• Title/Summary/Keyword: 영상미학

Search Result 122, Processing Time 0.022 seconds

Structuralization of CGI Visual Format for Digital Cinema and Digital Animation -Focused on Film - (디지털시네마와 디지털애니메이션을 위한 CGI 시각형식 구조화 -영화<정글북>을 중심으로-)

  • Yu, Hyoung-Jun
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.7
    • /
    • pp.22-30
    • /
    • 2017
  • CGI not only performed a crucial role to make cinema and animation evolved into digital cinema and digital animation but also CGI, an important visual format, settled realism-centric spectacle image culture in public commercial cinema and animation. The fact that CGI visual format could be structuralized in three different view points is discovered through Iconicity, photorealism, verisimilitude, uncanny valley, hyperrealism, and spectacular realism discourse research which explain image culture. First, a formative viewpoint that comes up in an iconic difference between drawing and photograph. Secondly, a cognitive viewpoint that sees visually perceived naturalness and abnormality as a realistic probability issue. Lastly, a customary viewpoint which is rooted in aesthetic tradition of cinema and animation. After that, the features of CGI which is used in the movie 'jungle book'(2016) were analyzed using the structured visual format. Consequently, this movie has hyper-realistic photographic iconicity on the base of realistic probability. Also, by following image-aesthetic convention which uses overstated and amplified narrative as a visual format, at the same time, the movie also has sufficient image-aesthetic convention in animation by personified animal character.

Analysis of artistic visual language expression of Asian authorism director - Focusing on the films of director Wang Gawi and Iwai Shunji (아시아 작가주의 감독의 예술적 영상언어표현 분석 - 왕가위 감독과 이와이?지 감독의 영화를 중심으로)

  • Lee, Tae-hoon;ZHANG, YIRAN
    • Journal of Digital Convergence
    • /
    • v.19 no.3
    • /
    • pp.345-352
    • /
    • 2021
  • Based on the exploration of the reasons why Shunji Iwai is called "Wong Kar-wai of Japan", this paper compared and studied the image style of two directors films, and explored the theoretical characteristics of their similarities and differences, so as to provide inspiration for the development of Chinese national films. This is the purpose of this paper. Through the search of literature, cultural background analysis of the two directors, film style comparison and film aesthetics comparative analysis and other research methods, this paper made a more in-depth theoretical research on the films of the two directors. It was found that the films of the two directors showed the characteristics of narrative abstraction and image beautification, but there were also some differences in the choice of narrative subjects. The research of this paper provided a new train of thought and starting point for us to study and explore the films of two directors, and pointed out a new direction for us to explore the trend of national films.

A Study on Real-time Montage System Design using Contents Based Image Retrieval (내용 기반 영상 검색을 이용한 실시간 몽타주 시스템 디자인에 관한 연구)

  • Bae, Seong-Joon;Choi, Hyeon-Seok;Kim, Nac-Woo;Kim, Tae-Yong;Choi, Jong-Soo
    • 한국HCI학회:학술대회논문집
    • /
    • 2006.02b
    • /
    • pp.577-582
    • /
    • 2006
  • 본 논문에서는 내용 기반 영상 검색 기술을 이용하여 사용자가 원하는 영상을 쉽게 찾아내고, 이를 자동 재구성함으로써, 영화 미학의 핵심 중 하나인 몽타주 기법을 사용자 중심의 관점에서 구현하고자 한다. 본 논문에서 제안하는 실시간 몽타주 시스템은 이산 푸리에 변환(Discrete Fourier Transform)을 이용해 사용자가 선택한 영상의 특징을 찾고, 유클리디안 거리(Euclidean Distance)를 이용해 데이터베이스에 있는 영상과 유사도를 비교함으로써, 빠르고 효과적으로 사용자가 원하는 영상을 검색할 수 있다. 또한 카메라 트래킹에 의해 실시간으로 사용자의 움직임 영상을 취득하고, 취득된 영상을 검색된 사용자의 영상과 함께 자동 재구성함으로써, 손쉽게 사용자의 의도에 맞춘 영상 재구성을 하게 된다. 본 시스템은 사용자가 일방적으로 영상을 시청, 감상하는 소극적 영상의 소비자에서 벗어나, 기존의 영상을 이용해 임의의 영상을 조합하고 자기 자신의 영상까지 실시간으로 개입할 수 있도록 함으로써, 영상을 새롭게 구성하고 영상 재생산의 적극적 주체가 되는 사용자 중심의 새로운 영화(뉴미디어)의 토대가 될 것으로 기대된다.

  • PDF

Photorealism Effect of 3D Technical Realization - With an Emphasis on Image Reproduction of (3D 기술구현에서의 포토리얼리즘 효과 - 겨울왕국의 이미지 재현성을 중심으로)

  • Park, Kyung Mi;Yang, Jong Hoon
    • Cartoon and Animation Studies
    • /
    • s.36
    • /
    • pp.259-280
    • /
    • 2014
  • Animation is showing the highest record in entertainment around the world and writing the history of 3D animation again. The image contents effect thanks to the proper introduction of the state-of-art digital technology, which is one of the causes of the outstanding entertainment and the factual reproduction of the images, provided an opportunity to transmit the meaning of image aesthetics, which is a virtual reality and image reproduction through the reality realization of photo medium, and to reinterpret the boundary of virtual reality. Especially, the development of digital contents technology due to scientific technologies demolishes the boundary of virtual reality and reality and creates the effect of making viewers be absorbed by realizing the virtual reality by means of 3D reality images which highlight the special characteristic of photos. The aspect of the contents technology and image aesthetics which can be interpreted in a view point beyond the existing concept of reality is found in the aura theory of Benjamin and in the Simulacres of Baudrillard. The 3D image by photo-reality herein presents various suggestions in the aspect of real existence of spatial expression, the meaning creation process of reality, the existence value of virtual images.

A Comparative Study of Sartre's imagination theory and Dufrenne's aesthetic theory on a Concept of 'analogon' (사르트르의 상상력 이론과 뒤프렌의 미학 이론의 접점 - 아날로공 개념을 중심으로)

  • Ji, Young-Rae
    • Korean Association for Visual Culture
    • /
    • v.35
    • /
    • pp.5-33
    • /
    • 2019
  • This paper examines the problems of the concept of 'analogon' which occupies an important place in Jean-Paul Sartre's theory of imagination and his 'aesthetic of the unreal', focusing on Michel Dufrenne's objection to the concept. In the Imaginary (1940), Sartre offers a phenomenological account of the imaginative experience and his theory of imagination provides the basis for his account of experience of art. Sartre distinguishes the imagining consciousness from the realizing consciousness of perception. The work of art, for Sartre, is transformed into an irreal thing ("The work of art is irreality."), i.e. it appears only as aesthetic object, and only under the condition that the spectator's consciousness changes into an imagining consciousness. Some claim that Sartre underemphasizes the function of materiality in artworks. Mikel Dufrenne, in his The Phenomenology of Aesthetic Experience (1953), criticizes Sartre's thesis of irreality. Dufrenne argues that the aesthetic object is the work of art accomplished by aesthetic perception, the meaning of the aesthetic object is given as a whole in the sensuous and does not refer to something that lies outside the object as with imagination or irreality. An affective a priori is the condition of possibility for the occurrence of aesthetic experience.

Colors in Narratives of 3D Animation (3D애니메이션에서의 내러티브에 의한 색채)

  • Yim, Yu-Sang;Koh, Wook
    • The Journal of the Korea Contents Association
    • /
    • v.9 no.4
    • /
    • pp.162-171
    • /
    • 2009
  • In directing a film, aesthetics are use for visual manifestation of narratives to audiences. Especially, colors have important roles in that process to express emotions and to convey the story. For 3D animation, they may play even more important roles due to the nature of colors being generated by computers. This paper studies the relationship between narratives and colors by analyzing how colors change by the rise and fall of tensions in narratives, and by investigating how emotional expressions are affected due to color changes.

A study on optical coherence tomography system using optical fiber (광섬유를 이용한 광영상 단층촬영기에 관한연구)

  • 양승국;박양하;장원석;오상기;김현덕;김기문
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
    • /
    • 2004.04a
    • /
    • pp.5-9
    • /
    • 2004
  • In this paper, we studied the OCT(Optical Coherence Tomography) system which it has been extensively studied because of having some advantages such as high resolution cross-sectional images, low cost, and small size configuration. A basic principle of OCT system is Michelson interferometer. The characteristics of light source determine the resolution and the transmission depth. As a results, the light source have a commercial SLD with a central wavelength of 1,285 nm and FWHM(Full Width at Half Maximum) of 35.3 nm. The optical delay line part is necessary to equal of the optical path length with scattered light or reflected light from sample. In order to equal the optical path length, the stage which is attached to reference mirror is moved linearly by step motor And the interferometer is configured with the Michelson interferometer using single mod fiber, the scanner can be focused of the sample by using the reference arm. Also, the 2-dimensional cross-sectional images were measured with scanning the transverse direction of the sample by using step motor. After detecting the internal signal of lateral direction at a paint of sample, scanner is moved to obtain the cross-sectional image of 2-demensional by using step motor. Photodiode has been used which has high detection sensitivity, excellent noise characteristic, and dynamic range from 800 nm to 1,700 nm. It is detected mixed small signal between noise and interference signal with high frequency After filtering and amplifying this signal, only envelope curve of interference signal is detected. And then, cross-sectional image is shown through converting this signal into digitalized signal using A/D converter. The resolution of the OCT system is about 30$\mu\textrm{m}$ which corresponds to the theoretical resolution. Also, the cross-sectional image of ping-pong ball is measured. The OCT system is configured with Michelson interferometer which has a low contrast because of reducing the power of feedback interference light. Such a problem is overcomed by using the improved inteferometer. Also, in order to obtain the cross-sectional image within a short time, it is necessary to reduce the measurement time for improving the optical delay line.

  • PDF

A Study on Actor's Dramatics Expansion using Practical use of Media in Performing Arts (공연예술에 있어 영상 활용을 통한 배우의 연기술 확장에 관한 연구)

  • Eo, Il-Sun;Han, Jung-Soo;Jin, Won-Sung
    • Journal of Korea Entertainment Industry Association
    • /
    • v.13 no.1
    • /
    • pp.89-98
    • /
    • 2019
  • Performing arts, for instance, theatre and dance that perform on the stage, should recognize the contemporary characters and also emphasize the trend of the times. Thus, the subject of those varies and provides the audience diversity contents and style. People who perform those try to put the contemporary characteristic and sociality into their stage by utilizing new technology for their stage to be more sophisticated in aesthetic and philosophic aspects. According to the trend of the times, science and technology have been making great progress. As a result, the stage technology continues to develop, contributing to enhance the aesthetic and philosophical completeness of the performing arts. Also, there are technical and formal researches or methods constantly that make the performing arts new and diverse. Therefore, it can be said that it is very important to widen a category of the performing arts that amplify the actor's acting and emotions on the stage and then give the audience an experience. This paper will analyze in the way which various image techniques utilize to widen the actor's technique in the performing arts and the actor's technique progresses in the era called the Fourth Industrial Revolution era that grafts the art onto new media. Through this paper, in the era of the Fourth Industrial Revolution, a new paradigm in actor's acting which is becoming a hot topic in performing arts is predicted and anticipated.

어린이도 어른도 함께 즐기는 '그림책 축제'

  • 대한인쇄문화협회
    • 프린팅코리아
    • /
    • v.8 no.3
    • /
    • pp.126-131
    • /
    • 2009
  • 어린이가 보는 책으로만 여겨졌던 그림책이 이제는 남녀노소 함께 즐기는 문화가 되었다. 게다가 이제는 종이만을 이용한 그림책이 아닌 미술과 영상 등 다양한 매체와 결합해 새로운 미학을 창조하고 있다. 지난 10여 년 동안 우리나라의 그림책은 비약적인 발전을 이뤄왔다. 아동 서적으로 여겨지던 과거와 달리 최근에는 국내외에서 인정받는 수준 높은 그림책들이 속속 선을 보이면서, 그림책은 어린이와 어른들이 함께 즐기는 것이라는 인식이 확산되고 있다. 이러한 경향을 반영하듯 CJ그림책축제와 볼로냐국제도서전원화전이 동시에 열리고 있다.

  • PDF

A Study on the Meaning of Hong Kong Post-modern Film (홍콩 포스트모더니즘 영화의 의의)

  • Li, Cheng;Choi, Won-Ho
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2019.05a
    • /
    • pp.81-82
    • /
    • 2019
  • 홍콩은 독특한 영화문화를 탄생시켰고, 그 특징을 이어오고 있다. 특히 최근에는 포스트모더니즘의 흐름을 잇는 작품이 잇달아 등장하면서 독특한 경향을 형성하고 있다. 이에 본 연구자는 포스트모더니즘을 이어가는 홍콩영화의 의미와 의의에 대해 연구하여 그 미학적 특징을 밝히고자 한다. 특히 <중경삼림>의 작품을 중심으로 그 특징을 분석하여 영화의 해석과 제작에 기여하고자 한다.

  • PDF