• Title/Summary/Keyword: 역량향상도

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Signaling Effects of Government Support on Investment Attraction of Technology-based Start-ups: An Empirical Study of a Hurdle Model (기술창업기업의 투자유치에 대한 정부지원의 신호효과: 허들모형을 이용한 실증연구)

  • Bong, Kang Ho;Kwon, Jihun;Kim, Kyu-Tae
    • Korean small business review
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    • v.42 no.4
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    • pp.309-326
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    • 2020
  • There often is information asymmetry between start-ups and the investors, which is because start-up companies in the early stages do not have track records. Meanwhile, since the government grants programs go through a fair and the intense competition process, the government grants can provide a more objective information for start-ups in the early stages and perform a signal function that guarantees a company's capabilities and potential. This study confirms the quantitative relationship between government grants and investment attraction by using the hurdler model. We found that, although there is the proportionate relationship between the scale of government grants and that of external funds, more than a certain amount of government grants is required for technology-based start-ups to exceed the stage of attracting their first external funds. Our findings suggest that it is necessary to consider the hurdles structure in the study of signaling theory perspective, as the mechanisms for determining whether or not to attract external funds are different from determining the level of external funds. In addition, differentiated policy support is needed to help early-stage technology start-ups go beyond the threshold of investment attraction-the creation of a 'threshold effect'.

Influence of Grit, Career Decision-Making Self-Efficacy, Career Preparation Behavior on Job-Seeking Stress of Nursing Students (간호대학생의 그릿, 진로결정 자기효능감, 진로준비행동이 취업스트레스에 미치는 영향)

  • Kim, Yu-Jeong
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.7
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    • pp.193-204
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    • 2021
  • The purpose of this study was to investigate grit, career decision-making self-efficacy, career preparation behavior and job-seeking stress, and to identify the influencing factors on job-seeking stress of nursing students. Data were collected using questionnaires from 208 students who were 4th years in the nursing university in Gwangju, November 2020. The collected data was analyzed by descriptive statistics, pearson's correlation coefficient and stepwise multiple regression using IBM SPSS 21.0 program. The mean scores were as follows: grit, 3.21±0.50; career decision-making self-efficacy; 3.65±0.51, career preparation behavior; 2.57±0.48, job-seeking stress; 2.07±0.64. Job-seeking stress was found to have significant negative correlations with grit(r=-.308, p=.000) and career decision-making self-efficacy(r=-.336, p=.000). Job-seeking stress was found to have significant positive with career preparation behavior(r=.214, p=.002). The most influential factors influencing the job-seeking stress of nursing students were career decision-making self-efficacy(β=-.340, p=.000), career preparation behavior(β=.302, p=.000), grit(β=-.175, p=.010). and these factors explained 22.1% in job-seeking stress(F=20.605, p=.000). In conclusion, in order to control the job-seeking stress of nursing students, it is necessary to apply a program that improve the career decision-making self-efficacy and grit, and to practice career preparation behavior according to the individual level step by step.

Suggestions for Developing a Metaverse Platform for Educational Purpose: A Delphi Study

  • Hee Chul, Kim;Iljun, Park;Myoeun, Kim
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.2
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    • pp.235-246
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    • 2023
  • In this paper, we propose suggestions for developing a Metaverse platform for educational purpose utilizing a Delphi study method with experts on Metaverse and digital education. 17 experts participated in the 1st study and 16 took part in the 2nd study, and data was collected via emails from January 5th to 10th for the 1st study and from January 12th to 17th for the 2nd study in 2022. Collected data in the 1st study was analyzed by applying content analysis. The results for the 1st study indicated that there were 120 sub-factors were derived from 7 main questions(the necessity of a Metaverse platform for future education, how to use the Metaverse platform for education to improve the capacities needed for future human resources, problems that may arise during education using the Metaverse platform, the functions that the Metaverse platform for education should have, the infrastructure and environment required when using the Metaverse platform for education, how to use the Metaverse effectively as a learning space, subjects and educational contents that will be effective if conducted on the Metaverse platform for education). The results for the 2nd study were presented by being ranked with calculated means of sub-factors for each question. Finally, based on the results, suggestions for building a Metaverse platform for educational purpose are stated and limitations of the study and possible future study are discussed.

Delphi Research on Usability Test Framework of Metaverse Platform - Case of Roblox, Zepeto, and Gathertown (메타버스 플랫폼 사용성 평가체계 구축에 관한 델파이연구 - 로블록스, 제페토, 게더타운 사례를 중심으로)

  • Lee, Han Jin;Gu, Hyun Hee
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.179-193
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    • 2022
  • Amid the explosive growth of various metaverse platforms, there is no unified indicator to measure, analyze, and evaluate based on customer experience. Therefore, the usability evaluation factors in metaverse were identified through a heuristic methodology and literature review, to evaluate the metaverse, a two-to three-dimensional virtual world platform. A measurable system was established by subdividing 20 items in 5 fields, including user control, information structure, design and content, and usage environment, derived through Delphi technique. Based on this, after experiencing the actual contents of major metaverse platforms such as Roblox and Zepeto, usability was evaluated and comparative verification was conducted. As a result, it was estimated that metaverse user experience could be improved as its utility was derived relatively high in terms of user control and content. This study constitutes a theoretical contribution by extending the usability evaluation system, which has been widely used in the field of service design, to the fields of extended reality and mixed reality. At the same time, it has practical key findings of providing basic judgment standards to stakeholders in the metaverse field, as well as policy implications for digital capability enhancement and industry revitalization.

Validation of Short Form Age Integration Scale and Relationships between Socio-Demographic Characteristics and Age Integration: A Comparison of Age Groups (단축형 연령통합척도 타당화 및 인구사회학적 특성과 연령통합인식 관계: 연령집단 간 비교)

  • Chung, Soondool;Lim, Jeungsuk
    • 한국노년학
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    • v.40 no.1
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    • pp.73-89
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    • 2020
  • This study validates an abridged version of the age integration scale by Chung et al. (2015), which constitutes sub-dimensions of age flexibility and age heterogeneity-from Riley et al. (1994)-and observes disparities in the perception of age integration among different socio-cultural characteristics. This study analyzed 1,433 people in the "Age Integration and Generation Integration Survey" data, with the support of the Social Science Competency Enhancement Project (SSK) (supported by the Korea Research Foundation). This paper analyzed the data using exploratory factor analysis, confirmatory factor analysis, multiple-group factor analysis, and a compare means test. The results are as follows. First, the scale was abridged to 13 items from 28, of which eight items concern age heterogeneity and five concern age flexibility. Second, the multi-group analysis did not show a significant difference among younger, middle, and older age groups, therefore allowing the scale to be used among all age groups. Third, when sociocultural characteristics were observed, younger adults showed differences in their levels of age integration, age heterogeneity, and age flexibility regarding their residential area. Middle-aged adults showed dif f erences in their levels of age integration, age heterogeneity, and age flexibility regarding their residential area and social status. Older adults showed differences in their level of age integration regarding their residential area, education level, and social status. They also showed differences in the level of age flexibility regarding their residential area and social status and differences in the level of age heterogeneity regarding their residential area and education. Based on the results of the study, political and practical measures to promote perception on age integration in the future were suggested.

Prospective Mathematics Teachers' Perceptions of Collaborative Problem-posing as a Means to Promote Students' Creativity and Character (창의성과 인성 교육 방안으로서 협력 문제 만들기에 대한 수학 예비교사의 인식)

  • Lee, Bongju
    • Communications of Mathematical Education
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    • v.36 no.3
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    • pp.373-395
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    • 2022
  • This study aimed to examine how prospective mathematics teachers (PMTs) perceive collaborative problem-posing (CPP) as a method to cultivate students' creativity and character in mathematics education. This is to propose the introduction of CPP at the stage of preparatory math teacher education as one of the ways to reinforce the creativity and character education capacity of PMT), and to attempt to be an opportunity to actively utilize CPP in math teaching-learning in the school field for the education of students' creativity and character. To achieve this objective, I designed PMTs taking the 'Educational Theories for Teaching Mathematics' course, required in the second year of university, to experience CPP tasks. Data were collected through questionnaires or interviews over three years on how PMTs recognized the CPP tasks as a tool to cultivate students' creativity and character in secondary schools. The results of the study are as follows. First, PMTs recognized regardless of their CPP experience that CPP might have a positive impact on improving students' ability to devise various ideas and that it positively influences students' attitudes toward building interpersonal relationships, including teamwork, respect, and consideration. Second, the experience of PMTs participating in the CPP made them more positively aware that CPP is effective in improving students' ability to elaborate on ideas. Third, the PMTs' experience of participating in CPP led to a more positive perception of the impact of CPP on the students' abilities and attitudes, namely, the students' ability to elaborate on ideas and their inner attitudes toward individuals, including honesty, fairness, and responsibility, and the attitude of students regarding logically presenting their opinions and making rational decisions. Finally, if there are downsides to the offline environment, an online environment may be more beneficial.

An effect of Internal Audit of IATF 16949 Automotive Quality Management System on the Performance of Organization (IATF 16949 자동차 품질경영시스템 내부심사가 조직의 성과에 미치는 영향)

  • Joo, Daesung;Lee, Moonsu
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.37-48
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    • 2022
  • This study analyzed the effect of internal audit on the performance of the IATF 16949 automotive quality management system to understand the internal audit of companies and propose measures to activate the company's internal audit process. It was identified with the empirical analysis that 'The internal auditor competence, internal audit planning, internal audit implementation, infrastructure, culture/environment, and CEO support' to characterize IATF 16949 internal audit of automotive quality management system affects the internal performance and business performance of the company. In addition, I checked the size of the company and the period of certification period as moderating variables according to the sales based on the presented as factors that can improve the performance of the company, and how the moderating effects are seen in the relationship with the performance of the organization. I did analysis of technical statistics, exploratory factors, reliability, and multi-regression analysis with SPSS program. I summarized the results of the study, as a result of that, it was found that the internal audit planning, internal audit implementation, culture/ environment, and CEO support of independent variables affected the parameter and dependent variables (the internal performance and management performance of companies).

The Application Methods of FarmMap Reading in Agricultural Land Using Deep Learning (딥러닝을 이용한 농경지 팜맵 판독 적용 방안)

  • Wee Seong Seung;Jung Nam Su;Lee Won Suk;Shin Yong Tae
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.2
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    • pp.77-82
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    • 2023
  • The Ministry of Agriculture, Food and Rural Affairs established the FarmMap, an digital map of agricultural land. In this study, using deep learning, we suggest the application of farm map reading to farmland such as paddy fields, fields, ginseng, fruit trees, facilities, and uncultivated land. The farm map is used as spatial information for planting status and drone operation by digitizing agricultural land in the real world using aerial and satellite images. A reading manual has been prepared and updated every year by demarcating the boundaries of agricultural land and reading the attributes. Human reading of agricultural land differs depending on reading ability and experience, and reading errors are difficult to verify in reality because of budget limitations. The farmmap has location information and class information of the corresponding object in the image of 5 types of farmland properties, so the suitable AI technique was tested with ResNet50, an instance segmentation model. The results of attribute reading of agricultural land using deep learning and attribute reading by humans were compared. If technology is developed by focusing on attribute reading that shows different results in the future, it is expected that it will play a big role in reducing attribute errors and improving the accuracy of digital map of agricultural land.

Present State of National Science Contest as a Informal Scientific Education through the Voices of Teachers (지도교사의 목소리를 통한 학교 밖 과학 탐구 활동으로서 전국과학전람회의 현주소)

  • Jin Wook Kim;Jong Jin Lee;Yeong Gyeong Baek;Yumin Ahn
    • Journal of the Korean Society of Earth Science Education
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    • v.16 no.2
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    • pp.196-209
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    • 2023
  • This study recruited 11 teachers with experience in guiding science exhibitions nationwide to investigate the perception and necessity of teachers as educational consumers of science exhibitions, one of the out-of-school science education activities, and conducted an in-depth written survey. An average of more than 3,600 characters answered a total of seven questions in writing, and through qualitative analysis, the growth of students and teachers due to participation in science exhibitions, difficulties in participating in competitions, and teachers' voices for revitalization were recognized. Teachers offered positive opinions in that participation in science exhibitions improves students' knowledge and attitudes related to science and experiences an open inquiry process linked to career advancement in science and engineering. However, the students who participated in the competition failed to record the contents of the inquiry in their school records, and instructors pointed out the obsession with discovering novel topics, the burden of guiding the inquiry process, and the limitations of their expertise in major knowledge. In order to revitalize science exhibitions, 17 city and provincial education offices called for measures to strengthen the capabilities of instructors and students, improve the promotion and screening methods of the National Science Museum, and improve the Ministry of Education's school records.

Development and Application of a Maker Education Program Using Virtual Reality Technology in Elementary Science Class: Focusing on the Unit of 'Animal Life' (초등 과학 수업에서 VR 기술을 활용한 메이커교육 프로그램의 개발과 적용 - '동물의 생활' 단원을 중심으로 -)

  • Kim, Hye-Ran;Choi, Sun-Young
    • Journal of Korean Elementary Science Education
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    • v.42 no.3
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    • pp.399-408
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    • 2023
  • This study developed and applied a maker education program for an elementary school's science unit on 'Animal Life'. It examined the program's impact on students' academic achievement and creative problem-solving ability. The theme of the maker education program was 'creating a robot virtual reality (VR) exhibition hall mimicking animal characteristics'. It explored scientific concepts and creatively created a robot VR exhibition hall in accordance with the TMI maker education model. Findings revealed that the program significantly improved students' academic achievement and creative problem-solving ability (p<.05). This study provides evidence for the effectiveness of maker education in elementary school science classes and suggests that using maker education can increase students' interest in and engagement with science learning. To implement maker education more actively in elementary school science classes, stakeholders should develop various topics and programs. Additional research investigating the effectiveness of maker education in different age groups and various other areas of elementary science education is required to generalize the results of this study. Moreover, educational and teacher capacity building is required for educators to utilize maker education effectively.