• Title/Summary/Keyword: 연결요소

Search Result 2,228, Processing Time 0.034 seconds

A Study on Philosophy-based Human Resource Model in the Service Economy Era (철학기반의 서비스경제시대 인재상 연구)

  • Kim, JeaYoung;Kim, Hyunsoo
    • Journal of Service Research and Studies
    • /
    • v.10 no.3
    • /
    • pp.119-138
    • /
    • 2020
  • Unlike the era of manufacturing-oriented industrial economy in the past, the era of service economy has characteristics intangible goods center, knowledge universalization, and expansion of needs, and many things that are of the economy are changing. In the past, the change in the environment was not fast, so even after analyzing the changed environment and deriving the talent needed for the company, it was possible to maintain a talent for the organization for a long time, so it is not proactive to build and apply talent. It became difficult to manage effectively. Therefore, in this paper, we conducted a normative study for deriving a desirable talent model rather than a descriptive human resource model. Human resources image suitable for the modern service economy era, the modern economic society and modern spirit were analyzed and reflected. The model in which the two opposing members of the organization, managers and employees, interact intensely and balance dialectically. A desirable talent in a modern organization must play the role of a manager, and the management and talent models in a modern organization can be said to be connected to each other like the front and back sides of a coin. The philosophy of human resources was presented in five dimensions: human, historical, social, economic, and management. The human resource model from eight factors: mastery, rationality, wisdom, customer orientation, innovation, flexibility, autonomy, collaboration. This study suggested that general talent model may vary depending on the company's type, empirical follow-up studies are needed the talents in each company in the future.

Sample thread based real-time BRDF rendering (샘플 쓰레드 기반 실시간 BRDF 렌더링)

  • Kim, Soon-Hyun;Kyung, Min-Ho;Lee, Joo-Haeng
    • Journal of the Korea Computer Graphics Society
    • /
    • v.16 no.3
    • /
    • pp.1-10
    • /
    • 2010
  • In this paper, we propose a novel noiseless method of BRDF rendering on a GPU in real-time. Illumination at a surface point is formulated as an integral of BRDF producted with incident radiance over the hemi-sphere domain. The most popular method to compute the integral is the Monte Carlo method, which needs a large number of samples to achieve good image quality. But, it leads to increase of rendering time. Otherwise, a small number of sample points cause serious image noise. The main contribution of our work is a new importance sampling scheme producing a set of incoming ray samples varying continuously with respect to the eye ray. An incoming ray is importance-based sampled at different latitude angles of the eye ray, and then the ray samples are linearly connected to form a curve, called a thread. These threads give continuously moving incident rays for eye ray change, so they do not make image noise. Since even a small number of threads can achieve a plausible quality and also can be precomputed before rendering, they enable real-time BRDF rendering on the GPU.

The Ride Attraction Design of Theme Park (테마파크의 라이드 어트랙션 디자인)

  • 이호숭
    • Archives of design research
    • /
    • v.15 no.3
    • /
    • pp.5-14
    • /
    • 2002
  • The amusement design of a large amusement park, including theme park, largely consists of attraction design, the main facilities, and auxiliary facilities design. The purpose of this study was to discuss the physical motion characteristics of major ride, a recently highlighted representative ride attraction, modern people's thirst for stronger stimuli, and some of the right future directions for amusement design. In theme park, there is an growing trend for rides, especially major rides, to be more thrilling, and Newton's Law motion is basically applied. The rides we can often see provides a thrilling experience that is different from that offered by vehicles we use everyday, due to a variety of speed change, namely of acceleration. Every entertainment facilities, including ride attractions, are externally cutting edge with the use of new technology. but internally, poor theme or concept not only makes it difficult to function properly as attraction but poses a severe threat to theme park survival itself. Theme park will be able to exist as a comprehensive entertainment entity, when attractions are designed to have a perfect harmony among story, method and environment with cultural universality.

  • PDF

An Analysis of the Characteristics of Ecological Aesthetics in Patricia Johanson' Landscape Design (패트리샤 요한슨 (Patricia Johanson) 작품의 생태미학적 특성 분석)

  • Choi, Mi-Seon;Lee, Hyung-Sook
    • Journal of the Korean Institute of Traditional Landscape Architecture
    • /
    • v.38 no.2
    • /
    • pp.118-124
    • /
    • 2020
  • The purpose of this study was to explore the ecological aesthetic features and the implications for ecological landscape design by analyzing the design philosophy and ecological artworks of Patricia Johanson, an ecological artist. Literature review and a field visit were conducted to investigate Johanson's four art projects that express the functional purpose, artistry, and locality of symbiosis with nature and restoration of ecosystem habitats. As the results of analysis, first, Johanson's work created 'functional art work' and 'artistic infrastructure'. Second, the historical and regional characteristics were expressed artistically and symbolically. Third, Johanson is characterized by connecting humans and nature through the publicity of works of art, and raising the awareness of preservation of nature and environment among the community and children. Johanson's innovative works can provide inspiration for landscape architects pursuing functional and sustainable landscape design.

Design and Implementation of a Hybrid TCP/IP Offload Engine Prototype (Hybrid TCP/IP Offload Engine 프로토타입의 설계 및 구현)

  • Jang Han-Kook;Chung Sang-Hwa;Oh Soo-Cheol
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.33 no.5
    • /
    • pp.257-266
    • /
    • 2006
  • Recently TCP/IP Offload Engine (TOE) technology, which processes TCP/IP on a network adapter instead of the host CPU, has become an important approach to reduce TCP/IP processing overhead in the host CPU. There have been two approaches to implementing TOE: software TOE, in which TCP/IP is processed by an embedded processor on a network adapter; and hardware TOE, in which all TCP/IP functions are implemented by hardware. This paper proposes a hybrid TOE that combines software and hardware functions in the TOE. In the hybrid TOE, functions that cannot have guaranteed performance on an embedded processor because of heavy load are implemented by hardware. Other functions that do not impose as much load are implemented by software on embedded processors. The hybrid TOE guarantees network performance near that of hardware TOE and it has the advantage of flexibility, because it is easy to add new functions or offload upper-level protocols of TCP/IP. In this paper, we developed a prototype board with an FPGA and an ARM processor to implement a hybrid TOE prototype. We implemented the hardware modules on the FPGA and the software modules on the ARM processor. We also developed a coprocessing mechanism between the hardware and software modules. Experimental results proved that the hybrid TOE prototype can greatly reduce the load on a host CPU and we analyzed the effects of the coprocessing mechanism. Finally, we analyzed important features that are required to implement a complete hybrid TOE and we predict its performance.

The Aspectual Theory of the Cybercharacter (사이버캐릭터의 위상론)

  • 이선교
    • Archives of design research
    • /
    • v.12 no.4
    • /
    • pp.182-190
    • /
    • 1999
  • There has been the rapid change of paradigm with the overflow of terms related to computers such as information, digital, cyber, virtual world and the change of time concept on the ground that it is common to change the world into virtual time. This study is about cybercharacters working in air-broadcasting with rapidly-developing internet, The cybercharacters including 3D animation developed from 2D animation are know to be manufactured with use of electronic mediun and computers and to exist in electronics. Though the emergence of the cybercharacters has a lot of gflnetic roots according to their objectives, they have in common that they are made by 3D graphics and they work in the virtual space, The great traits of the cybercharaters lie in the extension of interfacial function and ecological growth. In the cyberspace the interface, the meeting point between a computer and its users is the most important, The cybercharacters as medium providing new ruman interface become effective with growing interest in virtual reality, The cybercharacters also keep the ecological traits, They can also bring about added value with infusion of image and development of the network, These cybercharacters can also play the important parts in the continually developing cyberspace, The successful birth of the cybercharacter are based on, the technological power. assistance of fund and the ctrltural background, The information-entertainment of the cybercharacters functions well with the accompinimene of these three things, The cybercharacters can make a subject which keeps single issue as a central point of the virtual realty, The cybercharacters can also be connected with equity of "Korean knowledge information society" in the cultural rule of the internet and sociocul tural identity, identity.

  • PDF

Reproductive Dynamics of the Gold-spotted Pond Frog (Rana plancyi chosenica) Population Located at Cheongwon, Korea (청원군에 소재한 금개구리(Rana plancyi chosenica) 개체군의 번식동태)

  • Sung, Ha-Cheol;Ra, Nam-Yong;Cheong, Seok-Wan;Kim, Soo-Kyeong;Cha, Sang-Min;Park, Dae-Sik
    • Korean Journal of Environmental Biology
    • /
    • v.27 no.1
    • /
    • pp.20-30
    • /
    • 2009
  • To study reproductive dynamics of a Gold-spotted pond frog (Rana chosenica) population located at Gangnae, Cheongwon, Chungbuk, Korea, we monitored the population over 207 days between April 17$^{th}$ 2007 and December 18$^{th}$ 2008 using a drift fence accompanied with 20 pitfall traps. The population was located in an agricultural wetland, compromising three small ponds. Gold-spotted pond frogs immigrated into the wetland between April 16$^{th}$ and June 17$^{th}$ and emigrated from the wetland between September 21$^{st}$ and November 12$^{th}$. Precipitation showed a positive correlation with the number of migrated frogs in Autumn 2007 and Spring 2008, but other environmental factors such as air and water temperatures and relative humidity did not show any significant relationships. In general, small frogs first migrated into and from the wetland, but the trend was not strong. Female gold-spotted pond frogs were bigger than males. During the autumn migration, small frogs of which snout-vent length was smaller than 20 mm were found, indicating that successful breeding occurred in the population. Our results could be useful to conserve this endangered species in Korea.

Development of an Reader Framework for Transparency in RFID Reader (RFID 리더 투명성 지원을 위한 리더 프레임워크 개발)

  • Baek, Sun-Jae;Moon, Mi-Kyeong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.15 no.2
    • /
    • pp.404-412
    • /
    • 2011
  • More recently, variety RFID (Radio Frequency Identification) readers are produced by RFID equipment manufactures. Although a transmission standard instituted by EPCglobal is proposed for data transmission between the RFID readers and tags, other RFID reader protocols and the communication connection methods are be in use in other RFID companies. To replace or add the RFID readers of an RFID system, the developers should make changes to the core of the application and/or middleware. In this paper, we propose an RFID reader framework which can manage RFID readers without having to make changes the code of the application in environment with the growing number of heterogeneous RFID readers.This framework that sits on the layer between the RFID readers and the applications provides transparency to the RFID readers. Additionally, it can be used for monitoring the state and the property of all connected RFID, and for recording the RFID tag event logs and system logs. By using this framework, heterogeneous readers can be replaced and added without writing additional code in the applications. Consequently the readers can be easily managed and controlled by the RFID system administrator.

Optical System Design of Compact Head-Up Display(HUD) using Micro Display (마이크로 디스플레이를 이용한 소형 헤드업 디스플레이 광학계 설계)

  • Han, Dong-Jin;Kim, Hyun-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.16 no.9
    • /
    • pp.6227-6235
    • /
    • 2015
  • The HUD has recently been downsized due to the development of micro display and LED technology as a see through information display device, gradually expands the application areas. In this paper, using a DLP micro display device designed a compact head-up display(HUD) optical system for biocular observation of the image exhibition area 5 inches. It was analyzed for each design element of the optical system in order to design a compacted HUD. DLP, projection optical system and concave image combiner were discussed the design approach and the characteristics. Through a connection structure analysis of each optical system, detailed design specifications were set up and designed the optical system in detail. Put a folded configuration in the form of a white diffuse reflector between the projection lens and concave image combiner was designed to be independent, respectively. Distance of the projected image is adjustable up to approximately 2m ~ infinity and observation distance is 1m. Resolution could be recognized by 1 ~ 2pixels in HD($1,280{\times}720pixels$) class, various characters and symbols could be read. In addition, color navigation map, daytime video camera and thermal imaging cameras can be displayed.

Design and Implementation of a Reusable and Extensible HL7 Encoding/Decoding Framework (재사용성과 확장성 있는 HL7 인코딩/디코딩 프레임워크의 설계 및 구현)

  • Kim, Jung-Sun;Park, Seung-Hun;Nah, Yun-Mook
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.8 no.1
    • /
    • pp.96-106
    • /
    • 2002
  • this paper, we propose a flexible, reusable, and extensible HL7 encoding and decoding framework using a Message Object Model (MOM) and Message Definition Repository (MDR). The MOM provides an abstract HL7 message form represented by a group of objects and their relationships. It reflects logical relationships among the standard HL7 message elements such as segments, fields, and components, while enforcing the key structural constraints imposed by the standard. Since the MOM completely eliminates the dependency of the HL7 encoder and decoder on platform-specific data formats, it makes it possible to build the encoder and decoder as reusable standalone software components, enabling the interconnection of arbitrary heterogeneous hospital information systems(HISs) with little effort. Moreover, the MDR, an external database of key definitions for HL7 messages, helps make the encoder and decoder as resilient as possible to future modifications of the standard HL7 message formats. It is also used by the encoder and decoder to perform a well formedness check for their respective inputs (i. e., HL7 message objects expressed in the MOM and encoded HL7 message strings). Although we implemented a prototype version of the encoder and decoder using JAVA, they can be easily packaged and delivered as standalone components using the standard component frameworks like ActiveX, JAVABEAN, or CORBA component.