• Title/Summary/Keyword: 영상인력

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A Study on the Surface Erosion by the Development of Cropland on the Hillslope in the West Coast Area of North Korea Using Quick Bird Satellite Images (Quick Bird 영상을 이용한 북한 서해안 구릉지 개간에 따른 지표 침식 분석)

  • Lee, Min-Boo;Kim, Nam-Shin;Lee, Gwang-Ryul;Han, Uk
    • Journal of the Korean association of regional geographers
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    • v.11 no.4
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    • pp.453-462
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    • 2005
  • The study deals with surface erosion patterns due to the development of cropland toward hillslope and hilltop in the Oncheon-gun, pyeongbuk province and Nampo city of west coast area in the North Korea, using Quick Bird satellite images with 60cm resolution. In North Korea, for national economic difficult after 1980 year, newly developed croplands have been along the gentle hillslope, in which it is possible for individual man power different from the tideland which needs large scaled man-power and equipment. The new croplands are named Darakbat(terraced farm with embankment) and Bitalbat(titled farm developed on the original hill slope), neighboring with orchard and grouped settlement in lower valley. For supplying agricultural water, irrigation ditches and temporal crop storages have been constructed, connecting Darakbat, Bitalbat and orchard. These cropland developments have caused surface erosion composed of 3 types such as pit, linear and headward erosion, together with rill and gully. Owing to poor management of cropland and irrigation system, topsoil erosion and, collapse and sedimentation of ditch and pool, caused the decrease of agricultural productivity. These analysis using Quick Bird images can suggest original raw data about geographical facts on North Korea agriculture and help to recover their agricultural system and plan future national unified land.

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A Study on Monitoring the Land Surface Temperature Changes Caused by Constructions of Rainwater Villages Using the Multi-temporal Landsat-8 Satellite Images (다중시기 Landsat-8 위성영상을 활용한 빗물마을 조성 사업에 의한 지표면 온도 변화 모니터링에 관한 연구)

  • CHOUNG, Yun-Jae;YU, Ki-Kwang;LEE, Yong Ik
    • Journal of the Korean Association of Geographic Information Studies
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    • v.23 no.1
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    • pp.30-40
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    • 2020
  • Monitoring the urban environmental changes caused by the urban regeneration project is necessary for evaluating the effect of the various types of urban regeneration projects that have been carried out in Seoul, South Korea. However, there is few available data and professional expert for evaluating the effect of these urban regeneration projects. This research evaluated the effect of the construction of rainwater village in Jangwi-dong area, constructed through the Seoul urban regeneration project, by utilizing the land surface temperatures derived from the multi-temporal Landsat-8 satellite images through the following steps. In the first step, the land surface temperature images were generated using the multispectral bands of the Landsat-8 satellite images. In the final step, the effect of constructing the rainwater villages was assessed by calculating the seasonal LST statistics for Jangwi-dong area, its neighbor area and entire Seoul area. The experimental results led the following conclusion: the construction of rainwater villages did not have the significant effect on the land surface temperature changes in Jangwi-dong area.

Preliminary Design and Implementation of 3D Sound Play Interface for Graphic Contents Developer (그래픽 콘텐츠 개발자를 위한 입체음 재생 인터페이스 기본 설계 및 구현)

  • Won, Yong-Tae;Jang, Bong-Seog;Ahn, Dong-Soon;Kwak, Hoon-Sung
    • Journal of Digital Contents Society
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    • v.9 no.2
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    • pp.203-211
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    • 2008
  • Due to the advance of H/W and S/W techniques to play 3D sound, the virtual space contented by 3D graphics and sounds can provide users more improved realities and vividness. However for the small 3D contents developers and companies, it is hard to implement 3D sound techniques because the implementation requires expensive sound engines, 3D sound technical understanding and 3D sound programming skills. Therefore 3D-sound-playing-interface is necessary to easy and cost-effective 3D sound implementation. Using this interface, graphics experts can easily add 3D sound techniques to their applications. In this paper, the followings are designed and implemented as a preliminary stage in the way of developing the 3D sound playing interface. First, we develop 3D sound S/W modules converting mono to 3D sound in PC based systems. Second, we develop the interconnection modules to map 3D graphic objects and sound sources. The developed modules in this paper can allow the user to percept sound source position and surround effect at the moving positions in the virtual world. In the coming works, we are going to develop the more completed 3D sound playing interface consisted of the synchronization technique for sound and moving objects, and HRTF.

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Pig Image Learning for Improving Weight Measurement Accuracy

  • Jonghee Lee;Seonwoo Park;Gipou Nam;Jinwook Jang;Sungho Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.7
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    • pp.33-40
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    • 2024
  • The live weight of livestock is important information for managing their health and housing conditions, and it can be used to determine the optimal amount of feed and the timing of shipment. In general, it takes a lot of human resources and time to weigh livestock using a scale, and it is not easy to measure each stage of growth, which prevents effective breeding methods such as feeding amount control from being applied. In this paper, we aims to improve the accuracy of weight measurement of piglets, weaned pigs, nursery pigs, and fattening pigs by collecting, analyzing, learning, and predicting video and image data in animal husbandry and pig farming. For this purpose, we trained using Pytorch, YOLO(you only look once) 5 model, and Scikit Learn library and found that the actual and prediction graphs showed a similar flow with a of RMSE(root mean square error) 0.4%. and MAPE(mean absolute percentage error) 0.2%. It can be utilized in the mammalian pig, weaning pig, nursery pig, and fattening pig sections. The accuracy is expected to be continuously improved based on variously trained image and video data and actual measured weight data. It is expected that efficient breeding management will be possible by predicting the production of pigs by part through video reading in the future.

A Study on Expressing 3D Animation by Visual Direction : focused on 〈 How to train your dragon 〉 (시각적 연출에 의한 3D 입체 애니메이션 표현 연구: 〈드래곤 길들이기〉를 중심으로)

  • Kim, Jung-Hyun
    • Cartoon and Animation Studies
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    • s.26
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    • pp.1-30
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    • 2012
  • The purpose of animation is to give interesting stories to an audience through motion. To achieve the purpose, over the past century since its inception, animation has adopted many kinds of technologies, and thus developed diverse narrative methods and visual expression techniques. In addition, with the advancement of expression techniques, all elements making up animation have gradually been systemized, and at the same time, have helped express the worlds beyond the reality. As a result, people have faced the era when an audience can watch everything imaginated by an animation director on a big screen. These days, more efforts have been made in order for the audience to feel much more than enjoy pictures moving in a frame. In other words, the purpose of the animation is changing from the passive viewing of animation to feeling and sensing stuffs through the animation. In the center of the changing process is 3D technology which gives new interesting to an audience. Sometime ago, a 3D animation movie was produced in Korea. But it did not bring out box-office profits, for it failed to give satisfaction to an audience who expected high perfection and beauty being able to be rivalled to those of international 3D animation movies. The failure is attributable to the fact that the domestic 3D animation production industry is merely in the early stage, and has not sufficient human resources, technology, and experiences in producing 3D animation films. Moreover, the problem is that most studies on 3D focus on the technologies related to reenactment, but that few studies on the images, which an audience directly faces, have been conducted. Under the domestic circumstance, the study on stereoscopic image screen of , a 3D stereoscopic animation film which was released in 2010 and has been seen as the best successful 3D stereoscopic animation, is worthwhile. Thus this thesis conducted theoretical consideration and case analysis focusing on the visual direction that creates the pictures to deliver abundant three dimensional effect so that it can be used as a basic data when producing high quality-domestic 3D animation and training professional labor forces. In the result, it was found that the 3D animation was not a new area, but the area which has been expanded and changed by applying the characteristics of 3D image based on the principles of the existing media aesthetics. This study might be helpful to establish the foundation of the theoretical studies necessary for producing 3D animation contents for realizing the sense of reality.

Design and Implementation of Fish Farm Monitoring System using Embedded System (임베디드 시스템을 이용한 양어장 모니터링 시스템의 설계 및 구현)

  • 이준택;조수현;신동헌;김영학
    • The Journal of the Korea Contents Association
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    • v.3 no.1
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    • pp.71-79
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    • 2003
  • Up to row, researchers have observed experiment environment to study about raising procedure and an ecology of the ocean fishes with naked eye. Then they can monitor status information in only laboratory such as temperatures, image of the fish farm, etc. Such the existing way as this can't observe an ecology of the ocean fishes with scientific and systematic method and moreover it needs many of researchers. So in this paper, we design and implement a fish farm monitoring system which receives status of remote experiment environment through the internet whenever you want it and wherever you want it, and monitors and analyzes its status using embedded system of which the operating system is linux.

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The correlation analysis between SWAT predicted forest soil moisture and MODIS NDVI image (SWAT 모형을 이용한 산림지역의 토양수분과 식생 정보 간 상관성 분석)

  • Hong, Woo-Yong;Park, Min-Ji;Park, Jong-Yoon;Shin, Hyung-Jin;Kim, Seong-Joon
    • Proceedings of the Korea Water Resources Association Conference
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    • 2009.05a
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    • pp.84-88
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    • 2009
  • 토양수분은 물순환계통을 이해하기 위한 필수적인 수문학적 변수이나 설치비용과 인력부족으로 실측자료가 매우 부족한 실정이다. 많은 수문모형의 개발로 토양수분 또한 결과물로써 많이 이용되지만, 그 결과의 신뢰성을 판단하기가 쉽지 않다. 본 연구에서는 활용성이 높다고 판단되는 수문모형인 SWAT 모형을 통해 산림지역의 토양수분을 모의하고 MODIS NDVI와의 상관성을 분석하여, 모의된 토양수분의 신뢰성 판단을 위한 MODIS NDVI의 활용성을 파악하고자 하였다. 대상유역은 산림이 전체유역의 약 82%를 차지하고 있는 충주댐 유역으로 하였으며 NDVI 자료는 시간해상도 16일, 공간해상도 250m 인 MODIS 영상의 Product를 이용하였다. 보다 신뢰성 있는 자료를 얻기 위해 유역의 특성이 다른 두 지점을 선정하여 다지점 검보정을 수행하였으며, 2003년부터 2006년까지의 유출 자료를 이용하여 모형을 보정하고, 2000, 2001 그리고 2002년에 대하여 검증하였다. 검보정 결과 모형 효율성 계수는 상류와 하류에 대하여 각각 0.91, 0.87, 결정계수는 각각 0.90, 0.80으로 분석되었다. 본 연구에서는 NDVI 특성에 따라 봄 기간과 가을기간으로 나누어 분석을 수행하였으며, NDVI와 토양수분의 상관관계는 NDVI가 증가하는 봄 기간에 토양수분은 감소하며 역 관계로 나타났고 NDVI가 감소하는 가을 기간에 토양수분은 증가하는 순 관계를 보였다.

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Development of Smart Safety Management System using IoT based assistant equipment for Industrial Fields (산업현장에서 IoT 기반의 작업자 보조기기를 활용한 스마트 안전 관리 시스템 개발)

  • Kim, Ju-Su;Umarov, Jamshid;Kim, Deo-Hoo;Lee, Chol-U;Oh, Ryum-Duck
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.01a
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    • pp.93-94
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    • 2015
  • 최근 산업 현장에서 재해는 설비의 다양화, 인적 구성의 복잡성, 작업환경의 변화 등으로 다양하게 발생되고 있다. 특히 경제적 자립도가 취약한 중소기업에서는 관리능력이 미흡하여 안전에 대한 조직 및 관리, 교육 등이 큰 문제점으로 대두되고 있다. 우리나라의 안전관리의 현실은 대기업 중심으로 이루어지고 있는 실정이나 재해율은 일본 등 주변국보다 2~4배 높은 수준으로 선진국에 비해 아직도 매우 심각한 문제이다. 한편, 환경과 재난방지, 헬스케어 등과 같은 분야에 널리 활용되고 있는 고도화된 IoT 기술은 최근 빌딩, 도시 관제 시스템뿐만 아니라 산업 현장의 설비와 인력관리 등 IoT 기술의 활용이 활발해지는 추세다. 본 논문에서는 IoT를 활용한 기술 개발을 통해 다양한 분야의 산업현장에 산재하고 있는 각종 위험인자를 포함하여 작업자의 근로 환경 정보를 영상 및 센싱 데이터를 이용하여 인지하고 작업자에게 현장 위해요인을 파악함으로써 합리적인 대책의 마련을 통해 작업자의 안전을 보장하고, 이와 더불어 업무지원 정보를 실시간으로 제공하여 인명피해의 감소, 작업능률과 생산성 향상을 야기할 수 있는 스마트 안전제어 및 원격 업무 지원을 위한 지능형 산업안전 관리 시스템을 개발하였다.

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Detection and Recognition Method for Emergency and Non-emergency Speech by Gaussian Mixture Model (GMM을 이용한 응급 단어와 비응급 단어의 검출 및 인식 기법)

  • Cho, Young-Im;Lee, Dae-Jong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.2
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    • pp.254-259
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    • 2011
  • For the emergency detecting in general CCTV environment of our daily life, the monitoring by only images through CCTV information occurs some problems especially in cost as well as man power. Therefore, in this paper, for detecting emergency state dynamically through CCTV as well as resolving some problems, we propose a detection and recognition method for emergency and non-emergency speech by GMM. The proposed method determine whether input speech is emergency or non-emergency speech by global GMM. If emergeny speech, local GMM is performed to classify the type of emergency speech. The proposed method is tested and verified by emergency and non-emergency speeches in various environmental conditions.

Implementation of Intelligent Speech Recognition System according to CCTV Emergency Information (CCTV 응급상황에 따른 지능형 음성인식 시스템 구현)

  • Cho, Young-Im;Jang, Sung-Soon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.3
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    • pp.415-420
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    • 2009
  • For the emergency detecting in general CCTV environment of our daily life, the monitoring by only images through CCTV information occurs some problems especially in cost as well as man power. Therefore, in this paper, for detecting emergency state dynamically through CCTV as well as resolving some problems, we propose our advanced speech recognition system. For the purpose of it, we adopt HMM(Hidden Markov Model) in our system to do a feature extraction. Also, we adopt Wiener filter technique for noise elimination in many information coming from on CCTV environment. In this paper, our system send only the emergency speech information to a manager to deal with emergency state effectively.