• Title/Summary/Keyword: 영상 보간

Search Result 689, Processing Time 0.023 seconds

Deinterlacing Method Based on Edge Direction Refinement Using Weighted Median Filter (가중중앙값 필터를 이용한 에지 방향성 보정 기반 디인터레이싱 기법)

  • Jang, Seung-Min;Kim, Young-Chul;Hong, Sung-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.46 no.4
    • /
    • pp.89-96
    • /
    • 2009
  • In this paper, we propose an efficient deinterlacing algorithm which is an edge dependent interpolation based on edge direction refinement. The conventional edge dependent interpolation algorithms have a visually better performance than any other Intra-field deinterlacing algorithms. However they are very sensitive to noise due to the failure of estimating edge direction. In order to exactly detect edge direction, our method detects edge direction of around interpolated pixel and refines the edge direction using weighted median filter. Simulation results have shown the efficacy of the proposed method with significant improvement over the previous methods in terms of the objective PSNR quality as well as the subjective image quality.

Directional Block Loss Recovery sing Hypothesis Testing Problem (가설 검증 기법을 이용한 방향성을 가지는 손실 블록의 복구)

  • Hyun, Seung-Hwa;Kim, Yoo-Shin;Eom, Il-Kyu
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.45 no.5
    • /
    • pp.87-94
    • /
    • 2008
  • In this paper, we present a directional error concealment technique to compensate a lost block. Generally, the strong edge of an image has the large amounts of the variance because of its large coefficients in the wavelet domain. For estimating edge direction of a lost block, a $X^2$ hypothesis-testing problem is applied using the variance of wavelet coefficients. The lost block is interpolated according to the estimated edge direction. The pixels for interpolation is obtained from the edge direction. The proposed method outperforms the previous methods in objective and subjective qualities.

Painterly Rendering using Density of Edges (에지 밀도를 이용한 회화적 렌더링)

  • Lee, Ho-Chang;Park, Young-Sup;Yoon, Kyung-Hyun
    • Journal of Korea Multimedia Society
    • /
    • v.10 no.2
    • /
    • pp.187-199
    • /
    • 2007
  • The purpose of painterly rendering is to express real painting work from input image. For expression of real pain ting impression, drawing condition is one of main element. In this paper, we propose new algorithm for using density of edges. Drawing condition of new algorithm uses color difference and density of edges. And for finding next position from current position, we used dynamic grid. We did direction interpolation for coherence direction. Also using various texture brush, we express the feel of a material effective. We show results of images rendered more realistic oil painting effect, and discuss long-term goals for more effective result.

  • PDF

Forged Color Region Detection Using Color Pattern Decomposition and Hypothesis Test (컬러 패턴의 분해와 가설검정을 이용한 컬러 조작 영역 검출)

  • Seo, Jun Ryung;Eom, Il Kyu
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.52 no.7
    • /
    • pp.77-85
    • /
    • 2015
  • In this paper, we present a new method that can detect forged color region using color pattern decomposition and hypothesis testing approach. On the basis of the fact that the variance of the interpolated pixel is smaller than that of the original pixel, we use a statistical test method to judge the statistical inconsistency of variance. For this, we calculate the variance adopting a color pattern decomposition according to the demosaicking pattern. In addition, we apply high-pass filtering to enlarge the difference between the variances of original and interpolated pixel. Through experimental simulations, we can see that our proposed method can effectively detect forged color regions and shows superior detection performance compared to the conventional method.

A Design Method for Pre-Distortion Compensation of SAR Chirp Signal based on Envelop Sampling and Interpolation Filter (위성 탑재 영상레이다 첩 신호의 전치왜곡 보상을 위한 포락선 샘플링 및 보간 필터 기반의 설계 기법)

  • Lee, Young-Bok
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.25 no.4
    • /
    • pp.347-354
    • /
    • 2022
  • The synthetic aperture radar(SAR) is an equipment that can acquire images in all weathers day and night based on radar signals. The on-board processor of satellite SAR generates transmission signal by digital signal processing, converts it into an analog signal and transmits to antenna. Until the transmission signal generated by on-board processor is output, the signal passes the transmission cables and analog devices. At this time, these hardware distort the signal and makes SAR performance worse. To improve the performance, pre-distortion technique is used. But, general pre-distortion using taylor series is not sufficient to compensate for the distortion. This paper suggests transmit signal design method with improved pre-distortion. This paper uses envelop sampling method and interpolation filter for frequency domain compensation. The proposed method accurately compensates the hardware distortion and reduces resource usage of FPGA. To analyze proposed method's performance, IRF characteristics are compared when the proposed method applies to signal with errors.

Rendering Quality Improvement Method based on Inverse Warping and Depth (역 변환과 뎁스 기반의 포인트 클라우드 렌더링 품질 향상 방법)

  • Lee, Heejea;Yun, Junyoung;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2021.06a
    • /
    • pp.85-88
    • /
    • 2021
  • 포인트 클라우드 콘텐츠는 실제 환경 및 물체를 3 차원 위치정보를 갖는 점들과 그에 대응하는 색상 등을 획득하여 기록한 실감 콘텐츠이다. 위치와 색상 정보로만 이뤄진 3 차원 점으로 이뤄진 포인트 클라우드 콘텐츠는 확대하여 렌더링 할 경우 점과 점 사이의 간격이 벌어지면서 발생하는 구멍에 의해 콘텐츠 품질이 저하될 수 있다. 이러한 문제를 해결하기 위해 본 논문에서는 포인트 클라우드 확대 시 점들 간 간격이 벌어져 생기는 구멍에 대해 깊이정보를 활용한 역변환 기반 보간 방법을 통해 포인트 클라우드 콘텐츠 품질을 개선하는 방법을 제안한다. 벌어진 간격들 사이에서 빈 공간을 찾을 때 그 사이로 뒷면의 점들이 그려지게 되어 보간 방법을 적용하는데 방해요소로 작용한다. 이를 해결하기 위해 구멍이 발생하지 않은 시점에서 렌더링 된 영상을 사용하여 포인트 클라우드의 뒷면에 해당되는 점들을 제거한다. 다음으로 깊이 맵(depth map)을 추출한 후 추출된 깊이 값을 사용하여 뎁스 에지(depth edge)를 구하고 에지를 사용하여 깊이 불연속 부분에 대해 처리한다. 마지막으로 뎁스 값을 활용하여 이전에 찾은 구멍들의 역변환을 하여 원본의 데이터에서 픽셀을 추출한다. 제안하는 방법으로 콘텐츠를 렌더링 한 결과, 기존의 크기를 늘려 빈 영역을 채우는 방법에 비해 렌더링 품질이 평균 PSNR 측면에서 2.9 dB 향상된 결과를 보였다.

  • PDF

Linear Scratch Detection and Removal Technique for Old Film Sequences Using Wavelet Shrinkage and Interpolation (고전 영화 복원을 위한 웨이블릿 계수축소와 보간법을 이용한 선형 스크래치 검출 및 제거 기술)

  • Kang, Won-Seok;Lee, Eun-Sung;Kim, Sang-Jin;Paik, Joon-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.48 no.5
    • /
    • pp.1-9
    • /
    • 2011
  • This paper presents a novel scratch detection and removal approach for old film images in wavelet-domain. Various scratch detection and removal algorithms have been proposed for past decades. However, accurate scratch detection and removal with a moderate amount of computing effort is still a problem because of trade off between the quality of the film and computational load. For overcoming this problem, we first decompose an input image using a 3-level wavelet transform, and then remove the scratch by shrinking wavelet coefficients using linear interpolation. Experimental results show that the proposed algorithm can efficiently detect and remove the scratch in damaged films, and also be incorporated into old film restoration systems.

Speed Enhancement Technique for Ray Casting using 2D Resampling (2차원 리샘플링에 기반한 광선추적법의 속도 향상 기법)

  • Lee, Rae-Kyoung;Ihm, In-Sung
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.27 no.8
    • /
    • pp.691-700
    • /
    • 2000
  • The standard volume ray-tracing, optimized with octree, needs to repeatedly traverse hierarchical structures for each ray that often leads to redundant computations. It also employs the expensive 3D interpolation for producing high quality images. In this paper, we present a new ray-casting method that efficiently computes shaded colors and opacities at resampling points by traversing octree only once. This method traverses volume data in object-order, finds resampling points on slices incrementally, and performs resampling based on 2D interpolation. While the early ray-termination, which is one of the most effective optimization techniques, is not easily combined with object-order methods, we solved this problem using a dynamic data structure in image space. Considering that our new method is easy to implement, and need little additional memory, it will be used as very effective volume method that fills the performance gap between ray-casting and shear-warping.

  • PDF

Accurate Spatial Information Mapping System Using MMS LiDAR Data (MMS LiDAR 자료 기반 정밀 공간 정보 매핑 시스템)

  • CHOUNG, Yun-Jae;CHOI, Hyeoung-Wook;PARK, Hyeon-Cheol
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.21 no.1
    • /
    • pp.1-11
    • /
    • 2018
  • Mapping accurate spatial information is important for constructing three-dimensional (3D) spatial models and managing artificial facilities, and, especially, mapping road centerlines is necessary for constructing accurate road maps. This research developed a semi-automatic methodology for mapping road centerlines using the MMS(Mobile Mapping System) LiDAR(Light Detection And Ranging) point cloud as follows. First, the intensity image was generated from the given MMS LiDAR data through the interpolation method. Next, the line segments were extracted from the intensity image through the edge detection technique. Finally, the road centerline segments were manually selected among the extracted line segments. The statistical results showed that the generated road centerlines had 0.065 m overall accuracy but had some errors in the areas near road signs.

Directional Interpolation of Lost Block Using Difference of DC values and Similarity of AC Coefficients (DC값 차이와 AC계수 유사성을 이용한 방향성 블록 보간)

  • Lee Hong Yub;Eom Il Kyu;Kim Yoo Shin
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.30 no.6C
    • /
    • pp.465-474
    • /
    • 2005
  • In this paper, a directional reconstruction of lost block in image over noisy channel is presented. DCT coefficients or pixel values in the lost blocks are recovered by using the linear interpolation with available neighboring blocks that are adaptively selected by the directional measure that are composed of the DDC (Difference of DC opposite blocks)and SAC(Similarity of AC opposite blocks) between opposite blocks around lost blocks. The proposed directional recovery method is effective for the strong edge and texture regions because we do not make use of the fixed 4-neighboring blocks but exploit the varying neighboring blocks adaptively by the directional information in the local image. In this paper, we describe the novel directional measure(CDS: Combination of DDC and SAC) composed of the DDC and the SAC and select the usable block to recover the lost block with the directional measure. The proposed method shows about 0.6dB PSNR improvement in average compared to the conventional methods.