을 위한 기능적 요구조건 도출)

  • Hong, Sung Chul;Kim, Sun Hwa;Yang, Chan Su
    • Spatial Information Research
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    • v.22 no.5
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    • pp.19-26
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    • 2014
  • International attention on the Northern Sea Route has been increased as the decreased sea-ice extents in Northern Sea raise the possibility to develop new sea routes and natural resources. However, to protect ships' safety and pristine environments in polar waters, International Maritime Organization(IMO) has been developing the Polar Code to regulate polar shipping. The marine navigation supporting system is essential for ships traveling long distance in the Northern Sea as they are affected by ocean weather and sea-ice. Therefore, to cope with the IMO Polar Code, this research proposes the functional requirements to develop the marine navigation supporting system for the Northern Sea Route. The functional requirements derived from the IMO Polar code consist of arctic voyage risk map, arctic voyage planning and MSI(Marine Safety Information) methods, based on which the navigation supporting system is able to provide dynamic and safe-economical sea route service using the sea-ice observation and prediction technologies. Also, a requirement of the system application is derived to apply the marine navigation supporting system for authorizing ships operating in the Northern Sea. To reflect the proposed system in the Polar Code, continual international exchange and policy proposals are necessary along with the development of sea-ice observation and prediction technologies.

FPGA Implementation of Real-time 2-D Wavelet Image Compressor (실시간 2차원 웨이블릿 영상압축기의 FPGA 구현)

  • 서영호;김왕현;김종현;김동욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.7A
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    • pp.683-694
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    • 2002
  • In this paper, a digital image compression codec using 2D DWT(Discrete Wavelet Transform) is designed using the FPGA technology for real time operation The implemented image compression codec using wavelet decomposition consists of a wavelet kernel part for wavelet filtering process, a quantizer/huffman coder for quantization and huffman encoding of wavelet coefficients, a memory controller for interface with external memories, a input interface to process image pixels from A/D converter, a output interface for reconstructing huffman codes, which has irregular bit size, into 32-bit data having regular size data, a memory-kernel buffer to arrage data for real time process, a PCI interface part, and some modules for setting timing between each modules. Since the memory mapping method which converts read process of column-direction into read process of the row-direction is used, the read process in the vertical-direction wavelet decomposition is very efficiently processed. Global operation of wavelet codec is synchronized with the field signal of A/D converter. The global hardware process pipeline operation as the unit of field and each field and each field operation is classified as decomposition levels of wavelet transform. The implemented hardware used FPGA hardware resource of 11119(45%) LAB and 28352(9%) ESB in FPGA device of APEX20KC EP20k600CB652-7 and mapped into one FPGA without additional external logic. Also it can process 33 frames(66 fields) per second, so real-time image compression is possible.

Rotation and Size Invariant Fingerprint Recognition Using The Neural Net (회전과 크기변화에 무관한 신경망을 이용한 지문 인식)

  • Lee, Nam-Il;U, Yong-Tae;Lee, Jeong-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.1 no.2
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    • pp.215-224
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    • 1994
  • In this paper, the rotation and size invariant fingerprint recognition using the neural network EART (Extended Adaptive Resonance Theory) is studied ($515{\times}512$) gray level fingerprint images are converted into the binary thinned images based on the adaptive threshold and a thinning algorithm. From these binary thinned images, we extract the ending points and the bifurcation points, which are the most useful critical feature points in the fingerprint images, using the $3{\times}3$ MASK. And we convert the number of these critical points and the interior angles of convex polygon composed of the bifurcation points into the 40*10 critical using the weighted code which is invariant of rotation and size as the input of EART. This system produces very good and efficient results for the rotation and size variations without the restoration of the binary thinned fingerprints.

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