• Title/Summary/Keyword: 영상 보간

Search Result 689, Processing Time 0.023 seconds

Frame Interpolation using Dominant MV (우세 움직임 벡터를 이용한 프레임 보간 기법)

  • Choi, Seung-Hyun;Lee, Seong-Won
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.46 no.6
    • /
    • pp.123-131
    • /
    • 2009
  • The emerging display technology has been replaced the previous position of the CRT with the LCD. The nature of hold type display such as LCD, however, causes many problems such as motion blur and motion judder. To resolve the problems, we used frame interpolation technique which improves the image quality by inserting new interpolated frames between existing frames. In this paper, we propose a novel frame interpolation technique that uses dominant MV and variance different value in each block. At first, the proposed algorithm performs unidirectional motion estimation using blocking matching algorithm. The new frame is generated by pixel average using compared block variance or by pixel motion compensation using dominant motion vector, whether the motion estimation find the target area or not. Several experiments with the proposed algorithm shows that the proposed algorithm has better image quality than the existing bidirectional frame interpolation algorithm at the rate of about 3dB PSNR and has low complexity comparing to the unidirectional frame interpolation technique.

Kernel Analysis of Weighted Linear Interpolation Based on Even-Odd Decomposition (짝수 홀수 분해 기반의 가중 선형 보간법을 위한 커널 분석)

  • Oh, Eun-ju;Yoo, Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.22 no.11
    • /
    • pp.1455-1461
    • /
    • 2018
  • This paper presents a kernel analysis of weighted linear interpolation based on even-odd decomposition (EOD). The EOD method has advantages in that it provides low-complexity and improved image quality than the CCI method. However, since the kernel of EOD has not studied before and its analysis has not been addressed yet, this paper proposes the kernel function and its analysis. The kernel function is divided into odd and even terms. And then, the kernel is accomplished by summing the two terms. The proposed kernel is adjustable by a parameter. The parameter influences efficiency in the EOD based WLI process. Also, the kernel shapes are proposed by adjusting the parameter. In addition, the discussion with respect to the parameter is given to understand the parameter. A preliminary experiment on the kernel shape is presented to understand the adjustable parameter and corresponding kernel.

A Study on Glass Tile Generation for Stained Glass Rendering (스테인드 글라스 렌더링을 위한 유리 타일 생성에 관한 연구)

  • Nah, Hyeon-Cheol;Gi, Yong-Jea;Yoon, Kyung-Hyun
    • 한국HCI학회:학술대회논문집
    • /
    • 2006.02a
    • /
    • pp.1246-1251
    • /
    • 2006
  • 본 연구에서는 영역 분할 알고리즘과 3차 스플라인 보간법을 이용하여 스테인드 글라스 렌더링을 위한 개선된 유리 타일 생성 알고리즘을 제안하였다. 먼저 유리 타일의 초기 형태를 추출하기 위하여 입력 영상에 Mean shift 분할 알고리즘을 적용하였다. Mean shift 분할 알고리즘은 영상의 각 픽셀(pixel)에서의 지역 밀도 최대 점(local density maximum)을 찾아 클러스터링(clustering)하는 알고리즘으로 영상을 효과적으로 분할할 수 있다. 그리고 분할된 영역에서 영역을 사용자 입력으로 병합하고, 영역에서 부적절한 형태를 없애기 위해 본 연구에서는 형태론적 연산(morphological operation)을 이용하였다. 추출된 영역으로부터 유리 타일의 형태로 만들기 위하여 추출된 각각의 영역에 3차 스플라인 보간법(cubic spline interpolation)을 적용하여 경계가 완화된 영역과 납틀(leading)의 형태를 얻는다. 그 다음 영역을 스플라인 곡선(spline curve)을 이용하여 재분할하고, 각 영역에 변환(transformation)된 색상을 적용하여 최종적인 유리 타일을 만들어낸다. 본 연구에서는 3차 스플라인 보간법을 이용하여 실제 스테인드 글라스에서 생길 수 있는 부드러운 경계를 갖는 유리 타일의 형태를 만들어 이를 스테인드 글라스 렌더링에 이용하였다. 이 방법은 기존의 영역 분할 알고리즘에 형태론적 연산만을 적용하여 유리 타일의 형태를 생성하는 것보다 효과적으로 유리 타일의 형태를 생성할 수 있다. 또한, 생성된 영역에 재분할 과정을 거쳐서 작은 유리 타일이 모여서 이루는 조형적인 형태를 이룰 수 있도록 하였다.

  • PDF

A Spatial Error Concealment Using Pixelwise Fine Directional Interpolation (픽셀 단위의 정밀한 방향성 보간을 이용한 공간적 에러 은닉 기법)

  • Kim, Won-Ki;Koo, Ja-Sung;Jin, Soon-Jong;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.32 no.2C
    • /
    • pp.124-131
    • /
    • 2007
  • This paper presents a block loss recovery technique for the image block data corrupted by transmission losses through the employment of fine directional interpolation (FDI). The proposed algorithm introduces a spatial direction vector (SDV). The SDVs are extracted from the edge information of the neighboring image data. Subsequently, the SDVs are adaptively applied to interpolate lost pixels on a pixel-by-pixel basis. This approach improves the capability to more reliably recover high-detailed contents in the corrupted block. Experimental results demonstrate that the FDI method performs better as compared to previous techniques.

Performance Analysis of Interpolation in Demosaicing Techniques for Single Sensor Digital Camera (단일 센서 디지털 카메라를 위한 디모자이킹 기술에서의 보간법 성능 분석)

  • Synn, Sojung;Yoo, Hoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.10a
    • /
    • pp.215-218
    • /
    • 2009
  • In this paper, we analyze the performance of interpolation in demosaicing techniques for single sensor digital camera. We choose BI(bilinear interpolation), ACPI(adaptive color plane interpolation), ECI(effective color interpolation), Ideal ACPI, and EECI(Enhanced effective color interpolation) in the literature of demosacing techniques since they provide low-complexity and substantial image quality. We survey the algorithms and simulate them. To evaluate the methods in terms of objective image quality and complexity, 24 Kodak images will be used in this experiment. Experimental results show that the ECI method is better than others in terms of image quality versus complexity.

  • PDF

Depth Upsampler Using Color and Depth Weight (색상정보와 깊이정보 가중치를 이용한 깊이영상 업샘플러)

  • Shin, Soo-Yeon;Kim, Dong-Myung;Suh, Jae-Won
    • The Journal of the Korea Contents Association
    • /
    • v.16 no.7
    • /
    • pp.431-438
    • /
    • 2016
  • In this paper, we present an upsampling technique for depth map image using color and depth weights. First, we construct a high-resolution image using the bilinear interpolation technique. Next, we detect a common edge region using RGB color space, HSV color space, and depth image. If an interpolated pixel belongs to the common edge region, we calculate weighting values of color and depth in $3{\times}3$ neighboring pixels and compute the cost value to determine the boundary pixel value. Finally, the pixel value having minimum cost is determined as the pixel value of the high-resolution depth image. Simulation results show that the proposed algorithm achieves good performance in terns of PSNR comparison and subjective visual quality.

Depth Interpolation Method using Random Walk Probability Model (랜덤워크 확률 모델을 이용한 깊이 영상 보간 방법)

  • Lee, Gyo-Yoon;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.36 no.12C
    • /
    • pp.738-743
    • /
    • 2011
  • For the high quality 3-D broadcasting, depth maps are important data. Although commercially available depth cameras capture high-accuracy depth maps in real time, their resolutions are much smaller than those of the corresponding color images due to technical limitations. In this paper, we propose the depth map up-sampling method using a high-resolution color image and a low-resolution depth map. We define a random walk probability model in an operation unit which has nearest seed pixels. The proposed method is appropriate to match boundaries between the color image and the depth map. Experimental results show that our method enhances the depth map resolution successfully.

Enhancement of 3D image resolution in computational integral imaging reconstruction by a combination of a round mapping model and interpolation methods (원형매핑 모델과 보간법을 복합 사용하는 컴퓨터 집적 영상 복원 기술에서 3D 영상의 해상도 개선)

  • Shin, Dong-Hak;Yoo, Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.12 no.10
    • /
    • pp.1853-1859
    • /
    • 2008
  • In this paper, we propose a novel method to improve the visual quality of reconstructed images for 3D pattern recognition based on the computational integral imaging reconstruction (CIIR). The proposed CIIR method provides improved 3D reconstructed images by superimposing magnified elemental images by a combination of a round mapping model and image interpolation algorithms. To objectively evaluate the proposed method, we introduce an experimental framework for a computational pickup process and a CIIR process using a Gaussian function and evaluate the proposed method. We also carry out experiments on 3D objects and present their results.

An Adaptive Thresholding of the Nonuniformly Contrasted Images by Using Local Contrast Enhancement and Bilinear Interpolation (국소 영역별 대비 개선과 쌍선형 보간에 의한 불균등 대비 영상의 효율적 적응 이진화)

  • Jeong, Dong-Hyun;Cho, Sang-Hyun;Choi, Heung-Moon
    • Journal of the Korean Institute of Telematics and Electronics S
    • /
    • v.36S no.12
    • /
    • pp.51-57
    • /
    • 1999
  • In this paper, an adaptive thresholding of the nonuniformly contrasted images is proposed through using the contrast pre-enhancement of the local regions and the bilinear interpolation between the local threshold values. The nonuniformly contrasted image is decomposed into 9${\times}$9 sized local regions, and the contrast is enhanced by intensifying the gray level difference of each low contrasted or blurred region. Optimal threshold values are obtained by iterative method from the gray level distribution of each contrast-enhanced local region. Discontinuities are reduced at the region of interest or at the characters by using bilinear interpolation between the neighboring threshold surfaces. Character recognition experiments are conducted using backpropagation neural network on the characters extracted from the nonuniformly contrasted document, PCB, and wafer images binarized through using the proposed thresholding and the conventional thresholding methods, and the results prove the relative effectiveness of the proposed scheme.

  • PDF